Another Particle Editor for LÖVE2D game engine - Keywords: utility love2d particles https://github.com/mkdxdx/APE

Pedro Gimeno f858cf5414 Make it compatible with love2d 0.10 while keeping 0.9.2 compatibility. 9 years ago
particles 4d2bdd3f91 Initial commit 9 years ago
ui_scripts f858cf5414 Make it compatible with love2d 0.10 while keeping 0.9.2 compatibility. 9 years ago
.gitattributes a63024ac1d :lollipop: Added .gitattributes 9 years ago
LICENSE.md 0b7f278605 Update LICENSE.md 9 years ago
LICENSE.txt 4d2bdd3f91 Initial commit 9 years ago
README.md c0e4017810 Create README.md 9 years ago
ape.bat 91d013c24e Only-scroll fix 9 years ago
conf.lua 4d2bdd3f91 Initial commit 9 years ago
main.lua f858cf5414 Make it compatible with love2d 0.10 while keeping 0.9.2 compatibility. 9 years ago

README.md

APE

Another Particle Editor for LÖVE2D game engine

This is a particle system editor for LÖVE2D, created for quick prototyping particle systems. It features paged interface, runtime texture loading, code-to-clipboard generation and also includes interface classes for use in other projects aswell.

USAGE

In order to texture loading to work, code must not be in a .love file and must be unpacked into separate directory with folder "particles" in it. Every value and property of a particle system is changed with spin fields, which are controlled with mousewheel. Pressing left shift, left ctrl or left alt will modify step, with which value is increased. Clicking on Texture manager button will show texture manager tab, where user can set texture, offset and add quads. To generate and copy emitter code to clipboard, click on Code button under Miscellaneous tab in the bottom.

All particle textures are distributed under CC BY license.