HERO_SET.SRC 37 KB

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  1. ;
  2. ; *** HERO ACTION CHANGE CONTOROL ***
  3. ;
  4. ;
  5. XDEF SET_TABLE
  6. XDEF STOP_SET,WALK_SET,WALKB_SET,RUN_SET,RUN_BACK_SET
  7. XDEF TO_SIT_SET,TO_UP_SET,SIT_GARD_SET,SIT_SET
  8. XDEF JUMP_ACT_SET,FALL_SET,JATTACK_SETA,JATTACK_SETB
  9. XDEF GARD_SET,STARTC_SET,WIN_CH_SET,LOS_CH_SET
  10. XDEF RIKI_SET,COM_SET,LANDING_SET,FURA_SET
  11. XDEF NAGERARE_SET,STARTD_SET
  12. XREF ?A5
  13. ;by MOVE_CHG
  14. XREF ATTACK_A_CHG,ATTACK_B_CHG
  15. XREF ATTACK_SET
  16. XREF ATTACK_SETA
  17. XREF ATTACK_SETB
  18. XREF ATTACK_SET_HAOH
  19. XREF ATTACK_SET_RIKI
  20. XREF ATTACK_SET_RIKI2,RUN_SPA_SET
  21. ;by DMG_SET
  22. XREF H1_DAMAGE_SET,H1_DEAD_SET
  23. XREF H2_DAMAGE_SET,H2_DEAD_SET
  24. XREF E1_DAMAGE_SET,E1_DEAD_SET
  25. XREF E2_DAMAGE_SET,E2_DEAD_SET
  26. XREF E3_DAMAGE_SET,E3_DEAD_SET
  27. ;by HERO_ST2
  28. XREF ENEMY4_CHG,ENEMY4_CONV
  29. XREF ENEMY5_CHG,ENEMY5_CONV
  30. XREF ENEMY6_CHG,ENEMY6_CONV
  31. XREF ENEMY7_CHG,ENEMY7_CONV
  32. XREF ENEMY8_CHG,ENEMY8_CONV
  33. SECT HERO,,C
  34. INCLUDE LABEL.INC
  35. INCLUDE HFLAG.INC
  36. INCLUDE HERO_STP.INC
  37. INCLUDE ACT_No.INC
  38. INCLUDE ACT_GRP.INC
  39. INCLUDE CTRL_No.INC
  40. INCLUDE SMACRO.INC
  41. INCLUDE SCODE.INC
  42. STOP_SET:
  43. CLR.B BEFOR_PUSH(A6)
  44. CLR.B RIKI_TIMER(A6)
  45. CMP.W #32,HERO_LIFE(A6)
  46. BCC.S STOP_SET_0
  47. ADDQ.W #8,A0
  48. STOP_SET_0:
  49. JSR CTRL_SET(PC)
  50. MOVE.B #HERO_STOP_STEP,STEP1(A6)
  51. MOVE.B ACT_GROUP(A6),D0
  52. CMP.B #CG_WALK,D0
  53. BEQ.S STOP_SET_1
  54. CMP.B #CG_WALKB,D0
  55. BNE.S STOP_SET_3
  56. STOP_SET_1:
  57. BTST.B #6,ACT_FLAG(A4)
  58. BEQ.S STOP_SET_3
  59. MOVE.B #0,MASTER_REQUEST(A4)
  60. MOVEQ.L #1,D0
  61. RTS
  62. STOP_SET_3:
  63. MOVE.B #CG_STOP,ACT_GROUP(A6)
  64. MOVEQ.L #1,D0
  65. RTS
  66. WALK_SET:
  67. MOVE.B #CG_WALK,ACT_GROUP(A6)
  68. MOVE.W #CTRL_WALK,ACT_CTRL(A6)
  69. MOVE.B #WALK_STEP,STEP1(A6)
  70. CTRL_SET:
  71. MOVE.W REG_D4(A5),ACT_CTRL(A6)
  72. MOVE.W (A0),HERO_ACT_No(A6)
  73. MOVE.B 3(A0),COUNTER_LEVEL(A6)
  74. MOVE.B #1,MASTER_REQUEST(A4)
  75. CLR.B CTRL_FLAG(A6)
  76. MOVEQ.L #1,D0
  77. RTS
  78. WALKB_SET:
  79. MOVE.B #CG_WALKB,ACT_GROUP(A6)
  80. MOVE.B #BACK_STEP,STEP1(A6)
  81. JMP CTRL_SET(PC)
  82. RUN_SET:
  83. BTST.B #BPS_COM_FLAG,PLAYER_OFFSET+PLAYER_STATE(A6)
  84. BNE.S RS_2
  85. MOVEQ.L #4,D0
  86. BTST.B #ACTAT_FLIP,ACT_ATTR(A4)
  87. BNE RS_1
  88. MOVEQ.L #8,D0
  89. RS_1:
  90. MOVE.B D0,RUNNING_LEVER(A6)
  91. RS_2:
  92. MOVE.B #CG_RUN,ACT_GROUP(A6)
  93. MOVE.B #RUN_STEP,STEP1(A6)
  94. RS_222:
  95. MOVE.W (A0),HERO_ACT_No(A6)
  96. MOVE.B 3(A0),COUNTER_LEVEL(A6)
  97. MOVE.W REG_D4(A5),D0
  98. CMP.W ACT_CTRL(A6),D0
  99. BEQ.S RS_333
  100. MOVE.B #1,MASTER_REQUEST(A4)
  101. MOVE.W D0,ACT_CTRL(A6)
  102. RS_333:
  103. CLR.B CTRL_FLAG(A6)
  104. MOVEQ.L #1,D0
  105. RTS
  106. RUN_BACK_SET:
  107. BTST.B #BPS_COM_FLAG,PLAYER_OFFSET+PLAYER_STATE(A6)
  108. BNE.S RBS_2
  109. MOVEQ.L #8,D0
  110. BTST.B #ACTAT_FLIP,ACT_ATTR(A4)
  111. BNE RBS_1
  112. MOVEQ.L #4,D0
  113. RBS_1:
  114. MOVE.B D0,RUNNING_LEVER(A6)
  115. RBS_2:
  116. MOVE.B #CG_RUNB,ACT_GROUP(A6)
  117. MOVE.B #RUNB_STEP,STEP1(A6)
  118. JMP RS_222(PC)
  119. TO_SIT_SET:
  120. MOVE.B #CG_TO_SIT,ACT_GROUP(A6)
  121. MOVE.B #TO_SIT_STEP,STEP1(A6)
  122. MOVE.W PLAYER_No+PLAYER_OFFSET(A6),D0
  123. BSET.B D0,BACK2+MOVE_DIR(A5)
  124. BSET.B #BHS_DOWN,HERO_STATE(A6)
  125. JMP CTRL_SET(PC)
  126. SIT_SET:
  127. MOVE.B #CG_SIT,ACT_GROUP(A6)
  128. MOVE.B #SIT_STEP,STEP1(A6)
  129. MOVE.W PLAYER_No+PLAYER_OFFSET(A6),D0
  130. BSET.B D0,BACK2+MOVE_DIR(A5)
  131. BSET.B #BHS_DOWN,HERO_STATE(A6)
  132. MOVE.B #ATTACK_TIME1,ATTACK_TIMER(A6)
  133. JMP CTRL_SET(PC)
  134. TO_UP_SET:
  135. MOVE.B #CG_TO_UP,ACT_GROUP(A6)
  136. MOVE.B #TO_UP_STEP,STEP1(A6)
  137. MOVE.W PLAYER_No+PLAYER_OFFSET(A6),D0
  138. BCLR.B D0,BACK2+MOVE_DIR(A5)
  139. BCLR.B #BHS_DOWN,HERO_STATE(A6)
  140. JMP CTRL_SET(PC)
  141. SIT_GARD_SET:
  142. MOVE.B #CG_SITG,ACT_GROUP(A6)
  143. MOVE.B #SIT_STEP,STEP1(A6)
  144. BSET.B #BHS_DEFENCE,HERO_STATE(A6)
  145. JMP CTRL_SET(PC)
  146. JUMP_ACT_SET:
  147. MOVE.B #ATTACK_TIME1,ATTACK_TIMER(A6)
  148. MOVE.B #CG_JUMP,ACT_GROUP(A6)
  149. MOVE.B #JUMP_STEP,STEP1(A6)
  150. BSET.B #BHS_JUMP,HERO_STATE(A6)
  151. BSET.B #6,ACT_FLAG(A4) jump move disable
  152. JMP CTRL_SET(PC)
  153. FALL_SET:
  154. MOVE.B #ATTACK_TIME1,ATTACK_TIMER(A6)
  155. MOVE.B #CG_FALL,ACT_GROUP(A6)
  156. MOVE.B #FALL_STEP,STEP1(A6)
  157. BSET.B #BHS_JUMP,HERO_STATE(A6)
  158. JMP CTRL_SET(PC)
  159. LANDING_SET:
  160. MOVE.B #ATTACK_TIME1,ATTACK_TIMER(A6)
  161. MOVE.B #CG_LANDING,ACT_GROUP(A6)
  162. MOVE.B #FALL_STEP,STEP1(A6)
  163. BCLR.B #BHS_JUMP,HERO_STATE(A6)
  164. JMP CTRL_SET(PC)
  165. JATTACK_SETA:
  166. BTST.B #BHS_JUMP,HERO_STATE(A6)
  167. BNE ATTACK_SETA
  168. MOVEQ.L #0,D0
  169. RTS
  170. JATTACK_SETB:
  171. BTST.B #BHS_JUMP,HERO_STATE(A6)
  172. BNE ATTACK_SETB
  173. MOVEQ.L #0,D0
  174. RTS
  175. GARD_SET:
  176. BSET.B #BHS_DEFENCE,HERO_STATE(A6)
  177. MOVE.B #CG_WALKG,ACT_GROUP(A6)
  178. MOVE.B #BACK_STEP,STEP1(A6)
  179. JMP CTRL_SET(PC)
  180. STARTC_SET:
  181. BCLR.B #BHS_AUTO,HERO_STATE(A6)
  182. MOVE.B #CG_STARTC,ACT_GROUP(A6)
  183. MOVE.B #STARTC_STEP,STEP1(A6)
  184. JMP CTRL_SET(PC)
  185. H2_WIN_CH_SET:
  186. TST.B IN_BONUS(A5)
  187. BNE.S WIN_CH_SET
  188. MOVEP.W WORK_N1(A4),D0
  189. CLR.B D0
  190. TST.W ACT_No(A5,D0.W)
  191. BNE.S WIN_CH_SET
  192. ADDQ.W #8,A0
  193. WIN_CH_SET:
  194. MOVE.B #CG_WIN,ACT_GROUP(A6)
  195. MOVE.B #WIN_STEP,STEP1(A6)
  196. JMP CTRL_SET(PC)
