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- # Translation of dolphin-emu.pot to LANGUAGE
- # Copyright (C) 2003-2013
- # This file is distributed under the same license as the Dolphin Emulator package.
- #
- # Translators:
- # Adam <adam.emilton@outlook.com>, 2018
- # A. Regnander <anton_r_3@hotmail.com>, 2013-2014
- # A. Regnander <anton_r_3@hotmail.com>, 2014-2015
- # A. Regnander <anton_r_3@hotmail.com>, 2013,2015
- # A. Regnander <anton_r_3@hotmail.com>, 2015-2016,2018-2020
- # Arve Eriksson <031299870@telia.com>, 2017,2019-2022,2024
- # JosJuice, 2015-2024
- # Mat Mat <pprova2004@gmail.com>, 2019
- msgid ""
- msgstr ""
- "Project-Id-Version: Dolphin Emulator\n"
- "Report-Msgid-Bugs-To: \n"
- "POT-Creation-Date: 2024-11-10 12:23+0100\n"
- "PO-Revision-Date: 2013-01-23 13:48+0000\n"
- "Last-Translator: Arve Eriksson <031299870@telia.com>, 2017,2019-2022,2024\n"
- "Language-Team: Swedish (http://app.transifex.com/dolphinemu/dolphin-emu/"
- "language/sv/)\n"
- "Language: sv\n"
- "MIME-Version: 1.0\n"
- "Content-Type: text/plain; charset=UTF-8\n"
- "Content-Transfer-Encoding: 8bit\n"
- "Plural-Forms: nplurals=2; plural=(n != 1);\n"
- #: Source/Core/DiscIO/VolumeVerifier.cpp:1452
- msgid ""
- "\n"
- "\n"
- "Because GameCube disc images contain little verification data, there may be "
- "problems that Dolphin is unable to detect."
- msgstr ""
- "\n"
- "\n"
- "Eftersom GameCube-skivavbildningar inte innehåller mycket verifieringsdata "
- "kan det finnas problem som Dolphin inte kan upptäcka."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:1458
- msgid ""
- "\n"
- "\n"
- "Because this title is not for retail Wii consoles, Dolphin cannot ensure "
- "that it hasn't been tampered with, even if signatures appear valid."
- msgstr ""
- "\n"
- "\n"
- "På grund av att detta är en utvecklarversion av en titel kan Dolphin inte "
- "verifiera att den inte har mixtrats med, även om signaturerna verkar giltiga."
- #. i18n: Of each memory region, %1 is its remaining size displayed in an appropriate scale
- #. of bytes (e.g. MiB), %2 is its untranslated name, and %3 is its fragmentation percentage.
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:189
- msgid " %1 %2 (%3% fragmented)"
- msgstr ""
- #: Source/Core/DolphinQt/GameList/GameListModel.cpp:102
- msgid " (Disc %1)"
- msgstr " (skiva %1)"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:283
- msgid "! Not"
- msgstr "! Icke"
- #: Source/Core/Core/Boot/Boot.cpp:263
- msgid "\"{0}\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
- msgstr "\"{0}\" är en ogiltig GCM/ISO-fil eller är inte en GC/Wii-fil."
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:295
- msgid "$ User Variable"
- msgstr "$ Användarvariabel"
- #. i18n: The symbol for percent.
- #. i18n: The percent symbol.
- #. i18n: Percentage symbol.
- #. i18n: The percent symbol.
- #. i18n: The symbol/abbreviation for percent.
- #. i18n: The percent symbol.
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:71
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:296
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:302
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:352
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:105
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:45
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:46
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:28
- msgid "%"
- msgstr "%"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:286
- msgid "% Modulo"
- msgstr "% Modulo"
- #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:58
- msgid ""
- "%1\n"
- "wants to join your party."
- msgstr ""
- "%1\n"
- "vill vara med i din grupp."
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:73
- msgid "%1 %"
- msgstr "%1 %"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:325
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:351
- msgid "%1 %2"
- msgstr "%1 %2"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:334
- msgid "%1 %2 %3"
- msgstr "%1 %2 %3"
- #: Source/Core/DolphinQt/AboutDialog.cpp:24
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:81
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:171
- msgid "%1 (%2)"
- msgstr "%1 (%2)"
- #. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it,
- #. a copy of it gets created with this name
- #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:121
- msgid "%1 (Copy)"
- msgstr "%1 (kopia)"
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:99
- msgid "%1 (Disc %2, Revision %3)"
- msgstr "%1 (skiva %2, revision %3)"
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:103
- msgid "%1 (Revision %3)"
- msgstr "%1 (revision %3)"
- #. i18n: "Stock" refers to input profiles included with Dolphin
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:508
- msgid "%1 (Stock)"
- msgstr "%1 (inbyggd)"
- #. i18n: %1 is the name of a compression method (e.g. Zstandard)
- #: Source/Core/DolphinQt/ConvertDialog.cpp:233
- msgid "%1 (recommended)"
- msgstr "%1 (rekommenderas)"
- #. i18n: %1 is the name of a compression method (e.g. LZMA)
- #: Source/Core/DolphinQt/ConvertDialog.cpp:215
- msgid "%1 (slow)"
- msgstr "%1 (långsamt)"
- #. i18n: This asterisk is added to the title of an editor to indicate that it has unsaved
- #. changes
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:714
- msgid "%1 *"
- msgstr "%1 *"
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:318
- msgid ""
- "%1 FIFO bytes\n"
- "%2 memory bytes\n"
- "%3 frames"
- msgstr ""
- "%1 FIFO-byte\n"
- "%2 minnesbyte\n"
- "%3 bildrutor"
- #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:73
- msgid "%1 Graphics Configuration"
- msgstr "%1-grafikkonfigurering"
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:295
- msgid "%1 MB (MEM1)"
- msgstr "%1 MB (MEM1)"
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:309
- msgid "%1 MB (MEM2)"
- msgstr "%1 MB (MEM2)"
- #. i18n: A positive number of version control commits made compared to some named branch
- #: Source/Core/DolphinQt/AboutDialog.cpp:27
- msgid "%1 commit(s) ahead of %2"
- msgstr "%1 ändring(ar) före %2"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:141
- msgid "%1 doesn't support this feature on your system."
- msgstr "%1 stöder inte den här funktionen på ditt system."
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332
- msgid "%1 doesn't support this feature."
- msgstr "%1 stöder inte den här funktionen."
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:298
- msgid ""
- "%1 frame(s)\n"
- "%2 object(s)\n"
- "Current Frame: %3"
- msgstr ""
- "%1 bildrutor\n"
- "%2 objekt\n"
- "Nuvarande bildruta: %3"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:917
- msgid "%1 has joined"
- msgstr "%1 har gått med"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:922
- msgid "%1 has left"
- msgstr "%1 har gått ut"
- #: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:124
- msgid "%1 has unlocked %2/%3 achievements worth %4/%5 points"
- msgstr "%1 har låst upp %2/%3 prestationer värda %4/%5 poäng"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1120
- msgid "%1 is not a valid ROM"
- msgstr "%1 är inte en giltig ROM"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1044
- msgid "%1 is now golfing"
- msgstr "%1 golfar nu"
- #: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:123
- msgid "%1 is playing %2"
- msgstr "%1 spelar %2"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:118
- msgid "%1 memory ranges"
- msgstr "%1 minnesintervall"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:264
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:336
- msgid "%1 ms"
- msgstr "%1 ms"
- #: Source/Core/DolphinQt/Achievements/AchievementBox.cpp:40
- #: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:146
- msgid "%1 points"
- msgstr "%1 poäng"
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265
- msgid "%1 session found"
- msgstr "%1 session hittades"
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265
- msgid "%1 sessions found"
- msgstr "%1 sessioner hittades"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:425
- msgid "%1%"
- msgstr "%1%"
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:278
- msgid "%1% (%2 MHz)"
- msgstr "%1% (%2 MHz)"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:177
- msgid "%1% (Normal Speed)"
- msgstr "%1% (normal hastighet)"
- #. i18n: One of the options shown below "Run Until (Ignoring Breakpoints)"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:646
- msgid "%1's value is changed"
- msgstr "%1:s värde ändras"
- #. i18n: One of the options shown below "Run Until (Ignoring Breakpoints)"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:640
- msgid "%1's value is hit"
- msgstr "%1:s värde träffas"
- #. i18n: One of the options shown below "Run Until (Ignoring Breakpoints)"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:643
- msgid "%1's value is used"
- msgstr "%1:s värde används"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:177
- msgid "%1, %2, %3, %4"
- msgstr "%1, %2, %3, %4"
- #: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:137
- msgid "%1/%2"
- msgstr "%1/%2"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:606
- msgid "%1: %2"
- msgstr "%1: %2"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:274
- msgid "%1<br><br>%2"
- msgstr "%1<br><br>%2"
- #: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:141
- msgid "%1[%2]: %3"
- msgstr "%1[%2]: %3"
- #: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:129
- msgid "%1[%2]: %3 %"
- msgstr "%1[%2]: %3 %"
- #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:135
- msgid "%1[%2]: %3/%4 MiB"
- msgstr "%1[%2]: %3/%4 MiB"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368
- #, c-format
- msgid "%1x MSAA"
- msgstr "%1x MSAA"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:98
- msgid "%1x Native (%2x%3)"
- msgstr "%1x ursprunglig (%2x%3)"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:103
- msgid "%1x Native (%2x%3) for %4"
- msgstr "%1x ursprunglig (%2x%3) för %4"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380
- #, c-format
- msgid "%1x SSAA"
- msgstr "%1x SSAA"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:330
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:348
- #, c-format
- msgctxt ""
- msgid "%n address(es) could not be accessed in emulated memory."
- msgstr "%n adress(er) gick inte att komma åt i det emulerade minnet."
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:321
- #, c-format
- msgctxt ""
- msgid "%n address(es) remain."
- msgstr "%n adress(er) kvar."
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:320
- #, c-format
- msgctxt ""
- msgid "%n address(es) were removed."
- msgstr "%n adress(er) togs bort."
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:291
- msgid "& And"
- msgstr "& Och"
- #: Source/Core/DolphinQt/GBAWidget.cpp:438
- msgid "&1x"
- msgstr "&1x"
- #: Source/Core/DolphinQt/GBAWidget.cpp:440
- msgid "&2x"
- msgstr "&2x"
- #: Source/Core/DolphinQt/GBAWidget.cpp:442
- msgid "&3x"
- msgstr "&3x"
- #: Source/Core/DolphinQt/GBAWidget.cpp:444
- msgid "&4x"
- msgstr "&4x"
- #: Source/Core/DolphinQt/MenuBar.cpp:665
- msgid "&About"
- msgstr "&Om"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:604
- msgid "&Add Function"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:362
- msgid "&Add Memory Breakpoint"
- msgstr "&Lägg till minnesbrytpunkt"
- #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:66
- #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:99
- msgid "&Add New Code..."
- msgstr "&Lägg till ny kod…"
- #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:48
- msgid "&Add..."
- msgstr "&Lägg till..."
- #: Source/Core/DolphinQt/MenuBar.cpp:553
- msgid "&Assembler"
- msgstr "&Assembler"
- #: Source/Core/DolphinQt/MenuBar.cpp:598
- msgid "&Audio Settings"
- msgstr "&Ljudinställningar"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:197
- msgid "&Auto Update:"
- msgstr "&Uppdatera automatiskt:"
- #: Source/Core/DolphinQt/GBAWidget.cpp:447
- msgid "&Borderless Window"
- msgstr "&Kantlöst fönster"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:498
- msgid "&Branch Type"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:444
- msgid "&Break on Hit"
- msgstr ""
- #: Source/Core/DolphinQt/MenuBar.cpp:522
- msgid "&Breakpoints"
- msgstr "&Brytpunkter"
- #: Source/Core/DolphinQt/MenuBar.cpp:648
- msgid "&Bug Tracker"
- msgstr "&Bugghanterare"
- #: Source/Core/DolphinQt/WiiUpdate.cpp:105
- msgid "&Cancel"
- msgstr "&Avbryt"
- #: Source/Core/DolphinQt/MenuBar.cpp:270
- msgid "&Cheats Manager"
- msgstr "&Fuskhanterare"
- #: Source/Core/DolphinQt/MenuBar.cpp:658
- msgid "&Check for Updates..."
- msgstr "&Leta efter uppdateringar..."
- #: Source/Core/DolphinQt/MenuBar.cpp:1043
- msgid "&Clear Symbols"
- msgstr "&Rensa symboler"
- #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:191
- msgid "&Clone..."
- msgstr "&Klona..."
- #: Source/Core/DolphinQt/MenuBar.cpp:487
- msgid "&Code"
- msgstr "&Kod"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:500
- msgid "&Condition"
- msgstr ""
- #: Source/Core/DolphinQt/GBAWidget.cpp:392
- msgid "&Connected"
- msgstr "&Inkopplad"
- #: Source/Core/DolphinQt/MenuBar.cpp:600
- msgid "&Controller Settings"
- msgstr "&Kontrollinställningar"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:433
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:580
- msgid "&Copy Address"
- msgstr "&Kopiera adress"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:137
- msgid "&Create..."
- msgstr "&Skapa..."
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:418
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:113
- msgid "&Delete"
- msgstr "&Radera"
- #. i18n: This kind of "watch" is used for watching emulated memory.
- #. It's not related to timekeeping devices.
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:361
- msgid "&Delete Watch"
- msgstr "&Ta bort bevakning"
- #. i18n: This kind of "watch" is used for watching emulated memory.
- #. It's not related to timekeeping devices.
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:340
- msgid "&Delete Watches"
- msgstr "&Ta bort bevakningar"
- #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:67
- #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:189
- #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:100
- msgid "&Edit Code..."
- msgstr "&Redigera kod…"
- #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:191
- msgid "&Edit..."
- msgstr "&Redigera..."
- #: Source/Core/DolphinQt/MenuBar.cpp:250
- msgid "&Eject Disc"
- msgstr "&Mata ut skiva"
- #: Source/Core/DolphinQt/MenuBar.cpp:361
- msgid "&Emulation"
- msgstr "&Emulering"
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:626
- msgid "&Erase Block(s)"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:259
- msgid "&Export"
- msgstr "&Exportera"
- #: Source/Core/DolphinQt/GBAWidget.cpp:419
- msgid "&Export Save Game..."
- msgstr "&Exportera sparfil..."
- #: Source/Core/DolphinQt/GBAWidget.cpp:427
- msgid "&Export State..."
- msgstr "&Exportera snabbsparning..."
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:117
- msgid "&Export as .gci..."
- msgstr "&Exportera som .gci..."
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:508
- #: Source/Core/DolphinQt/MenuBar.cpp:240
- msgid "&File"
- msgstr "&Arkiv"
- #: Source/Core/DolphinQt/MenuBar.cpp:620
- msgid "&Font..."
- msgstr "&Teckensnitt…"
- #: Source/Core/DolphinQt/MenuBar.cpp:367
- msgid "&Frame Advance"
- msgstr "Gå fram en &bildruta"
- #: Source/Core/DolphinQt/MenuBar.cpp:602
- msgid "&Free Look Settings"
- msgstr "&Fri vy-inställningar"
- #: Source/Core/DolphinQt/MenuBar.cpp:1045
- msgid "&Generate Symbols From"
- msgstr "&Generera symboler från"
- #: Source/Core/DolphinQt/MenuBar.cpp:644
- msgid "&GitHub Repository"
- msgstr "Källkoden på &GitHub"
- #: Source/Core/DolphinQt/MenuBar.cpp:597
- msgid "&Graphics Settings"
- msgstr "G&rafikinställningar"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:532
- #: Source/Core/DolphinQt/MenuBar.cpp:635
- msgid "&Help"
- msgstr "&Hjälp"
- #: Source/Core/DolphinQt/MenuBar.cpp:601
- msgid "&Hotkey Settings"
- msgstr "&Kortkommandoinställningar"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:254
- msgid "&Import"
- msgstr "&Importera"
- #: Source/Core/DolphinQt/GBAWidget.cpp:416
- msgid "&Import Save Game..."
- msgstr "&Importera sparfil..."
- #: Source/Core/DolphinQt/GBAWidget.cpp:424
- msgid "&Import State..."
- msgstr "&Importera snabbsparning..."
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:127
- msgid "&Import..."
- msgstr "&Importera..."
- #: Source/Core/DolphinQt/MenuBar.cpp:276
- msgid "&Infinity Base"
- msgstr "&Infinitybas"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:606
- msgid "&Insert BLR"
- msgstr ""
- #: Source/Core/DolphinQt/GBAWidget.cpp:457
- msgid "&Interframe Blending"
- msgstr "Tidsut&jämning"
- #: Source/Core/DolphinQt/MenuBar.cpp:547
- msgid "&JIT"
- msgstr "&JIT"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:126
- msgid "&Language:"
- msgstr "&Språk:"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:511
- msgid "&Load Branch Watch"
- msgstr "&Ladda grenbevakning"
- #: Source/Core/DolphinQt/MenuBar.cpp:384
- msgid "&Load State"
- msgstr "L&äs in snabbsparning"
- #: Source/Core/DolphinQt/MenuBar.cpp:1051
- msgid "&Load Symbol Map"
- msgstr "&Ladda symbol-map"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:255
- msgid "&Load file to current address"
- msgstr "&Ladda fil till nuvarande adress"
- #. i18n: This kind of "watch" is used for watching emulated memory.
- #. It's not related to timekeeping devices.
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:343
- msgid "&Lock Watches"
- msgstr "&Lås bevakningar"
- #: Source/Core/DolphinQt/MenuBar.cpp:479
- msgid "&Lock Widgets In Place"
- msgstr "&Lås fast gränssnittselement"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:445
- msgid "&Log on Hit"
- msgstr ""
- #: Source/Core/DolphinQt/MenuBar.cpp:531
- msgid "&Memory"
- msgstr "&Minne"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:501
- msgid "&Misc. Controls"
- msgstr ""
- #: Source/Core/DolphinQt/MenuBar.cpp:794
- msgid "&Movie"
- msgstr "&Inspelning"
- #: Source/Core/DolphinQt/GBAWidget.cpp:430
- msgid "&Mute"
- msgstr "&Tyst"
- #: Source/Core/DolphinQt/MenuBar.cpp:539
- msgid "&Network"
- msgstr "&Nätverk"
- #: qtbase/src/gui/kernel/qplatformtheme.cpp:720
- msgid "&No"
- msgstr "&Nej"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:136
- #: Source/Core/DolphinQt/MenuBar.cpp:242 Source/Core/DolphinQt/MenuBar.cpp:244
- msgid "&Open..."
- msgstr "&Öppna..."
- #: Source/Core/DolphinQt/MenuBar.cpp:588
- msgid "&Options"
- msgstr "A<ernativ"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:499
- msgid "&Origin and Destination"
- msgstr ""
- #: Source/Core/DolphinQt/MenuBar.cpp:1071
- msgid "&Patch HLE Functions"
- msgstr "&Patcha HLE-funktioner"
- #: Source/Core/DolphinQt/MenuBar.cpp:363
- msgid "&Pause"
- msgstr "&Pausa"
- #: Source/Core/DolphinQt/MenuBar.cpp:362
- msgid "&Play"
- msgstr "&Spela"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:401
- msgid "&Properties"
- msgstr "&Egenskaper"
- #: Source/Core/DolphinQt/MenuBar.cpp:809
- msgid "&Read-Only Mode"
- msgstr "S&krivskyddat läge"
- #: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:68
- msgid "&Refresh List"
- msgstr "&Uppdatera lista"
- #: Source/Core/DolphinQt/MenuBar.cpp:495
- msgid "&Registers"
- msgstr "&Register"
- #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:50
- msgid "&Remove"
- msgstr "&Ta bort"
- #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:68
- #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:101
- msgid "&Remove Code"
- msgstr "&Ta bort kod"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:595
- msgid "&Rename Symbol"
- msgstr ""
- #: Source/Core/DolphinQt/GBAWidget.cpp:410
- #: Source/Core/DolphinQt/MenuBar.cpp:365
- msgid "&Reset"
- msgstr "&Återställ"
- #: Source/Core/DolphinQt/MenuBar.cpp:267
- msgid "&Resource Pack Manager"
- msgstr "&Resurspaketshanterare"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:509
- msgid "&Save Branch Watch"
- msgstr "&Spara grenbevakning"
- #: Source/Core/DolphinQt/MenuBar.cpp:1052
- msgid "&Save Symbol Map"
- msgstr "&Spara symbol-map"
- #: Source/Core/DolphinQt/GBAWidget.cpp:406
- msgid "&Scan e-Reader Card(s)..."
- msgstr "&Skanna e-Readerkort..."
- #: Source/Core/DolphinQt/MenuBar.cpp:275
- msgid "&Skylanders Portal"
- msgstr "&Skylandersportal"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:182
- msgid "&Speed Limit:"
- msgstr "&Hastighetsbegränsning:"
- #: Source/Core/DolphinQt/MenuBar.cpp:364
- msgid "&Stop"
- msgstr "S&toppa"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:137
- msgid "&Theme:"
- msgstr "&Tema:"
- #: Source/Core/DolphinQt/MenuBar.cpp:504
- msgid "&Threads"
- msgstr "&Trådar"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:518
- msgid "&Tool"
- msgstr "&Verktyg"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:530
- msgid "&Toolbar Visibility"
- msgstr ""
- #: Source/Core/DolphinQt/MenuBar.cpp:265
- msgid "&Tools"
- msgstr "&Verktyg"
- #: Source/Core/DolphinQt/GBAWidget.cpp:402
- msgid "&Unload ROM"
- msgstr "Ladda &ur ROM"
- #. i18n: This kind of "watch" is used for watching emulated memory.
- #. It's not related to timekeeping devices.
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:346
- msgid "&Unlock Watches"
- msgstr "Lås &upp bevakningar"
- #: Source/Core/DolphinQt/MenuBar.cpp:453
- msgid "&View"
- msgstr "&Visa"
- #. i18n: This kind of "watch" is used for watching emulated memory.
- #. It's not related to timekeeping devices.
- #: Source/Core/DolphinQt/MenuBar.cpp:514
- msgid "&Watch"
- msgstr "&Bevakning"
- #: Source/Core/DolphinQt/MenuBar.cpp:637
- msgid "&Website"
- msgstr "&Webbplats"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:404
- msgid "&Wiki"
- msgstr "&Wiki"
- #: qtbase/src/gui/kernel/qplatformtheme.cpp:716
- msgid "&Yes"
- msgstr "&Ja"
- #: Source/Core/DolphinQt/MenuBar.cpp:1366
- msgid "'%1' not found, no symbol names generated"
- msgstr "'%1' hittades inte, inga symbolnamn genererade"
- #: Source/Core/DolphinQt/MenuBar.cpp:1591
- msgid "'%1' not found, scanning for common functions instead"
- msgstr "'%1' hittades inte, skannar efter vanliga funktioner istället"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:151
- msgid "(Dark)"
- msgstr "(Mörk)"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:150
- msgid "(Light)"
- msgstr "(Ljus)"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:146
- msgid "(System)"
- msgstr "(System)"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293
- msgid "(off)"
- msgstr "(av)"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:284
- msgid "* Multiply"
- msgstr "* Multiplicera"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:287
- msgid "+ Add"
- msgstr "+ Addera"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:298
- msgid ", Comma"
- msgstr ", Komma"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:288
- msgid "- Subtract"
- msgstr "- Subtrahera"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:382
- msgid "--> %1"
- msgstr "--> %1"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:229
- msgid "--Unknown--"
- msgstr "--Okänd--"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:333
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:719
- #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:185
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:102
- msgid "..."
- msgstr "..."
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:285
- msgid "/ Divide"
- msgstr "/ Dividera"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:578
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:579
- msgid "0"
- msgstr "0"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:81
- msgid "1 GiB"
- msgstr "1 GiB"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77
- msgid "1080p"
- msgstr "1080p"
- #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:31
- msgid "128 Mbit (2043 blocks)"
- msgstr "128 Mbit (2043 block)"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:78
- msgid "128 MiB"
- msgstr "128 MiB"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77
- msgid "1440p"
- msgstr "1440p"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:211
- msgid "16 Bytes"
- msgstr "16 byte"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:85
- msgid "16 GiB (SDHC)"
- msgstr "16 GiB (SDHC)"
- #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:28
- msgid "16 Mbit (251 blocks)"
- msgstr "16 Mbit (251 block)"
- #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:132
- msgid "16-bit"
- msgstr "16 bitar"
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:104
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:158
- msgid "16-bit Signed Integer"
- msgstr "16-bitars signerat heltal"
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:96
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:146
- msgid "16-bit Unsigned Integer"
- msgstr "16-bitars osignerat heltal"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:165
- msgid "16:9"
- msgstr "16:9"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:117
- msgid "16x Anisotropic"
- msgstr "16x anisotropisk"
- #: Source/Core/Core/HotkeyManager.cpp:196
- msgid "1x"
- msgstr "1x"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:82
- msgid "2 GiB"
- msgstr "2 GiB"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:79
- msgid "256 MiB"
- msgstr "256 MiB"
- #: Source/Core/Core/HotkeyManager.cpp:197
- msgid "2x"
- msgstr "2x"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:114
- msgid "2x Anisotropic"
- msgstr "2x anisotropisk"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:86
- msgid "32 GiB (SDHC)"
- msgstr "32 GiB (SDHC)"
- #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:29
- msgid "32 Mbit (507 blocks)"
- msgstr "32 Mbit (507 block)"
- #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:133
- msgid "32-bit"
- msgstr "32 bitar"
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:110
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:167
- msgid "32-bit Float"
- msgstr "32-bitars flyttal"
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:106
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:161
- msgid "32-bit Signed Integer"
- msgstr "32-bitars signerat heltal"
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:98
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:149
- msgid "32-bit Unsigned Integer"
- msgstr "32-bitars osignerat heltal"
- #. i18n: Stereoscopic 3D
- #: Source/Core/Core/HotkeyManager.cpp:357
- #: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:22
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:457
- msgid "3D"
- msgstr "3D"
- #. i18n: Stereoscopic 3D
- #: Source/Core/Core/HotkeyManager.cpp:359
- #: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:25
- msgid "3D Depth"
- msgstr "3D-djup"
- #: Source/Core/Core/HotkeyManager.cpp:198
- msgid "3x"
- msgstr "3x"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:209
- msgid "4 Bytes"
- msgstr "4 byte"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:83
- msgid "4 GiB (SDHC)"
- msgstr "4 GiB (SDHC)"
- #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:26
- msgid "4 Mbit (59 blocks)"
- msgstr "4 Mbit (59 block)"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:164
- msgid "4:3"
- msgstr "4:3"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78
- msgid "4K"
- msgstr "4K"
- #: Source/Core/Core/HotkeyManager.cpp:199
- msgid "4x"
- msgstr "4x"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:115
- msgid "4x Anisotropic"
- msgstr "4x anisotropisk"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:80
- msgid "512 MiB"
- msgstr "512 MiB"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78
- msgid "5K"
- msgstr "5K"
- #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:30
- msgid "64 Mbit (1019 blocks)"
- msgstr "64 Mbit (1019 block)"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:77
- msgid "64 MiB"
- msgstr "64 MiB"
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:111
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:170
- msgid "64-bit Float"
- msgstr "64-bitars flyttal"
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:108
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:164
- msgid "64-bit Signed Integer"
- msgstr "64-bitars signerat heltal"
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:100
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:152
- msgid "64-bit Unsigned Integer"
- msgstr "64-bitars osignerat heltal"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77
- msgid "720p"
- msgstr "720p"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:210
- msgid "8 Bytes"
- msgstr "8 byte"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:84
- msgid "8 GiB (SDHC)"
- msgstr "8 GiB (SDHC)"
- #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:27
- msgid "8 Mbit (123 blocks)"
- msgstr "8 Mbit (123 block)"
- #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:131
- msgid "8-bit"
- msgstr "8 bitar"
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:102
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:155
- msgid "8-bit Signed Integer"
- msgstr "8-bitars signerat heltal"
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:94
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:143
- msgid "8-bit Unsigned Integer"
- msgstr "8-bitars osignerat heltal"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:79
- msgid "8K"
- msgstr "8K"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:116
- msgid "8x Anisotropic"
- msgstr "8x anisotropisk"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:290
- msgid "< Less-than"
- msgstr "< Mindre än"
- #: Source/Core/Core/HW/EXI/EXI_Device.h:132
- msgid "<Nothing>"
- msgstr "<Ingenting>"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:41
- msgid "<System Language>"
- msgstr "<Systemspråk>"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:268
- msgid "<dolphin_emphasis>Disabled in Hardcore Mode.</dolphin_emphasis>"
- msgstr "<dolphin_emphasis>Inte tillgängligt i hardcoreläge.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:431
- msgid "<dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "<dolphin_emphasis>Om du är osäker kan du lämna detta omarkerat.</"
- "dolphin_emphasis>"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:714
- #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:295
- msgid ""
- "<font color='#ff0000'>AutoStepping timed out. Current instruction is "
- "irrelevant."
