Aaron Franke 5646c6a7a8 Open and save 3D demos in Godot 4.3 stable (#1109) | vor 4 Monaten | |
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This project showcases how to use variable rate shading (VRS) in 3D to improve performance.
Performance metrics are also displayed to evaluate potential performance gains.
Language: GDScript
Renderer: Forward+
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2753