Историја ревизија

Аутор SHA1 Порука Датум
  Rémi Verschelde 71066cd63b Update copyright statements to 2022 пре 2 година
  Haoyu Qiu 018f28bead Make sure IK target is inside tree before using its transform пре 3 година
  TwistedTwigleg ec7b72e81d SkeletonIK: Fixed issue where bones become detached if multiple SkeletonIK nodes are used пре 3 година
  TwistedTwigleg c1bc87ed0d Fixes the SkeletonIK twisting issue by using the skeleton global pose without overrides пре 3 година
  Rémi Verschelde 140350d767 Style: Enforce braces around if blocks and loops пре 3 година
  Rémi Verschelde a828398655 Style: Replaces uses of 0/NULL by nullptr (C++11) пре 3 година
  Rémi Verschelde b5e1e05ef2 Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks пре 3 година
  TwistedTwigleg 51be345a17 Changed SkeletonIK3D to clear bone overrides when stopping пре 3 година
  TwistedTwigleg 9c33f091cd Godot 3.x backport: Fix for SkeletonIK not working correctly with 0 interpolation and incorrectly rotating with animation. Now the root bone rotates differently to ensure it always rotates correctly and works with BoneAttachment nodes. пре 3 година
  TwistedTwigleg f50c8062dd Fix for regression in SkeletonIK code пре 3 година
  TwistedTwigleg 71c6c85565 Changes to SkeletonIK: пре 4 година
  Rémi Verschelde 49646383f1 Update copyright statements to 2021 пре 3 година
  ConorLPBoyle ba3f0fa971 Fixed reload_goal not being called when SkeletonIK3D::start is invoked with p_one_time = true пре 4 година
  TwistedTwigleg 3dc466b244 Fixed issue where the SkeletonIK node would incorrectly scale bones in the IK chain пре 4 година
  Sam 68b968ff6c Resets global pose of IK chain bones being solved, rather than the whole skeleton. Resolves #38026 пре 4 година
  Andrea Catania a51e78528f Fixed IK rotation issue пре 4 година
  Eric Rybicki 63daa19538 Use a new approach to fix bone pose override not being reset when IK animation is stopped. пре 4 година
  Eric Rybicki 551c37167b Fix bone pose override not being reset when IK animation is stopped пре 4 година
  Eric Rybicki 41efc08532 Fix SkeletonIK not playing animation if more than one IK-Bone is active пре 4 година
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 пре 4 година
  Juan Linietsky d81ddaf33e Added skin support and simplified APIs to override bone position. пре 5 година
  Bojidar Marinov f7dad789e9 Fix various memory leaks and errors пре 5 година
  qarmin 4e5310cc60 Some code changed with Clang-Tidy пре 5 година
  Rémi Verschelde e0574e1d98 Fix typos with codespell пре 5 година
  Andrea Catania f65fde73da Added No bone set state in the IK пре 5 година
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 пре 5 година
  Andrea Catania a837c33442 Added possibility to override or add target basis to tip bone пре 6 година
  Rémi Verschelde 2091f20443 Fix warnings about wrong member initialization order [-Wreorder] пре 6 година
  Andrea Catania 76d02b13a1 Fixed task creation with void chain in SkeletonIK пре 6 година
  Rémi Verschelde 238a78f13f Fix compiling SkeletonIK with disable_3d пре 6 година