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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <Source/EntityDomains/NullEntityDomain.h>
- #include <Multiplayer/IMultiplayer.h>
- #include <AzCore/Console/ILogger.h>
- namespace Multiplayer
- {
- void NullEntityDomain::SetAabb([[maybe_unused]] const AZ::Aabb& aabb)
- {
- ; // Do nothing, by definition we own everything
- }
- const AZ::Aabb& NullEntityDomain::GetAabb() const
- {
- static AZ::Aabb nullAabb = AZ::Aabb::CreateNull();
- return nullAabb;
- }
- bool NullEntityDomain::IsInDomain([[maybe_unused]] const ConstNetworkEntityHandle& entityHandle) const
- {
- return false;
- }
- void NullEntityDomain::HandleLossOfAuthoritativeReplicator([[maybe_unused]] const ConstNetworkEntityHandle& entityHandle)
- {
- AZLOG_ERROR("Timed out entity id %llu during migration, marking for removal", aznumeric_cast<AZ::u64>(entityHandle.GetNetEntityId()));
- GetNetworkEntityManager()->MarkForRemoval(entityHandle);
- }
- void NullEntityDomain::DebugDraw() const
- {
- ;
- }
- }
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