- msgstr ""
- "<font color='#ff0000'>Tiden tog slut för autostegning. Den nuvarande "
- "instruktionen är irrelevant."
- #: Source/Core/DolphinQt/Updater.cpp:65
- msgid ""
- "<h2>A new version of Dolphin is available!</h2>Dolphin %1 is available for "
- "download. You are running %2.<br> Would you like to update?<br><h4>Release "
- "Notes:</h4>"
- msgstr ""
- "<h2>En ny version av Dolphin är tillgänglig!</h2>Dolphin %1 är tillgänglig "
- "för nedladdning. Du använder %2.<br> Vill du uppdatera?"
- "<br><h4>Uppdateringsbeskrivning:</h4>"
- #: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:20
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:51
- msgid ""
- "<span style=\"color: red; font-weight: bold\">Error</span> on line %1 col %2"
- msgstr ""
- "<span style=\"color: red; font-weight: bold\">Fel</span> på rad %1 kolumn %2"
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:528
- msgid ""
- "<span style=\"color:#ffcc00\">Warning</span> invalid base address, "
- "defaulting to 0"
- msgstr ""
- "<span style=\"color:#ffcc00\">Varning</span> ogiltig basadress, använder 0"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:289
- msgid "> Greater-than"
- msgstr "> Större än"
- #: Source/Core/DolphinQt/MainWindow.cpp:1559
- #: Source/Core/DolphinQt/MainWindow.cpp:1626
- msgid "A NetPlay Session is already in progress!"
- msgstr "En nätspelssession pågår redan!"
- #: Source/Core/Core/WiiUtils.cpp:173
- msgid ""
- "A different version of this title is already installed on the NAND.\n"
- "\n"
- "Installed version: {0}\n"
- "WAD version: {1}\n"
- "\n"
- "Installing this WAD will replace it irreversibly. Continue?"
- msgstr ""
- "En annan version av denna titel är redan installerad på NAND-minnet.\n"
- "\n"
- "Installerad version: {0}\n"
- "WAD-version: {1}\n"
- "\n"
- "Om du installerar denna WAD kommer titeln skrivas över. Detta går inte att "
- "ångra. Vill du fortsätta?"
- #: Source/Core/Core/HW/DVD/DVDInterface.cpp:469
- msgid "A disc is already about to be inserted."
- msgstr "En skiva håller redan på att sättas in."
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584
- msgid ""
- "A group of features to make the colors more accurate, matching the color "
- "space Wii and GC games were meant for."
- msgstr ""
- "En grupp funktioner som gör färgerna mer autentiska genom att matcha "
- "färgrymden Wii- och GC-spel designades för."
- #: Source/Core/DolphinQt/Main.cpp:229
- msgid "A save state cannot be loaded without specifying a game to launch."
- msgstr "En snabbsparning kan inte laddas utan att ange ett spel att starta."
- #: Source/Core/DolphinQt/MainWindow.cpp:965
- msgid ""
- "A shutdown is already in progress. Unsaved data may be lost if you stop the "
- "current emulation before it completes. Force stop?"
- msgstr ""
- "En nedstängning har redan påbörjats. Osparad data kan gå förlorad om du "
- "avslutar emuleringen innan den slutförs. Vill du tvinga emuleringen att "
- "avslutas?"
- #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:161
- msgid ""
- "A supported Bluetooth device could not be found.\n"
- "You must manually connect your Wii Remote."
- msgstr ""
- "Ingen Bluetooth-enhet som stöds hittades.\n"
- "Du måste ansluta din Wii-fjärrkontroll manuellt."
- #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:234
- msgid "A sync can only be triggered when a Wii game is running."
- msgstr "Det går bara att synka när ett Wii-spel körs."
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:513
- msgid "A&uto Save"
- msgstr "A&utospara"
- #. i18n: A mysterious debugging/diagnostics peripheral for the GameCube.
- #: Source/Core/Core/HW/EXI/EXI_Device.h:98
- msgid "AD16"
- msgstr "AD16"
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:114
- msgid ""
- "ALERT:\n"
- "\n"
- "All players must use the same Dolphin version.\n"
- "If enabled, SD cards must be identical between players.\n"
- "If DSP LLE is used, DSP ROMs must be identical between players.\n"
- "If a game is hanging on boot, it may not support Dual Core Netplay. Disable "
- "Dual Core.\n"
- "If connecting directly, the host must have the chosen UDP port open/"
- "forwarded!\n"
- "\n"
- "Wii Remote support in netplay is experimental and may not work correctly.\n"
- "Use at your own risk.\n"
- msgstr ""
- "OBS:\n"
- "\n"
- "Alla spelare måste använda samma version av Dolphin.\n"
- "Om SD-kort används måste de vara identiska mellan spelarna.\n"
- "Om DSP LLE används måste DSP-ROM-filerna vara identiska mellan spelarna.\n"
- "Om ett spel hänger sig vid start stöder spelet kanske inte nätspel med "
- "dubbla kärnor. Stäng av dubbla kärnor.\n"
- "Om du ansluter direkt måste värden ha den valda UDP-porten öppen/"
- "vidarebefordrad.\n"
- "\n"
- "Wii-fjärrkontroller i nätspel är experimentellt och fungerar inte "
- "nödvändigtvis korrekt.\n"
- "Använd det på egen risk.\n"
- #: Source/Core/DolphinQt/CheatsManager.cpp:130
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:410
- msgid "AR Code"
- msgstr "AR-kod"
- #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:71
- msgid "AR Codes"
- msgstr "AR-koder"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:138
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:198
- msgid "ASCII"
- msgstr "ASCII"
- #: Source/Core/DolphinQt/ConvertDialog.cpp:434
- #: qtbase/src/gui/kernel/qplatformtheme.cpp:724
- msgid "Abort"
- msgstr "Avbryt"
- #: Source/Core/DolphinQt/AboutDialog.cpp:17
- msgid "About Dolphin"
- msgstr "Om Dolphin"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:62
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:257
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:51
- msgid "Accelerometer"
- msgstr "Accelerometer"
- #. i18n: Percentage value of accelerometer data (complementary filter coefficient).
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:44
- msgid "Accelerometer Influence"
- msgstr "Accelerometerpåverkan"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:78
- msgid "Accuracy:"
- msgstr "Precision:"
- #: Source/Core/DolphinQt/Config/HardcoreWarningWidget.cpp:39
- msgid "Achievement Settings"
- msgstr "Prestationsinställningar"
- #: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:29
- #: Source/Core/DolphinQt/MenuBar.cpp:287
- msgid "Achievements"
- msgstr "Prestationer"
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:172
- msgid "Action"
- msgstr "Handling"
- #: Source/Core/Core/ARDecrypt.cpp:474
- msgid ""
- "Action Replay Code Decryption Error:\n"
- "Parity Check Failed\n"
- "\n"
- "Culprit Code:\n"
- "{0}"
- msgstr ""
- "Dekrypteringsfel av Action Replay-kod:\n"
- "Paritetskontroll misslyckades\n"
- "\n"
- "Orsakande kod:\n"
- "{0}"
- #: Source/Core/Core/ActionReplay.cpp:536
- msgid ""
- "Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Add Code "
- "({2})"
- msgstr ""
- "Action Replay-fel: Ogiltig storlek ({0:08x} : adress = {1:08x}) i 'Lägg till "
- "kod' ({2})"
- #: Source/Core/Core/ActionReplay.cpp:628
- msgid ""
- "Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Fill and "
- "Slide ({2})"
- msgstr ""
- "Action Replay-fel: Ogiltig storlek ({0:08x} : adress = {1:08x}) i 'Fill and "
- "Slide' ({2})"
- #: Source/Core/Core/ActionReplay.cpp:409
- msgid ""
- "Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Ram Write "
- "And Fill ({2})"
- msgstr ""
- "Action Replay-fel: Ogiltig storlek ({0:08x} : adress = {1:08x}) i 'Ram Write "
- "And Fill' ({2})"
- #: Source/Core/Core/ActionReplay.cpp:470
- msgid ""
- "Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Write To "
- "Pointer ({2})"
- msgstr ""
- "Action Replay-fel: Ogiltig storlek ({0:08x} : adress = {1:08x}) i 'Write To "
- "Pointer' ({2})"
- #: Source/Core/Core/ActionReplay.cpp:687
- msgid "Action Replay Error: Invalid value ({0:08x}) in Memory Copy ({1})"
- msgstr "Action Replay-fel: Ogiltigt värde ({0:08x}) i minneskopia ({1})"
- #: Source/Core/Core/ActionReplay.cpp:551
- msgid ""
- "Action Replay Error: Master Code and Write To CCXXXXXX not implemented "
- "({0})\n"
- "Master codes are not needed. Do not use master codes."
- msgstr ""
- "Action Replay-fel: Masterkod och 'Skriv till CCXXXXXX' är inte "
- "implementerade ({0})\n"
- "Masterkoder behövs inte. Använd inte masterkoder."
- #: Source/Core/Core/ActionReplay.cpp:225
- msgid "Action Replay Error: invalid AR code line: {0}"
- msgstr "Action Replay-fel: ogiltig AR-kodrad: {0}"
- #: Source/Core/Core/ActionReplay.cpp:799
- msgid "Action Replay: Conditional Code: Invalid Size {0:08x} ({1})"
- msgstr "Action Replay: Villkorlig kod: Ogiltig storlek {0:08x} ({1})"
- #: Source/Core/Core/ActionReplay.cpp:766
- msgid "Action Replay: Invalid Normal Code Type {0:08x} ({1})"
- msgstr "Action Replay: Ogiltig typ av normalkod {0:08x} ({1})"
- #: Source/Core/Core/ActionReplay.cpp:724
- msgid "Action Replay: Normal Code 0: Invalid Subtype {0:08x} ({1})"
- msgstr "Action Replay: Normalkod 0: Ogiltig undertyp {0:08x} ({1})"
- #: Source/Core/Core/ActionReplay.cpp:823
- msgid "Action Replay: Normal Code {0}: Invalid subtype {1:08x} ({2})"
- msgstr "Action Replay: Normalkod {0}: Ogiltig undertyp {1:08x} ({2})"
- #: Source/Core/Core/HotkeyManager.cpp:39
- msgid "Activate NetPlay Chat"
- msgstr "Aktivera nätspelschatt"
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:273
- msgid "Active"
- msgstr "Aktiv"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:78
- msgid "Active Infinity Figures:"
- msgstr "Aktiva Infinityfigurer:"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:165
- msgid "Active thread queue"
- msgstr "Aktiv trådkö"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:180
- msgid "Active threads"
- msgstr "Aktiva trådar"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:318
- msgid "Adapter"
- msgstr "Adapter"
- #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:71
- msgid "Adapter Detected"
- msgstr "Adapter upptäcktes"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:88
- msgid "Adapter:"
- msgstr "Adapter:"
- #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:56
- #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:74
- #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:49
- msgid "Add"
- msgstr "Lägg till"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:126
- msgid "Add &breakpoint"
- msgstr "Lägg till &brytpunkt"
- #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:31
- msgid "Add New DSU Server"
- msgstr "Lägg till ny DSU-server"
- #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:45
- msgid "Add New USB Device"
- msgstr "Lägg till ny USB-enhet"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:491
- #: Source/Core/DolphinQt/GameList/GameList.cpp:494
- msgid "Add Shortcut to Desktop"
- msgstr "Skapa genväg på skrivbordet"
- #: Source/Core/Core/HotkeyManager.cpp:80
- msgid "Add a Breakpoint"
- msgstr "Lägg till brytpunkt"
- #: Source/Core/Core/HotkeyManager.cpp:81
- msgid "Add a Memory Breakpoint"
- msgstr "Lägg till en minnesbrytpunkt"
- #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:138
- msgid "Add memory &breakpoint"
- msgstr "Lägg till minnes&brytpunkt"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:127
- msgid "Add memory breakpoint"
- msgstr "Lägg till minnesbrytpunkt"
- #. i18n: This kind of "watch" is used for watching emulated memory.
- #. It's not related to timekeeping devices.
- #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:133
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:129
- msgid "Add to &watch"
- msgstr "Lägg till &bevakning"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:503
- #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:898
- msgid "Add to watch"
- msgstr "Lägg till bevakning"
- #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:37
- #: Source/Core/DolphinQt/Settings/PathPane.cpp:141
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:328
- msgid "Add..."
- msgstr "Lägg till..."
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:621
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:123
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:288
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:300
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:273
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:159
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:185
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:237
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91
- #: Source/Core/DolphinQt/MenuBar.cpp:1046
- msgid "Address"
- msgstr "Adress"
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:45
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:163
- msgid "Address Space"
- msgstr "Adressutrymme"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:126
- msgid "Address space by CPU state"
- msgstr "Adressutrymme enligt CPU:ns tillstånd"
- #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:155
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:108
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:249
- msgid "Address:"
- msgstr "Adress:"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546
- msgid ""
- "Adjust the texture filtering. Anisotropic filtering enhances the visual "
- "quality of textures that are at oblique viewing angles. Force Nearest and "
- "Force Linear override the texture scaling filter selected by the game."
- "<br><br>Any option except 'Default' will alter the look of the game's "
- "textures and might cause issues in a small number of games.<br><br>This "
- "setting is disabled when Manual Texture Sampling is enabled."
- "<br><br><dolphin_emphasis>If unsure, select 'Default'.</dolphin_emphasis>"
- msgstr ""
- #. i18n: Refers to plastic shell of game controller (stick gate) that limits stick movements.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:107
- msgid "Adjusts target radius of simulated stick gate."
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:246
- msgid ""
- "Adjusts the accuracy at which the GPU receives texture updates from RAM."
- "<br><br>The \"Safe\" setting eliminates the likelihood of the GPU missing "
- "texture updates from RAM. Lower accuracies cause in-game text to appear "
- "garbled in certain games.<br><br><dolphin_emphasis>If unsure, select the "
- "rightmost value.</dolphin_emphasis>"
- msgstr ""
- "Justerar noggrannheten för hur ofta grafikprocessorn hämtar "
- "texturuppdateringar från RAM.<br><br>Inställningen \"Säker\" eliminerar "
- "sannolikheten att grafikprocessorn saknar texturuppdateringar från RAM. En "
- "lägre noggrannhet får text i vissa spel att se förvrängd ut."
- "<br><br><dolphin_emphasis>Om du är osäker kan du välja värdet längst till "
- "höger.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:152
- msgid ""
- "Adjusts the amount of RAM in the emulated console.\n"
- "\n"
- "WARNING: Enabling this will completely break many games. Only a small number "
- "of games can benefit from this."
- msgstr ""
- "Justerar storleken på den emulerade konsolens RAM.\n"
- "\n"
- "VARNING: Detta kan få många spel att helt sluta fungera. Bara ett litet "
- "antal spel kan dra någon nytta av detta."
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:111
- msgid ""
- "Adjusts the emulated CPU's clock rate.\n"
- "\n"
- "Higher values may make variable-framerate games run at a higher framerate, "
- "at the expense of performance. Lower values may activate a game's internal "
- "frameskip, potentially improving performance.\n"
- "\n"
- "WARNING: Changing this from the default (100%) can and will break games and "
- "cause glitches. Do so at your own risk. Please do not report bugs that occur "
- "with a non-default clock."
- msgstr ""
- "Justerar den emulerade CPU:ns klockfrekvens.\n"
- "\n"
- "Högre värden kan få spel med olåst bildfrekvens att köras med högre "
- "bildfrekvens på bekostnad av prestanda. Lägre värden kan få spel att använda "
- "en lägre bildfrekvens, vilket potentiellt kan förbättra prestandan.\n"
- "\n"
- "VARNING: Risken att spel blir ospelbara och buggar uppstår är stor om detta "
- "ändras från standardvärdet (100%). Använd på egen risk. Rapportera inte "
- "buggar som uppstår när klockfrekvensen inte är inställd på standard."
- #: Source/Core/Core/HW/EXI/EXI_Device.h:104
- msgid "Advance Game Port"
- msgstr "Advance Game Port"
- #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:63
- #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:165
- #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:43
- msgid "Advanced"
- msgstr "Avancerat"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:243
- msgid "Advanced Settings"
- msgstr "Avancerade inställningar"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
- msgid ""
- "Affects how the game output is scaled to the window resolution.<br>The "
- "performance mostly depends on the number of samples each method uses."
- "<br>Compared to SSAA, resampling is useful in case the output "
- "window<br>resolution isn't a multiplier of the native emulation resolution."
- "<br><br><b>Default</b> - [fastest]<br>Internal GPU bilinear sampler which is "
- "not gamma corrected.<br>This setting might be ignored if gamma correction is "
- "forced on.<br><br><b>Bilinear</b> - [4 samples]<br>Gamma corrected linear "
- "interpolation between pixels.<br><br><b>Bicubic</b> - [16 samples]<br>Gamma "
- "corrected cubic interpolation between pixels.<br>Good when rescaling between "
- "close resolutions, e.g. 1080p and 1440p.<br>Comes in various flavors:"
- "<br><b>B-Spline</b>: Blurry, but avoids all lobing artifacts<br><b>Mitchell-"
- "Netravali</b>: Good middle ground between blurry and lobing<br><b>Catmull-"
- "Rom</b>: Sharper, but can cause lobing artifacts<br><br><b>Sharp Bilinear</"
- "b> - [1-4 samples]<br>Similar to \"Nearest Neighbor\", it maintains a sharp "
- "look,<br>but also does some blending to avoid shimmering.<br>Works best with "
- "2D games at low resolutions.<br><br><b>Area Sampling</b> - [up to 324 "
- "samples]<br>Weighs pixels by the percentage of area they occupy. Gamma "
- "corrected.<br>Best for downscaling by more than 2x."
- "<br><br><dolphin_emphasis>If unsure, select 'Default'.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/UICommon/NetPlayIndex.cpp:251
- msgid "Africa"
- msgstr "Afrika"
- #. i18n: One of the elements in the Skylanders games. Japanese: 風. For official translations
- #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:345
- msgid "Air"
- msgstr "Luft"
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:116
- msgid "Aligned to data type length"
- msgstr "Justerat till datatypens längd"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:323
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:401
- msgid "All"
- msgstr "Alla"
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:585
- msgid "All Assembly files"
- msgstr "Alla assemblerfiler"
- #. i18n: A double precision floating point number
- #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:170
- msgid "All Double"
- msgstr "Alla double"
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:586
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:769
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:363
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:440
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:591
- #: Source/Core/DolphinQt/MainWindow.cpp:793
- #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:139
- #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:345
- #: Source/Core/DolphinQt/Settings/PathPane.cpp:51
- msgid "All Files"
- msgstr "Alla filer"
- #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:75
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:681
- msgid "All Files (*)"
- msgstr "Alla filer (*)"
- #. i18n: A floating point number
- #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:167
- msgid "All Float"
- msgstr "Alla float"
- #: Source/Core/DolphinQt/MainWindow.cpp:792
- #: Source/Core/DolphinQt/Settings/PathPane.cpp:50
- msgid "All GC/Wii files"
- msgstr "Alla GC/Wii-filer"
- #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:160
- msgid "All Hexadecimal"
- msgstr "Alla hexadecimala"
- #: Source/Core/DolphinQt/MainWindow.cpp:1422
- #: Source/Core/DolphinQt/MainWindow.cpp:1434
- msgid "All Save States (*.sav *.s##);; All Files (*)"
- msgstr "Alla snabbsparningar (*.sav *.s##);; Alla filer (*)"
- #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:162
- msgid "All Signed Integer"
- msgstr "Alla int"
- #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:164
- msgid "All Unsigned Integer"
- msgstr "Alla uint"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:694
- msgid "All files (*)"
- msgstr "Alla filer (*)"
- #: Source/Core/Core/NetPlayServer.cpp:1211
- msgid "All players' codes synchronized."
- msgstr "Alla spelares koder har synkroniserats."
- #: Source/Core/Core/NetPlayServer.cpp:1153
- msgid "All players' saves synchronized."
- msgstr "Alla spelares sparfiler har synkroniserats."
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:151
- msgid "Allow Mismatched Region Settings"
- msgstr "Tillåt regionsinställningar som inte matchar"
- #: Source/Core/DolphinQt/Main.cpp:262
- msgid "Allow Usage Statistics Reporting"
- msgstr "Tillåt rapportering av användningsstatistik"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:219
- msgid "Allow Writes to SD Card"
- msgstr "Tillåt ändringar på SD-kort"
- #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:39
- msgid ""
- "Allows manipulation of the in-game camera.<br><br><dolphin_emphasis>If "
- "unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Tillåter manipulering av spelets kamera.<br><br><dolphin_emphasis>Om du är "
- "osäker, lämna detta okryssat.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:37
- #: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:19
- #: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:30
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:39
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:37
- msgid "Alternate Input Sources"
- msgstr "Alternativa inmatningskällor"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:207
- msgid "Always"
- msgstr "Alltid"
- #. i18n: Treat a controller as always being connected regardless of what
- #. devices the user actually has plugged in
- #: Source/Core/Core/HW/GCPadEmu.cpp:87
- msgid "Always Connected"
- msgstr "Alltid ansluten"
- #: Source/Core/DolphinQt/GBAWidget.cpp:452
- msgid "Always on &Top"
- msgstr "&Alltid längst upp"
- #: Source/Core/Core/HW/DVD/DVDThread.cpp:115
- msgid "An inserted disc was expected but not found."
- msgstr "En inmatad skiva förväntades men hittades inte."
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:210
- msgid "Anaglyph"
- msgstr "Anaglyf"
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:173
- msgid "Analyze"
- msgstr "Analysera"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:59
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:28
- msgid "Angle"
- msgstr "Vinkel"
- #. i18n: Refers to the dead-zone setting of gyroscope input.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:41
- msgid "Angular velocity to ignore and remap."
- msgstr "Vinkelhastighet att ignorera samt skala med."
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662
- msgid "Anti-Aliasing"
- msgstr "Kantutjämning"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:168
- msgid "Anti-Aliasing:"
- msgstr "Kantutjämning:"
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:76
- msgid "Any Region"
- msgstr "Valfri region"
- #: Source/Core/DolphinQt/MenuBar.cpp:1736
- msgid "Append Signature To"
- msgstr ""
- #: Source/Core/DolphinQt/MenuBar.cpp:1064
- msgid "Append to &Existing Signature File..."
- msgstr "Lägg till i &existerande signaturfil..."
- #: Source/Core/DolphinQt/MenuBar.cpp:1068
- msgid "Appl&y Signature File..."
- msgstr "Appli&cera signaturfil..."
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587
- msgid ""
- "Applies a post-processing effect after rendering a frame.<br><br /"
- "><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
- msgstr ""
- "Tillämpar en efterbehandlingseffekt när en bildruta har renderats.<br><br /"
- "><dolphin_emphasis>Om du är osäker kan du välja (av).</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:128
- msgid "Apploader Date:"
- msgstr "Apploader-datum:"
- #: qtbase/src/gui/kernel/qplatformtheme.cpp:738
- msgid "Apply"
- msgstr "Verkställ"
- #: Source/Core/DolphinQt/MenuBar.cpp:1759
- msgid "Apply Signature File"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:159
- msgid "Arbitrary Mipmap Detection"
- msgstr "Upptäck godtyckliga mipmaps"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:266
- msgid "Are you sure that you want to delete '%1'?"
- msgstr "Vill du verkligen radera '%1'?"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:830
- msgid "Are you sure you want to delete this file?"
- msgstr "Vill du verkligen radera den här filen?"
- #: Source/Core/DolphinQt/ResourcePackManager.cpp:241
- msgid "Are you sure you want to delete this pack?"
- msgstr "Är du säker på att du vill radera det här paketet?"
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:277
- msgid "Are you sure you want to log out of RetroAchievements?"
- msgstr ""
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:502
- msgid "Are you sure you want to quit NetPlay?"
- msgstr "Är du säker på att du vill avsluta nätspelssessionen?"
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:291
- msgid "Are you sure you want to turn hardcore mode off?"
- msgstr ""
- #: Source/Core/DolphinQt/ConvertDialog.cpp:284
- msgid "Are you sure?"
- msgstr "Är du säker?"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:142
- msgid "Area Sampling"
- msgstr "Områdessampling"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:320
- msgid "Aspect Ratio"
- msgstr "Bildförhållande"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:143
- msgid "Aspect Ratio Corrected Internal Resolution"
- msgstr "Intern upplösning korrigerad för bildförhållande"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:91
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:162
- msgid "Aspect Ratio:"
- msgstr "Bildförhållande:"
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:366
- msgid "Assemble"
- msgstr "Assemblera"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:611
- msgid "Assemble Instruction"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:234
- msgid "Assembler"
- msgstr "Assembler"
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:768
- msgid "Assembly File"
- msgstr "Assemblerfil"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:298
- msgid "Assign Controller Ports"
- msgstr "Tilldela kontrolluttag"
- #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:21
- msgid "Assign Controllers"
- msgstr "Tilldela kontroller"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:536
- msgid ""
- "At least two of the selected save files have the same internal filename."
- msgstr "Åtminstone två av de markerade sparfilerna har samma interna filnamn."
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:284
- msgid "Attach MotionPlus"
- msgstr "Anslut MotionPlus"
- #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:39
- msgid "Audio"
- msgstr "Ljud"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:81
- msgid "Audio Backend:"
- msgstr "Ljudbackend:"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:140
- msgid "Audio Stretching Settings"
- msgstr "Ljudsträckningsinställningar"
- #: Source/Core/DiscIO/Enums.cpp:33
- msgid "Australia"
- msgstr "Australien"
- #: Source/Core/DolphinQt/ResourcePackManager.cpp:92
- msgid "Author"
- msgstr "Skapare"
- #: Source/Core/DolphinQt/AboutDialog.cpp:78
- msgid "Authors"
- msgstr "Författare"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:76
- msgid "Auto"
- msgstr "Auto"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:69
- msgid "Auto (Multiple of 640x528)"
- msgstr "Auto (multipel av 640x528)"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:460
- msgid "Auto Update"
- msgstr ""
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:187
- msgid "Auto Update Settings"
- msgstr "Automatiska uppdateringar"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:483
- msgid ""
- "Auto internal resolution is not allowed in strict sync mode, as it depends "
- "on window size.\n"
- "\n"
- "Please select a specific internal resolution."
- msgstr ""
- "Automatisk intern upplösning är inte tillåtet när strikt "
- "inställningssynkronisering används eftersom det är beroende av "
- "fönsterstorleken.\n"
- "\n"
- "Välj en specifik intern upplösning."
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:107
- msgid "Auto-Adjust Window Size"
- msgstr "Autojustera fönsterstorlek"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:63
- msgid "Auto-Hide"
- msgstr "Dölj automatiskt"
- #: Source/Core/DolphinQt/MenuBar.cpp:1376
- msgid "Auto-detect RSO modules?"
- msgstr "Upptäck RSO-moduler automatiskt?"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:239
- msgid "Automatically Sync with Folder"
- msgstr "Synkronisera med mapp automatiskt"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:248
- msgid ""
- "Automatically adjusts the window size to the internal resolution."
- "<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Justerar automatiskt fönsterstorleken till den interna upplösningen."
- "<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta omarkerat.</"
- "dolphin_emphasis>"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:389
- msgid ""
- "Automatically changes the game disc when requested by games with two discs. "
- "This feature requires the game to be launched in one of the following ways:"
- "<br>- From the game list, with both discs being present in the game list."
- "<br>- With File > Open or the command line interface, with the paths to both "
- "discs being provided.<br>- By launching an M3U file with File > Open or the "
- "command line interface.<br><br><dolphin_emphasis>If unsure, leave this "
- "unchecked.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:246
- msgid "Automatically update Current Values"
- msgstr "Uppdatera nuvarande värden automatiskt"
- #. i18n: One of the options shown below "Address Space". "Auxiliary" is the address space of ARAM
- #. (Auxiliary RAM).
