Commit History

作者 SHA1 備註 提交日期
  dannye 7a9a1b1e55 Fix typos in comments 7 年之前
  dannye 80bae03975 Clean up text commands 8 年之前
  YamaArashi 7f34e28f24 remove address comments 8 年之前
  dannye 38065a744d No more W_ 9 年之前
  YamaArashi 599a6aeaaf named battle and learn move variables 9 年之前
  dannye fb0a630c06 More joypad constants 9 年之前
  dannye 4aedff0217 Replace hardcoded name lengths with NAME_LENGTH 9 年之前
  dannye 8a6d46f3d9 Replace some hardcoded data sizes 9 年之前
  dannye f8a9c37a00 Use more lb 9 年之前
  dannye d7c5c8cf22 Merge branch 'master' of https://github.com/xCrystal/pokered 9 年之前
  YamaArashi 7f6d0d49b6 more naming variables 9 年之前
  xCrystal bbb86671ea Use more wram labels and other constants 9 年之前
  dannye ea9cc86949 Name sound effects 9 年之前
  dannye 148d3f3cf2 Consolidate coord macros 9 年之前
  YamaArashi 994c2cbf28 named wram variables 9 年之前
  U-Daniel-PC\Daniel 8431fa7756 TX_ASM 9 年之前
  YamaArashi 1347023128 move-related things 10 年之前
  YamaArashi 4fd7a42b23 commented battle stuff 10 年之前
  YamaArashi 83023cda19 commented menu stuff 10 年之前
  YamaArashi 3fdb8a0d89 serial/trade/misc 10 年之前
  U-Fish-PC\Daniel bd533aa79b Use *Coord instead of FuncCoord 10 年之前
  yenatch 53ae0e93fa Use monster struct macros in wram. Rename related labels for consistency. 10 年之前
  yenatch 40c17c906b Remove most static wram addresses. Use labels instead. 10 年之前
  U-Fish-PC\Daniel 15427f5320 Pull a lot of engine out of main.asm 10 年之前