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- class idScrew : public idMoveableItem
- {
- public:
- CLASS_PROTOTYPE( idScrew );
- void Save( idSaveGame *savefile ) const;
- void Restore( idRestoreGame *savefile );
- void Frob( void );
- void Spawn( void );
- void Reset( void );
- bool unscrewed;
- private:
- void ScrewOut( void );
- idMover * moverItem;
- };
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