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- LIST D,S
- *MAKE ABS HEROL
- *MAKE @echo .
- *MAKE @echo .
- *MAKE !if $d(WORK)
- *MAKE WORK=WORK.INC
- *MAKE !endif
- *MAKE !if $d(LABEL)
- *MAKE LABEL=LABEL.INC
- *MAKE !endif
- *MAKE !if $d(ACT_No)
- *MAKE ACT_No=ACT_No.INC
- *MAKE !endif
- *MAKE !if $d(CTRL_No)
- *MAKE CTRL_No=CTRL_No.INC
- *MAKE !endif
- *MAKE !if $d(GAME_SYM)
- *MAKE GAME_SYM=GAME_SYM.INC
- *MAKE !endif
- *MAKE !if $d(SCODE)
- *MAKE SCODE=SCODE.INC
- *MAKE !endif
- SECT HERO=12000H
- COMMON WORK=100000H
- INDEX ?A5,WORK,8000H
- LOAD GAME_SYM
- LOAD HERO_TBL
- LOAD HERO,MOVE_CHG,HERO_SET,HERO_ST2,DMG_SET,HERO_PM
- LOAD HERO_CML
- LOAD ATTACK
- END
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