AutoTalk.h 436 B

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  1. #pragma once
  2. #include "../FunctionIncludes.h"
  3. namespace cheat {
  4. class AutoTalk : public Function {
  5. public:
  6. ConfigField<bool> f_Enabled;
  7. ConfigField<float> f_TalkSpeed;
  8. Hotkey f_Hotkey;
  9. void GUI() override;
  10. void Outer() override;
  11. void Status() override;
  12. std::string getModule() override;
  13. static AutoTalk& getInstance();
  14. void OnCutScenePageUpdate(app::InLevelCutScenePageContext* context);
  15. AutoTalk();
  16. };
  17. }