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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <Multiplayer/EntityDomains/IEntityDomain.h>
- namespace Multiplayer
- {
- class FullOwnershipEntityDomain
- : public IEntityDomain
- {
- public:
- FullOwnershipEntityDomain() = default;
- FullOwnershipEntityDomain(const FullOwnershipEntityDomain& rhs) = default;
- //! IEntityDomain overrides.
- //! @{
- void SetAabb(const AZ::Aabb& aabb) override;
- const AZ::Aabb& GetAabb() const override;
- bool IsInDomain(const ConstNetworkEntityHandle& entityHandle) const override;
- void HandleLossOfAuthoritativeReplicator(const ConstNetworkEntityHandle& entityHandle) override;
- void DebugDraw() const override;
- //! @}
- };
- }
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