Gene Walters 4c6125ceec Properly spawn network prefabs that contain more than one entity by ensuring to keep children entities local transform. Adding fix to avoid distracting warnings during the network spawn process (#18600) 2 週間 前
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Include 963f7cf3f9 Multiplayer Connect Console Command Accepts Ticket (#18569) 1 ヶ月 前
Source 4c6125ceec Properly spawn network prefabs that contain more than one entity by ensuring to keep children entities local transform. Adding fix to avoid distracting warnings during the network spawn process (#18600) 2 週間 前
Tests 963f7cf3f9 Multiplayer Connect Console Command Accepts Ticket (#18569) 1 ヶ月 前
CMakeLists.txt 6ca071d60c Remove static library targets from Atom_Feature_Common 3 ヶ月 前
multiplayer_debug_files.cmake dd7a604924 Minor, fixing whitespace changes 2 年 前
multiplayer_editor_shared_files.cmake b1207f3380 Util.py multiplayer test util no longer reads through log events. Instead there is a bus handler (MultiplayerEditorServerNotificationBusHandler) which can listen for important multiplayer editor notifications 2 年 前
multiplayer_files.cmake 2702621180 Moving SimplePlayerSpawner to an AZ::Interface 1 年間 前
multiplayer_shared_files.cmake 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 年 前
multiplayer_split_files.cmake 8c91d293e5 Autonomous players will see the player id + number of players. Renamed component to 'DebugPlayerId'. Added font size, color, and offset 1 年間 前
multiplayer_tests_files.cmake bbff073359 Adding to the SimplePlayerSpawner API as well as unit tests 1 年間 前
multiplayer_tools_files.cmake 89f4ebb298 Refactored away circular dependencies in Multiplayer gem. 3 年 前
multiplayer_tools_tests_files.cmake 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 年 前
multiplayerstats_api_files.cmake 6d321b781e Adds application frametime to multiplayer metrics (#13072) 2 年 前