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:172
- msgid "Auxiliary"
- msgstr "ARAM"
- #. i18n: The symbol for the unit "bytes"
- #: Source/Core/UICommon/UICommon.cpp:524
- msgid "B"
- msgstr "B"
- #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:602
- msgid "BAT incorrect. Dolphin will now exit"
- msgstr "BAT är inkorrekt. Dolphin kommer nu avslutas"
- #: Source/Core/Core/HW/EXI/EXI_DeviceEthernet.cpp:72
- msgid ""
- "BBA MAC address {0} invalid for XLink Kai. A valid Nintendo GameCube MAC "
- "address must be used. Generate a new MAC address starting with 00:09:bf or "
- "00:17:ab."
- msgstr ""
- "BBA-MAC-adressen {0} är ogiltig för XLink Kai. En giltig Nintendo GameCube-"
- "MAC-adress måste användas. Generera en ny MAC-adress som börjar med 00:09:bf "
- "eller 00:17:ab."
- #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:73
- msgid "BBA destination address"
- msgstr "BBA-destinationsadress"
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:209
- msgid "BIOS:"
- msgstr "BIOS:"
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:534
- msgid "BP register "
- msgstr "BP-register"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:237
- msgid "Back Chain"
- msgstr "Bakåtkedja"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:313
- msgid "Backend"
- msgstr "Backend"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:169
- msgid "Backend Multithreading"
- msgstr "Flertrådning i backend"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:78
- msgid "Backend Settings"
- msgstr "Backendinställningar"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:85
- msgid "Backend:"
- msgstr "Backend:"
- #: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:35
- #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:71
- msgid "Background Input"
- msgstr "Bakgrundsindata"
- #: Source/Core/Core/FreeLookManager.cpp:96
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:23
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:21
- msgid "Backward"
- msgstr "Tillbaka"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:822
- msgid "Bad Value Given"
- msgstr "Dåligt värde gavs"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:637
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:683
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:808
- msgid "Bad address provided."
- msgstr "Ogiltig adress angiven."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:355
- msgid "Bad dump"
- msgstr "Inkorrekt kopia"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:643
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:689
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:814
- msgid "Bad offset provided."
- msgstr "Dålig förskjutning angavs."
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:652
- msgid "Bad value provided."
- msgstr "Ogiltigt värde angivet."
- #: Source/Core/DolphinQt/GameList/GameList.cpp:996
- #: Source/Core/DolphinQt/GameList/GameListModel.cpp:218
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:152
- #: Source/Core/DolphinQt/MenuBar.cpp:692
- msgid "Banner"
- msgstr "Banner"
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:147
- msgid "Banner Details"
- msgstr "Bannerdetaljer"
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:171
- msgid "Banner:"
- msgstr "Banner:"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:94
- msgid "Bar"
- msgstr "Svajarm"
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:417
- msgid "Base Address"
- msgstr "Basadress"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:189
- msgid "Base priority"
- msgstr "Basprioritet"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:55
- msgid "Basic"
- msgstr "Grundläggande"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:139
- msgid "Basic Settings"
- msgstr "Grundläggande inställningar"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:39
- msgid "Bass"
- msgstr "Bas"
- #: Source/Core/DolphinQt/Main.cpp:236
- msgid "Batch mode cannot be used without specifying a game to launch."
- msgstr "Batchläget kan inte användas utan att ange ett spel att starta."
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300
- msgid "Battery"
- msgstr "Batteri"
- #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:37
- msgid "BetterJoy, DS4Windows, etc"
- msgstr "BetterJoy, DS4Windows, etc"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:134
- msgid "Bicubic: B-Spline"
- msgstr "Bikubisk: B-Spline"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:138
- msgid "Bicubic: Catmull-Rom"
- msgstr "Bikubisk: Catmull-Rom"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:136
- msgid "Bicubic: Mitchell-Netravali"
- msgstr "Bikubisk: Mitchell-Netravali"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:132
- msgid "Bilinear"
- msgstr "Bilinjär"
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:427
- msgid "Binary SSL"
- msgstr "Binär SSL"
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:428
- msgid "Binary SSL (read)"
- msgstr "Binär SSL (läs)"
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:429
- msgid "Binary SSL (write)"
- msgstr "Binär SSL (skriv)"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:154
- msgid "Bitrate (kbps):"
- msgstr "Bithastighet (kbps):"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:305
- msgid ""
- "Blank figure creation failed at:\n"
- "%1\n"
- "\n"
- "Try again with a different character."
- msgstr ""
- "Misslyckades att skapa blank figur i:\n"
- "%1\n"
- "\n"
- "Prova igen med en annan karaktär."
- #: Source/Core/DolphinQt/GameList/GameList.cpp:1006
- #: Source/Core/DolphinQt/GameList/GameListModel.cpp:232
- #: Source/Core/DolphinQt/MenuBar.cpp:702
- msgid "Block Size"
- msgstr "Blockstorlek"
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:76
- #: Source/Core/DolphinQt/ConvertDialog.cpp:64
- msgid "Block Size:"
- msgstr "Blockstorlek:"
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:331
- msgid "Blocking"
- msgstr "Blockning"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:158
- msgid "Blocks"
- msgstr "Block"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:36
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:52
- msgid "Blue"
- msgstr "Blå"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:43
- msgid "Blue Left"
- msgstr "Blå vänster"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:46
- msgid "Blue Right"
- msgstr "Blå höger"
- #: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:14
- msgid ""
- "Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
- "Passthrough mode cannot be used."
- msgstr ""
- "Bluetooth-genomsläppningsläge är påslaget, men Dolphin byggdes utan libusb. "
- "Genomsläppningsläge kan inte användas."
- #: Source/Core/DolphinQt/MenuBar.cpp:607
- msgid "Boot to Pause"
- msgstr "Pausa vid start"
- #: Source/Core/DolphinQt/MainWindow.cpp:1786
- msgid "BootMii NAND backup file (*.bin);;All Files (*)"
- msgstr "BootMii-NAND-kopia (*bin);;Alla filer (*)"
- #: Source/Core/DolphinQt/MainWindow.cpp:1812
- msgid "BootMii keys file (*.bin);;All Files (*)"
- msgstr "BootMii-nyckelfil (*bin);;Alla filer (*)"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:182
- msgid "Borderless Fullscreen"
- msgstr "Kantlös helskärm"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:358
- msgid "Bottom"
- msgstr "Under"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:306
- msgid "Branch"
- msgstr "Branch"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:307
- msgid "Branch (LR saved)"
- msgstr "Branch (LR sparad)"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:308
- msgid "Branch Conditional"
- msgstr "Branch Conditional"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:309
- msgid "Branch Conditional (LR saved)"
- msgstr "Branch Conditional (LR sparad)"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:316
- msgid "Branch Conditional to Count Register"
- msgstr "Branch Conditional to Count Register"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:317
- msgid "Branch Conditional to Count Register (LR saved)"
- msgstr "Branch Conditional to Count Register (LR sparad)"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:312
- msgid "Branch Conditional to Link Register"
- msgstr "Branch Conditional to Link Register"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:313
- msgid "Branch Conditional to Link Register (LR saved)"
- msgstr "Branch Conditional to Link Register (LR sparad)"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:394
- msgid "Branch Not Overwritten"
- msgstr "Gren har inte skrivits över"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:320
- msgid "Branch Type"
- msgstr "Grentyp"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:389
- msgid "Branch Was Overwritten"
- msgstr "Gren har skrivits över"
- #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:109
- msgid "Branch Watch"
- msgstr "Grenbevakning"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:202
- msgid "Branch Watch Tool"
- msgstr "Grenbevakningsverktyg"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:727
- msgid "Branch Watch Tool Help (1/4)"
- msgstr "Hjälp för grenbevakningsverktyg (1/4)"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:740
- msgid "Branch Watch Tool Help (2/4)"
- msgstr "Hjälp för grenbevakningsverktyg (2/4)"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:748
- msgid "Branch Watch Tool Help (3/4)"
- msgstr "Hjälp för grenbevakningsverktyg (3/4)"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:760
- msgid "Branch Watch Tool Help (4/4)"
- msgstr "Hjälp för grenbevakningsverktyg (4/4)"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:728
- msgid ""
- "Branch Watch is a code-searching tool that can isolate branches tracked by "
- "the emulated CPU by testing candidate branches with simple criteria. If you "
- "are familiar with Cheat Engine's Ultimap, Branch Watch is similar to that.\n"
- "\n"
- "Press the \"Start Branch Watch\" button to activate Branch Watch. Branch "
- "Watch persists across emulation sessions, and a snapshot of your progress "
- "can be saved to and loaded from the User Directory to persist after Dolphin "
- "Emulator is closed. \"Save As...\" and \"Load From...\" actions are also "
- "available, and auto-saving can be enabled to save a snapshot at every step "
- "of a search. The \"Pause Branch Watch\" button will halt Branch Watch from "
- "tracking further branch hits until it is told to resume. Press the \"Clear "
- "Branch Watch\" button to clear all candidates and return to the blacklist "
- "phase."
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:741
- msgid ""
- "Branch Watch starts in the blacklist phase, meaning no candidates have been "
- "chosen yet, but candidates found so far can be excluded from the candidacy "
- "by pressing the \"Code Path Not Taken\", \"Branch Was Overwritten\", and "
- "\"Branch Not Overwritten\" buttons. Once the \"Code Path Was Taken\" button "
- "is pressed for the first time, Branch Watch will switch to the reduction "
- "phase, and the table will populate with all eligible candidates."
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:314
- msgid "Branch to Count Register"
- msgstr "Branch to Count Register"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:315
- msgid "Branch to Count Register (LR saved)"
- msgstr "Branch to Count Register (LR sparad)"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:310
- msgid "Branch to Link Register"
- msgstr "Branch to Link Register"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:311
- msgid "Branch to Link Register (LR saved)"
- msgstr "Branch to Link Register (LR sparad)"
- #. i18n: "Branch" means the version control term, not a literal tree branch.
- #: Source/Core/DolphinQt/AboutDialog.cpp:63
- msgid "Branch: %1"
- msgstr "Gren: %1"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:164
- msgid "Branches"
- msgstr "Grenar"
- #. i18n: This is a selectable action when adding a breakpoint
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:143
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:274
- msgid "Break"
- msgstr "Bryt"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:447
- msgid "Break &and Log on Hit"
- msgstr ""
- #: Source/Core/Core/HotkeyManager.cpp:347
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:26
- msgid "Breakpoint"
- msgstr "Brytpunkt"
- #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:564
- msgid "Breakpoint encountered! Step out aborted."
- msgstr "Brytpunkt påträffades! Urstegning avbruten."
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:97
- msgid "Breakpoints"
- msgstr "Brytpunkter"
- #: Source/Core/Core/HW/EXI/EXI_Device.h:107
- msgid "Broadband Adapter (HLE)"
- msgstr "Bredbandsadapter (HLE)"
- #: Source/Core/Core/HW/EXI/EXI_Device.h:100
- msgid "Broadband Adapter (TAP)"
- msgstr "Bredbandsadapter (TAP)"
- #: Source/Core/Core/HW/EXI/EXI_Device.h:105
- msgid "Broadband Adapter (XLink Kai)"
- msgstr "Bredbandsadapter (XLink Kai)"
- #: Source/Core/Core/HW/EXI/EXI_Device.h:106
- msgid "Broadband Adapter (tapserver)"
- msgstr "Bredbandsadapter (tapserver)"
- #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:83
- msgid "Broadband Adapter DNS setting"
- msgstr "DNS-inställning för bredbandsadapter"
- #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:134
- msgid "Broadband Adapter Error"
- msgstr "Fel i bredbandsadapter"
- #. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network
- #. interface (physical) like a serial number. "MAC" should be kept in translations.
- #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:48
- msgid "Broadband Adapter MAC Address"
- msgstr "Bredbandsadapterns MAC-adress"
- #: Source/Core/DolphinQt/MenuBar.cpp:282
- msgid "Browse &NetPlay Sessions...."
- msgstr "Bläddra bland &nätspelssessioner..."
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:145
- msgid "Buffer Size:"
- msgstr "Buffertstorlek:"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:932
- msgid "Buffer size changed to %1"
- msgstr "Buffertstorleken ändrades till %1"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:136
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:963
- msgid "Buffer:"
- msgstr "Buffert:"
- #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:270
- msgid ""
- "Buggy GPU driver detected.\n"
- "Please either install the closed-source GPU driver or update your Mesa 3D "
- "version."
- msgstr ""
- "Buggig GPU-drivrutin upptäcktes.\n"
- "Installera antingen den proprietära GPU-drivrutinen eller uppdatera din Mesa "
- "3D-version."
- #: Source/Core/Core/HW/GCPadEmu.cpp:75
- msgid "Button"
- msgstr "Knapp"
- #: Source/Core/Core/HW/GBAPadEmu.h:38 Source/Core/Core/HW/GCPadEmu.h:56
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:219
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:75
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:83
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.h:175
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:33
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:54
- #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:40
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.h:121
- #: Source/Core/DolphinQt/Config/Mapping/GBAPadEmu.cpp:26
- #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:24
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:48
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:82
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:110
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:136
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:156
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:188
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:237
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:34
- #: Source/Core/DolphinQt/TAS/GBATASInputWindow.cpp:67
- #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:96
- msgid "Buttons"
- msgstr "Knappar"
- #: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:214
- msgid "By: %1"
- msgstr "Av: %1"
- #: Source/Core/Core/HW/GCPadEmu.cpp:57
- #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:31
- #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:31
- msgid "C Stick"
- msgstr "C-spak"
- #: Source/Core/DolphinQt/MenuBar.cpp:1063
- msgid "C&reate Signature File..."
- msgstr "S&kapa signaturfil..."
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:551
- msgid "CP register "
- msgstr "CP-register"
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:64
- msgid "CPU Emulation Engine:"
- msgstr "CPU-emuleringsmotor:"
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:53
- msgid "CPU Options"
- msgstr "Processoralternativ"
- #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:75
- msgid "CRC32:"
- msgstr "CRC32:"
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:33
- msgid "Cached Interpreter (slower)"
- msgstr "Interpreterare med cache (långsammare)"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:335
- msgid ""
- "Caches custom textures to system RAM on startup.<br><br>This can require "
- "exponentially more RAM but fixes possible stuttering."
- "<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Cachelagrar anpassade texturer till systemets RAM vid uppstart.<br><br>Detta "
- "kan kräva exponentiellt mer RAM men åtgärdar eventuella ryckningar i "
- "prestandan.<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta "
- "omarkerat.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:109
- msgid "Calculate"
- msgstr "Beräkna"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595
- msgid ""
- "Calculates lighting of 3D objects per-pixel rather than per-vertex, "
- "smoothing out the appearance of lit polygons and making individual triangles "
- "less noticeable.<br><br />Rarely causes slowdowns or graphical issues."
- "<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Beräknar ljussättning av 3D-objekt per bildpunkt istället för per hörnpunkt, "
- "vilket ger ett mjukare utseende på belysta polygoner och gör individuella "
- "trianglar mindre märkbara.<br><br />Kan i vissa fall leda till "
- "prestandaproblem eller grafiska problem.<br><br><dolphin_emphasis>Om du är "
- "osäker kan du lämna detta omarkerat.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:929
- msgid "Calibrate"
- msgstr "Kalibrera"
- #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:921
- msgid "Calibration"
- msgstr "Kalibrering"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:45
- msgid "Calibration Period"
- msgstr "Kalibreringstid"
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:288
- msgid "Call display list at %1 with size %2"
- msgstr "Anropa visningslista på adress %1 med storlek %2"
- #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:145
- msgid "Callers"
- msgstr "Anropare"
- #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:141
- msgid "Calls"
- msgstr "Anrop"
- #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:133
- msgid "Callstack"
- msgstr "Anropsstack"
- #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:75
- msgid "Camera 1"
- msgstr "Kamera 1"
- #. i18n: Refers to emulated wii remote camera properties.
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:243
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:251
- msgid "Camera field of view (affects sensitivity of pointing)."
- msgstr "Kamerans synfält (påverkar pekarens känslighet)."
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:572
- msgid "Can only generate AR code for values in virtual memory."
- msgstr "Det går bara att generera AR-koder för värden i virtuellt minne."
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:102
- msgid "Can't be modified yet!"
- msgstr "Kan inte modifieras än!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:298
- msgid "Can't edit villains for this trophy!"
- msgstr "Det går inte att redigera skurkar för den här trofén!"
- #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1912
- msgid "Can't find Wii Remote by connection handle {0:02x}"
- msgstr "Kan inte hitta Wii-fjärrkontrollen med anslutnings-handle {0:02x}"
- #: Source/Core/DolphinQt/MainWindow.cpp:1552
- #: Source/Core/DolphinQt/MainWindow.cpp:1619
- msgid "Can't start a NetPlay Session while a game is still running!"
- msgstr ""
- "Det går inte att starta en nätspelssession medan ett spel fortfarande körs!"
- #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:57
- #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:159
- #: Source/Core/DolphinQt/MenuBar.cpp:1409
- #: Source/Core/DolphinQt/NKitWarningDialog.cpp:62
- #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:50
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:280
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:305
- #: qtbase/src/gui/kernel/qplatformtheme.cpp:732
- msgid "Cancel"
- msgstr "Avbryt"
- #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:969
- msgid "Cancel Calibration"
- msgstr "Avbryt kalibrering"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1047
- msgid "Candidates: %1"
- msgstr "Kandidater: %1"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1050
- msgid "Candidates: %1 | Excluded: %2 | Remaining: %3"
- msgstr "Kandidater: %1 | Exkluderade: %2 | Kvar: %3"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1065
- msgid "Candidates: %1 | Filtered: %2 | Remaining: %3"
- msgstr "Kandidater: %1 | Filtrerade: %2 | Kvar: %3"
- #: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:247
- msgid "Cannot SingleStep the FIFO. Use Frame Advance instead."
- msgstr ""
- "Det går inte att stega igenom FIFO-loggar. Gå fram en bildruta i taget "
- "istället."
- #: Source/Core/Core/Boot/Boot_WiiWAD.cpp:40
- msgid "Cannot boot this WAD because it could not be installed to the NAND."
- msgstr ""
- "Denna WAD kan inte startas för att det inte gick att installera den till "
- "NAND-minnet."
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:290
- msgid "Cannot compare against last value on first search."
- msgstr ""
- "Det går inte att jämföra med föregående värde under den första sökningen."
- #: Source/Core/Core/Boot/Boot.cpp:644
- msgid "Cannot find the GC IPL."
- msgstr "Kan inte hitta GC-IPL-filen."
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:575
- msgid "Cannot generate AR code for this address."
- msgstr "Det går inte att generera en AR-kod för den här adressen."
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:440
- msgid "Cannot refresh without results."
- msgstr "Det går inte att uppdatera utan resultat."
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:551
- msgid "Cannot set GCI folder to an empty path."
- msgstr "GCI-mappen kan inte vara en tom sökväg."
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:449
- msgid "Cannot set memory card to an empty path."
- msgstr "Minneskortet kan inte vara en tom sökväg."
- #: Source/Core/Core/Boot/Boot.cpp:642
- msgid "Cannot start the game, because the GC IPL could not be found."
- msgstr "Kunde inte starta spelet för att GC-IPL-filen inte kunde hittas."
- #. i18n: "Captured" is a participle here. This string is used when listing villains, not when a
- #. villain was just captured
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:321
- msgid "Captured villain %1:"
- msgstr "Fångad skurk %1:"
- #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:41
- msgid "Card Size"
- msgstr "Kortstorlek"
- #. i18n: Refers to the "center" of a TaTaCon drum.
- #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:45
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:222
- msgid "Center"
- msgstr "Center"
- #: Source/Core/Core/HotkeyManager.cpp:38
- msgid "Center Mouse"
- msgstr "Centrera mus"
- #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:930
- msgid "Center and Calibrate"
- msgstr "Centrera och kalibrera"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:421
- msgid "Change &Disc"
- msgstr "Byt &skiva"
- #: Source/Core/DolphinQt/MenuBar.cpp:249
- msgid "Change &Disc..."
- msgstr "Byt s&kiva..."
- #: Source/Core/Core/HotkeyManager.cpp:28
- msgid "Change Disc"
- msgstr "Byt skiva"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:155
- msgid "Change Discs Automatically"
- msgstr "Byt skivor automatiskt"
- #: Source/Core/Core/Movie.cpp:1260
- msgid "Change the disc to {0}"
- msgstr "Byt skiva till {0}"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:322
- msgid ""
- "Changes the appearance and color of Dolphin's buttons."
- "<br><br><dolphin_emphasis>If unsure, select Clean.</dolphin_emphasis>"
- msgstr ""
- "Förändrar hur Dolphins knappar ser ut.<br><br><dolphin_emphasis>Om du är "
- "osäker kan du välja Clean.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:285
- msgid ""
- "Changes the color of the FPS counter depending on emulation speed."
- "<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
- msgstr ""
- "Byter färg på FPS-räknaren baserat på emuleringshastigheten."
- "<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta markerat.</"
- "dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:51
- msgid ""
- "Changes the in-game camera type during Free Look.<br><br>Six Axis: Offers "
- "full camera control on all axes, akin to moving a spacecraft in zero "
- "gravity. This is the most powerful Free Look option but is the most "
- "challenging to use.<br> <br>First Person: Controls the free camera similarly "
- "to a first person video game. The camera can rotate and travel, but roll is "
- "impossible. Easy to use, but limiting.<br><br>Orbital: Rotates the free "
- "camera around the original camera. Has no lateral movement, only rotation "
- "and you may zoom up to the camera's origin point."
- msgstr ""
- "Ändrar spelets kameratyp vid Fri vy.<br><br>Six Axis: Erbjuder full "
- "kamerakontroll på alla axlar, som att styra ett rymdskepp i tyngdlöshet. "
- "Detta är det mest kraftfulla Fri vy-alternativet men är också det svåraste "
- "att använda.<br> <br>Första person: Styr den fria kameran som i ett första-"
- "persons spel. Kameran kan rotera och flyttas, man kan inte rolla. Enkel att "
- "använda, men har sina begränsningar.<br><br>Orbital: Roterar den fria "
- "kameran kring den ursprungliga kameran. Har ingen rörlighet sidledes, endast "
- "rotation, och du kan zooma upp till kamerans ursprungsläge."
- #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:68
- msgid "Changing cheats will only take effect when the game is restarted."
- msgstr "Fuskändringar kommer inte börja gälla förrän spelet startas om."
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:151
- msgid "Channel Partition (%1)"
- msgstr "Kanalpartition (%1)"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:274
- msgid "Character entered is invalid!"
- msgstr "Den angivna karaktären är ogiltig!"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:269
- msgid "Chat"
- msgstr "Chatt"
- #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:25
- msgid "Cheat Code Editor"
- msgstr "Fuskkodsredigerare"
- #: Source/Core/DolphinQt/CheatsManager.cpp:151
- msgid "Cheat Search"
- msgstr "Sök efter fusk"
- #: Source/Core/DolphinQt/CheatsManager.cpp:30
- msgid "Cheats Manager"
- msgstr "Fuskhanterare"
- #: Source/Core/DolphinQt/MenuBar.cpp:311
- msgid "Check NAND..."
- msgstr "Kontrollera NAND-minne..."
- #: Source/Core/DolphinQt/Settings/PathPane.cpp:149
- msgid "Check for Game List Changes in the Background"
- msgstr "Leta efter ändringar i spellistan i bakgrunden"
- #: Source/Core/DolphinQt/AboutDialog.cpp:68
- msgid "Check for updates"
- msgstr "Leta efter uppdateringar"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:856
- msgid ""
- "Check whether you have the permissions required to delete the file or "
- "whether it's still in use."
- msgstr ""
- "Kontrollera om du har rättigheterna som krävs för att radera filen eller om "
- "filen fortfarande används."
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:213
- msgid "Checksum"
- msgstr "Kontrollsumma"
- #: Source/Core/UICommon/NetPlayIndex.cpp:249
- msgid "China"
- msgstr "Kina"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:218
- msgid "Choose"
- msgstr "Välj"
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:216
- msgid "Choose Folder to Extract To"
- msgstr ""
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:541
- msgid "Choose GCI Base Folder"
- msgstr ""
- #: Source/Core/DolphinQt/MenuBar.cpp:1779
- msgid "Choose Priority Input File"
- msgstr ""
- #: Source/Core/DolphinQt/MenuBar.cpp:1784
- msgid "Choose Secondary Input File"
- msgstr ""
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:647
- msgid "Choose a File to Open"
- msgstr ""
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:437
- msgid "Choose a File to Open or Create"
- msgstr "Välj en fil att öppna eller skapa"
- #. i18n: Refers to emulated wii remote movements.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:39
- msgid "Clamping of rotation about the yaw axis."
- msgstr "Begränsning av horisontal rotation."
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:335
- msgid "Classic Buttons"
- msgstr "Classic-knappar"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:54
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:45
- msgid "Classic Controller"
- msgstr "Classic Controller"
- #: Source/Core/DolphinQt/Config/LogWidget.cpp:136
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:265
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:152
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:176
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:103
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:114
- msgid "Clear"
- msgstr "Rensa"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:257
- msgid "Clear Branch Watch"
- msgstr "Rensa grenbevakning"
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:595
- #: Source/Core/DolphinQt/MenuBar.cpp:923
- msgid "Clear Cache"
- msgstr "Rensa cache"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:114
- msgid "Clear Slot"
- msgstr "Rensa plats"
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:91
- msgid "Clock Override"
- msgstr "Hastighetsåsidosättning"
- #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:189
- msgid "Clone and &Edit Code..."
- msgstr "Klona och &redigera kod…"
- #: Source/Core/DolphinQt/SearchBar.cpp:27
- #: qtbase/src/gui/kernel/qplatformtheme.cpp:730
- msgid "Close"
- msgstr "Stäng"
- #: Source/Core/DolphinQt/MenuBar.cpp:590 Source/Core/DolphinQt/MenuBar.cpp:593
- msgid "Co&nfiguration"
- msgstr "Ko&nfiguration"
- #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:43
- msgid "Code"
- msgstr "Kod"
- #. i18n: Code Buffer Size
- #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:390
- msgid "Code Buff. Size"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:636
- msgid "Code Buffer Size"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:266
- msgid "Code Path Not Taken"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:261
- msgid "Code Path Was Taken"
- msgstr ""
- #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:93
- msgid "Code:"
- msgstr "Kod:"
- #: Source/Core/Core/NetPlayClient.cpp:1866
- msgid "Codes received!"
- msgstr "Koder mottagna!"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671
- msgid "Color Correction"
- msgstr "Färgkorrigering"
- #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:24
- msgid "Color Correction Configuration"
- msgstr "Färgkorrigering"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:180
- msgid "Color Correction:"
- msgstr "Färgkorrigering:"
- #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:58
- msgid "Color Space"
- msgstr "Färgrymd"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:529
- msgid "Column &Visibility"
- msgstr "Kolumn&synlighet"
- #: Source/Core/DolphinQt/MenuBar.cpp:1066
- msgid "Combine &Two Signature Files..."
- msgstr "Kombinera &två signaturfiler..."
- #. i18n: This is "common" as in "shared", not the opposite of "uncommon"
- #: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:33
- msgid "Common"
- msgstr "Gemensamt"
- #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:151
- msgid "Comparand:"
- msgstr "Jämförare:"
- #: Source/Core/DiscIO/VolumeVerifier.cpp:1426
- msgid ""
- "Compared to the Wii disc release of the game, problems of low severity were "
- "found. Despite this, it's possible that this is a good dump compared to the "
- "Wii U eShop release of the game. Dolphin can't verify this."
- msgstr ""
- #: Source/Core/DiscIO/VolumeVerifier.cpp:1390
- msgid ""
- "Compared to the Wii disc release of the game, this is a bad dump. Despite "
- "this, it's possible that this is a good dump compared to the Wii U eShop "
- "release of the game. Dolphin can't verify this."
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:136
- msgid "Compile Shaders Before Starting"
- msgstr "Kompilera shaders före start"
- #: Source/Core/VideoCommon/ShaderCache.cpp:174
- msgid "Compiling Shaders"
- msgstr "Kompilerar shaders"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:1007
- #: Source/Core/DolphinQt/GameList/GameListModel.cpp:234
- #: Source/Core/DolphinQt/MenuBar.cpp:703
- msgid "Compression"
- msgstr "Komprimering"
- #: Source/Core/DolphinQt/ConvertDialog.cpp:72
- msgid "Compression Level:"
- msgstr "Komprimeringsnivå:"
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:71
- #: Source/Core/DolphinQt/ConvertDialog.cpp:68
- msgid "Compression:"
- msgstr "Komprimering:"
- #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:47
- msgid "Cond."
