Gene Walters 4c6125ceec Properly spawn network prefabs that contain more than one entity by ensuring to keep children entities local transform. Adding fix to avoid distracting warnings during the network spawn process (#18600) 4 days ago
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Assets 3b07d1b5bc Updating Multiplayer System script methods so that they dont require passing an entity id. Also adding ui for script node 1 year ago
Code 4c6125ceec Properly spawn network prefabs that contain more than one entity by ensuring to keep children entities local transform. Adding fix to avoid distracting warnings during the network spawn process (#18600) 4 days ago
Multiplayer_ScriptCanvas 324c0317e9 O3DE engine Gem rename support (#17059) 1 year ago
Registry f4b5738b5e Fixed entity offset for net entities. Removed unused serialization format for network prefab processor 2 years ago
CMakeLists.txt 324c0317e9 O3DE engine Gem rename support (#17059) 1 year ago
gem.json 897c495424 Adding gem.json version fields 2 years ago
preview.png a10351f38d Initial commit 3 years ago