  197. LOS_CH_SET:
  198. MOVE.B #CG_LOS,ACT_GROUP(A6)
  199. MOVE.B #LOS_STEP,STEP1(A6)
  200. JMP CTRL_SET(PC)
  201. RIKI_SET:
  202. MOVE.B #120,RIKI_TIMER(A6)
  203. MOVE.B #CG_RIKI,ACT_GROUP(A6)
  204. MOVE.B #RIKI_STEP,STEP1(A6)
  205. JMP CTRL_SET(PC)
  206. STARTD_SET:
  207. MOVE.B #STARTD_STEP,STEP1(A6)
  208. JMP CTRL_SET(PC)
  209. COM_SET:
  210. MOVE.W PLAYER_No+PLAYER_OFFSET(A6),D0
  211. BCLR.B D0,BACK2+MOVE_DIR(A5)
  212. BCLR.B #BHS_DOWN,HERO_STATE(A6)
  213. MOVE.B #CG_COM,ACT_GROUP(A6)
  214. MOVE.B #COM_STEP,STEP1(A6)
  215. JMP CTRL_SET(PC)
  216. FURA_SET:
  217. MOVE.W PLAYER_No+PLAYER_OFFSET(A6),D0
  218. BCLR.B D0,BACK2+MOVE_DIR(A5)
  219. BCLR.B #BHS_DOWN,HERO_STATE(A6)
  220. MOVE.B #CG_FURA,ACT_GROUP(A6)
  221. MOVE.B #FURA_STEP,STEP1(A6)
  222. MOVE.W #135,FURA_TIMER(A6)
  223. MOVE.B #20,FURA_LEVER(A6)
  224. JMP CTRL_SET(PC)
  225. NAGERARE_SET:
  226. MOVE.L ANOTHER_PLAYER(A6),A0
  227. MOVEP.W WORK_N0(A0),D0
  228. CLR.B D0
  229. MOVEQ.L #1,D1
  230. AND.B ACT_ATTR(A5,D0.W),D1
  231. MOVE.B #11111110B,D0
  232. AND.B ACT_ATTR(A4),D0
  233. OR.B D1,D0
  234. MOVE.B D0,ACT_ATTR(A4)
  235. MOVE.B #CG_NAGERARE,ACT_GROUP(A6)
  236. MOVE.W HERO_TYPE(A0),D0
  237. MOVE.B NAGE_TYPE(PC,D0.W),D0
  238. ADD.W HERO_TYPE(A6),D0
  239. ADD.W D0,D0
  240. MOVE.W nage_ACT(PC,D0.W),HERO_ACT_No(A6)
  241. MOVE.B #1,MASTER_REQUEST(A4)
  242. MOVE.B #NAGERARE_STEP,STEP1(A6)
  243. MOVE.B #-1,DOWN_DMG(A6)
  244. MOVEQ.L #1,D0
  245. RTS
  246. NAGE_TYPE:
  247. DC.B 0,10,0,20,0,0,0,0,0,0
  248. nage_ACT:
  249. DC.W C_H1_nage_H1
  250. DC.W C_H2_nage_H1
  251. DC.W C_E1_nage_H1
  252. DC.W C_E2_nage_H1
  253. DC.W C_E3_nage_H1
  254. DC.W C_E4_nage_H1
  255. DC.W C_E5_nage_H1
  256. DC.W C_E6_nage_H1
  257. DC.W C_E7_nage_H1
  258. DC.W C_E8_nage_H1
  259. DC.W C_H1_nage_H2
  260. DC.W C_H2_nage_H2
  261. DC.W C_E1_nage_H2
  262. DC.W C_E2_nage_H2
  263. DC.W C_E3_nage_H2
  264. DC.W C_E4_nage_H2
  265. DC.W C_E5_nage_H2
  266. DC.W C_E6_nage_H2
  267. DC.W C_E7_nage_H2
  268. DC.W C_E8_nage_H2
  269. DC.W C_H1_nage_E2
  270. DC.W C_H2_nage_E2
  271. DC.W C_E1_nage_E2
  272. DC.W C_E2_nage_E2
  273. DC.W C_E3_nage_E2
  274. DC.W C_E4_nage_E2
  275. DC.W C_E5_nage_E2
  276. DC.W C_E6_nage_E2
  277. DC.W C_E7_nage_E2
  278. DC.W C_E8_nage_E2
  279. ;
  280. ;
  281. ; *** HERO_TYPE PROCESS ***
  282. ;
  283. ;
  284. ;
  285. ; *** CHANGE DATA ***
  286. ;
  287. ;
  288. SET_TABLE:
  289. DC.L HERO1_CHG 0
  290. DC.L HERO2_CHG 1
  291. DC.L ENEMY1_CHG 2
  292. DC.L ENEMY2_CHG 3
  293. DC.L ENEMY3_CHG 4
  294. DC.L ENEMY4_CHG 5
  295. DC.L ENEMY5_CHG 6
  296. DC.L ENEMY6_CHG 7
  297. DC.L ENEMY7_CHG 8
  298. DC.L ENEMY8_CHG 9
  299. DC.L HERO1_CONV 0
  300. DC.L HERO2_CONV 1
  301. DC.L ENEMY1_CONV 2
  302. DC.L ENEMY2_CONV 3
  303. DC.L ENEMY3_CONV 4
  304. DC.L ENEMY4_CONV 5
  305. DC.L ENEMY5_CONV 6
  306. DC.L ENEMY6_CONV 7
  307. DC.L ENEMY7_CONV 8
  308. DC.L ENEMY8_CONV 9
  309. CHG MACRO NAME,PROG,ACT_CODE,COUNTER
  310. NAME EQU (*-BASE)/8
  311. DC.L PROG
  312. DC.W C_\3,COUNTER
  313. ENDM
  314. CONV MACRO CODE
  315. DC.B CODE
  316. ENDM
  317. NON MACRO
  318. DC.B 0FFH
  319. ENDM
  320. HERO1_CHG:
  321. BASE SET HERO1_CHG
  322. CHG H1_PUNCH1,ATTACK_SETA,H1_PUNCH1,8 左正拳突き
  323. CHG H1_PUNCH2,ATTACK_SETA,H1_PUNCH2,8 右正拳突き
  324. CHG H1_PUNCH3,ATTACK_SETA,H1_PUNCH3,8 右フック
  325. CHG H1_PUNCH4,ATTACK_SETA,H1_PUNCH4,8 左ボディーブロー
  326. CHG H1_JPUNCH,JATTACK_SETA,H1_JPUNCH,9 跳び下段(右)正拳突き
  327. CHG H1_DPUNCH,ATTACK_SETA,H1_DPUNCH,8 かがみ(左)正拳突き
  328. CHG H1_PUNCH5,ATTACK_SETA,H1_PUNCH5,9 ビルトアッパー(右)
  329. CHG H1_KICK1,ATTACK_SETB,H1_KICK1,4 左上段横蹴り
  330. CHG H1_KICK2,ATTACK_SETB,H1_KICK2,8 後ろ回し蹴り
  331. CHG H1_KICK3,ATTACK_SETB,H1_KICK3,8 上段回し蹴り
  332. CHG H1_KICK4,ATTACK_SETB,H1_KICK4,8 ローキック
  333. CHG H1_JKICK,JATTACK_SETB,H1_JKICK,9 跳び横蹴り
  334. CHG H1_JKICKB,JATTACK_SETB,H1_JKICKB,8 跳び後ろ蹴り
  335. CHG H1_JKICKT,JATTACK_SETB,H1_JKICKT,8 三角蹴り
  336. CHG H1_DKICK,ATTACK_SETB,H1_DKICK,8 足払い
  337. CHG H1_NAGE,ATTACK_SET,H1_NAGE,0 巴投げ
  338. CHG H1_SPA1,ATTACK_SET_RIKI,H1_SPA1,12 虎煌拳
  339. CHG H1_SPA11,ATTACK_SET_RIKI,H1_SPA1,12 虎煌拳
  340. CHG H1_SPA12,ATTACK_SET_RIKI,H1_SPA1,12 虎煌拳
  341. CHG H1_SPA2,ATTACK_SET_HAOH,H1_SPA2,24 覇王翔吼拳
  342. CHG H1_SPA3,ATTACK_SET_RIKI2,H1_SPA3+4000H,24 飛燕疾風脚
  343. DC.L H1_SPA3H,H1_SPA3H
  344. CHG H1_SPA3M,ATTACK_SET_RIKI2,H1_SPA3S+4000H,24 飛燕疾風脚
  345. DC.L H1_SPA3H,H1_SPA3H
  346. CHG H1_SPA3S,ATTACK_SET_RIKI2,H1_SPA3S+4000H,24 飛燕疾風脚
  347. DC.L H1_SPA3SH,H1_SPA3SH
  348. CHG H1_SPA4,ATTACK_SET_RIKI2,H1_SPA4+4000H,24 暫烈拳
  349. DC.L H1_SPA4H,H1_SPA4H
  350. CHG H1_SPA4M,ATTACK_SET_RIKI2,H1_SPA4+4000H,24 暫烈拳
  351. DC.L H1_SPA4MH,H1_SPA4H
  352. ; CHG H1_SPA4S,ATTACK_SET_RIKI2,H1_SPA4+4000H,24 暫烈拳
  353. CHG H1_PUNCH14,ATTACK_SETA,H1_PUNCH1,8 左正拳突き
  354. DC.L H1_SPA4E,H1_SPA4E
  355. CHG H1_STOP,STOP_SET,H1_STOP,0
  356. CHG H1_STOPB,STOP_SET,H1_STOPB,0
  357. CHG H1_WALK,WALK_SET,H1_WALK,0
  358. CHG H1_RUNSPA,RUN_SPA_SET,H1_RUNSPA+4000H,24
  359. DC.L H1_RUNSPAH,H1_RUNSPAH
  360. CHG H1_WALK_BACK,WALKB_SET,H1_WALKB,0
  361. CHG H1_RUN,RUN_SET,H1_RUN,8
  362. CHG H1_RUN_BACK,RUN_BACK_SET,H1_RUNB,8
  363. CHG H1_TO_SIT,TO_SIT_SET,H1_TO_SIT,0
  364. CHG H1_SIT,SIT_SET,H1_SIT,8
  365. CHG H1_SIT_GARD,SIT_GARD_SET,H1_SITG,0
  366. CHG H1_TO_UP,TO_UP_SET,H1_TO_UP,0
  367. CHG H1_JUMP,JUMP_ACT_SET,H1_JUMP,4
  368. CHG H1_FALL,FALL_SET,H1_FALL,4
  369. CHG H1_LANDING,LANDING_SET,H1_LANDING,0
  370. CHG H1_DAMAGE,H1_DAMAGE_SET,H1_STOP,0
  371. CHG H1_ATTACK_A,ATTACK_A_CHG,H1_STOP,0
  372. CHG H1_ATTACK_B,ATTACK_B_CHG,H1_STOP,0
  373. CHG H1_NAGERARE,NAGERARE_SET,H1_STOP,0
  374. CHG H1_DEAD,H1_DEAD_SET,H1_STOP,0
  375. CHG H1_WALKG,GARD_SET,H1_WALKG1,0
