ShatteredReality b4c73f4888 Fix README links to asset library (#1078) | vor 5 Monaten | |
---|---|---|
.. | ||
screenshots | vor 1 Jahr | |
README.md | vor 5 Monaten | |
icon.webp | vor 1 Jahr | |
icon.webp.import | vor 1 Jahr | |
montserrat_semibold.ttf | vor 1 Jahr | |
montserrat_semibold.ttf.import | vor 1 Jahr | |
montserrat_semibold_msdf.ttf | vor 1 Jahr | |
montserrat_semibold_msdf.ttf.import | vor 8 Monaten | |
project.godot | vor 5 Monaten | |
sdf_font_demo.gd | vor 5 Monaten | |
sdf_font_demo.tscn | vor 8 Monaten |
This is a demo of Multi-channel Signed Distance Field fonts in Godot. The technique used allows the text to remain clear under arbitrary zooms and rotations.
The multi-channel part refers to the font texture being generated in a way that allows for higher precision when rendering the font. This allows MSDF fonts to be more readable at small font sizes compared to single-channel signed distance field fonts.
Language: This demo contains no code.
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2770