- msgstr "Villkor"
- #. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite for
- #. triggering the breakpoint.
- #. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite
- #. for triggering the breakpoint.
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:381
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:474
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:159
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:278
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:275
- msgid "Condition"
- msgstr "Villkor"
- #. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite for
- #. triggering the breakpoint.
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:178
- msgid "Condition:"
- msgstr "Villkor:"
- #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:150
- msgid "Conditional"
- msgstr "Villkor"
- #. i18n: The title for a dialog that shows help for how to use conditions. If a condition is set
- #. for a breakpoint, the condition becoming true is a prerequisite for triggering the breakpoint.
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:373
- msgid "Conditional help"
- msgstr "Hjälp för villkor"
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:327
- msgid ""
- "Conditions:\n"
- "Sets an expression that is evaluated when a breakpoint is hit. If the "
- "expression is false or 0, the breakpoint is ignored until hit again. "
- "Statements should be separated by a comma. Only the last statement will be "
- "used to determine what to do.\n"
- "\n"
- "Registers that can be referenced:\n"
- "GPRs : r0..r31\n"
- "FPRs : f0..f31\n"
- "SPRs : xer, lr, ctr, dsisr, dar, dec, sdr1, srr0, srr1, tbl, tbu, pvr, "
- "sprg0..sprg3, ear, ibat0u..ibat7u, ibat0l..ibat7l, dbat0u..dbat7u, dbat0l.."
- "dbat07, gqr0..gqr7, hid0, hid1, hid2, hid4, iabr, dabr, wpar, dmau, dmal, "
- "ecid_u, ecid_m, ecid_l, upmc1..upmc4, usia, sia, l2cr, ictc, mmcr0, mmcr1, "
- "pmc1..pmc4, thrm1..thrm3\n"
- "Other : pc, msr\n"
- "\n"
- "Functions:\n"
- "Set a register: r1 = 8\n"
- "Casts: s8(0xff). Available: s8, u8, s16, u16, s32, u32\n"
- "Callstack: callstack(0x80123456), callstack(\"anim\")\n"
- "Compare Strings: streq(r3, \"abc\"). Both parameters can be addresses or "
- "string constants.\n"
- "Read Memory: read_u32(0x80000000). Available: u8, s8, u16, s16, u32, s32, "
- "f32, f64\n"
- "Write Memory: write_u32(r3, 0x80000000). Available: u8, u16, u32, f32, f64\n"
- "*currently writing will always be triggered\n"
- "\n"
- "Operations:\n"
- "Unary: -u, !u, ~u\n"
- "Math: * / + -, power: **, remainder: %, shift: <<, >>\n"
- "Compare: <, <=, >, >=, ==, !=, &&, ||\n"
- "Bitwise: &, |, ^\n"
- "\n"
- "Examples:\n"
- "r4 == 1\n"
- "f0 == 1.0 && f2 < 10.0\n"
- "r26 <= r0 && ((r5 + 3) & -4) * ((r6 + 3) & -4)* 4 > r0\n"
- "p = r3 + 0x8, p == 0x8003510 && read_u32(p) != 0\n"
- "Write and break: r4 = 8, 1\n"
- "Write and continue: f3 = f1 + f2, 0\n"
- "The condition must always be last\n"
- "\n"
- "Strings should only be used in callstack() or streq() and \"quoted\". Do not "
- "assign strings to a variable.\n"
- "All variables will be printed in the Memory Interface log, if there's a hit "
- "or a NaN result. To check for issues, assign a variable to your equation, so "
- "it can be printed.\n"
- "\n"
- "Note: All values are internally converted to Doubles for calculations. It's "
- "possible for them to go out of range or to become NaN. A warning will be "
- "given if NaN is returned, and the var that became NaN will be logged."
- msgstr ""
- "Villkor:\n"
- "Anger ett uttryck som evalueras när en brytpunkt aktiveras. Om uttrycket är "
- "false eller 0 ignoreras brytpunkten tills nästa gång den aktiveras. Satser "
- "separeras med komma. Bara den sista satsen används för att bestämma vad som "
- "ska göras.\n"
- "\n"
- "Register som kan användas:\n"
- "GPR : r0..r31\n"
- "FPR : f0..f31\n"
- "SPR : xer, lr, ctr, dsisr, dar, dec, sdr1, srr0, srr1, tbl, tbu, pvr, sprg0.."
- "sprg3, ear, ibat0u..ibat7u, ibat0l..ibat7l, dbat0u..dbat7u, dbat0l..dbat07, "
- "gqr0..gqr7, hid0, hid1, hid2, hid4, iabr, dabr, wpar, dmau, dmal, ecid_u, "
- "ecid_m, ecid_l, upmc1..upmc4, usia, sia, l2cr, ictc, mmcr0, mmcr1, pmc1.."
- "pmc4, thrm1..thrm3\n"
- "Övriga: pc, msr\n"
- "\n"
- "Funktioner:\n"
- "Skriv till ett register: r1 = 8\n"
- "Typecast: s8(0xff). Tillgängliga: s8, u8, s16, u16, s32, u32\n"
- "Callstack: callstack(0x80123456), callstack(\"anim\")\n"
- "Strängjämförelse: streq(r3, \"abc\"). Båda parametrarna kan vara adresser "
- "eller strängkonstanter.\n"
- "Läs från minne: read_u32(0x80000000). Tillgängliga: u8, s8, u16, s16, u32, "
- "s32, f32, f64\n"
- "Skriv till minne: write_u32(r3, 0x80000000). Tillgängliga: u8, u16, u32, "
- "f32, f64\n"
- "*Just nu aktiveras skrivning alltid\n"
- "\n"
- "Operatörer:\n"
- "Unära: -u, !u, ~u\n"
- "Matematik: * / + -, exponent: **, modulo: %, bitskift: <<, >>\n"
- "Jämförelse: <, <=, >, >=, ==, !=, &&, ||\n"
- "Bitmatematik: &, |, ^\n"
- "\n"
- "Exempel:\n"
- "r4 == 1\n"
- "f0 == 1.0 && f2 < 10.0\n"
- "r26 <= r0 && ((r5 + 3) & -4) * ((r6 + 3) & -4)* 4 > r0\n"
- "p = r3 + 0x8, p == 0x8003510 && read_u32(p) != 0\n"
- "Skriv och bryt: r4 = 8, 1\n"
- "Skriv och fortsätt: f3 = f1 + f2, 0\n"
- "Villkoret måste alltid vara sist\n"
- "\n"
- "Använd bara strängar i callstack() eller streq(), och skriv dem \"i "
- "citattecken\". Tilldela inte strängar till en variabel. Alla variabler "
- "loggas i Memory Interface-loggen ifall det sker en träff eller ett NaN-"
- "resultat. För att leta efter problem, tilldela resultatet för ditt uttryck "
- "till en variabel så att den kan loggas.\n"
- "\n"
- "OBS: Alla värden omvandlas internt till double för beräkning. Det är möjligt "
- "för dem att gå till oändlighet eller NaN. Om NaN returneras sker en varning, "
- "och variabeln som blev NaN loggas."
- #: Source/Core/DolphinQt/ToolBar.cpp:130
- msgid "Config"
- msgstr "Konfig."
- #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:86
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:145
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:148
- #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:141
- msgid "Configure"
- msgstr "Konfigurera"
- #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:45
- msgid "Configure Controller"
- msgstr "Anpassa kontroll"
- #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:45
- #: Source/Core/DolphinQt/Config/GraphicsModWarningWidget.cpp:35
- msgid "Configure Dolphin"
- msgstr "Konfigurera Dolphin"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:242
- msgid "Configure Input"
- msgstr "Konfigurera inmatning"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:242
- msgid "Configure Output"
- msgstr "Konfigurera utmatning"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:265
- #: Source/Core/DolphinQt/ConvertDialog.cpp:283
- #: Source/Core/DolphinQt/ConvertDialog.cpp:407
- #: Source/Core/DolphinQt/GameList/GameList.cpp:647
- #: Source/Core/DolphinQt/GameList/GameList.cpp:829
- #: Source/Core/DolphinQt/MainWindow.cpp:964
- #: Source/Core/DolphinQt/MainWindow.cpp:1752
- #: Source/Core/DolphinQt/WiiUpdate.cpp:142
- msgid "Confirm"
- msgstr "Bekräfta"
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:291
- msgid "Confirm Hardcore Off"
- msgstr ""
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:277
- msgid "Confirm Logout"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:202
- msgid "Confirm backend change"
- msgstr "Bekräfta byte av backend"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:187
- msgid "Confirm on Stop"
- msgstr "Bekräfta vid stopp"
- #: Source/Core/DolphinQt/MenuBar.cpp:1319
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:501
- #: Source/Core/DolphinQt/ResourcePackManager.cpp:240
- msgid "Confirmation"
- msgstr "Bekräftelse"
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:105
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:205
- msgid "Connect"
- msgstr "Anslut"
- #: Source/Core/Core/HotkeyManager.cpp:88 Source/Core/DolphinQt/MenuBar.cpp:355
- msgid "Connect Balance Board"
- msgstr "Anslut balansbräda"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:160
- msgid "Connect USB Keyboard"
- msgstr "Anslut USB-tangentbord"
- #: Source/Core/DolphinQt/MenuBar.cpp:347
- msgid "Connect Wii Remote %1"
- msgstr "Anslut Wii-fjärrkontroll %1"
- #: Source/Core/Core/HotkeyManager.cpp:84
- msgid "Connect Wii Remote 1"
- msgstr "Anslut Wii-fjärrkontroll 1"
- #: Source/Core/Core/HotkeyManager.cpp:85
- msgid "Connect Wii Remote 2"
- msgstr "Anslut Wii-fjärrkontroll 2"
- #: Source/Core/Core/HotkeyManager.cpp:86
- msgid "Connect Wii Remote 3"
- msgstr "Anslut Wii-fjärrkontroll 3"
- #: Source/Core/Core/HotkeyManager.cpp:87
- msgid "Connect Wii Remote 4"
- msgstr "Anslut Wii-fjärrkontroll 4"
- #: Source/Core/DolphinQt/MenuBar.cpp:340
- msgid "Connect Wii Remotes"
- msgstr "Anslut Wii-fjärrkontroller"
- #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:116
- msgid "Connect Wii Remotes for Emulated Controllers"
- msgstr "Anslut Wii-fjärrkontroller för emulerade kontroller"
- #: Source/Core/DolphinQt/WiiUpdate.cpp:143
- msgid "Connect to the Internet and perform an online system update?"
- msgstr "Vill du ansluta till internet och uppdatera Wii-systemmjukvaran?"
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:89
- msgid "Connected"
- msgstr "Ansluten"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:717
- msgid "Connecting"
- msgstr "Ansluter"
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:196
- msgid "Connection Type:"
- msgstr "Anslutningstyp:"
- #: Source/Core/DiscIO/VolumeVerifier.cpp:1231
- msgid "Content {0:08x} is corrupt."
- msgstr "Innehåll {0:08x} är korrupt."
- #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:113
- msgid "Continuous Scanning"
- msgstr "Kontinuerlig skanning"
- #: Source/Core/Core/HotkeyManager.cpp:40
- msgid "Control NetPlay Golf Mode"
- msgstr "Kontrollera nätspelsgolfläge"
- #: Source/Core/Core/HW/GCPadEmu.cpp:55
- #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:29
- msgid "Control Stick"
- msgstr "Kontrollspak"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:453
- msgid "Controller Profile"
- msgstr "Kontrollprofil"
- #: Source/Core/Core/HotkeyManager.cpp:349
- msgid "Controller Profile 1"
- msgstr "Kontrollprofil 1"
- #: Source/Core/Core/HotkeyManager.cpp:350
- msgid "Controller Profile 2"
- msgstr "Kontrollprofil 2"
- #: Source/Core/Core/HotkeyManager.cpp:351
- msgid "Controller Profile 3"
- msgstr "Kontrollprofil 3"
- #: Source/Core/Core/HotkeyManager.cpp:352
- msgid "Controller Profile 4"
- msgstr "Kontrollprofil 4"
- #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:16
- msgid "Controller Settings"
- msgstr "Kontrollinställningar"
- #: Source/Core/DolphinQt/ToolBar.cpp:132
- msgid "Controllers"
- msgstr "Kontroller"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:404
- msgid ""
- "Controls how fast emulation runs relative to the original hardware."
- "<br><br>Values higher than 100% will emulate faster than the original "
- "hardware can run, if your hardware is able to keep up. Values lower than "
- "100% will slow emulation instead. Unlimited will emulate as fast as your "
- "hardware is able to.<br><br><dolphin_emphasis>If unsure, select 100%.</"
- "dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:51
- msgid ""
- "Controls the base luminance of a paper white surface in nits. Useful for "
- "adjusting to different environmental lighting conditions when using a HDR "
- "display.<br><br>HDR output is required for this setting to take effect."
- "<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
- msgid ""
- "Controls the distance of the convergence plane. This is the distance at "
- "which virtual objects will appear to be in front of the screen.<br><br>A "
- "higher value creates stronger out-of-screen effects while a lower value is "
- "more comfortable."
- msgstr ""
- "Kontrollerar avståndet till konvergensplanet, det vill säga avståndet där "
- "virtuella objekt ser ut att vara framför skärmen.<br><br>Ett högre värde "
- "skapar starkare utanför-skärmen-effekter medan ett lägre värde är mer "
- "bekvämt."
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533
- msgid ""
- "Controls the rendering resolution.<br><br>A high resolution greatly improves "
- "visual quality, but also greatly increases GPU load and can cause issues in "
- "certain games. Generally speaking, the lower the internal resolution, the "
- "better performance will be.<br><br><dolphin_emphasis>If unsure, select "
- "Native.</dolphin_emphasis>"
- msgstr ""
- "Styr renderingsupplösningen.<br><br>En hög upplösning förbättrar den "
- "visuella kvaliteten avsevärt, men ökar också användningen av "
- "grafikprocessorn avsevärt och kan orsaka problem i vissa spel. I allmänhet "
- "kan man säga att ju lägre intern upplösning, desto högre prestanda."
- "<br><br><dolphin_emphasis>Om du är osäker kan du välja Ursprunglig.</"
- "dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
- msgid ""
- "Controls the separation distance between the virtual cameras.<br><br>A "
- "higher value creates a stronger feeling of depth while a lower value is more "
- "comfortable."
- msgstr ""
- "Styr avståndet mellan de virtuella kamerorna.<br><br>Ett högre värde skapar "
- "en starkare djupkänsla medan ett lägre värde är mer bekvämt."
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:36
- msgid ""
- "Controls whether or not Dual Core should be enabled. Can improve performance "
- "but can also cause issues. Defaults to <b>True</b>"
- msgstr ""
- "Styr huruvida Dual Core ska aktiveras. Det kan förbättra prestanda men kan "
- "också orsaka problem. Förvalet är <b>True</b>"
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:44
- msgid ""
- "Controls whether or not the Memory Management Unit should be emulated fully. "
- "Few games require it."
- msgstr ""
- "Styr huruvida minneshanteringsenheten ska emuleras fullständigt. Få spel "
- "behöver det."
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:49
- msgid ""
- "Controls whether to use high or low-level DSP emulation. Defaults to "
- "<b>True</b>"
- msgstr ""
- "Styr vilken DSP-emulering som ska användas; hög eller låg nivå. Förvalet är "
- "<b>True</b>"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699
- msgid "Convergence"
- msgstr "Konvergens"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226
- msgid "Convergence:"
- msgstr "Konvergens:"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:292
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:317
- msgid "Conversion failed."
- msgstr "Konvertering misslyckades."
- #: Source/Core/DolphinQt/ConvertDialog.cpp:44
- msgid "Convert"
- msgstr "Konvertera"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:269
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:297
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:317
- msgid "Convert File to Folder Now"
- msgstr "Konvertera fil till mapp nu"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:419
- msgid "Convert File..."
- msgstr "Konvertera fil..."
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:268
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:272
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:292
- msgid "Convert Folder to File Now"
- msgstr "Konvertera mapp till fil nu"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:383
- msgid "Convert Selected Files..."
- msgstr "Konvertera valda filer..."
- #: Source/Core/DolphinQt/ConvertDialog.cpp:79
- msgid "Convert..."
- msgstr "Konvertera..."
- #: Source/Core/DolphinQt/ConvertDialog.cpp:316
- msgid ""
- "Converting Wii disc images to GCZ without removing junk data does not save "
- "any noticeable amount of space compared to converting to ISO. Do you want to "
- "continue anyway?"
- msgstr ""
- "Att konvertera Wii-skivavbildningar till GCZ utan att ta bort skräpdata "
- "sparar knappt någon plats jämfört med att konvertera till ISO. Vill du "
- "fortsätta ändå?"
- #: Source/Core/DolphinQt/ConvertDialog.cpp:434
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:280
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:305
- msgid "Converting..."
- msgstr "Konverterar..."
- #: Source/Core/DolphinQt/ConvertDialog.cpp:442
- msgid ""
- "Converting...\n"
- "%1"
- msgstr ""
- "Konverterar...\n"
- "%1"
- #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:34
- msgid ""
- "Converts the colors from the color spaces that GC/Wii were meant to work "
- "with to sRGB/Rec.709.<br><br>There's no way of knowing what exact color "
- "space games were meant for, given there were multiple standards and most "
- "games didn't acknowledge them, so it's not correct to assume a format from "
- "the game disc region. Just pick the one that looks more natural to you, or "
- "match it with the region the game was developed in.<br><br>HDR output is "
- "required to show all the colors from the PAL and NTSC-J color spaces."
- "<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Omvandlar färger från färgrymderna GC/Wii gjordes för till sRGB/Rec.709."
- "<br><br>Det går inte att veta exakt vilken färgrymd ett visst spel "
- "designades för eftersom det fanns flera standarder och de flesta spel inte "
- "tog hänsyn till dem, så det är inte korrekt att anta att ett spel använder "
- "ett visst format för att spelskivan är för en viss region. Du kan helt "
- "enkelt välja den som ser mer naturlig ut för dig, eller den som matchar "
- "regionen där spelet utvecklades.<br><br>HDR-signal ut krävs för att visa "
- "alla färger från PAL- och NTSC-J-färgrymderna.<br><dolphin_emphasis>Om du är "
- "osäker kan du lämna detta omarkerat.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:47
- msgid ""
- "Converts the gamma from what the game targeted to what your current SDR "
- "display targets.<br>Monitors often target sRGB. TVs often target 2.2."
- "<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:295
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:709
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:738
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:766
- msgid "Copy"
- msgstr "Kopiera"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:582
- msgid "Copy &Function"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:585
- msgid "Copy &Hex"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:882
- msgid "Copy Address"
- msgstr "Kopiera adress"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:584
- msgid "Copy Code &Line"
- msgstr ""
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:641
- msgid "Copy Failed"
- msgstr "Kopiering misslyckades"
- #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:884
- msgid "Copy Hex"
- msgstr "Kopiera hex"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:591
- msgid "Copy Tar&get Address"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:887
- msgid "Copy Value"
- msgstr "Kopiera värde"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:244
- msgid "Copy to A"
- msgstr "Kopiera till A"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:244
- msgid "Copy to B"
- msgstr "Kopiera till B"
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:208
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:83
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:21
- msgid "Core"
- msgstr "Kärna"
- #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
- msgid "Correct Color Space"
- msgstr "Korrigera färgrymd"
- #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:93
- msgid "Correct SDR Gamma"
- msgstr "Korrigera SDR-gamma"
- #: Source/Core/Core/NetPlayClient.cpp:177
- #: Source/Core/Core/NetPlayClient.cpp:241
- msgid "Could not communicate with host."
- msgstr "Kunde inte kommunicera med värden."
- #: Source/Core/Core/NetPlayClient.cpp:143
- msgid "Could not create client."
- msgstr "Kunde inte skapa klient."
- #: Source/Core/Core/NetPlayClient.cpp:157
- msgid "Could not create peer."
- msgstr "Kunde inte skapa en peer."
- #: Source/Core/DolphinQt/WiiUpdate.cpp:49
- msgid ""
- "Could not download update files from Nintendo. Please check your Internet "
- "connection and try again."
- msgstr ""
- "Kunde inte ladda ner uppdateringsfiler från Nintendo. Kontrollera "
- "internetanslutningen och försök igen."
- #: Source/Core/DolphinQt/WiiUpdate.cpp:44
- msgid ""
- "Could not download update information from Nintendo. Please check your "
- "Internet connection and try again."
- msgstr ""
- "Kunde inte ladda ner uppdateringsinformation från Nintendo. Kontrollera "
- "internetanslutningen och försök igen."
- #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:170
- msgid ""
- "Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n"
- "\n"
- "The emulated console will now stop."
- msgstr ""
- "Kunde inte hitta någon Bluetooth-USB-adapter som går att använda för "
- "Bluetooth-genomsläpp.\n"
- "\n"
- "Emuleringen kommer nu avslutas."
- #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:176
- msgid ""
- "Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n"
- "The following error occurred when Dolphin tried to use an adapter:\n"
- "{0}\n"
- "\n"
- "The emulated console will now stop."
- msgstr ""
- "Kunde inte hitta någon Bluetooth-USB-adapter som går att använda för "
- "Bluetooth-genomsläpp.\n"
- "Följande fel uppstod när Dolphin försökte använda en adapter:\n"
- "{0}\n"
- "\n"
- "Emuleringen kommer nu avslutas."
- #: Source/Core/DolphinQt/WiiUpdate.cpp:54
- msgid ""
- "Could not install an update to the Wii system memory. Please refer to logs "
- "for more information."
- msgstr ""
- "En uppdatering kunde inte installeras till Wii-systemminnet. Läs loggen för "
- "mer information."
- #: Source/Core/Core/IOS/ES/ES.cpp:381
- msgid ""
- "Could not launch IOS {0:016x} because it is missing from the NAND.\n"
- "The emulated software will likely hang now."
- msgstr ""
- "Kunde inte starta IOS {0:016x} eftersom den inte finns i NAND-minnet.\n"
- "Den emulerade mjukvaran kommer antagligen frysa nu."
- #: Source/Core/Core/IOS/ES/ES.cpp:416
- msgid ""
- "Could not launch the Wii Menu because it is missing from the NAND.\n"
- "The emulated software will likely hang now."
- msgstr ""
- "Kunde inte starta Wii-menyn eftersom den inte finns i NAND-minnet.\n"
- "Den emulerade mjukvaran kommer antagligen frysa nu."
- #: Source/Core/Core/IOS/ES/ES.cpp:421
- msgid ""
- "Could not launch title {0:016x} because it is missing from the NAND.\n"
- "The emulated software will likely hang now."
- msgstr ""
- "Kunde inte starta titeln {0:016x} eftersom den inte finns i NAND-minnet.\n"
- "Den emulerade mjukvaran kommer antagligen frysa nu."
- #: Source/Core/Core/Boot/Boot.cpp:285 Source/Core/Core/Boot/Boot.cpp:302
- msgid "Could not recognize file {0}"
- msgstr "Kunde inte känna igen filen {0}"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:280
- msgid "Could not save your changes!"
- msgstr "Det gick inte att spara ändringarna!"
- #: Source/Core/UICommon/AutoUpdate.cpp:307
- #: Source/Core/UICommon/AutoUpdate.cpp:313
- msgid "Could not start updater process: {0}"
- msgstr "Kunde inte starta uppdaterarprocessen: {0}"
- #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:139
- msgid ""
- "Could not write memory card file {0}.\n"
- "\n"
- "Are you running Dolphin from a CD/DVD, or is the save file maybe write "
- "protected?\n"
- "\n"
- "Are you receiving this after moving the emulator directory?\n"
- "If so, then you may need to re-specify your memory card location in the "
- "options."
- msgstr ""
- "Kunde inte skriva till minneskortsfilen {0}.\n"
- "\n"
- "Kör du Dolphin från en CD/DVD-skiva, eller är sparfilen kanske "
- "skrivskyddad?\n"
- "\n"
- "Får du detta efter att ha flyttat emulatorns filkatalog?\n"
- "I så fall kan du behöva ställa in dina minneskortsplatser i inställningarna "
- "igen."
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:998
- msgid "Couldn't look up central server"
- msgstr "Kunde inte slå upp centralserver"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:829
- msgid "Couldn't open file."
- msgstr "Kunde inte öppna filen."
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:832
- msgid "Couldn't read file."
- msgstr "Kunde inte läsa in filen."
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:124
- msgid "Country:"
- msgstr "Land:"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:115
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:256
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:590
- msgid "Create"
- msgstr "Skapa"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:294
- msgid "Create Infinity File"
- msgstr "Skapa Infinityfil"
- #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:62
- #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:74
- msgid "Create New Memory Card"
- msgstr "Skapa nytt minneskort"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:521
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:626
- msgid "Create Skylander File"
- msgstr "Skapa Skylanderfil"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:108
- msgid "Create mappings for other devices"
- msgstr "Skapa mappningar för andra enheter"
- #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:45
- msgid "Create..."
- msgstr "Skapa..."
- #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:82
- #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:119
- msgid "Creator:"
- msgstr "Skapare:"
- #: Source/Core/Common/MsgHandler.cpp:62
- msgid "Critical"
- msgstr "Kritisk"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:166
- msgid "Crop"
- msgstr "Beskär"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:382
- msgid ""
- "Crops the picture from its native aspect ratio (which rarely exactly matches "
- "4:3 or 16:9), to the specific user target aspect ratio (e.g. 4:3 or 16:9)."
- "<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:82
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:175
- msgid "Crossfade"
- msgstr "Överbländning"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:173
- msgid "Cull Vertices on the CPU"
- msgstr "Filtrera hörnpunkter på CPU"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:400
- msgid ""
- "Cull vertices on the CPU to reduce the number of draw calls required. May "
- "affect performance and draw statistics.<br><br><dolphin_emphasis>If unsure, "
- "leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Filtrerar hörnpunkter på CPU:n för att minska antalet ritanrop som krävs. "
- "Kan påverka prestanda och ritstatistik.<br><br><dolphin_emphasis>Om du är "
- "osäker kan du lämna detta omarkerat.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/MenuBar.cpp:322
- msgid "Current Region"
- msgstr "Nuvarande region"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:621
- msgid "Current Value"
- msgstr "Nuvarande värde"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:150
- msgid "Current context"
- msgstr "Aktuell kontext"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:214
- msgid "Current game"
- msgstr "Nuvarande spel"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:153
- msgid "Current thread"
- msgstr "Aktuell tråd"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:60
- msgid "Custom"
- msgstr "Anpassad"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:60
- msgid "Custom (Stretch)"
- msgstr "Anpassad (utsträckt)"
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:51
- msgid "Custom Address Space"
- msgstr "Anpassat adressutrymme"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:324
- msgid "Custom Aspect Ratio Height"
- msgstr "Höjd för anpassat bildförhållande"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:323
- msgid "Custom Aspect Ratio Width"
- msgstr "Bredd för anpassat bildförhållande"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:62
- msgid "Custom Aspect Ratio:"
- msgstr "Anpassat bildförhållande:"
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:159
- msgid "Custom RTC Options"
- msgstr "Alternativ för egen realtidsklocka"
- #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:102
- msgid "Custom:"
- msgstr "Anpassad:"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:112
- msgid "Customize"
- msgstr "Anpassa"
- #. i18n: Cycles Percent
- #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:402
- msgid "Cycles %"
- msgstr ""
- #. i18n: "Cycles" means instruction cycles.
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:647
- msgid "Cycles Average"
- msgstr ""
- #. i18n: Cycles Average
- #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:400
- msgid "Cycles Avg."
- msgstr ""
- #. i18n: "Cycles" means instruction cycles.
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:649
- msgid "Cycles Percent"
- msgstr ""
- #. i18n: "Cycles" means instruction cycles.
- #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:398
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:645
- msgid "Cycles Spent"
- msgstr ""
- #: Source/Core/Core/HW/GBAPadEmu.h:39 Source/Core/Core/HW/GCPadEmu.h:59
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:223
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.h:122
- #: Source/Core/DolphinQt/Config/Mapping/GBAPadEmu.cpp:23
- #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:26
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:51
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:37
- msgid "D-Pad"
- msgstr "Styrkors"
- #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:229
- msgid "DFF file magic number is incorrect: got {0:08x}, expected {1:08x}"
- msgstr "ID för DFF-fil stämmer inte: fick {0:08x}, förväntade {1:08x}"
- #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:219
- msgid "DFF file size is 0; corrupt/incomplete file?"
