提交歷史

作者 SHA1 備註 提交日期
  Anthony Zhang 536c77330b Fix sticky piston crafting recipe. 11 年之前
  Anthony Zhang 5b5e919683 Make load times faster by avoiding inventorycube and wielditem creation in technical blocks such as active wires and various piston orientations. 11 年之前
  Jeija 74eefc270a Fix piston drops and craft recipe 11 年之前
  Jeija c062411fa1 Fix another two piston-related bugs 12 年之前
  Jeija 2a8bd68c41 Fix very rare piston bug (needs testing) 12 年之前
  Vanessa Ezekowitz cdd9a93da9 revamped textures for all pistons, tweaked thickness of piston pusher 12 年之前
  Jeija d3b77b5be3 Compatibility with old pistons 12 年之前
  Jeija d91e0b66cb Re-write pistons from scratch, propably fixes a lot of bugs and doesn't cause too many new ones. 12 年之前
  Jeija af8fd75fa4 Fix sticky piston up 12 年之前
  Jeija 594d061d6d Fix sticky piston retraction not working 12 年之前
  Jeija 23bebfc054 Merge branch 'master' into nextgen 12 年之前
  Jeija 5aa0815ffb hopefully fix http://minetest.net/forum/viewtopic.php?pid=58093#p58093 12 年之前
  Jeija f6ef7b005d Same for sticky piston 12 年之前
  Jeija 5cdf23fb00 Fix bug reported here: http://bit.ly/VOF35X 12 年之前
  Anthony Zhang c50b68cf83 Use a simpler way of detecting up/down piston placement (thanks Jeija). 12 年之前
  Jeija a1852204fb Cleanup and improve piston code 12 年之前
  Jeija ae4bd1e21c Merge branch 'master' into nextgen 12 年之前
  Anthony Zhang 9dee0c020c Fix placing while facing diagonally. 12 年之前
  Anthony Zhang aab0d4d943 Place up/down pistons automatically depending on the player look direction, remove the craft recipes for up/down pistons, and unify all the pushing/pulling behaviors into mesecon:piston_push(pos) and mesecon:piston_pull(pos). 12 年之前
  Jeija 44dc1a128c Upload cleaned up mesecons to nextgen branch 12 年之前
  Jeija b37bdbf55c Port a lot more (basically everything apart from gates, pistons and extrawire crossing) to the new nodedef system. There are some problems with wall button and wall lever (in the way they visually connect to wires) 12 年之前
  Anthony Zhang 3bab7cb252 Simpler piston push/pull method. 12 年之前
  Anthony Zhang aaddd9e74d Fix a rare piston pushing bug and make piston updating faster. 12 年之前
  Anthony Zhang db434c6fe9 Use nodeupdate() so things like pushing gravel/sand off a ledge allows it to fall. 12 年之前
  Anthony Zhang 3ae31cd849 Use add_node since place_node only works with ItemStacks and can't specify param1/param2 value. This fixes pistons pushing pistons/torches/etc. 12 年之前
  Anthony Zhang ff5dcda7c7 Further piston improvements, the pistons now delay before retracting and play nice with invalid states. 12 年之前
  Anthony Zhang dcd2f94ba9 New pistons activation mechanism, fixes many of the issues reported when pushing mesecons around. Side effect is that it might be somewhat slower, and it waits a tiny delay before extending or retracting. This should be unnoticable in normal use. 12 年之前
  Jat b7553145b0 Actuator ignored liquid (all) 12 年之前
  Jeija 00ce2540c2 New effector system, effectors have to be registered with mesecon:register_effector(onstate, offstate, rules, function get_rules) rules and function get_rules are optional. You don't have to specify both onstate and offstate (required for e.g. removestone) 12 年之前
  Jeija 9829abc74d HUGE speed improvement 12 年之前