D15C0DE c5d21a4f04 Upgrade shaders to GLSL 3.30 4 jaren geleden
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HQ2xLiteOffsets.dat 006b15ae29 Output a 64N x 64N texture (N=zoom), instead of outputting a 4096 x N x N texture and transforming that while loading. 15 jaren geleden
HQ2xOffsets.dat 006b15ae29 Output a 64N x 64N texture (N=zoom), instead of outputting a 4096 x N x N texture and transforming that while loading. 15 jaren geleden
HQ2xWeights.dat 006b15ae29 Output a 64N x 64N texture (N=zoom), instead of outputting a 4096 x N x N texture and transforming that while loading. 15 jaren geleden
HQ3xLiteOffsets.dat 006b15ae29 Output a 64N x 64N texture (N=zoom), instead of outputting a 4096 x N x N texture and transforming that while loading. 15 jaren geleden
HQ3xOffsets.dat 006b15ae29 Output a 64N x 64N texture (N=zoom), instead of outputting a 4096 x N x N texture and transforming that while loading. 15 jaren geleden
HQ3xWeights.dat 006b15ae29 Output a 64N x 64N texture (N=zoom), instead of outputting a 4096 x N x N texture and transforming that while loading. 15 jaren geleden
HQ4xLiteOffsets.dat 006b15ae29 Output a 64N x 64N texture (N=zoom), instead of outputting a 4096 x N x N texture and transforming that while loading. 15 jaren geleden
HQ4xOffsets.dat 006b15ae29 Output a 64N x 64N texture (N=zoom), instead of outputting a 4096 x N x N texture and transforming that while loading. 15 jaren geleden
HQ4xWeights.dat 006b15ae29 Output a 64N x 64N texture (N=zoom), instead of outputting a 4096 x N x N texture and transforming that while loading. 15 jaren geleden
default.frag c5d21a4f04 Upgrade shaders to GLSL 3.30 4 jaren geleden
default.vert c5d21a4f04 Upgrade shaders to GLSL 3.30 4 jaren geleden
fill.frag c5d21a4f04 Upgrade shaders to GLSL 3.30 4 jaren geleden
fill.vert c5d21a4f04 Upgrade shaders to GLSL 3.30 4 jaren geleden
hq.frag c5d21a4f04 Upgrade shaders to GLSL 3.30 4 jaren geleden
hq.vert c5d21a4f04 Upgrade shaders to GLSL 3.30 4 jaren geleden
hqlite.frag c5d21a4f04 Upgrade shaders to GLSL 3.30 4 jaren geleden
hqlite.vert c5d21a4f04 Upgrade shaders to GLSL 3.30 4 jaren geleden
monitor3D.frag c5d21a4f04 Upgrade shaders to GLSL 3.30 4 jaren geleden
monitor3D.vert c5d21a4f04 Upgrade shaders to GLSL 3.30 4 jaren geleden
rgb.frag c5d21a4f04 Upgrade shaders to GLSL 3.30 4 jaren geleden
rgb.vert c5d21a4f04 Upgrade shaders to GLSL 3.30 4 jaren geleden
sai.frag c5d21a4f04 Upgrade shaders to GLSL 3.30 4 jaren geleden
sai.vert c5d21a4f04 Upgrade shaders to GLSL 3.30 4 jaren geleden
scale2x.frag c5d21a4f04 Upgrade shaders to GLSL 3.30 4 jaren geleden
scale2x.vert c5d21a4f04 Upgrade shaders to GLSL 3.30 4 jaren geleden
simple.frag c5d21a4f04 Upgrade shaders to GLSL 3.30 4 jaren geleden
simple.vert c5d21a4f04 Upgrade shaders to GLSL 3.30 4 jaren geleden
texture.frag c5d21a4f04 Upgrade shaders to GLSL 3.30 4 jaren geleden
texture.vert c5d21a4f04 Upgrade shaders to GLSL 3.30 4 jaren geleden
tv.frag c5d21a4f04 Upgrade shaders to GLSL 3.30 4 jaren geleden
tv.vert c5d21a4f04 Upgrade shaders to GLSL 3.30 4 jaren geleden