ShatteredReality b4c73f4888 Fix README links to asset library (#1078) | преди 5 месеца | |
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screenshots | преди 1 година | |
README.md | преди 5 месеца | |
icon.webp | преди 1 година | |
icon.webp.import | преди 1 година | |
montserrat_semibold.ttf | преди 1 година | |
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montserrat_semibold_msdf.ttf | преди 1 година | |
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project.godot | преди 6 месеца | |
sdf_font_demo.gd | преди 6 месеца | |
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This is a demo of Multi-channel Signed Distance Field fonts in Godot. The technique used allows the text to remain clear under arbitrary zooms and rotations.
The multi-channel part refers to the font texture being generated in a way that allows for higher precision when rendering the font. This allows MSDF fonts to be more readable at small font sizes compared to single-channel signed distance field fonts.
Language: This demo contains no code.
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2770