Commit History

作者 SHA1 備註 提交日期
  RamiLego4Game 0632dbeeaa Update the chiptune generators to use LÖVE QueueableSource 6 年之前
  RamiLego4Game 3f4a592622 Removed the jit.off() fix, it's now done by LÖVE itself 6 年之前
  RamiLego4Game (Mobile) 3e9da4c017 Improve performance for Android and fix Audio 6 年之前
  RamiLego4Game (Mobile) 2a5b418e7b Merge branch 'master' of https://github.com/RamiLego4Game/LIKO-12 6 年之前
  RamiLego4Game (Mobile) 0215a6a70b Buffers rate is 20 for both Android and Desktop 6 年之前
  RamiLego4Game 9c78f14013 Tweak triangle wave 6 年之前
  RamiLego4Game 4228a03d5a Optamization 6 年之前
  RamiLego4Game 072cd1ad99 Bugfix 6 年之前
  RamiLego4Game 4332b5f766 Mobile tweak 6 年之前
  RamiLego4Game c4e35ba42d The buffers cache now holds 4 sounddatas 6 年之前
  RamiLego4Game 242ca514b2 Bugfix 6 年之前
  RamiLego4Game efbecf1390 Mobile tweaks 6 年之前
  RamiLego4Game 0895e3115e Bugfix 6 年之前
  RamiLego4Game 9ef3656df4 Tweaks for mobile 6 年之前
  RamiLego4Game 8a614f5cb1 Well, I did the opposite :joy: 6 年之前
  RamiLego4Game b71c7e5070 Disabled sounddata cache for noise 6 年之前
  RamiLego4Game 9d68d38367 Tweaked sleep time 6 年之前
  RamiLego4Game 5aa458d7b1 Fix sounddata caching 6 年之前
  RamiLego4Game 313d3378b3 Another bugfix 6 年之前
  RamiLego4Game 6012f0cfb7 Bugfix 6 年之前
  RamiLego4Game 2020ffa97b Now caches the generated sounddata, and lowers the sleep time on Android 6 年之前
  RamiLego4Game cf7ff174c2 Cleaned up, commented and improved the chiptune generator. 6 年之前
  RamiLego4Game 5d9ffc94d7 Minor Improvement 6 年之前
  RamiLego4Game cf43d88a6a Added smart timers to the Audio threads 6 年之前
  RamiLego4Game f14ba8dcf2 Noise is now effected by the `amp` 6 年之前
  RamiLego4Game f59f7a8a70 New waves + various improvements 6 年之前
  RamiLego4Game d06cf477ba Got rid of the pops and fixed square wave 6 年之前
  RamiLego4Game b3ce99774e Bugfix Real CPU being completely used by chiptune thread 6 年之前
  RamiLego4Game (Mobile) 870ac32170 Added noise waveform 6 年之前
  RamiLego4Game (Mobile) 6369e90809 Started the work on chiptune 6 年之前