Rémi Verschelde
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a7f49ac9a1
Update copyright statements to 2020
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4 years ago |
santouits
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7aa4622222
Free server id pools directly.
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5 years ago |
Rémi Verschelde
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b16c309f82
Update copyright statements to 2019
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6 years ago |
Thomas Herzog
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b4d3f541e7
add 3D textures
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6 years ago |
Juan Linietsky
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7fc2367508
Added ability for SSAO to affect AO textures too
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6 years ago |
Rémi Verschelde
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b50a9114b1
Update copyright statements to 2018
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7 years ago |
m4nu3lf
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f9a38d2309
CommandQueueMT doesn't lock during command execution
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7 years ago |
Juan Linietsky
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b4f0f59d9f
Many fixes to SSAO, should be good now.
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7 years ago |
Rémi Verschelde
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bd282ff43f
Use HTTPS URL for Godot's website in the headers
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7 years ago |
Indah Sylvia
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5ae78fdf6a
Makes all Godot API's methods Lower Case
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7 years ago |
Juan Linietsky
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5c6cac4e53
Add normalmap support for drawing in all low level primitives. Only added support in Sprite so far.
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7 years ago |
Juan Linietsky
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612ab8fcdb
-Restored multithread capability to VisualServer
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7 years ago |
Rémi Verschelde
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df61dc4b2b
Add "Godot Engine contributors" copyright line
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7 years ago |
Rémi Verschelde
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5dbf1809c6
A Whole New World (clang-format edition)
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7 years ago |
Rémi Verschelde
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c7bc44d5ad
Welcome in 2017, dear changelog reader!
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8 years ago |
Rémi Verschelde
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a7fc04626a
Add missing license headers in our source files (#5255)
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8 years ago |
Geequlim
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fdf914e53e
Add texture region support for stylebox render
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8 years ago |
Juan Linietsky
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9df77d2765
ability to run 2D physics in a thread
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9 years ago |