Commit History

Author SHA1 Message Date
  rbduck 71eea49675 more item slot changes 4 years ago
  rbduck 694bdbe1c1 item slot changes 4 years ago
  rbduck 33aa51fc1b more freedom when using item slots... 4 years ago
  rbduck 94c5684090 fixing small bugs 4 years ago
  rbduck e2d10b2867 the new inventory works with json now 4 years ago
  rbduck 9d168ab063 more work 4 years ago
  rbduck c9ec737191 some work on inventory replacement 4 years ago
  rbduck a33f2a12e9 the new inventory 'works' now but there is still much more... 4 years ago
  rbduck ac2097e843 testing Whimfoome's inventory system as base for refactoring or whatever 4 years ago
  rbduck 6921b5e052 branching test 5 4 years ago
  rbduck 29d6b25a95 branching test 4 4 years ago
  rbduck fae8f19d6c branching test 3 4 years ago
  rbduck 7f9beb84f7 branching test 2 4 years ago
  rbduck ceffb3d435 branching test 1 4 years ago
  rbduck 545c5a1947 inventory refactor part 1 4 years ago
  rbduck 078fd45671 added longsword collectable 4 years ago
  rbduck ce93b2da3b something with collectables 4 years ago
  rbduck 369a8f5470 seperate item icons for inventory and map 4 years ago
  rbduck b66096520d more refactoring again 4 years ago
  rbduck 8dcf6b2299 split code and assets - part 3 4 years ago
  rbduck 3208df4984 split code and assets - part 2 4 years ago
  rbduck 5a7459a46e split code and assets - part 1 4 years ago
  rbduck 4d5a0a674c game data 4 years ago
  rbduck b6c368251b understanding static typing 4 years ago
  rbduck 80cda3058e moar reFUCKtoring 4 years ago
  rbduck 320496c305 reFUCKtoring 4 years ago
  rbduck 3a3a06694a update naming 4 years ago
  rbduck 1ef4fed3ba changed the test dialog conversation 4 years ago
  rbduck f45333534b implemented basic dialogue system from openRPG demo 4 years ago
  rbduck dbf51945d8 small steps 4 years ago