Hugo Locurcio 16d8ba09fb Replace instances of KinematicBody with CharacteBody in READMEs | 4 miesięcy temu | |
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Example of how to make a kinematic character controller in 2D using
CharacterBody2D
.
The character moves around, is affected by moving platforms,
can jump through one-way collision platforms, etc.
Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2719