Gene Walters 4c6125ceec Properly spawn network prefabs that contain more than one entity by ensuring to keep children entities local transform. Adding fix to avoid distracting warnings during the network spawn process (#18600) il y a 2 semaines
..
Assets 3b07d1b5bc Updating Multiplayer System script methods so that they dont require passing an entity id. Also adding ui for script node il y a 1 an
Code 4c6125ceec Properly spawn network prefabs that contain more than one entity by ensuring to keep children entities local transform. Adding fix to avoid distracting warnings during the network spawn process (#18600) il y a 2 semaines
Multiplayer_ScriptCanvas 324c0317e9 O3DE engine Gem rename support (#17059) il y a 1 an
Registry f4b5738b5e Fixed entity offset for net entities. Removed unused serialization format for network prefab processor il y a 2 ans
CMakeLists.txt 324c0317e9 O3DE engine Gem rename support (#17059) il y a 1 an
gem.json 897c495424 Adding gem.json version fields il y a 2 ans
preview.png a10351f38d Initial commit il y a 3 ans