  376. CHG H1_STARTC,STARTC_SET,H1_STARTC,0
  377. CHG H1_WIN,WIN_CH_SET,H1_WIN1,0
  378. CHG H1_RIKI,RIKI_SET,H1_RIKI,8
  379. CHG H1_COM_ON,COM_SET,H1_COM_ON,8
  380. CHG H1_LOS,LOS_CH_SET,H1_LOS2,0
  381. CHG H1_FURA,FURA_SET,H1_FURA,0
  382. CHG H1_START2,STARTD_SET,H1_START2,0
  383. CHG H1_START3,STARTD_SET,H1_START3,0
  384. H1_RUNSPAH
  385. DC.W C_H1_PUNCH1+8000H
  386. DC.W C_H1_PUNCH1+8000H
  387. DC.W C_H1_KICK2R+8000H
  388. DC.W C_H1_PUNCH2R+8000H
  389. DC.W C_H1_PUNCH4R+8000H
  390. DC.W C_H1_KICK4R+8000H
  391. DC.W C_H1_PUNCH3R+8000H
  392. DC.W C_H1_KICK3R+8000H
  393. DC.W C_H1_PUNCH5R
  394. H1_SPA3H:
  395. DC.W C_H1_SPA3H
  396. H1_SPA3SH:
  397. DC.W C_H1_SPA3SH
  398. H1_SPA4H
  399. DC.W 08000H+C_H1_SPA4H1
  400. DC.W 08000H+C_H1_SPA4H1
  401. DC.W 08000H+C_H1_SPA4H1
  402. DC.W 08000H+C_H1_SPA4H1
  403. DC.W 08000H+C_H1_SPA4H1
  404. ; DC.W 08000H+C_H1_SPA4H1
  405. ; DC.W 08000H+C_H1_SPA4H1
  406. ; DC.W 08000H+C_H1_SPA4H1
  407. DC.W 08000H+C_H1_SPA4H2
  408. DC.W 08000H+C_H1_SPA4H2
  409. DC.W 08000H+C_H1_SPA4H2
  410. DC.W 08000H+C_H1_SPA4H2
  411. DC.W 08000H+C_H1_SPA4H2
  412. ; DC.W 08000H+C_H1_SPA4H2
  413. ; DC.W 08000H+C_H1_SPA4H2
  414. ; DC.W 08000H+C_H1_SPA4H2
  415. DC.W 08000H+C_H1_SPA4H3
  416. DC.W 08000H+C_H1_SPA4H3
  417. DC.W 08000H+C_H1_SPA4H3
  418. DC.W 08000H+C_H1_SPA4H3
  419. DC.W 08000H+C_H1_SPA4H3
  420. ; DC.W 08000H+C_H1_SPA4H3
  421. ; DC.W 08000H+C_H1_SPA4H3
  422. ; DC.W 08000H+C_H1_SPA4H3
  423. DC.W C_H1_SPA4_END
  424. H1_SPA4MH
  425. ; DC.W 08000H+C_H1_SPA4H1
  426. ; DC.W 08000H+C_H1_SPA4H1
  427. ; DC.W 08000H+C_H1_SPA4H1
  428. DC.W 08000H+C_H1_SPA4H1
  429. DC.W 08000H+C_H1_SPA4H1
  430. DC.W 08000H+C_H1_SPA4H1
  431. DC.W 08000H+C_H1_SPA4H1
  432. DC.W 08000H+C_H1_SPA4H1
  433. ; DC.W 08000H+C_H1_SPA4H2
  434. ; DC.W 08000H+C_H1_SPA4H2
  435. ; DC.W 08000H+C_H1_SPA4H2
  436. DC.W 08000H+C_H1_SPA4H2
  437. DC.W 08000H+C_H1_SPA4H2
  438. DC.W 08000H+C_H1_SPA4H2
  439. DC.W 08000H+C_H1_SPA4H2
  440. DC.W 08000H+C_H1_SPA4H2
  441. DC.W C_H1_SPA4_END
  442. H1_SPA4E
  443. DC.W C_H1_SPA4_ENDS
  444. HERO1_CONV:
  445. NON 00
  446. CONV H1_STOP 01 standing
  447. CONV H1_WALK 02 walk (front)
  448. CONV H1_WALK_BACK 03 walk (back)
  449. CONV H1_RUN 04 run (front)
  450. CONV H1_RUN_BACK 05 run (back)
  451. CONV H1_TO_SIT 06 to sitdown
  452. CONV H1_SIT 07 sitdown
  453. CONV H1_SIT_GARD 08 sitdown gard
  454. CONV H1_TO_UP 09 to standing (form sit)
  455. CONV H1_JUMP 0A jump
  456. CONV H1_FALL 0B jump fall down
  457. CONV H1_LANDING 0C jump landing
  458. CONV H1_DAMAGE 0D standing damage
  459. CONV H1_DAMAGE 0E jumping damage
  460. CONV H1_DAMAGE 0F sitdown damage
  461. CONV H1_ATTACK_A 10 A button attack
  462. CONV H1_ATTACK_B 11 B button attack
  463. CONV H1_NAGERARE 12 nagerare
  464. CONV H1_DEAD 13 dead damage
  465. CONV H1_WALKG 14 standing gard
  466. CONV H1_JUMP 15 jump (front)
  467. CONV H1_JUMP 16 jump (back)
  468. CONV H1_STARTC 17 startc
  469. CONV H1_WIN 18 win
  470. CONV H1_RIKI 19 riki
  471. CONV H1_COM_ON 1A com on
  472. CONV H1_LOS 1B los
  473. CONV H1_FURA 1C fura
  474. CONV H1_START2 1D
  475. CONV H1_START3 1E
  476. NON 1F
  477. CONV H1_PUNCH1 20 long read punch
  478. CONV H1_PUNCH2 21 long strong punch
  479. CONV H1_PUNCH1 22 short read punch
  480. CONV H1_PUNCH3 23 short strong punch
  481. CONV H1_PUNCH4 24 long body punch (+C button)
  482. CONV H1_PUNCH4 25 short body punch (+C button)
  483. CONV H1_PUNCH5 26 punch in sit up
  484. CONV H1_DPUNCH 27 sitdown punch
  485. CONV H1_JPUNCH 28 jump punch
  486. NON 29 special punch
  487. NON 2A special punch
  488. NON 2B special punch
  489. NON 2C special punch
  490. NON 2D special punch
  491. CONV H1_NAGE 2E nage
  492. NON 2F nage
  493. CONV H1_KICK1 30 long read kick
  494. CONV H1_KICK2 31 long strong kick
  495. CONV H1_KICK1 32 short read kick
  496. CONV H1_KICK3 33 short strong kick
  497. CONV H1_KICK4 34 long body kick (+C button)
  498. CONV H1_KICK4 35 short body kick (+C button)
  499. NON 36 kick in sit up
  500. CONV H1_DKICK 37 sitdown kick
  501. CONV H1_JKICK 38 jump kick
  502. CONV H1_JKICKB 39 jump back kick
  503. CONV H1_JKICKT 3A triangle back kick
  504. NON 3B special kick
  505. NON 3C special kick
  506. NON 3D special kick
  507. NON 3E special kick
  508. NON 3F special kick
  509. CONV H1_SPA1 40 special attack
  510. CONV H1_SPA3 41
  511. CONV H1_SPA4 42
  512. CONV H1_SPA2 43
  513. CONV H1_RUNSPA 44
  514. NON 45
  515. NON 46
  516. NON 47
  517. NON 48
  518. NON 49
  519. NON 4A
  520. NON 4B
  521. NON 4C
  522. NON 4D
  523. NON 4E
  524. NON 4F
  525. NON 50
  526. NON 51
  527. NON 52
  528. NON 53
  529. NON 54
  530. NON 55
  531. NON 56
  532. NON 57
  533. NON 58
  534. NON 59
  535. NON 5A
  536. NON 5B
  537. NON 5C
  538. NON 5D
  539. NON 5E
  540. NON 5F
  541. NON 60 special action
  542. NON 61
  543. NON 62
  544. NON 63
  545. NON 64
  546. NON 65
  547. NON 66
  548. NON 67
  549. NON 68
  550. NON 69
  551. NON 6A
  552. NON 6B
  553. NON 6C
  554. NON 6D
  555. NON 6E
  556. NON 6F
  557. NON 70
  558. NON 71
  559. NON 72
  560. NON 73
  561. NON 74
  562. NON 75
  563. NON 76
  564. NON 77
  565. NON 78
  566. NON 79
  567. NON 7A
  568. NON 7B
  569. NON 7C
  570. NON 7D
  571. NON 7E
  572. NON 7F
  573. HERO2_CHG:
  574. BASE SET HERO2_CHG
  575. CHG H2_PUNCH1,ATTACK_SETA,H2_PUNCH1,8 左ストレート
  576. CHG H2_PUNCH2,ATTACK_SETA,H2_PUNCH2,8 右ストレート
  577. CHG H2_PUNCH3,ATTACK_SETA,H2_PUNCH3,8 肘打
  578. CHG H2_PUNCH4,ATTACK_SETA,H2_PUNCH4,8 右ボディーブロー
  579. CHG H2_JPUNCH,JATTACK_SETA,H2_JPUNCH,9 跳び下段正拳
  580. CHG H2_DPUNCH,ATTACK_SETA,H2_DPUNCH,8 かがみ右正拳突き