- msgstr "DFF-filens storlek är 0; skadad/ofullständig fil?"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:49
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:149
- msgid "DJ Turntable"
- msgstr "DJ-skivspelare"
- #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:40
- msgid "DK Bongos"
- msgstr "DK Bongos"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:48
- msgid "DSP Emulation Engine"
- msgstr "DSP-emuleringsmotor"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:92
- msgid "DSP HLE (fast)"
- msgstr "DSP HLE (snabb)"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:52
- msgid "DSP HLE (recommended)"
- msgstr "DSP HLE (rekommenderas)"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:54
- msgid "DSP LLE Interpreter (very slow)"
- msgstr "DSP LLE-interpreterare (väldigt långsam)"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:53
- msgid "DSP LLE Recompiler (slow)"
- msgstr "DSP LLE-omkompilator (långsam)"
- #: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:31
- msgid "DSU Client"
- msgstr "DSU-klient"
- #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:51
- msgid ""
- "DSU protocol enables the use of input and motion data from compatible "
- "sources, like PlayStation, Nintendo Switch and Steam controllers.<br><br>For "
- "setup instructions, <a href=\"https://wiki.dolphin-emu.org/index.php?"
- "title=DSU_Client\">refer to this page</a>."
- msgstr ""
- "DSU-protokollet använder inmatning och rörelsedata från kompatibla källor, "
- "som PlayStation-, Nintendo Switch- och Steam-kontroller.<br><br>För "
- "installationsinstruktioner , <a href=\"https://wiki.dolphin-emu.org/index."
- "php?title=DSU_Client\">se denna sida</a>."
- #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:39
- msgid "Dance Mat"
- msgstr "Dansmatta"
- #. i18n: One of the elements in the Skylanders games. For official translations
- #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:352
- msgid "Dark"
- msgstr "Mörker"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:141
- msgid "Data"
- msgstr "Data"
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:145
- msgid "Data Partition (%1)"
- msgstr "Datapartition (%1)"
- #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:46
- msgid "Data Transfer"
- msgstr "Dataöverföring"
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:89
- msgid "Data Type"
- msgstr "Datatyp"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:850
- msgid "Data in area of file that should be unused."
- msgstr "Det finns data i ett område av filen som borde vara oanvänt."
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:867
- msgid "Data in unrecognized format or corrupted."
- msgstr "Data i okänt format eller trasig."
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:378
- msgid "Data inconsistency in GCMemcardManager, aborting action."
- msgstr "Datainkonsekvens i GCMemcardManager, avbryter åtgärd."
- #: Source/Core/Core/NetPlayClient.cpp:1824
- msgid "Data received!"
- msgstr "Data mottagen!"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:403
- msgid "Datel MaxDrive/Pro files"
- msgstr "Datel MaxDrive/Pro-filer"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:43
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:37
- msgid "Dead Zone"
- msgstr "Död zon"
- #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:49
- msgid "Debug"
- msgstr "Felsökning"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:82
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:450
- msgid "Debugging"
- msgstr "Felsökning"
- #. i18n: The base 10 numeral system. Not related to non-integer numbers
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:93
- msgid "Decimal"
- msgstr "Decimal"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:101
- msgid "Decoding Quality:"
- msgstr "Dekodningskvalitet:"
- #: Source/Core/Core/FreeLookManager.cpp:100
- msgid "Decrease"
- msgstr "Minska"
- #: Source/Core/Core/HotkeyManager.cpp:131
- msgid "Decrease Convergence"
- msgstr "Sänk konvergens"
- #: Source/Core/Core/HotkeyManager.cpp:129
- msgid "Decrease Depth"
- msgstr "Sänk djup"
- #: Source/Core/Core/HotkeyManager.cpp:49
- msgid "Decrease Emulation Speed"
- msgstr "Minska emuleringshastighet"
- #. i18n: IR stands for internal resolution
- #: Source/Core/Core/HotkeyManager.cpp:122
- msgid "Decrease IR"
- msgstr "Sänk intern upplösning"
- #: Source/Core/Core/HotkeyManager.cpp:186
- msgid "Decrease Selected State Slot"
- msgstr "Sänk vald snabbsparningsplats"
- #: Source/Core/Core/FreeLookManager.cpp:111
- msgid "Decrease X"
- msgstr "Minska X"
- #: Source/Core/Core/FreeLookManager.cpp:113
- msgid "Decrease Y"
- msgstr "Minska Y"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:130
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:153
- msgid "Default"
- msgstr "Standard"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:176
- msgid "Default Config (Read Only)"
- msgstr "Standardinställningar (skrivskyddad)"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:386
- msgid "Default Device"
- msgstr "Standardenhet"
- #: Source/Core/DolphinQt/Config/LogWidget.cpp:138
- msgid "Default Font"
- msgstr "Standardteckensnitt"
- #: Source/Core/DolphinQt/Settings/PathPane.cpp:185
- msgid "Default ISO:"
- msgstr "Standard-ISO:"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:156
- msgid "Default thread"
- msgstr "Förvald tråd"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:193
- msgid "Defer EFB Cache Invalidation"
- msgstr "Fördröj EFB-cacheinvalidering"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:55
- msgid "Defer EFB Copies to RAM"
- msgstr "Fördröj EFB-kopior till RAM"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:404
- msgid ""
- "Defers invalidation of the EFB access cache until a GPU synchronization "
- "command is executed. If disabled, the cache will be invalidated with every "
- "draw call. <br><br>May improve performance in some games which rely on CPU "
- "EFB Access at the cost of stability.<br><br><dolphin_emphasis>If unsure, "
- "leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Fördröjer invalidering av EFB-åtkomstcachen tills dess att ett GPU-"
- "synkroniseringskommando exekveras. Om detta stängs av kommer cachen "
- "invalideras för varje ritanrop.<br><br>Kan förbättra prestandan i vissa spel "
- "som använder EFB-åtkomst från CPU, men med möjliga stabilitetsproblem."
- "<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta omarkerat.</"
- "dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:131
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:533
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:549
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:102
- msgid "Delete"
- msgstr "Radera"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:489
- msgid "Delete File..."
- msgstr "Radera fil..."
- #: Source/Core/DolphinQt/GameList/GameList.cpp:394
- msgid "Delete Selected Files..."
- msgstr "Radera valda filer..."
- #: Source/Core/AudioCommon/WaveFile.cpp:38
- #: Source/Core/VideoCommon/FrameDumpFFMpeg.cpp:140
- msgid "Delete the existing file '{0}'?"
- msgstr "Radera den existerande filen '{0}'?"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696
- msgid "Depth"
- msgstr "Djup"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:143
- msgid "Depth Percentage:"
- msgstr "Djupandel:"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224
- msgid "Depth:"
- msgstr "Djup:"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:621
- #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:48
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:237
- #: Source/Core/DolphinQt/GameList/GameList.cpp:998
- #: Source/Core/DolphinQt/GameList/GameListModel.cpp:220
- #: Source/Core/DolphinQt/MenuBar.cpp:694
- #: Source/Core/DolphinQt/ResourcePackManager.cpp:92
- msgid "Description"
- msgstr "Beskrivning"
- #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:120
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:159
- msgid "Description:"
- msgstr "Beskrivning:"
- #: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:221
- msgid "Description: %1"
- msgstr "Beskrivning: %1"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:475
- #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:48
- msgid "Destination"
- msgstr "Destination"
- #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:64
- msgid "Destination (UNIX socket path or address:port):"
- msgstr "Destination (UNIX-socketsökväg eller adress:port):"
- #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:59
- msgid "Destination (address:port):"
- msgstr "Destination (adress:port):"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:349
- msgid "Destination Max"
- msgstr "Maxdestination"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:348
- msgid "Destination Min"
- msgstr "Mindestination"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:347
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:476
- #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:50
- msgid "Destination Symbol"
- msgstr "Destinationssymbol"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:187
- msgid "Detached"
- msgstr "Frikopplad"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:262
- msgid "Detect"
- msgstr "Sök"
- #: Source/Core/DolphinQt/MenuBar.cpp:1410
- msgid "Detecting RSO Modules"
- msgstr "Upptäcker RSO-moduler"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:118
- msgid "Deterministic dual core:"
- msgstr "Deterministiska dubbla kärnor:"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:202
- msgid "Dev (multiple times a day)"
- msgstr "Utvecklingsversioner (flera gånger om dagen)"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:98
- msgid "Device"
- msgstr "Enhet"
- #. i18n: PID means Product ID (in the context of a USB device), not Process ID
- #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:103
- msgid "Device PID (e.g., 0305)"
- msgstr "Enhetens PID (t.ex. 0305)"
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:94
- msgid "Device Settings"
- msgstr "Enhetsinställningar"
- #. i18n: VID means Vendor ID (in the context of a USB device)
- #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:101
- msgid "Device VID (e.g., 057e)"
- msgstr "Enhetens VID (t.ex. 057e)"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:129
- msgid "Device:"
- msgstr "Enhet:"
- #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:151
- msgid "Did not recognize %1 as a valid Riivolution XML file."
- msgstr "%1 verkar inte vara en giltig Riivolution-XML-fil."
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:189
- msgid "Dims the screen after five minutes of inactivity."
- msgstr "Gör skärmen mörkare efter fem minuters inaktivitet."
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:193
- msgid "Direct Connection"
- msgstr "Direkt anslutning"
- #: Source/Core/VideoBackends/D3D/D3DMain.cpp:38
- msgid "Direct3D 11"
- msgstr "Direct3D 11"
- #: Source/Core/DolphinQt/GBAWidget.cpp:392
- msgid "Dis&connected"
- msgstr "&Frånkopplad"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:109
- msgid "Disable Bounding Box"
- msgstr "Inaktivera Bounding Box"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:158
- msgid "Disable Copy Filter"
- msgstr "Inaktivera kopieringsfilter"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:112
- msgid "Disable EFB VRAM Copies"
- msgstr "Inaktivera EFB-VRAM-kopior"
- #: Source/Core/Core/HotkeyManager.cpp:51
- msgid "Disable Emulation Speed Limit"
- msgstr "Inaktivera emuleringshastighetsgräns"
- #: Source/Core/DolphinQt/MenuBar.cpp:903
- msgid "Disable Fastmem"
- msgstr "Inaktivera fastmem"
- #: Source/Core/DolphinQt/MenuBar.cpp:909
- msgid "Disable Fastmem Arena"
- msgstr "Inaktivera fastmemarena"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:154
- msgid "Disable Fog"
- msgstr "Inaktivera dimma"
- #: Source/Core/DolphinQt/MenuBar.cpp:895
- msgid "Disable JIT Cache"
- msgstr "Inaktivera JIT-cache"
- #: Source/Core/DolphinQt/MenuBar.cpp:915
- msgid "Disable Large Entry Points Map"
- msgstr "Inaktivera stor ingångspunktstabell"
- #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:214
- msgid "Disabled"
- msgstr "Avstängd"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:279
- msgid ""
- "Disables bounding box emulation.<br><br>This may improve GPU performance "
- "significantly, but some games will break.<br><br><dolphin_emphasis>If "
- "unsure, leave this checked.</dolphin_emphasis>"
- msgstr ""
- "Inaktiverar emulering av bounding box.<br><br>Detta kan förbättra "
- "grafikprocessorns prestanda avsevärt i ett antal spel, men vissa spel kommer "
- "inte fungera rätt.<br><br><dolphin_emphasis>Om du är osäker kan du lämna "
- "detta omarkerat.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:345
- msgid ""
- "Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all "
- "upscaling.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
- "dolphin_emphasis>"
- msgstr ""
- "Inaktiverar kopior av EFB till VRAM och tvingar EFB att kopieras till RAM "
- "istället. Förhindrar all uppskalning.<br><br><dolphin_emphasis>Om du är "
- "osäker kan du lämna detta omarkerat.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638
- msgid ""
- "Disables the blending of adjacent rows when copying the EFB. This is known "
- "in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
- "filter has no effect on performance, but may result in a sharper image. "
- "Causes few graphical issues.<br><br><dolphin_emphasis>If unsure, leave this "
- "checked.</dolphin_emphasis>"
- msgstr ""
- "Inaktiverar sammanblandningen av intilliggande rader när EFB kopieras. I "
- "vissa spel kallas detta för \"deflickering\" eller \"smoothing\".<br><br>Att "
- "inaktivera filtret påverkar inte prestandan, men det kan göra bilden "
- "skarpare. Orsakar få grafiska problem.<br><br><dolphin_emphasis>Om du är "
- "osäker kan du lämna detta markerat.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:342
- msgid ""
- "Disables your screensaver while running a game.<br><br><dolphin_emphasis>If "
- "unsure, leave this checked.</dolphin_emphasis>"
- msgstr ""
- "Hindrar skärmsläckaren från att visas medan ett spel kör."
- "<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta markerat.</"
- "dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:97
- msgid "Disc"
- msgstr "Skiva"
- #: qtbase/src/gui/kernel/qplatformtheme.cpp:734
- msgid "Discard"
- msgstr "Kasta"
- #. i18n: Settings that affect how achievements are displayed while playing.
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:141
- msgid "Display Settings"
- msgstr "Visningsinställningar"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:183
- msgid "Display Type"
- msgstr "Visningstyp"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:240
- msgid "Display values in Hex"
- msgstr "Visa värden hexadecimalt"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:257
- msgid ""
- "Displays XFB copies as soon as they are created, instead of waiting for "
- "scanout.<br><br>Can cause graphical defects in some games if the game "
- "doesn't expect all XFB copies to be displayed. However, turning this setting "
- "on reduces latency.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
- "</dolphin_emphasis>"
- msgstr ""
- "Visar XFB-kopior så fort de skapas istället för att vänta på utskanning."
- "<br><br>Kan orsaka grafiska problem i vissa spel som inte förväntar sig att "
- "alla XFB-kopior ska visas.<br><br><dolphin_emphasis>Om du är osäker kan du "
- "lämna detta omarkerat.</dolphin_emphasis>"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:28
- msgid "Distance"
- msgstr "Avstånd"
- #. i18n: Refering to emulated wii remote swing movement.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:32
- msgid "Distance of travel from neutral position."
- msgstr "Förflyttningsavstånd från neutral position."
- #: Source/Core/DolphinQt/Main.cpp:264
- msgid "Do you authorize Dolphin to report information to Dolphin's developers?"
- msgstr ""
- "Godkänner du att Dolphin rapporterar information till Dolphins utvecklare?"
- #: Source/Core/DolphinQt/MainWindow.cpp:1753
- msgid "Do you want to add \"%1\" to the list of Game Paths?"
- msgstr "Vill du lägga till \"%1\" i listan av spelsökvägar?"
- #: Source/Core/DolphinQt/MenuBar.cpp:1320
- msgid "Do you want to clear the list of symbol names?"
- msgstr "Vill du tömma symbolnamnlistan?"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:659
- #, c-format
- msgctxt ""
- msgid "Do you want to delete the %n selected save file(s)?"
- msgstr "Vill du radera denna/dessa %n markerade sparfil(er)?"
- #: Source/Core/DolphinQt/MainWindow.cpp:968
- msgid "Do you want to stop the current emulation?"
- msgstr "Vill du stoppa den aktuella emuleringen?"
- #: Source/Core/DolphinQt/NANDRepairDialog.cpp:86
- msgid "Do you want to try to repair the NAND?"
- msgstr "Vill du försöka reparera NAND-minnet?"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:83
- msgid "Dolby Pro Logic II Decoder"
- msgstr "Dolby Pro Logic II-dekoder"
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:222
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:233
- msgid "Dolphin FIFO Log (*.dff)"
- msgstr "Dolphin-FIFO-logg (*.dff)"
- #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:344
- msgid "Dolphin Game Mod Preset"
- msgstr "Förinställd Dolphin-spelmod"
- #: Source/Core/DolphinQt/MenuBar.cpp:1621
- #: Source/Core/DolphinQt/MenuBar.cpp:1638
- #: Source/Core/DolphinQt/MenuBar.cpp:1657
- msgid "Dolphin Map File (*.map)"
- msgstr "Dolphin-map-fil (*.map)"
- #: Source/Core/DolphinQt/MenuBar.cpp:79
- msgid "Dolphin Signature CSV File"
- msgstr "Dolphin-signatur-CSV-fil"
- #: Source/Core/DolphinQt/MenuBar.cpp:79
- msgid "Dolphin Signature File"
- msgstr "Dolphin-signaturfil"
- #: Source/Core/DolphinQt/MainWindow.cpp:1834
- #: Source/Core/DolphinQt/MainWindow.cpp:1912
- msgid "Dolphin TAS Movies (*.dtm)"
- msgstr "Dolphin-TAS-filmer (*.dtm)"
- #: Source/Core/DolphinQt/ConvertDialog.cpp:327
- msgid ""
- "Dolphin can't convert NKit files to non-NKit files. Converting an NKit file "
- "in Dolphin will result in another NKit file.\n"
- "\n"
- "If you want to convert an NKit file to a non-NKit file, you can use the same "
- "program as you originally used when converting the file to the NKit format.\n"
- "\n"
- "Do you want to continue anyway?"
- msgstr ""
- "Dolphin kan inte konvertera NKit-filer till icke-NKit-filer. Om du "
- "konverterar en NKit-fil i Dolphin blir resultatet ännu en NKit-fil.\n"
- "\n"
- "Om du vill konvertera en NKit-fil till en icke-NKit-fil kan du använda samma "
- "program som du använde för att konvertera filen till NKit-formatet till att "
- "börja med.\n"
- "\n"
- "Vill du fortsätta ändå?"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:281
- msgid ""
- "Dolphin could not find any GameCube/Wii ISOs or WADs.\n"
- "Double-click here to set a games directory..."
- msgstr ""
- "Dolphin kunde inte hitta några ISO/WAD-filer för GameCube/Wii.\n"
- "Dubbelklicka här för att ställa in en spelmapp…"
- #: Source/Core/DolphinQt/ConvertDialog.cpp:529
- msgid "Dolphin failed to complete the requested action."
- msgstr "Dolphin kunde inte slutföra den begärda åtgärden."
- #. i18n: The word "free" in the standard phrase "free and open source"
- #. is "free" as in "freedom" - it refers to certain properties of the
- #. software's license, not the software's price. (It is true that Dolphin
- #. can be downloaded at no cost, but that's not what this message says.)
- #: Source/Core/DolphinQt/AboutDialog.cpp:74
- msgid "Dolphin is a free and open-source GameCube and Wii emulator."
- msgstr ""
- "Dolphin är en GameCube- och Wii-emulator som är open source och fri mjukvara."
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1003
- msgid "Dolphin is too old for traversal server"
- msgstr "Dolphin är för gammal för traverseringsservern"
- #: Source/Core/DiscIO/VolumeVerifier.cpp:1379
- msgid ""
- "Dolphin is unable to verify typical TGC files properly, since they are not "
- "dumps of actual discs."
- msgstr ""
- "Dolphin kan inte verifiera typiska TGC-filer korrekt eftersom de inte är "
- "kopior av faktiska skivor."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:1372
- msgid "Dolphin is unable to verify unlicensed discs."
- msgstr "Dolphin kan inte verifiera olicensierade skivor."
- #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:75
- msgid "Dolphin's cheat system is currently disabled."
- msgstr "Dolphins fusksystem är avstängt just nu."
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:331
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353
- msgid "Domain"
- msgstr "Domän"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:200
- msgid "Don't Update"
- msgstr "Uppdatera inte"
- #: Source/Core/DolphinQt/NKitWarningDialog.cpp:56
- msgid "Don't show this again"
- msgstr "Visa inte detta igen"
- #: Source/Core/DiscIO/CompressedBlob.cpp:374
- msgid "Done compressing disc image."
- msgstr "Skivavbildningen har komprimerats."
- #. i18n: A light on the Shinkansen controller that lights up when the train doors are locked.
- #. Labeled 戸じめ (in Japanese) on the actual controller.
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:55
- msgid "Doors Locked"
- msgstr "Dörrar låsta"
- #. i18n: A double precision floating point number
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:140
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:200
- #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:156
- msgid "Double"
- msgstr "Double"
- #: Source/Core/Core/FreeLookManager.cpp:92
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:80
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:35
- #: Source/Core/DolphinQt/ResourcePackManager.cpp:44
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:21
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:19
- #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:25
- msgid "Down"
- msgstr "Ner"
- #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:102
- msgid "Download Codes"
- msgstr "Ladda ner koder"
- #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:106
- msgid "Download Codes from the WiiRD Database"
- msgstr "Ladda ner koder från WiiRD-databasen"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:164
- msgid "Download Game Covers from GameTDB.com for Use in Grid Mode"
- msgstr "Ladda ned spelomslag från GameTDB.com att använda i rutnätsläget"
- #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:406
- msgid "Download complete"
- msgstr "Nedladdning slutförd"
- #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:407
- msgid "Downloaded %1 codes. (added %2)"
- msgstr "Laddade ner %1 koder. (Lade till %2)"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:335
- msgid ""
- "Downloads full game covers from GameTDB.com to display in the game list's "
- "Grid View. If this setting is unchecked, the game list displays a banner "
- "from the game's save data, and if the game has no save file, displays a "
- "generic banner instead.<br><br>List View will always use the save file "
- "banners.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
- "dolphin_emphasis>"
- msgstr ""
- #. i18n: The "Drawsome" (combination of "Draw" and "Awesome") tablet wiimote extension by Ubisoft.
- #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:25
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:203
- msgid "Drawsome Tablet"
- msgstr "Drawsome Tablet"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:56
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:73
- msgid "Drum Kit"
- msgstr "Trumset"
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:210
- msgid "Dual Core"
- msgstr "Dubbla kärnor"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:214
- msgid "Dual View"
- msgstr "Dubbel vy"
- #: Source/Core/Core/HW/EXI/EXI_Device.h:94
- msgid "Dummy"
- msgstr "Dummy"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:262
- msgid "Dump &ARAM"
- msgstr "Dumpa &ARAM"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:261
- msgid "Dump &ExRAM"
- msgstr "Dumpa &ExRAM"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:263
- msgid "Dump &FakeVMEM"
- msgstr "Dumpa &FakeVMEM"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:260
- msgid "Dump &MRAM"
- msgstr "Dumpa &MRAM"
- #: Source/Core/DolphinQt/MenuBar.cpp:864
- msgid "Dump Audio"
- msgstr "Dumpa ljud"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:129
- msgid "Dump Base Textures"
- msgstr "Dumpa bastexturer"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:109
- msgid "Dump EFB Target"
- msgstr "Dumpa EFB-mål"
- #: Source/Core/DolphinQt/MenuBar.cpp:858
- msgid "Dump Frames"
- msgstr "Dumpa bildrutor"
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:381
- msgid "Dump GameCube BBA traffic"
- msgstr "Dumpa GameCube-BBA-trafik"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:130
- msgid "Dump Mip Maps"
- msgstr "Dumpa mipmaps"
- #: Source/Core/DolphinQt/Settings/PathPane.cpp:202
- msgid "Dump Path:"
- msgstr "Dump-sökväg:"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:110
- msgid "Dump XFB Target"
- msgstr "Dumpa XFB-mål"
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:376
- msgid "Dump decrypted SSL reads"
- msgstr "Dumpa avkrypterade SSL-läsningar"
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:377
- msgid "Dump decrypted SSL writes"
- msgstr "Dumpa avkrypterade SSL-skrivningar"
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:370
- msgid "Dump options"
- msgstr "Dumpalternativ"
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:380
- msgid "Dump peer certificates"
- msgstr "Dumpa peer-certifikat"
- #. i18n: CA stands for certificate authority
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:379
- msgid "Dump root CA certificates"
- msgstr "Dumpa rot-CA-certifikat"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:317
- msgid ""
- "Dumps decoded game textures based on the other flags to User/Dump/Textures/"
- "<game_id>/.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
- "dolphin_emphasis>"
- msgstr ""
- "Dumpar avkodade speltexturer baserat på de andra flaggorna till User/Dump/"
- "Textures/<spel-id>/.<br><br><dolphin_emphasis>Om du är osäker kan du "
- "lämna detta omarkerat.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:339
- msgid ""
- "Dumps the contents of EFB copies to User/Dump/Textures/."
- "<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Dumpar innehållet i EFB-kopior till User/Dump/Textures/."
- "<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta omarkerat.</"
- "dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:342
- msgid ""
- "Dumps the contents of XFB copies to User/Dump/Textures/."
- "<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Dumpar innehållet iXFB-kopior till User/Dump/Textures/."
- "<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta omarkerat.</"
- "dolphin_emphasis>"
- #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:61
- msgid "Duration of Turbo Button Press (frames):"
- msgstr "Varaktighet för turboknapptryckning (bildrutor):"
- #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:67
- msgid "Duration of Turbo Button Release (frames):"
- msgstr "Varaktighet för turboknappsläppning (bildrutor):"
- #: Source/Core/DiscIO/Enums.cpp:95
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:88
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:175
- msgid "Dutch"
- msgstr "Nederländska"
- #: Source/Core/DolphinQt/MenuBar.cpp:259
- msgid "E&xit"
- msgstr "A&vsluta"
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:176
- msgid "EFB copy %1"
- msgstr "EFB-kopia %1"
- #: Source/Core/Core/HW/EXI/BBA/TAP_Win32.cpp:216
- msgid ""
- "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
- "version {0}.{1} -- If you recently upgraded your Dolphin distribution, a "
- "reboot is probably required at this point to get Windows to see the new "
- "driver."
- msgstr ""
- "FEL: Denna version av Dolphin kräver en TAP-Win32-drivrutin som åtminstone "
- "är version {0}.{1} -- Om du nyligen har uppdaterat din utgåva av Dolphin "
- "krävs förmodligen en omstart nu för att få Windows att hitta den nya "
- "drivrutinen."
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:189
- msgid ""
- "Each player sends their own inputs to the game, with equal buffer size for "
- "all players, configured by the host.\n"
- "Suitable for competitive games where fairness and minimal latency are most "
- "important."
- msgstr ""
- "Varje spelare skickar sina egna inmatningar till spelet, med likadana "
- "buffertstorlekar för alla spelare, som konfigureras av värden.\n"
- "Lämpligt för tävlingar där neutralitet och minimal latens är som mest "
- "viktigt."
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:129
- msgid "Early Memory Updates"
- msgstr "Tidiga minnesuppdateringar"
- #. i18n: One of the elements in the Skylanders games. Japanese: 土. For official translations
- #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:339
- msgid "Earth"
- msgstr "Jord"
- #: Source/Core/UICommon/NetPlayIndex.cpp:249
- msgid "East Asia"
- msgstr "Östasien"
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:40
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:60
- msgid "Edit Breakpoint"
- msgstr "Redigera brytpunkt"
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:239
- msgid "Edit Conditional"
- msgstr "Redigera villkor"
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:239
- msgid "Edit conditional expression"
- msgstr "Redigera villkorsuttryck"
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:532
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:548
- msgid "Edit..."
- msgstr "Redigera..."
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:200
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:201
- msgid "Editor"
- msgstr "Editor"
- #. i18n: Effective Address
- #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:388
- msgid "Eff. Address"
- msgstr ""
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:79
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:160
- msgid "Effect"
- msgstr "Effekt"
- #. i18n: One of the options shown below "Address Space". "Effective" addresses are the addresses
- #. used directly by the CPU and may be subject to translation via the MMU to physical addresses.
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:169
- msgid "Effective"
- msgstr "Effektivt"
- #. i18n: "Effective" means this memory address might be translated within the MMU.
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:635
- msgid "Effective Address"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:370
- msgid "Effective address %1 has no physical address translation."
