Commit History

Author SHA1 Message Date
  dannye 7a9a1b1e55 Fix typos in comments 7 years ago
  dannye 80bae03975 Clean up text commands 8 years ago
  YamaArashi 7f34e28f24 remove address comments 8 years ago
  dannye 38065a744d No more W_ 9 years ago
  YamaArashi 599a6aeaaf named battle and learn move variables 9 years ago
  dannye fb0a630c06 More joypad constants 9 years ago
  dannye 4aedff0217 Replace hardcoded name lengths with NAME_LENGTH 9 years ago
  dannye 8a6d46f3d9 Replace some hardcoded data sizes 9 years ago
  dannye f8a9c37a00 Use more lb 9 years ago
  dannye d7c5c8cf22 Merge branch 'master' of https://github.com/xCrystal/pokered 9 years ago
  YamaArashi 7f6d0d49b6 more naming variables 9 years ago
  xCrystal bbb86671ea Use more wram labels and other constants 9 years ago
  dannye ea9cc86949 Name sound effects 9 years ago
  dannye 148d3f3cf2 Consolidate coord macros 9 years ago
  YamaArashi 994c2cbf28 named wram variables 9 years ago
  U-Daniel-PC\Daniel 8431fa7756 TX_ASM 9 years ago
  YamaArashi 1347023128 move-related things 10 years ago
  YamaArashi 4fd7a42b23 commented battle stuff 10 years ago
  YamaArashi 83023cda19 commented menu stuff 10 years ago
  YamaArashi 3fdb8a0d89 serial/trade/misc 10 years ago
  U-Fish-PC\Daniel bd533aa79b Use *Coord instead of FuncCoord 10 years ago
  yenatch 53ae0e93fa Use monster struct macros in wram. Rename related labels for consistency. 10 years ago
  yenatch 40c17c906b Remove most static wram addresses. Use labels instead. 10 years ago
  U-Fish-PC\Daniel 15427f5320 Pull a lot of engine out of main.asm 10 years ago