Commit History

Autor SHA1 Mensaxe Data
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 %!s(int64=5) %!d(string=hai) anos
  santouits 7aa4622222 Free server id pools directly. %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 %!s(int64=6) %!d(string=hai) anos
  Thomas Herzog b4d3f541e7 add 3D textures %!s(int64=6) %!d(string=hai) anos
  Juan Linietsky 7fc2367508 Added ability for SSAO to affect AO textures too %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 %!s(int64=7) %!d(string=hai) anos
  m4nu3lf f9a38d2309 CommandQueueMT doesn't lock during command execution %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky b4f0f59d9f Many fixes to SSAO, should be good now. %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers %!s(int64=7) %!d(string=hai) anos
  Indah Sylvia 5ae78fdf6a Makes all Godot API's methods Lower Case %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 5c6cac4e53 Add normalmap support for drawing in all low level primitives. Only added support in Sprite so far. %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 612ab8fcdb -Restored multithread capability to VisualServer %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde a7fc04626a Add missing license headers in our source files (#5255) %!s(int64=8) %!d(string=hai) anos
  Geequlim fdf914e53e Add texture region support for stylebox render %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 9df77d2765 ability to run 2D physics in a thread %!s(int64=9) %!d(string=hai) anos