Hugo Locurcio 16d8ba09fb Replace instances of KinematicBody with CharacteBody in READMEs | 4 mēneši atpakaļ | |
---|---|---|
.. | ||
level | 6 mēneši atpakaļ | |
player | 6 mēneši atpakaļ | |
screenshots | 4 gadi atpakaļ | |
README.md | 4 mēneši atpakaļ | |
icon.webp | 1 gadu atpakaļ | |
icon.webp.import | 1 gadu atpakaļ | |
project.godot | 6 mēneši atpakaļ | |
world.tscn | 8 mēneši atpakaļ |
Example of how to make a kinematic character controller in 2D using
CharacterBody2D
.
The character moves around, is affected by moving platforms,
can jump through one-way collision platforms, etc.
Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2719