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:189
- msgid "Effective priority"
- msgstr "Faktisk prioritet"
- #: Source/Core/UICommon/UICommon.cpp:525
- msgid "EiB"
- msgstr "EiB"
- #: Source/Core/Core/HotkeyManager.cpp:29
- msgid "Eject Disc"
- msgstr "Mata ut skiva"
- #. i18n: Elements are a trait of Skylanders figures. For official translations of this term,
- #. check the Skylanders SuperChargers manual at https://support.activision.com/manuals
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:287
- msgid "Element"
- msgstr "Element"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:45
- msgid "Embedded Frame Buffer (EFB)"
- msgstr "Inbäddad bildrutebuffert (EFB)"
- #: Source/Core/Core/State.cpp:650
- msgid "Empty"
- msgstr "Tom"
- #: Source/Core/Core/Core.cpp:247
- msgid "Emu Thread already running"
- msgstr "Emuleringstråd körs redan"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:91
- msgid "Emulate Disc Speed"
- msgstr "Emulera skivhastighet"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:64
- msgid "Emulate Infinity Base"
- msgstr "Emulera Infinitybas"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:144
- msgid "Emulate Skylander Portal"
- msgstr "Emulera Skylanderportal"
- #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:112
- msgid "Emulate the Wii's Bluetooth adapter"
- msgstr "Emulera Wii:ns Bluetoothadapter"
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:41
- msgid ""
- "Emulate the disc speed of real hardware. Disabling can cause instability. "
- "Defaults to <b>True</b>"
- msgstr ""
- "Emulerar riktig hårdvaras skivläsarhastighet. Spel kan bli instabila om det "
- "här är avstängt. Förvalet är <b>True</b>"
- #: Source/Core/DolphinQt/MenuBar.cpp:274
- msgid "Emulated USB Devices"
- msgstr "Emulerade USB-enheter"
- #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
- msgid "Emulated Wii Remote"
- msgstr "Emulerad Wii-fjärrkontroll"
- #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:277
- msgid ""
- "Emulated memory size mismatch!\n"
- "Current: MEM1 {0:08X} ({1} MiB), MEM2 {2:08X} ({3} MiB)\n"
- "DFF: MEM1 {4:08X} ({5} MiB), MEM2 {6:08X} ({7} MiB)"
- msgstr ""
- "Den emulerade minnesstorleken matchar inte!\n"
- "Nuvarande: MEM1 {0:08X} ({1} MiB), MEM2 {2:08X} ({3} MiB)\n"
- "DFF: MEM1 {4:08X} ({5} MiB), MEM2 {6:08X} ({7} MiB)"
- #: Source/Core/Core/HotkeyManager.cpp:342
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:26
- msgid "Emulation Speed"
- msgstr "Emuleringshastighet"
- #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:30
- #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:36
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:128
- #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:138
- msgid "Enable"
- msgstr "Aktivera"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:93
- msgid "Enable API Validation Layers"
- msgstr "Aktivera API-valideringslager"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:142
- msgid "Enable Audio Stretching"
- msgstr "Aktivera ljudsträckning"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:147
- msgid "Enable Cheats"
- msgstr "Aktivera fusk"
- #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:56
- msgid "Enable Controller Inpu&t"
- msgstr ""
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:163
- msgid "Enable Custom RTC"
- msgstr "Aktivera egen realtidsklocka"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:166
- msgid "Enable Debugging UI"
- msgstr "Aktivera felsökningsgränssnitt"
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:116
- msgid "Enable Discord Presence"
- msgstr "Aktivera Discordnärvaro"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:87
- msgid "Enable Dual Core"
- msgstr "Aktivera dubbla kärnor"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:144
- msgid "Enable Dual Core (speedhack)"
- msgstr ""
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:96
- msgid "Enable Emulated CPU Clock Override"
- msgstr "Åsidosätt den emulerade CPU:ns hastighet"
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:126
- msgid "Enable Emulated Memory Size Override"
- msgstr "Åsidosätt den emulerade minnesstorleken"
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:103
- msgid "Enable Encore Achievements"
- msgstr "Aktivera reprisprestationer"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:89
- msgid "Enable FPRF"
- msgstr "Aktivera FPRF"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:113
- msgid "Enable Graphics Mods"
- msgstr "Aktivera grafikmoddar"
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:83
- msgid "Enable Hardcore Mode"
- msgstr "Aktivera hardcodeläge"
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:85
- msgid ""
- "Enable Hardcore Mode on RetroAchievements.<br><br>Hardcore Mode is intended "
- "to provide an experience as close to gaming on the original hardware as "
- "possible. RetroAchievements rankings are primarily oriented towards Hardcore "
- "points (Softcore points are tracked but not as heavily emphasized) and "
- "leaderboards require Hardcore Mode to be on.<br><br>To ensure this "
- "experience, the following features will be disabled, as they give emulator "
- "players an advantage over console players:<br>- Loading states<br>-- Saving "
- "states is allowed<br>- Emulator speeds below 100%<br>-- Frame advance is "
- "disabled<br>-- Turbo is allowed<br>- Cheats<br>- Memory patches<br>-- File "
- "patches are allowed<br>- Debug UI<br>- "
- "Freelook<br><br><dolphin_emphasis>This cannot be turned on while a game is "
- "playing.</dolphin_emphasis><br>Close your current game before enabling."
- "<br>Be aware that turning Hardcore Mode off while a game is running requires "
- "the game to be closed before re-enabling."
- msgstr ""
- "Aktiverar RetroAchivements hardcoreläge.<br><br>Tanken med hardcoreläget är "
- "att göra spelupplevelsen så lik originalkonsolen som möjligt. "
- "RetroAchievements rankningar riktar sig främst mot hardcorepoäng "
- "(softcorepoäng registreras men har inte lika stor vikt), och leaderboards "
- "kräver att hardcoreläget är på.<br><br>För att uppnå den här upplevelsen "
- "stängs följande funktioner av, eftersom de ger emulatoranvändare fördelar "
- "över konsolanvändare:<br>- Att ladda snabbsparningar<br>-- Det är tillåtet "
- "att spara snabbsparningar<br>- Emulatorhastigheter under 100%<br>-- Att gå "
- "framåt en bildruta i taget är avstängt<br>-- Turbo är tillåtet<br>- "
- "Fusk<br>- Minnespatchar <br>-- Filpatchar är tillåtna<br>- "
- "Felsökningsgränssnitt<br>- Fri kamera<br><br><dolphin_emphasis>Det går inte "
- "att slå på detta medan ett spel körs.</dolphin_emphasis><br>Stäng det "
- "nuvarande spelet före du aktiverar den här inställningen.<br>Tänk på att om "
- "du stänger av hardcoreläget medan ett spel körs måste du stänga spelet före "
- "du kan slå på det igen."
- #: Source/Core/DolphinQt/MenuBar.cpp:934
- msgid "Enable JIT Block Profiling"
- msgstr "Aktivera JIT-blockprofilering"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:88
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:70
- msgid "Enable MMU"
- msgstr "Aktivera MMU"
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:120
- msgid "Enable Progress Notifications"
- msgstr "Aktivera framstegsnotiser"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:167
- msgid "Enable Progressive Scan"
- msgstr "Aktivera Progressive scan"
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:68
- msgid "Enable RetroAchievements.org Integration"
- msgstr "Aktivera RetroAchievements.org-integrering"
- #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:39
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:353
- msgid "Enable Rumble"
- msgstr "Vibration"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:158
- msgid "Enable Screen Saver"
- msgstr "Aktivera skärmsläckare"
- #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:115
- msgid "Enable Speaker Data"
- msgstr "Aktivera högtalardata"
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:109
- msgid "Enable Spectator Mode"
- msgstr ""
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:97
- msgid "Enable Unofficial Achievements"
- msgstr "Aktivera inofficiella prestationer"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:235
- msgid "Enable Usage Statistics Reporting"
- msgstr "Aktivera statistikrapportering"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:159
- msgid "Enable WiiConnect24 via WiiLink"
- msgstr "Aktivera WiiConnect24 via WiiLink"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:86
- msgid "Enable Wireframe"
- msgstr "Aktivera Wireframe"
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:84
- msgid "Enable Write-Back Cache (slow)"
- msgstr "Aktivera cache för skrivningar (långsamt)"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:107
- msgid ""
- "Enable emulated disc speed. Disabling this can cause crashes and other "
- "problems in some games. (ON = Compatible, OFF = Unlocked)"
- msgstr ""
- "Aktiverar emulerad skivhastighet. Att stänga av detta kan leda till kraschar "
- "och andra problem i vissa spel. (PÅ = kompatibel, AV = obegränsad)"
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:70
- msgid ""
- "Enable integration with RetroAchievements for earning achievements and "
- "competing in leaderboards.<br><br>Must log in with a RetroAchievements "
- "account to use. Dolphin does not save your password locally and uses an API "
- "token to maintain login."
- msgstr ""
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:122
- msgid ""
- "Enable progress notifications on achievements.<br><br>Displays a brief popup "
- "message whenever the player makes progress on an achievement that tracks an "
- "accumulated value, such as 60 out of 120 stars."
- msgstr ""
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:105
- msgid ""
- "Enable unlocking achievements in Encore Mode.<br><br>Encore Mode re-enables "
- "achievements the player has already unlocked on the site so that the player "
- "will be notified if they meet the unlock conditions again, useful for custom "
- "speedrun criteria or simply for fun.<br><br>Setting takes effect on next "
- "game load."
- msgstr ""
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:111
- msgid ""
- "Enable unlocking achievements in Spectator Mode.<br><br>While in Spectator "
- "Mode, achievements and leaderboards will be processed and displayed on "
- "screen, but will not be submitted to the server.<br><br>If this is on at "
- "game launch, it will not be turned off until game close, because a "
- "RetroAchievements session will not be created.<br><br>If this is off at game "
- "launch, it can be toggled freely while the game is running."
- msgstr ""
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:99
- msgid ""
- "Enable unlocking unofficial achievements as well as official achievements."
- "<br><br>Unofficial achievements may be optional or unfinished achievements "
- "that have not been deemed official by RetroAchievements and may be useful "
- "for testing or simply for fun.<br><br>Setting takes effect on next game load."
- msgstr ""
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:97
- msgid ""
- "Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends "
- "only."
- msgstr ""
- "Aktiverar emulering av Dolby Pro Logic II med hjälp av 5.1 surround. Endast "
- "för vissa backends."
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:102
- msgid ""
- "Enables Floating Point Result Flag calculation, needed for a few games. (ON "
- "= Compatible, OFF = Fast)"
- msgstr ""
- "Aktiverar beräkning av Floating Point Result Flag. Behövs för vissa spel. "
- "(PÅ = kompatibel, AV = snabb)"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644
- msgid ""
- "Enables detection of arbitrary mipmaps, which some games use for special "
- "distance-based effects.<br><br>May have false positives that result in "
- "blurry textures at increased internal resolution, such as in games that use "
- "very low resolution mipmaps. Disabling this can also reduce stutter in games "
- "that frequently load new textures.<br><br>This setting is disabled when GPU "
- "Texture Decoding is enabled.<br><br><dolphin_emphasis>If unsure, leave this "
- "unchecked.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:86
- msgid ""
- "Enables emulation of the CPU write-back cache.<br>Enabling will have a "
- "significant impact on performance.<br>This should be left disabled unless "
- "absolutely needed.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
- "</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:390
- msgid ""
- "Enables multithreaded command submission in backends where supported. "
- "Enabling this option may result in a performance improvement on systems with "
- "more than two CPU cores. Currently, this is limited to the Vulkan backend."
- "<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
- msgstr ""
- "Aktiverar flertrådad kommandoinskickning för backends som stöder det. Om det "
- "här alternativet används kan prestandan förbättras på system med fler än två "
- "CPU-kärnor. Just nu fungerar detta bara med Vulkan."
- "<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta omarkerat.</"
- "dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:386
- msgid ""
- "Enables progressive scan if supported by the emulated software. Most games "
- "don't have any issue with this.<br><br><dolphin_emphasis>If unsure, leave "
- "this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Aktiverar progressive scan om det stöds av den emulerade programvaran. De "
- "flesta spel har inga problem med detta.<br><br><dolphin_emphasis>Om du är "
- "osäker kan du lämna detta omarkerat.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
- msgid ""
- "Enables scRGB HDR output (if supported by your graphics backend and "
- "monitor). Fullscreen might be required.<br><br>This gives post process "
- "shaders more room for accuracy, allows \"AutoHDR\" post-process shaders to "
- "work, and allows to fully display the PAL and NTSC-J color spaces."
- "<br><br>Note that games still render in SDR internally."
- "<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Aktiverar scRGB-HDR-signal ut (om det stöds av din grafikbackend och skärm). "
- "Det kan hända att helskärm krävs.<br><br>Detta ger efterbehandlingseffekter "
- "mer utrymme att återskapa autentiska färger, gör det möjligt för \"AutoHDR\"-"
- "efterbehandlingseffekter att fungera, och gör det möjligt att visa hela PAL- "
- "och NTSC-J-färgrymderna.<br><br>Observera att spel fortfarande renderar med "
- "SDR internt.<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta "
- "omarkerat.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:151
- msgid "Enables stretching of the audio to match emulation speed."
- msgstr "Sträcker ut ljudet så att det matchar emulationshastigheten."
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:269
- msgid ""
- "Enables texture decoding using the GPU instead of the CPU.<br><br>This may "
- "result in performance gains in some scenarios, or on systems where the CPU "
- "is the bottleneck.<br><br>If this setting is enabled, Arbitrary Mipmap "
- "Detection will be disabled.<br><br><dolphin_emphasis>If unsure, leave this "
- "unchecked.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:100
- msgid ""
- "Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
- "OFF = Fast)"
- msgstr ""
- "Aktiverar minneshanterarenheten som behövs för några spel. (PÅ = Kompatibel, "
- "AV = Snabb)"
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:72
- msgid ""
- "Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
- "OFF = Fast)<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
- "dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:191
- msgid ""
- "Enables the WiiLink service for WiiConnect24 channels.\n"
- "WiiLink is an alternate provider for the discontinued WiiConnect24 Channels "
- "such as the Forecast and Nintendo Channels\n"
- "Read the Terms of Service at: https://www.wiilink24.com/tos"
- msgstr ""
- "Aktiverar WiiLink-tjänsten för WiiConnect24-kanaler.\n"
- "WiiLink är en alternativ operatör för nedstängda WiiConnect24-kanaler som "
- "Forecast Channel och Nintendo Channel.\n"
- "Läs användarvillkoren på: https://www.wiilink24.com/tos"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:379
- msgid ""
- "Enables the use of AR and Gecko cheat codes which can be used to modify "
- "games' behavior. These codes can be configured with the Cheats Manager in "
- "the Tools menu.<br><br>This setting cannot be changed while emulation is "
- "active.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
- "dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:312
- msgid ""
- "Enables validation of API calls made by the video backend, which may assist "
- "in debugging graphical issues. On the Vulkan and D3D backends, this also "
- "enables debug symbols for the compiled shaders.<br><br><dolphin_emphasis>If "
- "unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Aktiverar validering av videobackendens API-anrop, vilket kan vara till "
- "hjälp för att felsöka grafikproblem. När Vulkan eller D3D används som "
- "backend aktiverar detta även debugsymboler för kompilerade shaders."
- "<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta omarkerat.</"
- "dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:368
- msgid ""
- "Encodes frame dumps using the FFV1 codec.<br><br><dolphin_emphasis>If "
- "unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Kodar bildrutedumpar i formatet FFV1.<br><br><dolphin_emphasis>Om du är "
- "osäker kan du lämna detta omarkerat.</dolphin_emphasis>"
- #. i18n: Character encoding
- #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:43
- msgid "Encoding"
- msgstr "Teckenkodning"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:616
- msgid ""
- "Encountered the following errors while opening save files:\n"
- "%1\n"
- "\n"
- "Aborting import."
- msgstr ""
- "Påträffade följande fel när sparfiler öppnades:\n"
- "%1\n"
- "\n"
- "Avbryter import."
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:274
- msgid "End Addr"
- msgstr "Slutadr."
- #: Source/Core/Core/NetPlayServer.cpp:127
- msgid "Enet Didn't Initialize"
- msgstr "Enet initialiserades inte"
- #: Source/Core/DiscIO/Enums.cpp:80
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:86
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:170
- msgid "English"
- msgstr "Engelska"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:65
- #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:61
- msgid "Enhancements"
- msgstr "Förbättringar"
- #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:87
- msgid "Enter IP address of device running the XLink Kai Client:"
- msgstr "Ange IP-adress för enheten som kör XLink Kai-klienten:"
- #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:59
- msgid "Enter USB device ID"
- msgstr "Ange ID för en USB-enhet"
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:276
- msgid "Enter address to watch:"
- msgstr "Ange adress att bevaka:"
- #. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network
- #. interface (physical) like a serial number. "MAC" should be kept in translations.
- #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:39
- msgid "Enter new Broadband Adapter MAC address:"
- msgstr "Ange ny MAC-adress för bredbandsadaptern:"
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:301
- msgid "Enter password"
- msgstr "Ange lösenord"
- #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:78
- msgid "Enter the DNS server to use:"
- msgstr "Ange DNS-server:"
- #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:62
- msgid ""
- "Enter the IP address and port of the tapserver instance you want to connect "
- "to."
- msgstr ""
- #: Source/Core/DolphinQt/MenuBar.cpp:1381
- msgid "Enter the RSO module address:"
- msgstr "Ange RSO-moduladressen:"
- #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:194
- #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:250
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:262
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:386
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:265
- #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:379
- #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:385
- #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:46
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:539
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:255
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:296
- #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:229
- #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:256
- #: Source/Core/DolphinQt/ConvertDialog.cpp:426
- #: Source/Core/DolphinQt/ConvertDialog.cpp:473
- #: Source/Core/DolphinQt/ConvertDialog.cpp:528
- #: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:105
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:610
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:621
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1086
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1100
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:255
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:369
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:637
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:643
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:652
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:664
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:683
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:689
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:704
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:712
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:736
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:743
- #: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:86
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:283
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:433
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:244
- #: Source/Core/DolphinQt/GBAWidget.cpp:583
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:347
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:377
- #: Source/Core/DolphinQt/Main.cpp:212 Source/Core/DolphinQt/Main.cpp:228
- #: Source/Core/DolphinQt/Main.cpp:235 Source/Core/DolphinQt/MainWindow.cpp:315
- #: Source/Core/DolphinQt/MainWindow.cpp:323
- #: Source/Core/DolphinQt/MainWindow.cpp:1143
- #: Source/Core/DolphinQt/MainWindow.cpp:1551
- #: Source/Core/DolphinQt/MainWindow.cpp:1558
- #: Source/Core/DolphinQt/MainWindow.cpp:1618
- #: Source/Core/DolphinQt/MainWindow.cpp:1625
- #: Source/Core/DolphinQt/MainWindow.cpp:1731
- #: Source/Core/DolphinQt/MenuBar.cpp:222 Source/Core/DolphinQt/MenuBar.cpp:1275
- #: Source/Core/DolphinQt/MenuBar.cpp:1365
- #: Source/Core/DolphinQt/MenuBar.cpp:1388
- #: Source/Core/DolphinQt/MenuBar.cpp:1403
- #: Source/Core/DolphinQt/MenuBar.cpp:1435
- #: Source/Core/DolphinQt/MenuBar.cpp:1460
- #: Source/Core/DolphinQt/MenuBar.cpp:1677
- #: Source/Core/DolphinQt/MenuBar.cpp:1689
- #: Source/Core/DolphinQt/MenuBar.cpp:1701
- #: Source/Core/DolphinQt/MenuBar.cpp:1723
- #: Source/Core/DolphinQt/MenuBar.cpp:1749
- #: Source/Core/DolphinQt/MenuBar.cpp:1801
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:316
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:482
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:743
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:987
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1110
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1120
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:336
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:342
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:349
- #: Source/Core/DolphinQt/RenderWidget.cpp:125
- #: Source/Core/DolphinQt/ResourcePackManager.cpp:204
- #: Source/Core/DolphinQt/ResourcePackManager.cpp:225
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:449
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:465
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:486
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:507
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:551
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:588
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:611
- #: Source/Core/DolphinQt/Translation.cpp:321
- msgid "Error"
- msgstr "Fel"
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:456
- msgid "Error Log"
- msgstr "Fellogg"
- #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:75
- msgid "Error Opening Adapter: %1"
- msgstr "Ett fel uppstod när adaptern skulle öppnas: %1"
- #: Source/Core/Core/NetPlayServer.cpp:1504
- msgid "Error collecting save data!"
- msgstr "Fel uppstod när spardata samlades in!"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:274
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:600
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:607
- msgid "Error converting value"
- msgstr "Misslyckades att konvertera värde"
- #: Source/Core/DolphinQt/Translation.cpp:322
- msgid "Error loading selected language. Falling back to system default."
- msgstr ""
- "Fel uppstod när valt språk skulle läsas in. Byter tillbaka till "
- "systemstandard."
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:210
- msgid "Error obtaining session list: %1"
- msgstr "Ett fel uppstod när sessionslistan skulle hämtas: %1"
- #: Source/Core/DolphinQt/MainWindow.cpp:316
- msgid "Error occurred while loading some texture packs"
- msgstr "Ett fel uppstod när vissa texturpaket laddades"
- #: Source/Core/Core/NetPlayClient.cpp:1853
- msgid "Error processing codes."
- msgstr "Fel uppstod när koder behandlades."
- #: Source/Core/Core/NetPlayClient.cpp:1825
- msgid "Error processing data."
- msgstr "Fel uppstod när data behandlades."
- #: Source/Core/Core/NetPlayCommon.cpp:60
- msgid "Error reading file: {0}"
- msgstr "Fel uppstod när fil lästes: {0}"
- #: Source/Core/Core/NetPlayServer.cpp:1540
- msgid "Error synchronizing cheat codes!"
- msgstr "Ett fel uppstod med att synkronisera fuskkoder!"
- #: Source/Core/Core/NetPlayServer.cpp:1526
- msgid "Error synchronizing save data!"
- msgstr "Fel uppstod när spardata synkroniserades!"
- #: Source/Core/Core/NetPlayCommon.cpp:214
- msgid "Error writing file: {0}"
- msgstr "Fel uppstod när fil skrevs: {0}"
- #: Source/Core/Common/ChunkFile.h:310
- msgid ""
- "Error: After \"{0}\", found {1} ({2:#x}) instead of save marker {3} ({4:"
- "#x}). Aborting savestate load..."
- msgstr ""
- "Fel: Efter \"{0}\" hittades {1} ({2:#x}) istället för sparningsmarkören {3} "
- "({4:#x}). Avbryter inläsning av snabbsparning…"
- #: Source/Core/Core/HW/GBACore.cpp:192
- msgid "Error: GBA{0} failed to create core"
- msgstr "Fel: GBA{0} misslyckades att initialisera kärnan"
- #: Source/Core/Core/HW/GBACore.cpp:347
- msgid "Error: GBA{0} failed to load the BIOS in {1}"
- msgstr "Fel: GBA{0} misslyckades att ladda BIOS-filen i {1}"
- #: Source/Core/Core/HW/GBACore.cpp:212
- msgid "Error: GBA{0} failed to load the ROM in {1}"
- msgstr "Fel: GBA{0} misslyckades att ladda ROM-filen i {1}"
- #: Source/Core/Core/HW/GBACore.cpp:366
- msgid "Error: GBA{0} failed to load the save in {1}"
- msgstr "Fel: GBA{0} misslyckades att ladda sparfilen i {1}"
- #: Source/Core/Core/HW/GBACore.cpp:341
- msgid "Error: GBA{0} failed to open the BIOS in {1}"
- msgstr "Fel: GBA{0} misslyckades att öppna BIOS-filen i {1}"
- #: Source/Core/Core/HW/GBACore.cpp:182
- msgid "Error: GBA{0} failed to open the ROM in {1}"
- msgstr "Fel: GBA{0} misslyckades att öppna ROM-filen i {1}"
- #: Source/Core/Core/HW/GBACore.cpp:360
- msgid "Error: GBA{0} failed to open the save in {1}"
- msgstr "Fel: GBA{0} misslyckades att öppna sparfilen i {1}"
- #: Source/Core/Core/HW/SI/SI_Device.cpp:176
- msgid "Error: This build does not support emulated GBA controllers"
- msgstr "Fel: Det här bygget av Dolphin stöder inte emulerade GBA-kontroller"
- #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:339
- msgid ""
- "Error: Trying to access Shift JIS fonts but they are not loaded. Games may "
- "not show fonts correctly, or crash."
- msgstr ""
- "Fel: Försöker att komma åt Shift-JIS-teckensnitt men de är inte inlästa. "
- "Spel kanske inte visar typsnitt korrekt, eller kraschar."
- #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:334
- msgid ""
- "Error: Trying to access Windows-1252 fonts but they are not loaded. Games "
- "may not show fonts correctly, or crash."
- msgstr ""
- "Fel: Försöker att komma åt Windows-1252-teckensnitt men de är inte inlästa. "
- "Spel kanske inte visar typsnitt korrekt, eller kraschar."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:1328
- msgid "Errors were found in {0} blocks in the {1} partition."
- msgstr "Fel hittades i {0} block i {1}-partitionen."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:1339
- msgid "Errors were found in {0} unused blocks in the {1} partition."
- msgstr "Fel hittades i {0} oanvända block i {1}-partitionen."
- #. i18n: This button name refers to a gameplay element in DJ Hero
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:64
- msgid "Euphoria"
- msgstr "Euphoria"
- #: Source/Core/DiscIO/Enums.cpp:24 Source/Core/DolphinQt/MenuBar.cpp:324
- #: Source/Core/UICommon/NetPlayIndex.cpp:249
- msgid "Europe"
- msgstr "Europa"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:125
- msgid "Exclusive Ubershaders"
- msgstr "Exklusiva übershaders"
- #: Source/Core/Core/HotkeyManager.cpp:36
- msgid "Exit"
- msgstr "Avsluta"
- #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:945
- msgid "Expected + or closing paren."
- msgstr "Slutparentes eller + förväntades."
- #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:775
- msgid "Expected arguments: {0}"
- msgstr ""
- #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:912
- msgid "Expected closing paren."
- msgstr "Slutparentes förväntades."
- #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:761
- msgid "Expected comma."
- msgstr "Komma förväntades."
- #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:693
- msgid "Expected end of expression."
- msgstr "Slut av uttryck förväntades."
- #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:931
- msgid "Expected name of input."
- msgstr "Namn på indata förväntades."
- #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:922
- msgid "Expected opening paren."
- msgstr "Startparentes förväntades."
- #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:842
- msgid "Expected start of expression."
- msgstr "Början av uttryck förväntades."
- #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:816
- msgid "Expected variable name."
- msgstr "Variabelnamn förväntades."
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:188
- msgid "Experimental"
- msgstr "Experimentell"
- #: Source/Core/DolphinQt/MenuBar.cpp:338
- msgid "Export All Wii Saves"
- msgstr "Exportera alla Wii-sparningar"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:423
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:448
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:493
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:500
- msgid "Export Failed"
- msgstr "Exportering misslyckades"
- #: Source/Core/Core/HotkeyManager.cpp:60
- msgid "Export Recording"
- msgstr "Exportera inspelning"
- #: Source/Core/DolphinQt/MenuBar.cpp:802
- msgid "Export Recording..."
- msgstr "Exportera inspelning..."
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:438
- msgid "Export Save File"
- msgstr "Exportera sparfil"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:455
- msgid "Export Save Files"
- msgstr "Exportera sparfiler"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:474
- msgid "Export Wii Save"
- msgstr "Exportera Wii-sparning"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:390
- msgid "Export Wii Saves"
- msgstr "Exportera Wii-sparningar"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:118
- msgid "Export as .&gcs..."
- msgstr "Exportera som .&gcs..."
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:119
- msgid "Export as .&sav..."
- msgstr "Exportera som .&sav..."
- #: Source/Core/DolphinQt/MenuBar.cpp:1200
- #, c-format
- msgctxt ""
- msgid "Exported %n save(s)"
- msgstr "Exporterade %n sparfil(er)"
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:272
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:433
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:47
- msgid "Extension"
- msgstr "Extern kontroll"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:121
- msgid "Extension Motion Input"
- msgstr "Rörelseinmatning för extern kontroll"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:122
- msgid "Extension Motion Simulation"
- msgstr "Rörelsesimulering för extern kontroll"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:525
- msgid "External"
- msgstr "Extern"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:87
- msgid "External Frame Buffer (XFB)"
- msgstr "Extern bildrutebuffert (XFB)"
- #: Source/Core/DolphinQt/MenuBar.cpp:312
- msgid "Extract Certificates from NAND"
- msgstr "Extrahera certifikat från NAND-minne"
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:269
- msgid "Extract Entire Disc..."
- msgstr "Extrahera hela skivan..."
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:293
- msgid "Extract Entire Partition..."
- msgstr "Extrahera hela partitionen..."
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:300
- msgid "Extract File..."
- msgstr "Extrahera fil..."
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:242
- msgid "Extract Files..."
- msgstr "Extrahera filer..."
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:252
- msgid "Extract System Data..."
- msgstr "Extrahera systemdata..."
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:356
- msgid "Extracting All Files..."
- msgstr "Extraherar alla filer..."
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:357
- msgid "Extracting Directory..."
- msgstr "Extraherar katalog..."
- #. i18n: FD stands for file descriptor (and in this case refers to sockets, not regular files)
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:331
- msgid "FD"
- msgstr "FD"
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:40
- #: Source/Core/DolphinQt/MenuBar.cpp:272
- msgid "FIFO Player"
- msgstr "FIFO-spelare"
- #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:150
- msgid "Failed loading XML."
