Histórico de commits

Autor SHA1 Mensagem Data
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 5 anos atrás
  santouits 7aa4622222 Free server id pools directly. 5 anos atrás
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 anos atrás
  Thomas Herzog b4d3f541e7 add 3D textures 6 anos atrás
  Juan Linietsky 7fc2367508 Added ability for SSAO to affect AO textures too 6 anos atrás
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 7 anos atrás
  m4nu3lf f9a38d2309 CommandQueueMT doesn't lock during command execution 7 anos atrás
  Juan Linietsky b4f0f59d9f Many fixes to SSAO, should be good now. 7 anos atrás
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 anos atrás
  Indah Sylvia 5ae78fdf6a Makes all Godot API's methods Lower Case 7 anos atrás
  Juan Linietsky 5c6cac4e53 Add normalmap support for drawing in all low level primitives. Only added support in Sprite so far. 7 anos atrás
  Juan Linietsky 612ab8fcdb -Restored multithread capability to VisualServer 7 anos atrás
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 7 anos atrás
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 7 anos atrás
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 8 anos atrás
  Rémi Verschelde a7fc04626a Add missing license headers in our source files (#5255) 8 anos atrás
  Geequlim fdf914e53e Add texture region support for stylebox render 8 anos atrás
  Juan Linietsky 9df77d2765 ability to run 2D physics in a thread 9 anos atrás