Gene Walters 4c6125ceec Properly spawn network prefabs that contain more than one entity by ensuring to keep children entities local transform. Adding fix to avoid distracting warnings during the network spawn process (#18600) 3 周之前
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Include 963f7cf3f9 Multiplayer Connect Console Command Accepts Ticket (#18569) 1 月之前
Source 4c6125ceec Properly spawn network prefabs that contain more than one entity by ensuring to keep children entities local transform. Adding fix to avoid distracting warnings during the network spawn process (#18600) 3 周之前
Tests 963f7cf3f9 Multiplayer Connect Console Command Accepts Ticket (#18569) 1 月之前
CMakeLists.txt 6ca071d60c Remove static library targets from Atom_Feature_Common 3 月之前
multiplayer_debug_files.cmake dd7a604924 Minor, fixing whitespace changes 2 年之前
multiplayer_editor_shared_files.cmake b1207f3380 Util.py multiplayer test util no longer reads through log events. Instead there is a bus handler (MultiplayerEditorServerNotificationBusHandler) which can listen for important multiplayer editor notifications 2 年之前
multiplayer_files.cmake 2702621180 Moving SimplePlayerSpawner to an AZ::Interface 1 年之前
multiplayer_shared_files.cmake 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 年之前
multiplayer_split_files.cmake 8c91d293e5 Autonomous players will see the player id + number of players. Renamed component to 'DebugPlayerId'. Added font size, color, and offset 2 年之前
multiplayer_tests_files.cmake bbff073359 Adding to the SimplePlayerSpawner API as well as unit tests 1 年之前
multiplayer_tools_files.cmake 89f4ebb298 Refactored away circular dependencies in Multiplayer gem. 3 年之前
multiplayer_tools_tests_files.cmake 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 年之前
multiplayerstats_api_files.cmake 6d321b781e Adds application frametime to multiplayer metrics (#13072) 2 年之前