  581. CHG H2_PUNCH5,ATTACK_SETA,H2_PUNCH5,9 ビルトアッパー
  582. CHG H2_KICK1,ATTACK_SETB,H2_KICK1,8 左サイドキック
  583. CHG H2_KICK2,ATTACK_SETB,H2_KICK2,8 上段回し蹴り
  584. CHG H2_KICK3,ATTACK_SETB,H2_KICK3,8 跳び後ろ回し蹴り
  585. CHG H2_KICK4,ATTACK_SETB,H2_KICK4,8 ローキック
  586. CHG H2_JKICK,JATTACK_SETB,H2_JKICK,9 跳び横蹴り
  587. CHG H2_JKICKB,JATTACK_SETB,H2_JKICKB,8 跳び後ろ蹴り
  588. CHG H2_JKICKT,JATTACK_SETB,H2_JKICKT,8 三角蹴り
  589. CHG H2_DKICK,ATTACK_SETB,H2_DKICK,8 足払い
  590. CHG H2_NAGE,ATTACK_SET,H2_NAGE,0 首切り投げ
  591. CHG H2_SPA1,ATTACK_SET_RIKI,H2_SPA1,12 龍撃拳
  592. CHG H2_SPA11,ATTACK_SET_RIKI,H2_SPA1,12 龍撃拳
  593. CHG H2_SPA12,ATTACK_SET_RIKI,H2_SPA1,12 龍撃拳
  594. CHG H2_SPA2,ATTACK_SET_HAOH,H2_SPA2,24 覇王翔吼拳
  595. CHG H2_SPA3,ATTACK_SET_RIKI2,H2_SPA3+4000H,24 飛燕疾風脚
  596. DC.L H2_SPA3H,H2_SPA3H
  597. CHG H2_SPA3M,ATTACK_SET_RIKI2,H2_SPA3S+4000H,24 飛燕疾風脚
  598. DC.L H2_SPA3H,H2_SPA3H
  599. CHG H2_SPA3S,ATTACK_SET_RIKI2,H2_SPA3S+4000H,24 飛燕疾風脚
  600. DC.L H2_SPA3SH,H2_SPA3SH
  601. CHG H2_SPA4,ATTACK_SET_RIKI2,H2_SPA4+4000H,24 暫烈拳
  602. DC.L H2_SPA4H,H2_SPA4H
  603. CHG H2_SPA4M,ATTACK_SET_RIKI2,H2_SPA4+4000H,24 暫烈拳
  604. DC.L H2_SPA4MH,H2_SPA4H
  605. ; CHG H2_SPA4S,ATTACK_SET_RIKI2,H2_SPA4+4000H,24 暫烈拳
  606. CHG H2_KICK14,ATTACK_SETB,H2_KICK1,8 左サイドキック
  607. DC.L H2_SPA4E,H2_SPA4E
  608. CHG H2_RUNSPA,RUN_SPA_SET,H2_RUNSPA+4000H,24
  609. DC.L H2_RUNSPAH,H2_RUNSPAH
  610. CHG H2_STOP,STOP_SET,H2_STOP,0
  611. CHG H2_STOPB,STOP_SET,H2_STOPB,0
  612. CHG H2_WALK,WALK_SET,H2_WALK,0
  613. CHG H2_WALK_BACK,WALKB_SET,H2_WALKB,0
  614. CHG H2_RUN,RUN_SET,H2_RUN,8
  615. CHG H2_RUN_BACK,RUN_BACK_SET,H2_RUNB,8
  616. CHG H2_TO_SIT,TO_SIT_SET,H2_TO_SIT,0
  617. CHG H2_SIT,SIT_SET,H2_SIT,8
  618. CHG H2_SIT_GARD,SIT_GARD_SET,H2_SITG,0
  619. CHG H2_TO_UP,TO_UP_SET,H2_TO_UP,0
  620. CHG H2_JUMP,JUMP_ACT_SET,H2_JUMP,4
  621. CHG H2_FALL,FALL_SET,H2_FALL,4
  622. CHG H2_LANDING,LANDING_SET,H2_LANDING,0
  623. CHG H2_DAMAGE,H2_DAMAGE_SET,H2_STOP,0
  624. CHG H2_ATTACK_A,ATTACK_A_CHG,H2_STOP,0
  625. CHG H2_ATTACK_B,ATTACK_B_CHG,H2_STOP,0
  626. CHG H2_NAGERARE,NAGERARE_SET,H2_STOP,0
  627. CHG H2_DEAD,H2_DEAD_SET,H2_STOP,0
  628. CHG H2_WALKG,GARD_SET,H2_WALKG,0
  629. CHG H2_STARTC,STARTC_SET,H2_STARTC,0
  630. CHG H2_WIN,H2_WIN_CH_SET,H2_WIN1,0
  631. CHG H2_WIN2,H2_WIN_CH_SET,H2_WIN2,0
  632. CHG H2_RIKI,RIKI_SET,H2_RIKI,8
  633. CHG H2_COM_ON,COM_SET,H2_COM_ON,8
  634. CHG H2_LOS,LOS_CH_SET,H2_LOS1,0
  635. CHG H2_FURA,FURA_SET,H2_FURA,0
  636. CHG H2_START2,STARTD_SET,H2_START2,0
  637. CHG H2_START3,STARTD_SET,H2_START3,0
  638. H2_RUNSPAH
  639. DC.W C_H2_PUNCH2+8000H
  640. DC.W C_H2_PUNCH2+8000H
  641. DC.W C_H2_KICK2R+8000H
  642. DC.W C_H2_PUNCH2R+8000H
  643. DC.W C_H2_PUNCH4R+8000H
  644. DC.W C_H2_KICK4R+8000H
  645. DC.W C_H2_PUNCH3R+8000H
  646. DC.W C_H2_KICK3R+8000H
  647. DC.W C_H2_PUNCH5R
  648. H2_SPA3H:
  649. DC.W C_H2_SPA3H
  650. H2_SPA3SH:
  651. DC.W C_H2_SPA3SH
  652. H2_SPA4H
  653. DC.W 08000H+C_H2_SPA4H1
  654. DC.W 08000H+C_H2_SPA4H1
  655. DC.W 08000H+C_H2_SPA4H1
  656. DC.W 08000H+C_H2_SPA4H1
  657. DC.W 08000H+C_H2_SPA4H1
  658. ; DC.W 08000H+C_H2_SPA4H1
  659. ; DC.W 08000H+C_H2_SPA4H1
  660. ; DC.W 08000H+C_H2_SPA4H1
  661. DC.W 08000H+C_H2_SPA4H2
  662. DC.W 08000H+C_H2_SPA4H2
  663. DC.W 08000H+C_H2_SPA4H2
  664. DC.W 08000H+C_H2_SPA4H2
  665. DC.W 08000H+C_H2_SPA4H2
  666. ; DC.W 08000H+C_H2_SPA4H2
  667. ; DC.W 08000H+C_H2_SPA4H2
  668. ; DC.W 08000H+C_H2_SPA4H2
  669. DC.W 08000H+C_H2_SPA4H3
  670. DC.W 08000H+C_H2_SPA4H3
  671. DC.W 08000H+C_H2_SPA4H3
  672. DC.W 08000H+C_H2_SPA4H3
  673. DC.W 08000H+C_H2_SPA4H3
  674. ; DC.W 08000H+C_H2_SPA4H3
  675. ; DC.W 08000H+C_H2_SPA4H3
  676. ; DC.W 08000H+C_H2_SPA4H3
  677. DC.W C_H2_SPA4_END
  678. H2_SPA4MH
  679. ; DC.W 08000H+C_H2_SPA4H1
  680. ; DC.W 08000H+C_H2_SPA4H1
  681. ; DC.W 08000H+C_H2_SPA4H1
  682. DC.W 08000H+C_H2_SPA4H1
  683. DC.W 08000H+C_H2_SPA4H1
  684. DC.W 08000H+C_H2_SPA4H1
  685. DC.W 08000H+C_H2_SPA4H1
  686. DC.W 08000H+C_H2_SPA4H1
  687. ; DC.W 08000H+C_H2_SPA4H2
  688. ; DC.W 08000H+C_H2_SPA4H2
  689. ; DC.W 08000H+C_H2_SPA4H2
  690. DC.W 08000H+C_H2_SPA4H2
  691. DC.W 08000H+C_H2_SPA4H2
  692. DC.W 08000H+C_H2_SPA4H2
  693. DC.W 08000H+C_H2_SPA4H2
  694. DC.W 08000H+C_H2_SPA4H2
  695. DC.W C_H2_SPA4_END
  696. H2_SPA4E
  697. DC.W C_H2_SPA4_ENDS
  698. HERO2_CONV:
  699. NON 00
  700. CONV H2_STOP 01 standing
  701. CONV H2_WALK 02 walk (front)
  702. CONV H2_WALK_BACK 03 walk (back)
  703. CONV H2_RUN 04 run (front)
  704. CONV H2_RUN_BACK 05 run (back)
  705. CONV H2_TO_SIT 06 to sitdown
  706. CONV H2_SIT 07 sitdown
  707. CONV H2_SIT_GARD 08 sitdown gard
  708. CONV H2_TO_UP 09 to standing (form sit)
  709. CONV H2_JUMP 0A jump
  710. CONV H2_FALL 0B jump fall down
  711. CONV H2_LANDING 0C jump landing
  712. CONV H2_DAMAGE 0D standing damage
  713. CONV H2_DAMAGE 0E jumping damage
  714. CONV H2_DAMAGE 0F sitdown damage
  715. CONV H2_ATTACK_A 10 A button attack
  716. CONV H2_ATTACK_B 11 B button attack
  717. CONV H2_NAGERARE 12 nagerare
  718. CONV H2_DEAD 13 dead damage
  719. CONV H2_WALKG 14 standing gard
  720. CONV H2_JUMP 15 jump (front)
  721. CONV H2_JUMP 16 jump (back)
  722. CONV H2_STARTC 17 startc
  723. CONV H2_WIN 18 win
  724. CONV H2_RIKI 19 riki
  725. CONV H2_COM_ON 1A com on
  726. CONV H2_LOS 1B los
  727. CONV H2_FURA 1C fura
  728. CONV H2_START2 1D
  729. CONV H2_START3 1E
  730. NON 1F
  731. CONV H2_PUNCH1 20 long read punch
  732. CONV H2_PUNCH2 21 long strong punch
  733. CONV H2_PUNCH1 22 short read punch
  734. CONV H2_PUNCH3 23 short strong punch
  735. CONV H2_PUNCH4 24 long body punch (+C button)
  736. CONV H2_PUNCH4 25 short body punch (+C button)
