screw.h 361 B

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  1. class idScrew : public idMoveableItem
  2. {
  3. public:
  4. CLASS_PROTOTYPE( idScrew );
  5. void Save( idSaveGame *savefile ) const;
  6. void Restore( idRestoreGame *savefile );
  7. void Frob( void );
  8. void Spawn( void );
  9. void Reset( void );
  10. bool unscrewed;
  11. private:
  12. void ScrewOut( void );
  13. idMover * moverItem;
  14. };