История коммитов

Автор SHA1 Сообщение Дата
  Rémi Verschelde 71066cd63b Update copyright statements to 2022 2 лет назад
  Haoyu Qiu 018f28bead Make sure IK target is inside tree before using its transform 3 лет назад
  TwistedTwigleg ec7b72e81d SkeletonIK: Fixed issue where bones become detached if multiple SkeletonIK nodes are used 3 лет назад
  TwistedTwigleg c1bc87ed0d Fixes the SkeletonIK twisting issue by using the skeleton global pose without overrides 3 лет назад
  Rémi Verschelde 140350d767 Style: Enforce braces around if blocks and loops 3 лет назад
  Rémi Verschelde a828398655 Style: Replaces uses of 0/NULL by nullptr (C++11) 3 лет назад
  Rémi Verschelde b5e1e05ef2 Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 3 лет назад
  TwistedTwigleg 51be345a17 Changed SkeletonIK3D to clear bone overrides when stopping 3 лет назад
  TwistedTwigleg 9c33f091cd Godot 3.x backport: Fix for SkeletonIK not working correctly with 0 interpolation and incorrectly rotating with animation. Now the root bone rotates differently to ensure it always rotates correctly and works with BoneAttachment nodes. 3 лет назад
  TwistedTwigleg f50c8062dd Fix for regression in SkeletonIK code 3 лет назад
  TwistedTwigleg 71c6c85565 Changes to SkeletonIK: 4 лет назад
  Rémi Verschelde 49646383f1 Update copyright statements to 2021 3 лет назад
  ConorLPBoyle ba3f0fa971 Fixed reload_goal not being called when SkeletonIK3D::start is invoked with p_one_time = true 4 лет назад
  TwistedTwigleg 3dc466b244 Fixed issue where the SkeletonIK node would incorrectly scale bones in the IK chain 4 лет назад
  Sam 68b968ff6c Resets global pose of IK chain bones being solved, rather than the whole skeleton. Resolves #38026 4 лет назад
  Andrea Catania a51e78528f Fixed IK rotation issue 4 лет назад
  Eric Rybicki 63daa19538 Use a new approach to fix bone pose override not being reset when IK animation is stopped. 4 лет назад
  Eric Rybicki 551c37167b Fix bone pose override not being reset when IK animation is stopped 4 лет назад
  Eric Rybicki 41efc08532 Fix SkeletonIK not playing animation if more than one IK-Bone is active 4 лет назад
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 4 лет назад
  Juan Linietsky d81ddaf33e Added skin support and simplified APIs to override bone position. 5 лет назад
  Bojidar Marinov f7dad789e9 Fix various memory leaks and errors 5 лет назад
  qarmin 4e5310cc60 Some code changed with Clang-Tidy 5 лет назад
  Rémi Verschelde e0574e1d98 Fix typos with codespell 5 лет назад
  Andrea Catania f65fde73da Added No bone set state in the IK 5 лет назад
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 5 лет назад
  Andrea Catania a837c33442 Added possibility to override or add target basis to tip bone 6 лет назад
  Rémi Verschelde 2091f20443 Fix warnings about wrong member initialization order [-Wreorder] 6 лет назад
  Andrea Catania 76d02b13a1 Fixed task creation with void chain in SkeletonIK 6 лет назад
  Rémi Verschelde 238a78f13f Fix compiling SkeletonIK with disable_3d 6 лет назад