  737. CONV H2_PUNCH5 26 punch in sit up
  738. CONV H2_DPUNCH 27 sitdown punch
  739. CONV H2_JPUNCH 28 jump punch
  740. NON 29 special punch
  741. NON 2A special punch
  742. NON 2B special punch
  743. NON 2C special punch
  744. NON 2D special punch
  745. CONV H2_NAGE 2E nage
  746. NON 2F nage
  747. CONV H2_KICK1 30 long read kick
  748. CONV H2_KICK2 31 long strong kick
  749. CONV H2_KICK1 32 short read kick
  750. CONV H2_KICK3 33 short strong kick
  751. CONV H2_KICK4 34 long body kick (+C button)
  752. CONV H2_KICK4 35 short body kick (+C button)
  753. NON 36 kick in sit up
  754. CONV H2_DKICK 37 sitdown kick
  755. CONV H2_JKICK 38 jump kick
  756. CONV H2_JKICKB 39 jump back kick
  757. CONV H2_JKICKT 3A triangle back kick
  758. NON 3B special kick
  759. NON 3C special kick
  760. NON 3D special kick
  761. NON 3E special kick
  762. NON 3F special kick
  763. CONV H2_SPA1 40 special attack
  764. CONV H2_SPA3 41
  765. CONV H2_SPA4 42
  766. CONV H2_SPA2 43
  767. CONV H2_RUNSPA 44
  768. NON 45
  769. NON 46
  770. NON 47
  771. NON 48
  772. NON 49
  773. NON 4A
  774. NON 4B
  775. NON 4C
  776. NON 4D
  777. NON 4E
  778. NON 4F
  779. NON 50
  780. NON 51
  781. NON 52
  782. NON 53
  783. NON 54
  784. NON 55
  785. NON 56
  786. NON 57
  787. NON 58
  788. NON 59
  789. NON 5A
  790. NON 5B
  791. NON 5C
  792. NON 5D
  793. NON 5E
  794. NON 5F
  795. NON 60 special action
  796. NON 61
  797. NON 62
  798. NON 63
  799. NON 64
  800. NON 65
  801. NON 66
  802. NON 67
  803. NON 68
  804. NON 69
  805. NON 6A
  806. NON 6B
  807. NON 6C
  808. NON 6D
  809. NON 6E
  810. NON 6F
  811. NON 70
  812. NON 71
  813. NON 72
  814. NON 73
  815. NON 74
  816. NON 75
  817. NON 76
  818. NON 77
  819. NON 78
  820. NON 79
  821. NON 7A
  822. NON 7B
  823. NON 7C
  824. NON 7D
  825. NON 7E
  826. NON 7F
  827. ENEMY1_CHG:
  828. BASE SET ENEMY1_CHG
  829. CHG E1_PUNCH1,ATTACK_SETA,E1_PUNCH1,8 右中段肘打
  830. CHG E1_PUNCH2,ATTACK_SETA,E1_PUNCH2,8 右中段突き
  831. CHG E1_PUNCH3,ATTACK_SETA,E1_PUNCH3,8 右中段突き 2
  832. CHG E1_KICK1,ATTACK_SETB,E1_KICK1,8 左上段裏蹴り
  833. CHG E1_KICK2,ATTACK_SETB,E1_KICK2,8 左下段蹴り
  834. CHG E1_KICK3,ATTACK_SETB,E1_KICK3,8 左上段裏蹴り 2
  835. CHG E1_JKICK,JATTACK_SETB,E1_JKICK,9 跳び横蹴り
  836. CHG E1_JKICKB,JATTACK_SETB,E1_JKICKB,9 (後)跳び横蹴り
  837. CHG E1_JKICKT,JATTACK_SETB,E1_JKICKT,9 三角蹴り
  838. CHG E1_SPA1,ATTACK_SET_RIKI,E1_SPA1,12 重ね当て
  839. CHG E1_SPA11,ATTACK_SET_RIKI,E1_SPA1,12 重ね当て
  840. CHG E1_SPA12,ATTACK_SET_RIKI,E1_SPA1,12 重ね当て
  841. CHG E1_STOP,STOP_SET,E1_STOP,0
  842. CHG E1_STOPB,STOP_SET,E1_STOPS,0
  843. CHG E1_WALK,WALK_SET,E1_WALK,0
  844. CHG E1_WALK_BACK,WALKB_SET,E1_WALK,0
  845. CHG E1_RUN,RUN_SET,E1_RUN,8
  846. CHG E1_RUN_BACK,RUN_BACK_SET,E1_RUN,8
  847. CHG E1_TO_SIT,TO_SIT_SET,E1_TO_SIT,0
  848. CHG E1_SIT,SIT_SET,E1_SIT,8
  849. CHG E1_SIT_GARD,SIT_GARD_SET,E1_SITG,0
  850. CHG E1_TO_UP,TO_UP_SET,E1_TO_UP,0
  851. CHG E1_JUMP,JUMP_ACT_SET,E1_JUMP,4
  852. CHG E1_FALL,FALL_SET,E1_FALL,4
  853. CHG E1_LANDING,LANDING_SET,E1_LANDING,0
  854. CHG E1_DAMAGE,E1_DAMAGE_SET,E1_STOP,0
  855. CHG E1_ATTACK_A,ATTACK_A_CHG,E1_STOP,0
  856. CHG E1_ATTACK_B,ATTACK_B_CHG,E1_STOP,0
  857. CHG E1_NAGERARE,NAGERARE_SET,E1_STOP,0
  858. CHG E1_DEAD,E1_DEAD_SET,E1_STOP,0
  859. CHG E1_WALKG,GARD_SET,E1_WALKG,0
  860. CHG E1_STARTC,STARTC_SET,E1_STARTC,0
  861. CHG E1_WIN,WIN_CH_SET,E1_WIN,0
  862. CHG E1_RIKI,RIKI_SET,E1_RIKI,8
  863. CHG E1_COM_ON,COM_SET,E1_COM_ON,8
  864. CHG E1_LOS,LOS_CH_SET,E1_LOS,0
  865. CHG E1_FURA,FURA_SET,E1_FURA,0
  866. ENEMY1_CONV:
  867. NON 00
  868. CONV E1_STOP 01 standing
  869. CONV E1_WALK 02 walk (front)
  870. CONV E1_WALK_BACK 03 walk (back)
  871. CONV E1_RUN 04 run (front)
  872. CONV E1_RUN_BACK 05 run (back)
  873. CONV E1_TO_SIT 06 to sitdown
  874. CONV E1_SIT 07 sitdown
  875. CONV E1_SIT_GARD 08 sitdown gard
  876. CONV E1_TO_UP 09 to standing (form sit)
  877. CONV E1_JUMP 0A jump
  878. CONV E1_FALL 0B jump fall down
  879. CONV E1_LANDING 0C jump landing
  880. CONV E1_DAMAGE 0D standing damage
  881. CONV E1_DAMAGE 0E jumping damage
  882. CONV E1_DAMAGE 0F sitdown damage
  883. CONV E1_ATTACK_A 10 A button attack
  884. CONV E1_ATTACK_B 11 B button attack
  885. CONV E1_NAGERARE 12 nagerare
  886. CONV E1_DEAD 13 dead damage
  887. CONV E1_WALKG 14 standing gard
  888. CONV E1_JUMP 15 jump (front)
  889. CONV E1_JUMP 16 jump (back)
  890. CONV E1_STARTC 17 startc
  891. CONV E1_WIN 18 win
  892. CONV E1_RIKI 19 riki
  893. CONV E1_COM_ON 1A com on
  894. CONV E1_LOS 1B los
  895. CONV E1_FURA 1C fura
  896. NON 1D
  897. NON 1E
  898. NON 1F
  899. CONV E1_PUNCH2 20 long read punch
  900. CONV E1_PUNCH3 21 long strong punch
  901. CONV E1_PUNCH2 22 short read punch
  902. CONV E1_PUNCH3 23 short strong punch
  903. CONV E1_PUNCH1 24 long body punch (+C button)
  904. CONV E1_PUNCH1 25 short body punch (+C button)
  905. CONV E1_PUNCH2 26 punch in sit up
  906. CONV E1_PUNCH2 27 sitdown punch
  907. CONV E1_JKICK 28 jump punch
  908. NON 29 special punch
  909. NON 2A special punch
  910. NON 2B special punch
  911. NON 2C special punch
  912. NON 2D special punch
  913. NON 2E nage
  914. NON 2F nage
  915. CONV E1_KICK1 30 long read kick
  916. CONV E1_KICK3 31 long strong kick
  917. CONV E1_KICK1 32 short read kick
  918. CONV E1_KICK3 33 short strong kick
  919. CONV E1_KICK2 34 long body kick (+C button)
  920. CONV E1_KICK2 35 short body kick (+C button)
  921. CONV E1_KICK2 36 kick in sit up
  922. CONV E1_PUNCH2 37 sitdown kick
  923. CONV E1_JKICK 38 jump kick
  924. CONV E1_JKICKB 39 jump back kick
  925. CONV E1_JKICKT 3A triangle back kick
  926. NON 3B special kick
  927. NON 3C special kick