- msgstr "Misslyckades att ladda XML."
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:348
- msgid ""
- "Failed opening memory card:\n"
- "%1"
- msgstr ""
- "Misslyckades att öppna minneskortet:\n"
- "%1"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:459
- msgid "Failed to add this session to the NetPlay index: %1"
- msgstr "Misslyckades att lägga till denna session i nätspelsindex: %1"
- #: Source/Core/DolphinQt/MenuBar.cpp:1750
- msgid "Failed to append to signature file '%1'"
- msgstr "Misslyckades att lägga till i signaturfilen \"%1\""
- #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:672
- msgid "Failed to claim interface for BT passthrough: {0}"
- msgstr "Misslyckades att göra anspråk på interface för BT-genomsläpp: {0}"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:664
- msgid "Failed to clear Skylander!"
- msgstr "Misslyckades att rensa Skylander!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:665
- msgid "Failed to clear the Skylander from slot %1!"
- msgstr ""
- #: Source/Core/DiscIO/VolumeVerifier.cpp:108
- msgid "Failed to connect to Redump.org"
- msgstr "Misslyckades att ansluta till Redump.org"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:988
- msgid "Failed to connect to server: %1"
- msgstr "Misslyckades att ansluta till server: %1"
- #: Source/Core/VideoBackends/D3D/D3DMain.cpp:154
- #: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:129
- msgid "Failed to create D3D swap chain"
- msgstr "Misslyckades att skapa D3D-swapchain"
- #: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:111
- msgid "Failed to create D3D12 context"
- msgstr "Misslyckades att skapa D3D12-kontext"
- #: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:120
- msgid "Failed to create D3D12 global resources"
- msgstr "Misslyckades att skapa globala resurser för D3D12"
- #: Source/Core/VideoBackends/D3D/D3DBase.cpp:60
- msgid "Failed to create DXGI factory"
- msgstr "Misslyckades att skapa DXGI-fabrik"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:304
- msgid "Failed to create Infinity file"
- msgstr "Misslyckades att skapa Infinityfil"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:788
- msgid "Failed to create Skylander file!"
- msgstr "Misslyckades att skapa Skylanderfil!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:789
- msgid ""
- "Failed to create Skylander file:\n"
- "%1\n"
- "\n"
- "The Skylander may already be on the portal."
- msgstr ""
- #: Source/Core/Core/NetPlayClient.cpp:1293
- msgid ""
- "Failed to delete NetPlay GBA{0} save file. Verify your write permissions."
- msgstr ""
- "Misslyckades att radera nätspelssparfil för GBA{0}. Kontrollera "
- "skrivrättigheterna."
- #: Source/Core/Core/NetPlayClient.cpp:1083
- msgid "Failed to delete NetPlay memory card. Verify your write permissions."
- msgstr ""
- "Misslyckades att radera minneskort för nätspel. Bekräfta dina "
- "skrivbehörigheter."
- #: Source/Core/DolphinQt/GameList/GameList.cpp:855
- msgid "Failed to delete the selected file."
- msgstr "Misslyckades att radera den valda filen."
- #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:665
- msgid "Failed to detach kernel driver for BT passthrough: {0}"
- msgstr "Misslyckades att koppla loss kärnans drivrutin för BT-genomsläpp: {0}"
- #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:379
- msgid "Failed to download codes."
- msgstr "Misslyckades att ladda ner koder."
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:737
- msgid "Failed to dump %1: Can't open file"
- msgstr "Misslyckades att dumpa %1: Kan inte öppna filen"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:744
- msgid "Failed to dump %1: Failed to write to file"
- msgstr "Misslyckades att dumpa %1: Kunde inte skriva till filen"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:489
- msgctxt ""
- msgid "Failed to export %n out of %1 save file(s)."
- msgstr "Misslyckades med att exportera %n av %1 sparfil(er)."
- #: Source/Core/DolphinQt/GameList/GameList.cpp:589
- msgid "Failed to export the following save files:"
- msgstr "Misslyckades att exportera följande sparfiler:"
- #: Source/Core/DolphinQt/MenuBar.cpp:1275
- msgid "Failed to extract certificates from NAND"
- msgstr "Misslyckades att extrahera certifikat från NAND-minnet"
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:386
- msgid "Failed to extract file."
- msgstr "Misslyckades att extrahera filen."
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:262
- msgid "Failed to extract system data."
- msgstr "Misslyckades att extrahera systemdata."
- #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:655
- msgid ""
- "Failed to find new filename.\n"
- "{0}\n"
- " will be overwritten"
- msgstr ""
- "Misslyckades att hitta nytt filnamn.\n"
- "{0}\n"
- "kommer skrivas över."
- #: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:55
- msgid "Failed to find one or more D3D symbols"
- msgstr "Misslyckades att hitta en eller flera D3D-symboler"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:566
- msgid "Failed to import \"%1\"."
- msgstr "Misslyckades att importera \"%1\"."
- #: Source/Core/DolphinQt/MenuBar.cpp:1176
- msgid ""
- "Failed to import save file. Please launch the game once, then try again."
- msgstr ""
- "Misslyckades att importera sparfil. Starta spelet en gång och prova sedan "
- "igen."
- #: Source/Core/DolphinQt/MenuBar.cpp:1170
- msgid ""
- "Failed to import save file. The given file appears to be corrupted or is not "
- "a valid Wii save."
- msgstr ""
- "Misslyckades att importera sparfil. Den givna filen verkar vara skadad eller "
- "är inte en giltig Wii-sparfil."
- #: Source/Core/DolphinQt/MenuBar.cpp:1183
- msgid ""
- "Failed to import save file. Your NAND may be corrupt, or something is "
- "preventing access to files within it. Try repairing your NAND (Tools -> "
- "Manage NAND -> Check NAND...), then import the save again."
- msgstr ""
- "Misslyckades att importera sparfil. Ditt NAND-minne kan vara korrupt, eller "
- "så hindrar något åtkomsten till filerna i det. Prova att reparera NAND-"
- "minnet (Verktyg -> Hantera NAND -> Kontrollera NAND-minne...) och importera "
- "sedan sparfilen igen."
- #: Source/Core/DolphinQt/MainWindow.cpp:1143
- msgid "Failed to init core"
- msgstr "Misslyckades att initialisera kärnan"
- #: Source/Core/VideoBackends/D3D/D3DBase.cpp:117
- msgid ""
- "Failed to initialize Direct3D.\n"
- "Make sure your video card supports at least D3D 10.0\n"
- "{0}"
- msgstr ""
- "Kunde inte initiera Direct3D.\n"
- "Kontrollera att ditt grafikkort stödjer minst D3D 10.0\n"
- "{0}"
- #: Source/Core/VideoCommon/VideoBackendBase.cpp:378
- msgid "Failed to initialize renderer classes"
- msgstr "Misslyckades att initialisera renderarklasser"
- #: Source/Core/DolphinQt/ResourcePackManager.cpp:205
- msgid "Failed to install pack: %1"
- msgstr "Misslyckades att installera paket: %1"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:633
- #: Source/Core/DolphinQt/MenuBar.cpp:1141
- msgid "Failed to install this title to the NAND."
- msgstr "Misslyckades att installera denna titel till NAND-minnet."
- #: Source/Core/DolphinQt/MainWindow.cpp:1653
- msgid ""
- "Failed to listen on port %1. Is another instance of the NetPlay server "
- "running?"
- msgstr "Misslyckades att lyssna på port %1. Körs nätspelsservern redan?"
- #: Source/Core/DolphinQt/MenuBar.cpp:1403
- #: Source/Core/DolphinQt/MenuBar.cpp:1460
- msgid "Failed to load RSO module at %1"
- msgstr "Misslyckades att ladda RSO-model vid %1"
- #: Source/Core/VideoBackends/D3D/D3DBase.cpp:46
- msgid "Failed to load d3d11.dll"
- msgstr "Misslyckades att ladda d3d11.dll"
- #: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:38
- msgid "Failed to load dxgi.dll"
- msgstr "Misslyckades att ladda dxgi.dll"
- #: Source/Core/DolphinQt/MenuBar.cpp:1689
- msgid "Failed to load map file '%1'"
- msgstr "Misslyckades att läsa map-filen \"%1\""
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:832
- msgid "Failed to load the Skylander file!"
- msgstr "Misslyckades att ladda Skylanderfilen!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:833
- msgid ""
- "Failed to load the Skylander file:\n"
- "%1"
- msgstr ""
- #: Source/Core/Core/Boot/Boot.cpp:600
- msgid "Failed to load the executable to memory."
- msgstr "Kunde inte läsa in den exekverbara filen till minnet."
- #: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:44
- msgid ""
- "Failed to load {0}. If you are using Windows 7, try installing the KB4019990 "
- "update package."
- msgstr ""
- "Misslyckades att läsa in {0}. Om du använder Windows 7, prova att installera "
- "uppdateringspaketet KB4019990."
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:651
- msgid "Failed to modify Skylander!"
- msgstr "Misslyckades att modifiera Skylander!"
- #: Source/Core/DolphinQt/MenuBar.cpp:223
- msgid "Failed to open \"%1\" for writing."
- msgstr "Misslyckades att öppna \"%1\" för att skriva."
- #: Source/Android/jni/MainAndroid.cpp:458
- msgid "Failed to open \"{0}\" for writing."
- msgstr "Misslyckades att öppna \"{0}\" för att skriva."
- #: Source/Core/DolphinQt/GBAWidget.cpp:583
- #: Source/Core/DolphinQt/MainWindow.cpp:1731
- #: Source/Core/DolphinQt/RenderWidget.cpp:125
- msgid "Failed to open '%1'"
- msgstr "Misslyckades att öppna '%1'"
- #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:648
- msgid "Failed to open Bluetooth device {:04x}:{:04x}: {}"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1101
- msgid "Failed to open Branch Watch snapshot \"%1\""
- msgstr "Misslyckades att öppna grenbevakningsögonblicksbild \"%1\""
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124
- msgid "Failed to open config file!"
- msgstr "Misslyckades att öppna konfigurationsfilen!"
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:731
- msgid "Failed to open file"
- msgstr "Misslyckades att öppna fil"
- #: Source/Core/Core/NetPlayCommon.cpp:26
- msgid "Failed to open file \"{0}\"."
- msgstr "Misslyckades att öppna filen \"{0}\"."
- #: Source/Core/Core/NetPlayCommon.cpp:184
- msgid "Failed to open file \"{0}\". Verify your write permissions."
- msgstr "Misslyckades att öppna filen \"{0}\". Kontrollera skrivrättigheterna."
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:266
- msgid ""
- "Failed to open file in external editor.\n"
- "Make sure there's an application assigned to open INI files."
- msgstr ""
- "Misslyckades att öppna filen i en extern editor.\n"
- "Se till att det finns en applikation inställd för att öppna INI-filer."
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:863
- msgid "Failed to open file."
- msgstr "Kunde inte öppna fil."
- #: Source/Core/DolphinQt/MainWindow.cpp:1652
- msgid "Failed to open server"
- msgstr "Misslyckades att öppna servern"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:173
- msgid "Failed to open the Infinity file!"
- msgstr "Misslyckades att öppna Infinityfilen!"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:174
- msgid ""
- "Failed to open the Infinity file:\n"
- "%1\n"
- "\n"
- "The file may already be in use on the base."
- msgstr ""
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:807
- msgid "Failed to open the Skylander file!"
- msgstr "Misslyckades att öppna Skylanderfilen!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:808
- msgid ""
- "Failed to open the Skylander file:\n"
- "%1\n"
- "\n"
- "The file may already be in use on the portal."
- msgstr ""
- #: Source/Core/DolphinQt/ConvertDialog.cpp:474
- msgid "Failed to open the input file \"%1\"."
- msgstr "Misslyckades att öppna indatafilen \"%1\"."
- #: Source/Core/DiscIO/CompressedBlob.cpp:287 Source/Core/DiscIO/FileBlob.cpp:58
- #: Source/Core/DiscIO/WIABlob.cpp:2050
- msgid ""
- "Failed to open the output file \"{0}\".\n"
- "Check that you have permissions to write the target folder and that the "
- "media can be written."
- msgstr ""
- "Misslyckades att öppna utdatafilen \"{0}\".\n"
- "Kontrollera att du har tillåtelse att skriva till mappen i fråga och att "
- "enheten inte är skrivskyddad."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:220
- #: Source/Core/DiscIO/VolumeVerifier.cpp:319
- msgid "Failed to parse Redump.org data"
- msgstr "Misslyckades att tolka data från Redump.org"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:303
- msgid "Failed to parse given value into target data type."
- msgstr "Misslyckades att tolka angivet värde som måldatatypen."
- #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:213
- msgid "Failed to read DFF file."
- msgstr "Misslyckades att läsa DFF-fil."
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:865
- msgid "Failed to read from file."
- msgstr "Kunde inte läsa från fil."
- #: Source/Core/DiscIO/CompressedBlob.cpp:378 Source/Core/DiscIO/FileBlob.cpp:98
- #: Source/Core/DiscIO/WIABlob.cpp:2065
- msgid "Failed to read from the input file \"{0}\"."
- msgstr "Misslyckades att läsa från indatafilen \"{0}\"."
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:424
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:642
- msgid "Failed to read selected savefile(s) from memory card."
- msgstr "Kunde inte läsa vald(a) sparfil(er) från minneskort."
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:183
- msgid "Failed to read the Infinity file!"
- msgstr "Misslyckades att läsa Infinityfilen!"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:184
- msgid ""
- "Failed to read the Infinity file:\n"
- "%1\n"
- "\n"
- "The file was too small."
- msgstr ""
- "Misslyckades att läsa Infinityfilen:\n"
- "%1\n"
- "\n"
- "Filen var för liten."
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:818
- msgid "Failed to read the Skylander file!"
- msgstr "Misslyckades att läsa Skylanderfilen!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:819
- msgid ""
- "Failed to read the Skylander file:\n"
- "%1\n"
- "\n"
- "The file was too small."
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:732
- msgid ""
- "Failed to read the contents of file:\n"
- "%1"
- msgstr ""
- #: Source/Core/Core/Movie.cpp:1014
- msgid "Failed to read {0}"
- msgstr "Misslyckades att läsa {0}"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:669
- msgid "Failed to remove file."
- msgstr "Kunde inte ta bort fil."
- #: Source/Core/DolphinQt/ConvertDialog.cpp:455
- msgid ""
- "Failed to remove junk data from file \"%1\".\n"
- "\n"
- "Would you like to convert it without removing junk data?"
- msgstr ""
- "Misslyckades att ta bort skräpdata från filen \"%1\".\n"
- "\n"
- "Vill du konvertera den utan att ta bort skräpdata?"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:663
- msgid "Failed to remove this title from the NAND."
- msgstr "Kunde inte ta bort denna titel från NAND-minnet."
- #: Source/Core/Core/NetPlayClient.cpp:1107
- msgid "Failed to reset NetPlay GCI folder. Verify your write permissions."
- msgstr ""
- "Misslyckades att nollställa nätspels-GCI-mappen. Kontrollera "
- "skrivrättigheterna."
- #: Source/Core/Core/NetPlayClient.cpp:1138
- msgid "Failed to reset NetPlay NAND folder. Verify your write permissions."
- msgstr ""
- "Misslyckades att nollställa nätspels-NAND-mappen. Kontrollera "
- "skrivrättigheterna."
- #: Source/Core/Core/NetPlayClient.cpp:1144
- msgid "Failed to reset NetPlay redirect folder. Verify your write permissions."
- msgstr ""
- "Misslyckades att nollställa nätspelsomdirigeringsmappen. Kontrollera "
- "skrivrättigheterna."
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1087
- msgid "Failed to save Branch Watch snapshot \"%1\""
- msgstr ""
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:244
- msgid "Failed to save FIFO log."
- msgstr "Misslyckades att spara FIFO-logg."
- #: Source/Core/DolphinQt/MenuBar.cpp:1678
- msgid "Failed to save code map to path '%1'"
- msgstr "Misslyckades att spara kod-map till sökvägen \"%1\""
- #: Source/Core/DolphinQt/MenuBar.cpp:1723
- msgid "Failed to save signature file '%1'"
- msgstr "Misslyckades att spara signaturfilen \"%1\""
- #: Source/Core/DolphinQt/MenuBar.cpp:1702
- msgid "Failed to save symbol map to path '%1'"
- msgstr "Misslyckades att spara symbol-map till sökvägen \"%1\""
- #: Source/Core/DolphinQt/MenuBar.cpp:1802
- msgid "Failed to save to signature file '%1'"
- msgstr "Misslyckades att spara till signaturfilen \"%1\""
- #: Source/Core/Core/Core.cpp:538
- msgid ""
- "Failed to sync SD card with folder. All changes made this session will be "
- "discarded on next boot if you do not manually re-issue a resync in Config > "
- "Wii > SD Card Settings > Convert File to Folder Now!"
- msgstr ""
- #: Source/Core/DolphinQt/ResourcePackManager.cpp:226
- msgid "Failed to uninstall pack: %1"
- msgstr "Misslyckades att avinstallera paket: %1"
- #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:78
- msgid "Failed to write BT.DINF to SYSCONF"
- msgstr "Misslyckades att skriva BT.DINF till SYSCONF"
- #: Source/Core/Core/NetPlayClient.cpp:1174
- msgid "Failed to write Mii data."
- msgstr "Misslyckades att skriva Mii-data."
- #: Source/Core/Core/NetPlayClient.cpp:1259
- msgid "Failed to write Wii save."
- msgstr "Misslyckades att skriva Wii-sparning."
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131
- msgid "Failed to write config file!"
- msgstr "Kunde inte skriva inställningsfil!"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:574
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:677
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:692
- msgid "Failed to write modified memory card to disk."
- msgstr "Kunde inte skriva ändrat minneskort till disk."
- #: Source/Core/Core/NetPlayClient.cpp:1272
- msgid "Failed to write redirected save."
- msgstr "Misslyckades att skriva omdirigerad sparning."
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:448
- msgid "Failed to write savefile to disk."
- msgstr "Kunde inte skriva sparfil till disk."
- #: Source/Core/DiscIO/CompressedBlob.cpp:382
- #: Source/Core/DiscIO/FileBlob.cpp:104 Source/Core/DiscIO/WIABlob.cpp:2069
- msgid ""
- "Failed to write the output file \"{0}\".\n"
- "Check that you have enough space available on the target drive."
- msgstr ""
- "Misslyckades att skriva till utdatafilen \"{0}\".\n"
- "Kontrollera att det finns tillräckligt med utrymme på målenheten."
- #: Source/Core/DolphinQt/GameList/GameList.cpp:631
- #: Source/Core/DolphinQt/GameList/GameList.cpp:661
- #: Source/Core/DolphinQt/GameList/GameList.cpp:854
- #: Source/Core/DolphinQt/MenuBar.cpp:1141
- msgid "Failure"
- msgstr "Misslyckades"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:187
- msgid "Fair Input Delay"
- msgstr "Rättvis latens"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:210
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:464
- msgid "Fallback Region"
- msgstr "Region"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:221
- msgid "Fallback Region:"
- msgstr "Region:"
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:232
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:83
- msgid "Fast"
- msgstr "Snabb"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:107
- msgid "Fast Depth Calculation"
- msgstr "Snabb djupberäkning"
- #: Source/Core/Core/Movie.cpp:1298
- msgid ""
- "Fatal desync. Aborting playback. (Error in PlayWiimote: {0} != {1}, byte "
- "{2}.){3}"
- msgstr ""
- "Allvarlig desynkronisering. Avbryter uppspelning. (Fel i PlayWiimote: {0} != "
- "{1}, byte {2}.){3}"
- #: Source/Core/Core/FreeLookManager.cpp:108
- #: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:25
- msgid "Field of View"
- msgstr "Synfält"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:247
- msgid "Figure Number:"
- msgstr "Figurnummer:"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:367
- msgid "Figure type"
- msgstr "Figurtyp"
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:47
- msgid "File Details"
- msgstr "Fildetaljer"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:1005
- #: Source/Core/DolphinQt/GameList/GameListModel.cpp:230
- #: Source/Core/DolphinQt/MenuBar.cpp:701
- msgid "File Format"
- msgstr "Filformat"
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:66
- msgid "File Format:"
- msgstr "Filformat:"
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:87
- msgid "File Info"
- msgstr "Filinformation"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:1000
- #: Source/Core/DolphinQt/GameList/GameListModel.cpp:224
- #: Source/Core/DolphinQt/MenuBar.cpp:696
- msgid "File Name"
- msgstr "Filnamn"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:1001
- #: Source/Core/DolphinQt/GameList/GameListModel.cpp:226
- #: Source/Core/DolphinQt/MenuBar.cpp:697
- msgid "File Path"
- msgstr "Sökväg"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:1004
- #: Source/Core/DolphinQt/MenuBar.cpp:700
- msgid "File Size"
- msgstr "Filstorlek"
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:59
- msgid "File Size:"
- msgstr "Filstorlek:"
- #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:385
- msgid "File contained no codes."
- msgstr "Filen innehöll inga koder."
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:150
- msgid "Filename"
- msgstr "Filnamn"
- #: Source/Core/DiscIO/CompressedBlob.cpp:294
- msgid "Files opened, ready to compress."
- msgstr "Filerna har öppnats. Redo att komprimera."
- #: Source/Core/Core/Boot/Boot.cpp:94
- msgid ""
- "Files specified in the M3U file \"{0}\" were not found:\n"
- "{1}"
- msgstr ""
- "Filer angivna i M3U-filen \"{0}\" hittades inte:\n"
- "{1}"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:835
- msgid "Filesize does not match any known GameCube Memory Card size."
- msgstr "Filstorleken matchar inte någon känd storlek för GameCube-minneskort."
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:838
- msgid "Filesize in header mismatches actual card size."
- msgstr "Filstorleken i headern matchar inte minneskortets faktiska storlek."
- #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:91
- msgid "Filesystem"
- msgstr "Filsystem"
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:103
- msgid "Filters"
- msgstr "Filter"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:153
- msgid "Find &Next"
- msgstr "Hitta &nästa"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:154
- msgid "Find &Previous"
- msgstr "Hitta &föregående"
- #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:954
- msgid "Finish Calibration"
- msgstr "Slutför kalibrering"
- #: Source/Core/DolphinQt/WiiUpdate.cpp:110
- msgid ""
- "Finishing the update...\n"
- "This can take a while."
- msgstr ""
- "Färdigställer uppdateringen...\n"
- "Detta kan ta ett tag."
- #. i18n: One of the elements in the Skylanders games. Japanese: 火. For official translations
- #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:336
- msgid "Fire"
- msgstr "Eld"
- #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:47
- msgid "First Person"
- msgstr "Första person"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:128
- msgid "Fix Checksums"
- msgstr "Fixa kontrollsummor"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:691
- msgid "Fix Checksums Failed"
- msgstr "Kunde inte laga kontrollsummor"
- #. i18n: "Fixed" here means that the alignment is always the same
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:204
- msgid "Fixed Alignment"
- msgstr ""
- #. i18n: A floating point number
- #. i18n: Floating-point (non-integer) number
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:139
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:199
- #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:154
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97
- msgid "Float"
- msgstr "Float"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:576
- msgid "Follow &Branch"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:922
- msgid "For best results please slowly move your input to all possible regions."
- msgstr "För bästa resultat, täck långsamt över alla möjliga regioner."
- #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:42
- msgid ""
- "For setup instructions, <a href=\"https://wiki.dolphin-emu.org/index.php?"
- "title=Broadband_Adapter\">refer to this page</a>."
- msgstr ""
- "För instruktioner, <a href=\"https://wiki.dolphin-emu.org/index.php?"
- "title=Broadband_Adapter\">se den här sidan</a>."
- #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:91
- msgid ""
- "For setup instructions, <a href=\"https://www.teamxlink.co.uk/wiki/Dolphin"
- "\">refer to this page</a>."
- msgstr ""
- "För instruktioner, <a href=\"https://www.teamxlink.co.uk/wiki/Dolphin\">se "
- "den här sidan</a>."
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59
- msgid "Force 16:9"
- msgstr "Tvinga 16:9"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:156
- msgid "Force 24-Bit Color"
- msgstr "24-bitars färg"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59
- msgid "Force 4:3"
- msgstr "Tvinga 4:3"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:119
- msgid "Force Linear"
- msgstr "Tvinga linjär"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:126
- msgid "Force Linear and 16x Anisotropic"
- msgstr "Tvinga linjär och 16x anisotropisk"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:120
- msgid "Force Linear and 2x Anisotropic"
- msgstr "Tvinga linjär och 2x anisotropisk"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:122
- msgid "Force Linear and 4x Anisotropic"
- msgstr "Tvinga linjär och 4x anisotropisk"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:124
- msgid "Force Linear and 8x Anisotropic"
- msgstr "Tvinga linjär och 8x anisotropisk"
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:139
- msgid "Force Listen Port:"
- msgstr "Lyssna på port:"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:118
- msgid "Force Nearest"
- msgstr "Tvinga närmsta"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:470
- msgid "Forced off because %1 doesn't support VS expansion."
- msgstr "Kan inte sättas på eftersom %1 inte stöder VS-expansion."
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:467
- msgid "Forced on because %1 doesn't support geometry shaders."
- msgstr "Kan inte stängas av eftersom %1 inte stöder geometrishaders."
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601
- msgid ""
- "Forces the game to output graphics at any aspect ratio by expanding the view "
- "frustum without stretching the image.<br>This is a hack, and its results "
- "will vary widely game to game (it often causes the UI to stretch).<br>Game-"
- "specific AR/Gecko-code aspect ratio patches are preferable over this if "
- "available.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
- "dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
- msgid ""
- "Forces the game to render the RGB color channels in 24-bit, thereby "
- "increasing quality by reducing color banding.<br><br>Has no impact on "
- "performance and causes few graphical issues.<br><br><dolphin_emphasis>If "
- "unsure, leave this checked.</dolphin_emphasis>"
- msgstr ""
- "Tvingar spelet att rendera RGB-färgkanalerna i 24 bitar, vilket ökar "
- "kvaliteten genom att mjuka ut färgövergångar.<br><br>Påverkar inte "
- "prestandan och orsakar få grafikproblem.<br><br><dolphin_emphasis>Om du är "
- "osäker kan du lämna detta markerat.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:325
- msgid ""
- "Forces the render window to stay on top of other windows and applications."
- "<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/ConvertDialog.cpp:60
- msgid "Format:"
- msgstr "Format:"
- #: Source/Core/Core/FreeLookManager.cpp:95
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:22
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:20
- msgid "Forward"
- msgstr "Framåt"
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:149
- msgid "Forward port (UPnP)"
- msgstr "Vidaresänd port (UPnP)"
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:467
- msgid "Found %1 results for \"%2\""
- msgstr "Hittade %1 resultat för \"%2\""
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:339
- #, c-format
- msgctxt ""
- msgid "Found %n address(es)."
- msgstr "Hittade %n adress(er)."
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:155
- msgid "Frame %1"
- msgstr "Bildruta %1"
- #: Source/Core/Core/HotkeyManager.cpp:53 Source/Core/Core/HotkeyManager.cpp:343
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:21
- msgid "Frame Advance"
- msgstr "Gå fram en bildruta"
- #: Source/Core/Core/HotkeyManager.cpp:54
- msgid "Frame Advance Decrease Speed"
- msgstr "Gå fram en bildruta - Sänk hastighet"
- #: Source/Core/Core/HotkeyManager.cpp:55
- msgid "Frame Advance Increase Speed"
- msgstr "Gå fram en bildruta - Öka hastighet"
- #: Source/Core/Core/HotkeyManager.cpp:56
- msgid "Frame Advance Reset Speed"
- msgstr "Gå fram en bildruta - Nollställ hastighet"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:138
- msgid "Frame Dumping"
- msgstr "Bildrutedumpning"
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:112
- msgid "Frame Range"
- msgstr "Räckvidd för bildrutor"
- #: Source/Core/VideoCommon/FrameDumper.cpp:328
- msgid "Frame dump image(s) '{0}' already exists. Overwrite?"
- msgstr "Bildrutedumpfilen \"{0}\" finns redan. Vill du skriva över?"
