Rémi Verschelde
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1426cd3b3a
One Copyright Update to rule them all
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il y a 1 an |
Anilforextra
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daa4be06b0
Enable material editor preview to be rotated.
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il y a 2 ans |
Rémi Verschelde
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a627cdafc5
Update copyright statements to 2022
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il y a 2 ans |
Rémi Verschelde
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b5e1e05ef2
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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il y a 3 ans |
Rémi Verschelde
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49646383f1
Update copyright statements to 2021
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il y a 4 ans |
Rémi Verschelde
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a7f49ac9a1
Update copyright statements to 2020
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il y a 5 ans |
Haoyu Qiu
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078c0d75f2
Cleans up headers included in editor_node.h
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il y a 5 ans |
JohnJLight
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38d3bfe971
Made use of semicolons more consitent, fixed formatting
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il y a 5 ans |
Juan Linietsky
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53bec9deeb
Fix and restore text, material and mesh previewers.
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il y a 5 ans |
Rémi Verschelde
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b16c309f82
Update copyright statements to 2019
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il y a 6 ans |
Rémi Verschelde
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5fe01d4cfc
Move ParticlesMaterial code to its own resource file
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il y a 6 ans |
JFonS
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ee06cfe6e5
Fix "Convert To ShaderMaterial" option not working, closes #20891
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il y a 6 ans |
Rémi Verschelde
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e4213e66b2
Add missing copyright headers and fix formatting
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il y a 7 ans |
Rémi Verschelde
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b50a9114b1
Update copyright statements to 2018
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il y a 7 ans |
Juan Linietsky
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04edfc090b
Finalized ability to convert from CanvasItem/Spatial/Particles materials to ShaderMaterial, closes #10242
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il y a 7 ans |
Hiroshi Ogawa
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d777681882
Create ParticlesMaterialConversionPlugin and format generated shader code
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il y a 7 ans |
Juan Linietsky
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3237e05c36
Ability to convert from SpatialMaterial to ShaderMaterial
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il y a 7 ans |
Rémi Verschelde
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bd282ff43f
Use HTTPS URL for Godot's website in the headers
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il y a 7 ans |
Rémi Verschelde
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565600e844
Cleanup tons of obsolete commented out code
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il y a 7 ans |
Rémi Verschelde
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df61dc4b2b
Add "Godot Engine contributors" copyright line
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il y a 7 ans |
Rémi Verschelde
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5dbf1809c6
A Whole New World (clang-format edition)
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il y a 7 ans |
Rémi Verschelde
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49c065d29c
Refactoring: rename tools/editor/ to editor/
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il y a 7 ans |