  928. NON 3D special kick
  929. NON 3E special kick
  930. NON 3F special kick
  931. CONV E1_SPA1 40 special attack
  932. NON 41
  933. NON 42
  934. NON 43
  935. NON 44
  936. NON 45
  937. NON 46
  938. NON 47
  939. NON 48
  940. NON 49
  941. NON 4A
  942. NON 4B
  943. NON 4C
  944. NON 4D
  945. NON 4E
  946. NON 4F
  947. NON 50
  948. NON 51
  949. NON 52
  950. NON 53
  951. NON 54
  952. NON 55
  953. NON 56
  954. NON 57
  955. NON 58
  956. NON 59
  957. NON 5A
  958. NON 5B
  959. NON 5C
  960. NON 5D
  961. NON 5E
  962. NON 5F
  963. NON 60 special action
  964. NON 61
  965. NON 62
  966. NON 63
  967. NON 64
  968. NON 65
  969. NON 66
  970. NON 67
  971. NON 68
  972. NON 69
  973. NON 6A
  974. NON 6B
  975. NON 6C
  976. NON 6D
  977. NON 6E
  978. NON 6F
  979. NON 70
  980. NON 71
  981. NON 72
  982. NON 73
  983. NON 74
  984. NON 75
  985. NON 76
  986. NON 77
  987. NON 78
  988. NON 79
  989. NON 7A
  990. NON 7B
  991. NON 7C
  992. NON 7D
  993. NON 7E
  994. NON 7F
  995. ENEMY2_CHG:
  996. BASE SET ENEMY2_CHG
  997. CHG E2_PUNCH1,ATTACK_SETA,E2_PUNCH1,4 ナックルパート
  998. CHG E2_PUNCH3,ATTACK_SETA,E2_PUNCH3,8 ナックルパート 2
  999. CHG E2_PUNCH5,ATTACK_SETA,E2_PUNCH5,8
  1000. CHG E2_KICK1,ATTACK_SETB,E2_KICK1,8 ジャイアントキック
  1001. CHG E2_KICK3,ATTACK_SETB,E2_KICK3,8 ジャイアントキック
  1002. CHG E2_KICK4,ATTACK_SETB,E2_KICK4,4 ローキック
  1003. CHG E2_JKICK,JATTACK_SETB,E2_JKICK,24 ドロップキック
  1004. CHG E2_NAGE,ATTACK_SET,E2_NAGE,0 ボディスラム
  1005. CHG E2_PUNCH2,ATTACK_SET_RIKI,E2_PUNCH2,20 極ナックルパート
  1006. CHG E2_PUNCH2M,ATTACK_SET_RIKI,E2_PUNCH2M,20 極ナックルパート
  1007. CHG E2_PUNCH2S,ATTACK_SET_RIKI,E2_PUNCH2S,20 極ナックルパート
  1008. CHG E2_KICK2,ATTACK_SET_RIKI,E2_KICK2,20 ドロップキック
  1009. CHG E2_KICK2M,ATTACK_SET_RIKI,E2_KICK2M,20 ドロップキック
  1010. CHG E2_KICK2S,ATTACK_SET_RIKI,E2_KICK2S,20 ドロップキック
  1011. CHG E2_KICK5,ATTACK_SET_RIKI2,E2_KICK5+4000H,20 ドロップキック
  1012. DC.L E2K5H,E2K5H
  1013. CHG E2_KICK5M,ATTACK_SET_RIKI2,E2_KICK5M+4000H,20 ドロップキック
  1014. DC.L E2K5H,E2K5H
  1015. CHG E2_KICK5S,ATTACK_SET_RIKI2,E2_KICK5S+4000H,20 ドロップキック
  1016. DC.L E2K5H,E2K5H
  1017. CHG E2_STOP,STOP_SET,E2_STOPA,0
  1018. CHG E2_STOPB,STOP_SET,E2_STOPB,0
  1019. CHG E2_WALK,WALK_SET,E2_WALK,0
  1020. CHG E2_WALK_BACK,WALKB_SET,E2_WALK,0
  1021. CHG E2_RUN,RUN_SET,E2_RUN,4
  1022. CHG E2_RUN_BACK,RUN_BACK_SET,E2_RUN,0
  1023. CHG E2_TO_SIT,TO_SIT_SET,E2_TO_SIT,0
  1024. CHG E2_SIT,SIT_SET,E2_SIT,8
  1025. CHG E2_SIT_GARD,SIT_GARD_SET,E2_WALKG2,0
  1026. CHG E2_TO_UP,TO_UP_SET,E2_TO_UP,0
  1027. CHG E2_JUMP,JUMP_ACT_SET,E2_JUMP,4
  1028. CHG E2_FALL,FALL_SET,E2_FALL,4
  1029. CHG E2_LANDING,LANDING_SET,E2_LANDING,0
  1030. CHG E2_DAMAGE,E2_DAMAGE_SET,E2_STOPA,0
  1031. CHG E2_ATTACK_A,ATTACK_A_CHG,E2_STOPA,0
  1032. CHG E2_ATTACK_B,ATTACK_B_CHG,E2_STOPA,0
  1033. CHG E2_NAGERARE,NAGERARE_SET,E2_STOPA,0
  1034. CHG E2_DEAD,E2_DEAD_SET,E2_STOPA,0
  1035. CHG E2_WALKG,GARD_SET,E2_WALKG,0
  1036. CHG E2_STARTC,STARTC_SET,E2_STARTC,0
  1037. CHG E2_WIN,WIN_CH_SET,E2_WIN,0
  1038. CHG E2_RIKI,RIKI_SET,E2_RIKI,8
  1039. CHG E2_COM_ON,COM_SET,E2_COM,8
  1040. CHG E2_LOS,LOS_CH_SET,E2_LOS,0
  1041. CHG E2_FURA,FURA_SET,E2_FURA,0
  1042. CHG E2_START2,STARTD_SET,E2_START2,0
  1043. E2K5H:
  1044. DC.W C_E2_KICK5H
  1045. ENEMY2_CONV:
  1046. NON 00
  1047. CONV E2_STOP 01 standing
  1048. CONV E2_WALK 02 walk (front)
  1049. CONV E2_WALK_BACK 03 walk (back)
  1050. CONV E2_RUN 04 run (front)
  1051. CONV E2_RUN_BACK 05 run (back)
  1052. CONV E2_TO_SIT 06 to sitdown
  1053. CONV E2_SIT 07 sitdown
  1054. CONV E2_SIT_GARD 08 sitdown gard
  1055. CONV E2_TO_UP 09 to standing (form sit)
  1056. CONV E2_JUMP 0A jump
  1057. CONV E2_FALL 0B jump fall down
  1058. CONV E2_LANDING 0C jump landing
  1059. CONV E2_DAMAGE 0D standing damage
  1060. CONV E2_DAMAGE 0E jumping damage
  1061. CONV E2_DAMAGE 0F sitdown damage
  1062. CONV E2_ATTACK_A 10 A button attack
  1063. CONV E2_ATTACK_B 11 B button attack
  1064. CONV E2_NAGERARE 12 nagerare
  1065. CONV E2_DEAD 13 dead damage
  1066. CONV E2_WALKG 14 standing gard
  1067. CONV E2_JUMP 15 jump (front)
  1068. CONV E2_JUMP 16 jump (back)
  1069. CONV E2_STARTC 17 startc
  1070. CONV E2_WIN 18 win
  1071. CONV E2_RIKI 19 riki
  1072. CONV E2_COM_ON 1A com on
  1073. CONV E2_LOS 1B los
  1074. CONV E2_FURA 1C fura
  1075. CONV E2_START2 1D
  1076. NON 1E
  1077. NON 1F
  1078. CONV E2_PUNCH1 20 long read punch
  1079. CONV E2_PUNCH3 21 long strong punch
  1080. CONV E2_PUNCH1 22 short read punch
  1081. CONV E2_PUNCH3 23 short strong punch
  1082. CONV E2_PUNCH5 24 long body punch (+C button)
  1083. CONV E2_PUNCH5 25 short body punch (+C button)
  1084. CONV E2_PUNCH1 26 punch in sit up
  1085. CONV E2_PUNCH1 27 sitdown punch
  1086. CONV E2_JKICK 28 jump punch
  1087. NON 29 special punch
  1088. NON 2A special punch
  1089. NON 2B special punch
  1090. NON 2C special punch
  1091. NON 2D special punch
  1092. CONV E2_NAGE 2E nage
  1093. NON 2F nage
  1094. CONV E2_KICK1 30 long read kick
  1095. CONV E2_KICK3 31 long strong kick
  1096. CONV E2_KICK1 32 short read kick
  1097. CONV E2_KICK3 33 short strong kick
  1098. CONV E2_KICK4 34 long body kick (+C button)
  1099. CONV E2_KICK4 35 short body kick (+C button)
  1100. CONV E2_KICK1 36 kick in sit up
  1101. CONV E2_KICK1 37 sitdown kick
  1102. CONV E2_JKICK 38 jump kick
  1103. CONV E2_JKICK 39 jump back kick
  1104. CONV E2_JKICK 3A triangle back kick
  1105. NON 3B special kick
  1106. NON 3C special kick
  1107. NON 3D special kick
  1108. NON 3E special kick
  1109. NON 3F special kick
  1110. CONV E2_PUNCH2 40 special attack
  1111. CONV E2_KICK2 41
  1112. CONV E2_KICK5 42
  1113. NON 43
