Aaron Franke 5646c6a7a8 Open and save 3D demos in Godot 4.3 stable (#1109) | 4 months ago | |
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screenshots | 2 years ago | |
README.md | 4 months ago | |
checker.LICENSE.md | 2 years ago | |
checker.png | 2 years ago | |
checker.png.import | 7 months ago | |
day_night_cycle.gd | 7 months ago | |
default_env.tres | 2 years ago | |
icon.webp | 1 year ago | |
icon.webp.import | 1 year ago | |
logo_projector.png | 2 years ago | |
logo_projector.png.import | 11 months ago | |
project.godot | 4 months ago | |
spin.gd | 7 months ago | |
test.tscn | 4 months ago | |
tester.gd | 7 months ago |
This project showcases various 3D light and shadow features supported by Godot. This includes contact-hardening shadows (PCSS) and light projectors.
The background sky uses a PhysicalSkyMaterial, which allows for the sky colors to be automatically adjusted as the sun performs a day/night cycle. The radiance map (used to provide ambient and reflected light to the scene) is updated in real-time with the environment sky's process mode set accordingly.
Language: GDScript
Renderer: Forward+
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2741