cutealien
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046f889bc7
Spelling fixes
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1 ano atrás |
cutealien
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
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3 anos atrás |
cutealien
|
6eac3229c5
Add documentation to addShadowVolumeSceneNode functions.
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5 anos atrás |
cutealien
|
bff50c751d
Spelling fixes.
|
8 anos atrás |
cutealien
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125e73ef55
Fix skinned meshes not playing their last frame.
|
9 anos atrás |
Nadro
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b6f902f13f
- decreased default infinity value from 10000.0f to 1000.0f.
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12 anos atrás |
hybrid
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0a2330890a
Bump copyright to 2012
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12 anos atrás |
cutealien
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2d13027a9c
Add IAnimatedMeshSceneNode::getLoopMode (asked for by JLouisB)
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12 anos atrás |
bitplane
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54356391a2
Removed getMS3DJointNode, getXJointNode, and EGDS_MESSAGE_BOX_MAX_TEST_WIDTH. Added deprecated warnings to some more methods, plus a couple of doc string fixes.
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13 anos atrás |
hybrid
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5e4d495dcc
Bump copyright dates to 2011.
|
14 anos atrás |
hybrid
|
271754f497
Comment fixed
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14 anos atrás |
hybrid
|
0ca3ba3744
Merged revisions 3089-3138 from 1.7 branch. Full merge, all changes from 1.7 beta phase up to now are included.
|
15 anos atrás |
hybrid
|
d9e92b0783
Add FPS getter for Animated Mesh SN, add some values in serialization.
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15 anos atrás |
hybrid
|
3ef1b18308
Fix eol-style for all code files to CRLF for simpler file handling.
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15 anos atrás |
hybrid
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7e5822ec2c
Fix eol-style for all code files to native.
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15 anos atrás |
engineer_apple
|
cf2cfa5f14
Changes in version 1.6, TA
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16 anos atrás |
hybrid
|
7472bcd83c
Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix.
|
16 anos atrás |
Rogerborg
|
604d2fd754
Replace possessive "it's" with the grammatically correct "its".
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16 anos atrás |
hybrid
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6fdfa14d6e
Clone method implementation for Animated Mesh Scenenode, by rogerborg.
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16 anos atrás |
hybrid
|
76547f8f97
Added support for proxy meshes as source of the shadow volume. This enables the use of a simplified version of a mesh for the generation of the shadow volume, which can significantly improve the render performance with shadow volumes. Patch provided by tonic.
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16 anos atrás |
hybrid
|
cdffc4a5d6
Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release.
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16 anos atrás |
hybrid
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a128e87ed1
Moved enum to additional file.
|
17 anos atrás |
lukeph
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9611bd19bb
|
17 anos atrás |
lukeph
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329e8f6c23
added enum E_JOINT_UPDATE_ON_RENDER, for IAnimatedMeshSceneNode::setJointMode
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17 anos atrás |
lukeph
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98f8e5317c
support for positioning joints at an absolute position. Without this support, doing ragdolls would require the inverse of a matrix (slow)
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17 anos atrás |
hybrid
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f74f7586e2
Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version.
|
17 anos atrás |
hybrid
|
f4bc95371b
First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes.
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17 anos atrás |
irrlicht
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b85584c8e1
renamed IUnknown to IReferenceCounted
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17 anos atrás |
lukeph
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a03e241be7
updated docs in AnimatedMeshSceneNode for the new commands.
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17 anos atrás |
hybrid
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bda0b6e35f
Merged SkinnedMesh branch 658:895 into trunk.
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17 anos atrás |