  1114. NON 44
  1115. NON 45
  1116. NON 46
  1117. NON 47
  1118. NON 48
  1119. NON 49
  1120. NON 4A
  1121. NON 4B
  1122. NON 4C
  1123. NON 4D
  1124. NON 4E
  1125. NON 4F
  1126. NON 50
  1127. NON 51
  1128. NON 52
  1129. NON 53
  1130. NON 54
  1131. NON 55
  1132. NON 56
  1133. NON 57
  1134. NON 58
  1135. NON 59
  1136. NON 5A
  1137. NON 5B
  1138. NON 5C
  1139. NON 5D
  1140. NON 5E
  1141. NON 5F
  1142. NON 60 special action
  1143. NON 61
  1144. NON 62
  1145. NON 63
  1146. NON 64
  1147. NON 65
  1148. NON 66
  1149. NON 67
  1150. NON 68
  1151. NON 69
  1152. NON 6A
  1153. NON 6B
  1154. NON 6C
  1155. NON 6D
  1156. NON 6E
  1157. NON 6F
  1158. NON 70
  1159. NON 71
  1160. NON 72
  1161. NON 73
  1162. NON 74
  1163. NON 75
  1164. NON 76
  1165. NON 77
  1166. NON 78
  1167. NON 79
  1168. NON 7A
  1169. NON 7B
  1170. NON 7C
  1171. NON 7D
  1172. NON 7E
  1173. NON 7F
  1174. ENEMY3_CHG:
  1175. BASE SET ENEMY3_CHG
  1176. CHG E3_PUNCH1,ATTACK_SETA,E3_PUNCH1,8 一本貫手
  1177. CHG E3_PUNCH2,ATTACK_SETA,E3_PUNCH2,8 二本貫手
  1178. CHG E3_JKICKP,JATTACK_SETA,E3_JKICKP,8 ジャンプキック 1
  1179. CHG E3_KICK1,ATTACK_SETB,E3_KICK1,8 旋風脚 1
  1180. CHG E3_KICK2,ATTACK_SETB,E3_KICK2,8 旋風脚 2
  1181. CHG E3_KICK5,ATTACK_SETB,E3_KICK5,9 虎尾脚撃
  1182. CHG E3_DKICK,ATTACK_SETB,E3_DKICK,8 前掃腿
  1183. CHG E3_JKICK,JATTACK_SETB,E3_JKICK,8 ジャンプキック
  1184. CHG E3_JKICKB,JATTACK_SETB,E3_JKICKB,8 (後ろ)ジャンプキック
  1185. CHG E3_JKICKT,JATTACK_SETB,E3_JKICKT,8 三角蹴り
  1186. CHG E3_SPA1,ATTACK_SET_RIKI2,E3_SPA1+8000H,10 鉄の爪
  1187. DC.L E3_SPA_DL,E3_SPA_DLE
  1188. CHG E3_SPA12,ATTACK_SET_RIKI2,E3_SPA1+8000H,10 鉄の爪
  1189. DC.L E3_SPA_DM,E3_SPA_DME
  1190. CHG E3_SPA13,ATTACK_SET_RIKI2,E3_SPA1+8000H,10 鉄の爪
  1191. DC.L E3_SPA_DS,E3_SPA_DSE
  1192. CHG E3_SPA2,ATTACK_SET_RIKI2,E3_SPA1+8000H,10 鉄の爪
  1193. DC.L E3_SPA_UL,E3_SPA_ULE
  1194. CHG E3_SPA22,ATTACK_SET_RIKI2,E3_SPA1+8000H,10 鉄の爪
  1195. DC.L E3_SPA_UM,E3_SPA_UME
  1196. CHG E3_SPA23,ATTACK_SET_RIKI2,E3_SPA1+8000H,10 鉄の爪
  1197. DC.L E3_SPA_US,E3_SPA_USE
  1198. CHG E3_KICK1222,ATTACK_SET_RIKI2,E3_KICK1222+4000H,8 旋風脚 1
  1199. DC.L E3K1222,E3K1222
  1200. CHG E3_KICK1222M,ATTACK_SET_RIKI2,E3_KICK1222S+4000H,8 旋風脚 1
  1201. DC.L E3K1222,E3K1222
  1202. CHG E3_KICK1222S,ATTACK_SET_RIKI2,E3_KICK1222S+4000H,8 旋風脚 1
  1203. DC.L E3K1222S,E3K1222S
  1204. CHG E3_SPA4,ATTACK_SET_RIKI2,E3_SPA4+4000H,24 暫烈拳
  1205. DC.L E3_SPA4H,E3_SPA4H
  1206. CHG E3_SPA4M,ATTACK_SET_RIKI2,E3_SPA4+4000H,24 暫烈拳
  1207. DC.L E3_SPA4MH,E3_SPA4H
  1208. ; CHG E3_SPA4S,ATTACK_SET_RIKI2,E3_SPA4+4000H,24 暫烈拳
  1209. CHG E3_PUNCH14,ATTACK_SETA,E3_PUNCH1,8 一本貫手
  1210. DC.L E3_SPA4E,E3_SPA4E
  1211. CHG E3_STOP,STOP_SET,E3_STOP,0
  1212. CHG E3_STOPB,STOP_SET,E3_STOPL,0
  1213. CHG E3_WALK,WALK_SET,E3_WALK,4
  1214. CHG E3_WALK_BACK,WALKB_SET,E3_WALKB,0
  1215. CHG E3_RUN,RUN_SET,E3_RUN,4
  1216. CHG E3_RUN_BACK,RUN_BACK_SET,E3_RUNB,0
  1217. CHG E3_TO_SIT,TO_SIT_SET,E3_TO_SIT,0
  1218. CHG E3_SIT,SIT_SET,E3_SIT,8
  1219. CHG E3_SIT_GARD,SIT_GARD_SET,E3_SITG,0
  1220. CHG E3_TO_UP,TO_UP_SET,E3_TO_UP,0
  1221. CHG E3_JUMP,JUMP_ACT_SET,E3_JUMP,4
  1222. CHG E3_FALL,FALL_SET,E3_FALL,4
  1223. CHG E3_LANDING,LANDING_SET,E3_LANDING,0
  1224. CHG E3_DAMAGE,E3_DAMAGE_SET,E3_STOP,0
  1225. CHG E3_ATTACK_A,ATTACK_A_CHG,E3_STOP,0
  1226. CHG E3_ATTACK_B,ATTACK_B_CHG,E3_STOP,0
  1227. CHG E3_NAGERARE,NAGERARE_SET,E3_STOP,0
  1228. CHG E3_DEAD,E3_DEAD_SET,E3_STOP,0
  1229. CHG E3_WALKG,GARD_SET,E3_STAND_GARD,0
  1230. CHG E3_STARTC,STARTC_SET,E3_STARTC,0
  1231. CHG E3_WIN,WIN_CH_SET,E3_WIN,0
  1232. CHG E3_RIKI,RIKI_SET,E3_RIKI,8
  1233. CHG E3_COM_ON,COM_SET,E3_COM_ON,8
  1234. CHG E3_LOS,LOS_CH_SET,E3_LOS,0
  1235. CHG E3_FURA,FURA_SET,E3_FURA,0
  1236. E3_SPA_DL:
  1237. DC.W 08000H+C_E3_SPA_DL1
  1238. DC.W 0C000H+C_E3_SPA_RTF
  1239. DC.W 08000H+C_E3_SPA_RSTARTL
  1240. DC.W 0C000H+C_E3_SPA_RS2
  1241. DC.W 0C000H+C_E3_SPA_RSLOW
  1242. DC.W 0C000H+C_E3_SPA_RSLOW
  1243. DC.W 0C000H+C_E3_SPA_RFAST
  1244. DC.W 0C000H+C_E3_SPA_RFAST
  1245. DC.W 0C000H+C_E3_SPA_RFAST
  1246. DC.W 0C000H+C_E3_SPA_RFAST
  1247. DC.W 0C000H+C_E3_SPA_RSLOW
  1248. DC.W 0C000H+C_E3_SPA_RSLOW
  1249. DC.W 0C000H+C_E3_SPA_RSLOW
  1250. E3_SPA_DLE:
  1251. DC.W 08000H+C_E3_SPA_DL2
  1252. DC.W 08000H+C_E3_SPA_RTS2
  1253. DC.W 00000H+C_E3_SPA_END
  1254. E3_SPA_DM:
  1255. DC.W 08000H+C_E3_SPA_DM1
  1256. DC.W 0C000H+C_E3_SPA_RTF
  1257. DC.W 08000H+C_E3_SPA_RSTARTM
  1258. DC.W 0C000H+C_E3_SPA_RS2
  1259. DC.W 0C000H+C_E3_SPA_RSLOW
  1260. DC.W 0C000H+C_E3_SPA_RSLOW
  1261. DC.W 0C000H+C_E3_SPA_RFAST
  1262. DC.W 0C000H+C_E3_SPA_RFAST
  1263. DC.W 0C000H+C_E3_SPA_RFAST
  1264. DC.W 0C000H+C_E3_SPA_RFAST
  1265. DC.W 0C000H+C_E3_SPA_RSLOW
  1266. DC.W 0C000H+C_E3_SPA_RSLOW
  1267. DC.W 0C000H+C_E3_SPA_RSLOW
  1268. E3_SPA_DME:
  1269. DC.W 08000H+C_E3_SPA_DM2
  1270. DC.W 08000H+C_E3_SPA_RTS2
  1271. DC.W 00000H+C_E3_SPA_END
  1272. E3_SPA_DS:
  1273. DC.W 08000H+C_E3_SPA_DS1
  1274. DC.W 0C000H+C_E3_SPA_RTF
  1275. DC.W 08000H+C_E3_SPA_RSTARTS
  1276. DC.W 0C000H+C_E3_SPA_RS2
  1277. DC.W 0C000H+C_E3_SPA_RSLOW
  1278. E3_SPA_DSE:
  1279. DC.W 08000H+C_E3_SPA_DS2
  1280. DC.W 08000H+C_E3_SPA_RTS2
  1281. DC.W 00000H+C_E3_SPA_END
  1282. E3_SPA_UL:
  1283. DC.W 08000H+C_E3_SPA_RSTARTL
  1284. DC.W 0C000H+C_E3_SPA_RTF
  1285. DC.W 0C000H+C_E3_SPA_RSLOW
  1286. DC.W 0C000H+C_E3_SPA_RSLOW
  1287. DC.W 0C000H+C_E3_SPA_RSLOW
  1288. DC.W 0C000H+C_E3_SPA_RFAST
  1289. DC.W 0C000H+C_E3_SPA_RFAST
  1290. DC.W 0C000H+C_E3_SPA_RFAST
  1291. DC.W 0C000H+C_E3_SPA_RFAST
  1292. DC.W 0C000H+C_E3_SPA_RSLOW
  1293. DC.W 0C000H+C_E3_SPA_RSLOW
  1294. DC.W 0C000H+C_E3_SPA_RSLOW
  1295. E3_SPA_ULE:
  1296. DC.W 08000H+C_E3_SPA_RTS
