Commit History

Author SHA1 Message Date
  Rémi Verschelde 1426cd3b3a One Copyright Update to rule them all 1 year ago
  Anilforextra daa4be06b0 Enable material editor preview to be rotated. 2 years ago
  Rémi Verschelde a627cdafc5 Update copyright statements to 2022 2 years ago
  Rémi Verschelde b5e1e05ef2 Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 3 years ago
  Rémi Verschelde 49646383f1 Update copyright statements to 2021 4 years ago
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 5 years ago
  Haoyu Qiu 078c0d75f2 Cleans up headers included in editor_node.h 5 years ago
  JohnJLight 38d3bfe971 Made use of semicolons more consitent, fixed formatting 5 years ago
  Juan Linietsky 53bec9deeb Fix and restore text, material and mesh previewers. 5 years ago
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 years ago
  Rémi Verschelde 5fe01d4cfc Move ParticlesMaterial code to its own resource file 6 years ago
  JFonS ee06cfe6e5 Fix "Convert To ShaderMaterial" option not working, closes #20891 6 years ago
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 7 years ago
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 7 years ago
  Juan Linietsky 04edfc090b Finalized ability to convert from CanvasItem/Spatial/Particles materials to ShaderMaterial, closes #10242 7 years ago
  Hiroshi Ogawa d777681882 Create ParticlesMaterialConversionPlugin and format generated shader code 7 years ago
  Juan Linietsky 3237e05c36 Ability to convert from SpatialMaterial to ShaderMaterial 7 years ago
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 years ago
  Rémi Verschelde 565600e844 Cleanup tons of obsolete commented out code 7 years ago
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 7 years ago
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 7 years ago
  Rémi Verschelde 49c065d29c Refactoring: rename tools/editor/ to editor/ 7 years ago