Perttu Ahola
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1a3d25c5ad
Update changelog and call this 0.3.3
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11 年之前 |
Perttu Ahola
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30cbdb0981
Check password hash validity
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12 年之前 |
Perttu Ahola
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073964a12f
Update changelog and call this 0.3.2
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12 年之前 |
Perttu Ahola
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d7442aecbe
Add wooden planks to creative inventory (...finally 8D)
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12 年之前 |
Perttu Ahola
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1596628850
Add #include <unistd.h> to filesys.cpp (needed by some linux distros now)
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12 年之前 |
Perttu Ahola
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bc0e5c0063
Update changelog and call this 0.3.1
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13 年之前 |
Perttu Ahola
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045e32b6ec
Fix water-glass and water-lava surfaces
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13 年之前 |
Perttu Ahola
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fea55a9b87
Call this 0.3.dev-20111108
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13 年之前 |
Perttu Ahola
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763da10c7b
Reset block usage timer on client only if it is very probably drawn
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13 年之前 |
Kahrl
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1c98ec94da
Make Connection::Receive return the data via a SharedBuffer reference, so the caller doesn't have to choose the right buffer size in advance.
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13 年之前 |
Kahrl
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28660b4c1a
utility.h: Change Buffer's interface to be more compatible with SharedBuffer's interface, connection.h: use Buffer instead of SharedBuffer in command and event queues
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13 年之前 |
Perttu Ahola
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fa72e65b59
Add new Connection test in test.cpp in case needed in the future (commented out), improve comments in test.cpp a bit
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13 年之前 |
Perttu Ahola
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7d5d676eac
Infinite packet flood test for debugging the new network layer
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13 年之前 |
Constantin Wenger
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61f2cc45c2
Command-line signal handling for Windows
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13 年之前 |
Perttu Ahola
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c1d92d72e1
Make water invisible next to underwater glass
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13 年之前 |
Perttu Ahola
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4f71a9fbde
Improve "compile on Windows" section in readme
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13 年之前 |
Perttu Ahola
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4142b8c352
Call this version 0.3.dev-20111104
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13 年之前 |
Perttu Ahola
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d0fdfd44c5
Add option to set water opaque (mainly for stylistic choice)
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13 年之前 |
Perttu Ahola
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f5995337e8
Fix flowing liquid spacing; water and lava next to each other will glitch a bit but it isn't as bad as this was
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13 年之前 |
Perttu Ahola
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1469196d3b
Update /README.txt, remove duplicate /doc/README.txt and update CMakeLists.txt to package /README.txt
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13 年之前 |
Perttu Ahola
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e9fd3def90
Make CONTENT_IGNORE to not block the view when occlusion culling
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13 年之前 |
Perttu Ahola
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a2af490b7b
Disable mipmapping because it is sometimes ugly
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13 年之前 |
Perttu Ahola
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4964daa5be
Possible fix to bases of islands/hills getting culled out too early
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13 年之前 |
Perttu Ahola
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718086f383
Tune occlusion culling a bit more
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13 年之前 |
Perttu Ahola
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339b7588d2
Tune occlusion culling a bit
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13 年之前 |
Perttu Ahola
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0ac5f6a7ca
Very simple occlusion culling
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13 年之前 |
Perttu Ahola
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1726b82a16
occlusion culling fix, a little reshaping of map rendering for more useful profiler output and dynamic profiler text size
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13 年之前 |
Perttu Ahola
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03db16d55b
Remove trailing / or \ in path_userdata (probably fixes world deletion on Windows)
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13 年之前 |
Perttu Ahola
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0c20973c17
Add 3d cloud checkbox in main menu (and rename setting from enable_2d_clouds to enable_3d_clouds)
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13 年之前 |
Perttu Ahola
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f65d157786
Set version to 0.3.0 and update changelog
|
13 年之前 |