  1297. DC.W 00000H+C_E3_SPA_END
  1298. E3_SPA_UM:
  1299. DC.W 08000H+C_E3_SPA_RSTARTM
  1300. DC.W 0C000H+C_E3_SPA_RTF
  1301. DC.W 0C000H+C_E3_SPA_RSLOW
  1302. DC.W 0C000H+C_E3_SPA_RSLOW
  1303. DC.W 0C000H+C_E3_SPA_RSLOW
  1304. DC.W 0C000H+C_E3_SPA_RFAST
  1305. DC.W 0C000H+C_E3_SPA_RFAST
  1306. DC.W 0C000H+C_E3_SPA_RFAST
  1307. DC.W 0C000H+C_E3_SPA_RFAST
  1308. DC.W 0C000H+C_E3_SPA_RSLOW
  1309. DC.W 0C000H+C_E3_SPA_RSLOW
  1310. DC.W 0C000H+C_E3_SPA_RSLOW
  1311. E3_SPA_UME:
  1312. DC.W 08000H+C_E3_SPA_RTS
  1313. DC.W 00000H+C_E3_SPA_END
  1314. E3_SPA_US:
  1315. DC.W 08000H+C_E3_SPA_RSTARTS
  1316. DC.W 0C000H+C_E3_SPA_RTF
  1317. DC.W 0C000H+C_E3_SPA_RSLOW
  1318. DC.W 0C000H+C_E3_SPA_RSLOW
  1319. E3_SPA_USE:
  1320. DC.W 08000H+C_E3_SPA_RTS
  1321. DC.W 00000H+C_E3_SPA_END
  1322. E3K1222:
  1323. DC.W C_E3_KICK1222H
  1324. E3K1222S:
  1325. DC.W C_E3_KICK1222SH
  1326. E3_SPA4H
  1327. DC.W 08000H+C_E3_SPA4H1
  1328. DC.W 08000H+C_E3_SPA4H1
  1329. DC.W 08000H+C_E3_SPA4H1
  1330. DC.W 08000H+C_E3_SPA4H1
  1331. DC.W 08000H+C_E3_SPA4H1
  1332. ; DC.W 08000H+C_E3_SPA4H1
  1333. ; DC.W 08000H+C_E3_SPA4H1
  1334. ; DC.W 08000H+C_E3_SPA4H1
  1335. DC.W 08000H+C_E3_SPA4H2
  1336. DC.W 08000H+C_E3_SPA4H2
  1337. DC.W 08000H+C_E3_SPA4H2
  1338. DC.W 08000H+C_E3_SPA4H2
  1339. DC.W 08000H+C_E3_SPA4H2
  1340. ; DC.W 08000H+C_E3_SPA4H2
  1341. ; DC.W 08000H+C_E3_SPA4H2
  1342. ; DC.W 08000H+C_E3_SPA4H2
  1343. DC.W 08000H+C_E3_SPA4H3
  1344. DC.W 08000H+C_E3_SPA4H3
  1345. DC.W 08000H+C_E3_SPA4H3
  1346. DC.W 08000H+C_E3_SPA4H3
  1347. DC.W 08000H+C_E3_SPA4H3
  1348. ; DC.W 08000H+C_E3_SPA4H3
  1349. ; DC.W 08000H+C_E3_SPA4H3
  1350. ; DC.W 08000H+C_E3_SPA4H3
  1351. DC.W C_E3_SPA4_END
  1352. E3_SPA4MH
  1353. DC.W 08000H+C_E3_SPA4H1
  1354. DC.W 08000H+C_E3_SPA4H1
  1355. DC.W 08000H+C_E3_SPA4H1
  1356. DC.W 08000H+C_E3_SPA4H1
  1357. DC.W 08000H+C_E3_SPA4H1
  1358. DC.W 08000H+C_E3_SPA4H1
  1359. DC.W 08000H+C_E3_SPA4H1
  1360. DC.W 08000H+C_E3_SPA4H1
  1361. DC.W 08000H+C_E3_SPA4H2
  1362. DC.W 08000H+C_E3_SPA4H2
  1363. DC.W 08000H+C_E3_SPA4H2
  1364. DC.W 08000H+C_E3_SPA4H2
  1365. DC.W 08000H+C_E3_SPA4H2
  1366. DC.W 08000H+C_E3_SPA4H2
  1367. DC.W 08000H+C_E3_SPA4H2
  1368. DC.W 08000H+C_E3_SPA4H2
  1369. DC.W C_E3_SPA4_END
  1370. E3_SPA4E
  1371. DC.W C_E3_SPA4_ENDS
  1372. ENEMY3_CONV:
  1373. NON 00
  1374. CONV E3_STOP 01 standing
  1375. CONV E3_WALK 02 walk (front)
  1376. CONV E3_WALK_BACK 03 walk (back)
  1377. CONV E3_RUN 04 run (front)
  1378. CONV E3_RUN_BACK 05 run (back)
  1379. CONV E3_TO_SIT 06 to sitdown
  1380. CONV E3_SIT 07 sitdown
  1381. CONV E3_SIT_GARD 08 sitdown gard
  1382. CONV E3_TO_UP 09 to standing (form sit)
  1383. CONV E3_JUMP 0A jump
  1384. CONV E3_FALL 0B jump fall down
  1385. CONV E3_LANDING 0C jump landing
  1386. CONV E3_DAMAGE 0D standing damage
  1387. CONV E3_DAMAGE 0E jumping damage
  1388. CONV E3_DAMAGE 0F sitdown damage
  1389. CONV E3_ATTACK_A 10 A button attack
  1390. CONV E3_ATTACK_B 11 B button attack
  1391. CONV E3_NAGERARE 12 nagerare
  1392. CONV E3_DEAD 13 dead damage
  1393. CONV E3_WALKG 14 standing gard
  1394. CONV E3_JUMP 15 jump (front)
  1395. CONV E3_JUMP 16 jump (back)
  1396. CONV E3_STARTC 17 startc
  1397. CONV E3_WIN 18 win
  1398. CONV E3_RIKI 19 riki
  1399. CONV E3_COM_ON 1A com on
  1400. CONV E3_LOS 1B los
  1401. CONV E3_FURA 1C fura
  1402. NON 1D
  1403. NON 1E
  1404. NON 1F
  1405. CONV E3_PUNCH1 20 long read punch
  1406. CONV E3_PUNCH2 21 long strong punch
  1407. CONV E3_PUNCH1 22 short read punch
  1408. CONV E3_PUNCH2 23 short strong punch
  1409. CONV E3_PUNCH2 24 long body punch (+C button)
  1410. CONV E3_PUNCH2 25 short body punch (+C button)
  1411. CONV E3_PUNCH2 26 punch in sit up
  1412. CONV E3_DKICK 27 sitdown punch
  1413. CONV E3_JKICKP 28 jump punch
  1414. NON 29 special punch
  1415. NON 2A special punch
  1416. NON 2B special punch
  1417. NON 2C special punch
  1418. NON 2D special punch
  1419. NON 2E nage
  1420. NON 2F nage
  1421. CONV E3_KICK1 30 long read kick
  1422. CONV E3_KICK2 31 long strong kick
  1423. CONV E3_KICK1 32 short read kick
  1424. CONV E3_KICK2 33 short strong kick
  1425. CONV E3_KICK5 34 long body kick (+C button)
  1426. CONV E3_KICK5 35 short body kick (+C button)
  1427. CONV E3_KICK1 36 kick in sit up
  1428. CONV E3_DKICK 37 sitdown kick
  1429. CONV E3_JKICK 38 jump kick
  1430. CONV E3_JKICKB 39 jump back kick
  1431. CONV E3_JKICKT 3A triangle back kick
  1432. NON 3B special kick
  1433. NON 3C special kick
  1434. NON 3D special kick
  1435. NON 3E special kick
  1436. NON 3F special kick
  1437. CONV E3_SPA1 40 special attack
  1438. CONV E3_SPA2 41
  1439. CONV E3_KICK1222 42
  1440. CONV E3_SPA4 43
  1441. NON 44
  1442. NON 45
  1443. NON 46
  1444. NON 47
  1445. NON 48
  1446. NON 49
  1447. NON 4A
  1448. NON 4B
  1449. NON 4C
  1450. NON 4D
  1451. NON 4E
  1452. NON 4F
  1453. NON 50
  1454. NON 51
  1455. NON 52
  1456. NON 53
  1457. NON 54
  1458. NON 55
  1459. NON 56
  1460. NON 57
  1461. NON 58
  1462. NON 59
  1463. NON 5A
  1464. NON 5B
  1465. NON 5C
  1466. NON 5D
  1467. NON 5E
  1468. NON 5F
  1469. NON 60 special action
  1470. NON 61
  1471. NON 62
  1472. NON 63
  1473. NON 64
  1474. NON 65
  1475. NON 66
  1476. NON 67
  1477. NON 68
  1478. NON 69
  1479. NON 6A
  1480. NON 6B
  1481. NON 6C
  1482. NON 6D
  1483. NON 6E
  1484. NON 6F
  1485. NON 70
  1486. NON 71
  1487. NON 72
  1488. NON 73
  1489. NON 74
  1490. NON 75
  1491. NON 76
  1492. NON 77
  1493. NON 78
  1494. NON 79
  1495. NON 7A
  1496. NON 7B
  1497. NON 7C
  1498. NON 7D
  1499. NON 7E
  1500. NON 7F
  1501. INCLUDE WORK.INC
  1502.