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:142
- msgid "Frames to Record:"
- msgstr "Bildrutor att spela in:"
- #: Source/Core/DiscIO/Enums.cpp:36
- msgid "France"
- msgstr "Frankrike"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:312
- msgid "Free Blocks: %1"
- msgstr "Lediga block: %1"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:313
- msgid "Free Files: %1"
- msgstr "Lediga filer: %1"
- #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:49
- msgid "Free Look Control Type"
- msgstr "Fri vy-kontrolltyp"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:469
- msgid "Free Look Controller %1"
- msgstr "Fri vy-kontroll %1"
- #: Source/Core/DolphinQt/Config/FreeLookWindow.cpp:19
- msgid "Free Look Settings"
- msgstr "Fri vy-inställningar"
- #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:61
- msgid ""
- "Free Look allows for manipulation of the in-game camera. Different camera "
- "types are available from the dropdown.<br><br>For detailed instructions, <a "
- "href=\"https://wiki.dolphin-emu.org/index.php?title=Free_Look\">refer to "
- "this page</a>."
- msgstr ""
- "Fri vy tillåter manipulering av spelets kamera. Olika kameratyper finns "
- "tillgängliga från den utfällbara menyn.<br><br>För detaljerade "
- "instruktioner, <a href=\"https://wiki.dolphin-emu.org/index.php?"
- "title=Free_Look\">se den här sidan</a>."
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:183
- msgid "Free memory:"
- msgstr ""
- #: Source/Core/Core/FreeLookManager.cpp:318
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:25
- msgid "FreeLook"
- msgstr "Fri kamera"
- #: Source/Core/Core/HotkeyManager.cpp:355
- msgid "Freelook"
- msgstr "Fri kamera"
- #: Source/Core/Core/HotkeyManager.cpp:124
- msgid "Freelook Toggle"
- msgstr "Fri kamera - Slå på/av"
- #: Source/Core/DiscIO/Enums.cpp:86
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:87
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:172
- msgid "French"
- msgstr "Franska"
- #. i18n: Refers to a number of actions per second in Hz.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:151
- msgid "Frequency"
- msgstr "Frekvens"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:71
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:131
- msgid "Frets"
- msgstr "Greppband"
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:300
- msgid "From"
- msgstr "Från"
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:249
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:101
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:116
- msgid "From:"
- msgstr "Från:"
- #: Source/Core/DolphinQt/ToolBar.cpp:125
- msgid "FullScr"
- msgstr "Helskärm"
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:273
- msgid "Function"
- msgstr "Funktion"
- #. i18n: Settings that affect the functionality of unlocking achievements.
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:135
- msgid "Function Settings"
- msgstr "Funktionella inställningar"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:302
- msgid "Functions"
- msgstr "Funktioner"
- #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:42
- msgid "GBA (Integrated)"
- msgstr "GBA (integrerad)"
- #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:44
- msgid "GBA (TCP)"
- msgstr "GBA (TCP)"
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:115
- msgid "GBA Cartridge Path:"
- msgstr "GBA-kassettsökväg:"
- #: Source/Core/Core/HotkeyManager.cpp:365
- msgid "GBA Core"
- msgstr "GBA-kärna"
- #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:35
- msgid "GBA Port %1"
- msgstr "GBA i uttag %1"
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:198
- msgid "GBA Settings"
- msgstr "GBA-inställningar"
- #: Source/Core/DolphinQt/TAS/GBATASInputWindow.cpp:27
- msgid "GBA TAS Input %1"
- msgstr "GBA-TAS-inmatning %1"
- #: Source/Core/Core/HotkeyManager.cpp:366
- msgid "GBA Volume"
- msgstr "GBA-volym"
- #: Source/Core/Core/HotkeyManager.cpp:367
- msgid "GBA Window Size"
- msgstr "GBA-fönsterstorlek"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:840
- msgid "GBA%1 ROM changed to \"%2\""
- msgstr "GBA%1:s ROM ändrad till \"%2\""
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:845
- msgid "GBA%1 ROM disabled"
- msgstr "GBA%1:s ROM borttagen"
- #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:38
- msgid "GC Port %1"
- msgstr "GC-uttag %1"
- #: Source/Core/Core/HW/EXI/EXI_Device.h:103
- msgid "GCI Folder"
- msgstr "GCI-mapp"
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:121
- msgid "GCI Folder Path:"
- msgstr "GCI-mappsökväg:"
- #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:428
- msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
- msgstr "GCMemcardDirectory: ClearBlock anropades med ogiltig blockadress"
- #: Source/Core/DolphinQt/ConvertDialog.cpp:349
- msgid "GCZ GC/Wii images (*.gcz)"
- msgstr "GCZ-GC/Wii-skivavbildningar (*.gcz)"
- #: Source/Core/VideoCommon/CommandProcessor.cpp:715
- msgid ""
- "GFX FIFO: Unknown Opcode ({0:#04x} @ {1}, preprocess={2}).\n"
- "\n"
- "{3}\n"
- "\n"
- "Further errors will be sent to the Video Backend log and Dolphin will now "
- "likely crash or hang."
- msgstr ""
- "Grafik-FIFO: Okänd opcode ({0:#04x} @ {1}, preprocess={2}).\n"
- "\n"
- "{3}\n"
- "\n"
- "Vidare fel kommer skickas till Video Backend-loggen, och Dolphin kommer nu "
- "antagligen krascha eller frysa."
- #: Source/Core/VideoBackends/OGL/OGLMain.cpp:181
- msgid "GL_MAX_TEXTURE_SIZE is {0} - must be at least 1024."
- msgstr "GL_MAX_TEXTURE_SIZE är {0} - måste vara minst 1024."
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:73
- msgid "GPU Texture Decoding"
- msgstr "GPU-texturdekodning"
- #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:236
- msgid ""
- "GPU: ERROR: Need GL_ARB_framebuffer_object for multiple render targets.\n"
- "GPU: Does your video card support OpenGL 3.0?"
- msgstr ""
- "GPU: FEL: Behöver GL_ARB_framebuffer_object för multipla render targets.\n"
- "GPU: Stöder ditt grafikkort OpenGL 3.0?"
- #: Source/Core/VideoBackends/OGL/OGLMain.cpp:96
- msgid "GPU: OGL ERROR: Does your video card support OpenGL 2.0?"
- msgstr "GPU: OGL-FEL: Stöder ditt grafikkort OpenGL 2.0?"
- #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:254
- msgid ""
- "GPU: OGL ERROR: Need GL_ARB_map_buffer_range.\n"
- "GPU: Does your video card support OpenGL 3.0?"
- msgstr ""
- "GPU: OGL-FEL: Behöver GL_ARB_map_buffer_range.\n"
- "GPU: Stöder ditt grafikkort OpenGL 3.0?"
- #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:279
- msgid ""
- "GPU: OGL ERROR: Need GL_ARB_sampler_objects.\n"
- "GPU: Does your video card support OpenGL 3.3?"
- msgstr ""
- "GPU: OGL-FEL: Behöver GL_ARB_sampler_objects.\n"
- "GPU: Stöder ditt grafikkort OpenGL 3.3?"
- #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:263
- msgid ""
- "GPU: OGL ERROR: Need GL_ARB_uniform_buffer_object.\n"
- "GPU: Does your video card support OpenGL 3.1?"
- msgstr ""
- "GPU: OGL-FEL: Behöver GL_ARB_uniform_buffer_object.\n"
- "GPU: Stöder ditt grafikkort OpenGL 3.1?"
- #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:245
- msgid ""
- "GPU: OGL ERROR: Need GL_ARB_vertex_array_object.\n"
- "GPU: Does your video card support OpenGL 3.0?"
- msgstr ""
- "GPU: OGL-FEL: Behöver GL_ARB_vertex_array_object.\n"
- "GPU: Stöder ditt grafikkort OpenGL 3.0?"
- #: Source/Core/VideoBackends/OGL/OGLMain.cpp:103
- msgid ""
- "GPU: OGL ERROR: Need OpenGL version 3.\n"
- "GPU: Does your video card support OpenGL 3?"
- msgstr ""
- "GPU: OGL-FEL: Behöver OpenGL version 3.\n"
- "GPU: Stöder ditt grafikkort OpenGL 3?"
- #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:471
- msgid ""
- "GPU: OGL ERROR: Need at least GLSL 1.30\n"
- "GPU: Does your video card support OpenGL 3.0?\n"
- "GPU: Your driver supports GLSL {0}"
- msgstr ""
- "GPU: OGL-FEL: Behöver minst GLSL 1.30\n"
- "GPU: Stöder ditt grafikkort OpenGL 3.0?\n"
- "GPU: Din drivrutin stöder GLSL {0}"
- #: Source/Core/VideoBackends/OGL/OGLMain.cpp:169
- msgid ""
- "GPU: OGL ERROR: Number of attributes {0} not enough.\n"
- "GPU: Does your video card support OpenGL 2.x?"
- msgstr ""
- "GPU: OGL-FEL: Antal attribut {0} otillräckligt.\n"
- "GPU: Stöder ditt grafikkort OpenGL 2.x?"
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:243
- msgid "Game"
- msgstr "Spel"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:402
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:460
- msgid "Game Boy Advance"
- msgstr "Game Boy Advance"
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:648
- msgid "Game Boy Advance Carts (*.gba)"
- msgstr "Game Boy Advance-kassetter (*.gba)"
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:835
- msgid ""
- "Game Boy Advance ROMs (*.gba *.gbc *.gb *.7z *.zip *.agb *.mb *.rom *.bin);;"
- "All Files (*)"
- msgstr ""
- "Game Boy Advance-ROM-filer (*.gba *.gbc *.gb *.7z *.zip *.agb *.mb *.rom *."
- "bin);;Alla filer (*)"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:401
- msgid "Game Boy Advance at Port %1"
- msgstr "Game Boy Advance i uttag %1"
- #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:73
- msgid "Game Color Space:"
- msgstr "Spelets färgrymd:"
- #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:69
- msgid "Game Config"
- msgstr "Spelkonfiguration"
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:88
- msgid "Game Details"
- msgstr "Speldetaljer"
- #: Source/Core/DolphinQt/Settings/PathPane.cpp:120
- msgid "Game Folders"
- msgstr "Spelmappar"
- #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:88
- msgid "Game Gamma"
- msgstr "Spelets gamma"
- #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:86
- msgid "Game Gamma:"
- msgstr "Spelets gamma:"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:1002
- #: Source/Core/DolphinQt/MenuBar.cpp:698
- msgid "Game ID"
- msgstr "Spel-ID"
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:123
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:111
- msgid "Game ID:"
- msgstr "Spel-ID:"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:638
- msgid "Game Status"
- msgstr "Spelstatus"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:832
- msgid "Game changed to \"%1\""
- msgstr "Bytte spel till \"%1\""
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:646
- msgid ""
- "Game file has a different hash; right-click it, select Properties, switch to "
- "the Verify tab, and select Verify Integrity to check the hash"
- msgstr ""
- "Spelfilen har en annan hash; högerklicka på spelet, välj Egenskaper, gå till "
- "Verifiera-fliken och välj Verifiera integritet för att kontrollera hashen"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:649
- msgid "Game has a different disc number"
- msgstr "Spelet har ett annat skivnummer"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:651
- msgid "Game has a different revision"
- msgstr "Spelet har en annan revision"
- #: Source/Core/Core/NetPlayClient.cpp:1750
- msgid "Game is already running!"
- msgstr "Spelet körs redan!"
- #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:499
- msgid ""
- "Game overwrote with another games save. Data corruption ahead {0:#x}, {1:#x}"
- msgstr ""
- "Spelet skrevs över med ett annat spels sparfil. Data kommer antagligen bli "
- "korrupt {0:#x}, {1:#x}"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:653
- msgid "Game region does not match"
- msgstr "Spelets region matchar inte"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:149
- msgid "Game-Specific Settings"
- msgstr "Spelspecifika inställningar"
- #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:41
- msgid "GameCube"
- msgstr "GameCube"
- #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:37
- msgid "GameCube Adapter for Wii U"
- msgstr "GameCube-adapter för Wii U"
- #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:35
- msgid "GameCube Adapter for Wii U at Port %1"
- msgstr "GameCube-adapter för Wii U i uttag %1"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:415
- msgid "GameCube Controller"
- msgstr "GameCube-kontroll"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:414
- msgid "GameCube Controller at Port %1"
- msgstr "GameCube-kontroll i uttag %1"
- #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:77
- msgid "GameCube Controllers"
- msgstr "GameCube-kontroller"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:407
- msgid "GameCube Keyboard"
- msgstr "GameCube-tangentbord"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:406
- msgid "GameCube Keyboard at Port %1"
- msgstr "GameCube-tangentbord i uttag %1"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:100
- msgid "GameCube Memory Card Manager"
- msgstr "GameCube-minneskorthanterare"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:363
- msgid "GameCube Memory Cards"
- msgstr "GameCude-minneskort"
- #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:75
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:439
- msgid "GameCube Memory Cards (*.raw *.gcp)"
- msgstr "GameCube-minneskort (*.raw *.gcp)"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:419
- msgid "GameCube Microphone Slot %1"
- msgstr "GameCube-mikrofon i plats %1"
- #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:27
- msgid "GameCube TAS Input %1"
- msgstr "GameCube-TAS-inmatning %1"
- #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:80
- msgid "Gamma"
- msgstr "Gamma"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:103
- msgid "Gate Size"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:411
- msgid "Gecko (04)"
- msgstr "Gecko (04)"
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:412
- msgid "Gecko (C0)"
- msgstr "Gecko (C0)"
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:413
- msgid "Gecko (C2)"
- msgstr "Gecko (C2)"
- #: Source/Core/DolphinQt/CheatsManager.cpp:134
- #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:73
- msgid "Gecko Codes"
- msgstr "Gecko-koder"
- #: Source/Core/Core/HotkeyManager.cpp:337
- #: Source/Core/Core/HotkeyManager.cpp:339
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:200
- #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:60
- #: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:120
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:21
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:445
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:467
- #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:37
- msgid "General"
- msgstr "Allmänt"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:430
- msgid "General and Options"
- msgstr "Allmänt och alternativ"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:507
- msgid "Generate Action Replay Code(s)"
- msgstr "Genererade Action Replay-kod(er)"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:236
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:470
- msgid "Generate a New Statistics Identity"
- msgstr "Generera en ny statistikidentitet"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:439
- msgid ""
- "Generate a new anonymous ID for your usage statistics. This will cause any "
- "future statistics to be unassociated with your previous statistics."
- msgstr ""
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:589
- msgid "Generated AR code(s)."
- msgstr "Genererade AR-kod(er)."
- #: Source/Core/DolphinQt/MenuBar.cpp:1359
- msgid "Generated symbol names from '%1'"
- msgstr "Genererade symbolnamn från '%1'"
- #: Source/Core/DiscIO/Enums.cpp:83
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:86
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:171
- msgid "German"
- msgstr "Tyska"
- #: Source/Core/DiscIO/Enums.cpp:39
- msgid "Germany"
- msgstr "Tyskland"
- #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:162
- msgid "GetDeviceList failed: {0}"
- msgstr "GetDeviceList misslyckades: {0}"
- #: Source/Core/UICommon/UICommon.cpp:524
- msgid "GiB"
- msgstr "GiB"
- #. i18n: One of the figure types in the Skylanders games.
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:405
- msgid "Giant"
- msgstr "Jätte"
- #. i18n: Figures for the game Skylanders: Giants. The game has the same title in all countries
- #. it was released in. It was not released in Japan.
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:265
- msgid "Giants"
- msgstr "Giants"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:199
- msgid "Golf Mode"
- msgstr "Golfläge"
- #: Source/Core/DiscIO/VolumeVerifier.cpp:345
- msgid "Good dump"
- msgstr "Korrekt kopia"
- #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:31
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:454
- #: Source/Core/DolphinQt/ToolBar.cpp:131
- msgid "Graphics"
- msgstr "Grafik"
- #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:75
- msgid "Graphics Mods"
- msgstr "Grafikmoddar"
- #: Source/Core/Core/HotkeyManager.cpp:353
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:20
- msgid "Graphics Toggles"
- msgstr "Växla grafikalternativ"
- #: Source/Core/DolphinQt/Config/GraphicsModWarningWidget.cpp:59
- msgid "Graphics mods are currently disabled."
- msgstr "Grafikmoddar är avstängda."
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
- msgid ""
- "Greatly increases the quality of textures generated using render-to-texture "
- "effects.<br><br>Slightly increases GPU load and causes relatively few "
- "graphical issues. Raising the internal resolution will improve the effect of "
- "this setting. <br><br><dolphin_emphasis>If unsure, leave this checked.</"
- "dolphin_emphasis>"
- msgstr ""
- "Höjer kraftigt kvaliteten på texturer som genereras med "
- "texturrenderingseffekter.<br><br>Sänker prestandan en aning och leder till "
- "relativt få problem. Att höja den interna upplösningen förbättrar effekten "
- "av den här inställningen.<br><br><dolphin_emphasis>Om du är osäker kan du "
- "lämna detta markerat.</dolphin_emphasis>"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:38
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:49
- msgid "Green"
- msgstr "Grön"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:41
- msgid "Green Left"
- msgstr "Grön vänster"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:44
- msgid "Green Right"
- msgstr "Grön höger"
- #: Source/Core/DolphinQt/MenuBar.cpp:673
- msgid "Grid View"
- msgstr "Rutnätsvy"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:66
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:120
- msgid "Guitar"
- msgstr "Gitarr"
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:259
- msgid "Gyroscope"
- msgstr "Gyroskop"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:211
- msgid "HDMI 3D"
- msgstr "HDMI-3D"
- #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:130
- msgid "HDR"
- msgstr "HDR"
- #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:139
- msgid "HDR Paper White Nits"
- msgstr "HDR pappersvit cd/m²"
- #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:137
- msgid "HDR Paper White Nits:"
- msgstr "HDR pappersvit cd/m²:"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:161
- msgid "HDR Post-Processing"
- msgstr "HDR efterbehandling"
- #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:62
- msgid "Hacks"
- msgstr "Hack"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:168
- msgid "Head"
- msgstr "Huvud"
- #: qtbase/src/gui/kernel/qplatformtheme.cpp:736
- msgid "Help"
- msgstr "Hjälp"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:131
- msgid "Hero level:"
- msgstr "Hjältenivå"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:121
- msgid "Hex"
- msgstr "Hex"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:190
- msgid "Hex 16"
- msgstr "Hex 16"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:191
- msgid "Hex 32"
- msgstr "Hex 32"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:189
- msgid "Hex 8"
- msgstr "Hex 8"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:137
- msgid "Hex Byte String"
- msgstr "Hexbytesträng"
- #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:150
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91
- msgid "Hexadecimal"
- msgstr "Hexadecimal"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30
- msgid "Hide"
- msgstr "Göm"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:520
- msgid "Hide &Controls"
- msgstr "Dölj &kontroller"
- #: Source/Core/DolphinQt/MenuBar.cpp:768
- msgid "Hide All"
- msgstr "Dölj alla"
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:93
- msgid "Hide In-Game Sessions"
- msgstr "Dölj sessioner som har startat"
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:92
- msgid "Hide Incompatible Sessions"
- msgstr "Dölj inkompatibla sessioner"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:236
- msgid "Hide Remote GBAs"
- msgstr "Dölj andras GBA-fönster"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:370
- msgid ""
- "Hides the mouse cursor whenever it is inside the render window and the "
- "render window is focused.<br><br><dolphin_emphasis>If unsure, select ""
- "On Movement".</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:207
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:446
- msgid "High"
- msgstr "Hög"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:444
- msgid "Highest"
- msgstr "Högsta"
- #. i18n: Refers to how hard emulated drum pads are struck.
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:69
- msgid "Hit Strength"
- msgstr "Slagstyrka"
- #. i18n: FOV stands for "Field of view".
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:239
- msgid "Horizontal FOV"
- msgstr "Horisontellt vyfält"
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:152
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:206
- msgid "Host"
- msgstr "Värd"
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:311
- msgid "Host Code:"
- msgstr "Värdkod:"
- #. i18n: Host Far Code Size
- #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:396
- msgid "Host F. Size"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:614
- msgid "Host Far Code Cache"
- msgstr ""
- #. i18n: "Far Code" refers to the far code cache of Dolphin's JITs.
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:642
- msgid "Host Far Code Size"
- msgstr ""
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:193
- msgid "Host Input Authority"
- msgstr "Värdauktoritet för indata"
- #. i18n: Host Near Code Size
- #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:394
- msgid "Host N. Size"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:613
- msgid "Host Near Code Cache"
- msgstr ""
- #. i18n: "Near Code" refers to the near code cache of Dolphin's JITs.
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:640
- msgid "Host Near Code Size"
- msgstr ""
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:195
- msgid ""
- "Host has control of sending all inputs to the game, as received from other "
- "players, giving the host zero latency but increasing latency for others.\n"
- "Suitable for casual games with 3+ players, possibly on unstable or high "
- "latency connections."
- msgstr ""
- "Värden har kontroll över att skicka alla inmatningar till spelet, som de "
- "mottagits från andra spelare, vilket ger värden noll latens men ökar "
- "latensen för andra.\n"
- "Lämplig för casual spel med 3+ spelare, eventuellt på instabila eller höga "
- "latensanslutningar."
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:941
- msgid "Host input authority disabled"
- msgstr "Värdauktoritet för indata avstängt"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:941
- msgid "Host input authority enabled"
- msgstr "Värdauktoritet för indata påslaget"
- #. i18n: "near" and "far" refer to the near code cache and far code cache of Dolphin's JITs.
- #. %1 and %2 are instruction counts from the near and far code caches, respectively. %3 is a
- #. percentage calculated from how inefficient (in other words, "blown-up") a given JIT block's
- #. recompilation was when considering the host instruction count vs the PPC instruction count.
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:241
- msgid "Host instruction count: %1 near %2 far (%3% blowup)"
- msgstr ""
- #: Source/Core/DolphinQt/GameList/GameList.cpp:527
- msgid "Host with NetPlay"
- msgstr "Starta nätspel som värd"
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353
- msgid "Hostname"
- msgstr "Värdnamn"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:461
- msgid "Hotkey Settings"
- msgstr "Kortkommandoinställningar"
- #: Source/Core/Core/HotkeyManager.cpp:213
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:262
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:41
- msgid "Hotkeys"
- msgstr "Kortkommandon"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:168
- msgid "Hotkeys Require Window Focus"
- msgstr "Snabbtangenter kräver fönsterfokus"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:126
- msgid "Hybrid Ubershaders"
- msgstr "Hybridübershaders"
- #. i18n: The symbol/abbreviation for hertz (cycles per second).
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:153
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:38
- msgid "Hz"
- msgstr "Hz"
- #: Source/Core/DolphinQt/NKitWarningDialog.cpp:53
- msgid "I am aware of the risks and want to continue"
- msgstr "Jag är medveten om riskerna och vill fortsätta"
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353
- #: Source/Core/DolphinQt/GameList/GameListModel.cpp:216
- msgid "ID"
- msgstr "ID"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:600
- msgid "ID entered is invalid!"
- msgstr "Det angivna ID-numret är ogiltigt!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:576
- msgid "ID:"
- msgstr "ID:"
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:137
- msgid "IOS Version:"
- msgstr "IOS-version:"
- #: Source/Core/Core/IOS/Network/SSL.cpp:181
- msgid ""
- "IOS: A file required for SSL services ({0}) is invalid. Please refer to "
- "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
- "setting up Wii networking."
- msgstr ""
- "IOS: En fil som krävs för SSL-tjänster ({0}) är ogiltig. Se https://dolphin-"
- "emu.org/docs/guides/wii-network-guide/ för instruktioner gällande "
- "konfiguration av Wii-nätverk."
- #: Source/Core/Core/IOS/Network/SSL.cpp:166
- msgid ""
- "IOS: Could not read a file required for SSL services ({0}). Please refer to "
- "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
- "setting up Wii networking."
- msgstr ""
- "IOS: Kunde inte läsa en fil som krävs för SSL-tjänster ({0}). Se https://"
- "dolphin-emu.org/docs/guides/wii-network-guide/ för instruktioner gällande "
- "konfiguration av Wii-nätverk."
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:311
- msgid "IP Address:"
- msgstr "IP-adress:"
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:69
- msgid "IPL Settings"
- msgstr "IPL-inställningar"
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:50
- msgid "IR"
- msgstr "IR"
- #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:362
- msgid "IR Sensitivity:"
- msgstr "IR-känslighet:"
- #: Source/Core/DolphinQt/ConvertDialog.cpp:88
- msgid ""
- "ISO: A simple and robust format which is supported by many programs. It "
- "takes up more space than any other format.\n"
- "\n"
- "GCZ: A basic compressed format which is compatible with most versions of "
- "Dolphin and some other programs. It can't efficiently compress junk data "
- "(unless removed) or encrypted Wii data.\n"
- "\n"
- "WIA: An advanced compressed format which is compatible with Dolphin "
- "5.0-12188 and later, and a few other programs. It can efficiently compress "
- "encrypted Wii data, but not junk data (unless removed).\n"
- "\n"
- "RVZ: An advanced compressed format which is compatible with Dolphin "
- "5.0-12188 and later. It can efficiently compress both junk data and "
- "encrypted Wii data."
- msgstr ""
- "ISO: Ett enkelt och robust format som stöds av många program. Det tar upp "
- "mer utrymme än alla andra format.\n"
- "\n"
- "GCZ: Ett grundläggande komprimerat format som är kompatibelt med de flesta "
- "versioner av Dolphin och några andra program. Det kan inte komprimera "
- "skräpdata (om skräpdatan inte tas bort) eller krypterad Wii-data effektivt.\n"
- "\n"
- "WIA: Ett avancerat komprimerat format som är kompatibelt med Dolphin "
- "5.0-12188 och senare, och några få andra program. Det kan komprimera "
- "krypterad Wii-data effektivt, men inte skräpdata (om skräpdatan inte tas "
- "bort).\n"
- "\n"
- "RVZ: Ett avancerat komprimerat format som är kompatibelt med Dolphin "
- "5.0-12188 och senare. Det kan komprimera både skräpdata och krypterad Wii-"
- "data effektivt."
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:156
- msgid "Icon"
- msgstr "Ikon"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:201
- msgid ""
- "Identical to Host Input Authority, except the \"Host\" (who has zero "
- "latency) can be switched at any time.\n"
- "Suitable for turn-based games with timing-sensitive controls, such as golf."
- msgstr ""
- "Identisk med Värdauktoritet för indata, förutom att \"Värden\" (som har noll "
- "latens) kan ändras när som helst.\n"
- "Lämplig för turbaserade spel med tidskänsliga kontroller, till exempel golf."
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:363
- msgid "Identity Generation"
- msgstr "Identitetsgenerering"
- #: Source/Core/DolphinQt/Main.cpp:266
- msgid ""
- "If authorized, Dolphin can collect data on its performance, feature usage, "
- "and configuration, as well as data on your system's hardware and operating "
- "system.\n"
- "\n"
- "No private data is ever collected. This data helps us understand how people "
- "and emulated games use Dolphin and prioritize our efforts. It also helps us "
- "identify rare configurations that are causing bugs, performance and "
- "stability issues.\n"
- "This authorization can be revoked at any time through Dolphin's settings."
- msgstr ""
- "Om du godkänner det kan Dolphin skicka data om prestanda, användning av "
- "funktioner, konfiguration, och även vilken hårdvara och vilket "
- "operativsystem som används.\n"
- "\n"
- "Ingen privat data samlas någonsin in. Datan hjälper oss att förstå hur folk "
- "och emulerade spel använder Dolphin, så att vi kan prioritera vårt arbete "
- "bättre. Den hjälper oss också att upptäcka sällsynta konfigurationer som "
- "leder till buggar och prestanda- och stabilitetsproblem.\n"
- "Du kan dra tillbaka detta godkännande när som helst genom Dolphins "
- "inställningar."
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:170
- msgid ""
- "If checked, all Wii saves will be used instead of only the save of the game "
- "being started. Useful when switching games mid-session. Has no effect if No "
- "Save Data is selected."
- msgstr ""
- "Om du markerar detta används alla Wii-sparfiler, inte bara sparfilen för "
- "spelet som startas. Användbart om du vill byta spel mitt i en session. Har "
- "ingen effekt om du väljer \"Ingen spardata\"."
- #: Source/Core/Core/HW/GCPadEmu.cpp:88
- msgid ""
- "If checked, the emulated controller is always connected.\n"
- "If unchecked, the connection state of the emulated controller is linked\n"
- "to the connection state of the real default device (if there is one)."
- msgstr ""
- "Om det kryssas för kommer den emulerade handkontrollen\n"
- "alltid att vara ansluten.\n"
- "Om det kryssas ur kommer den emulerade handkontrollens\n"
- "anslutningstillstånd att länkas till den reella förvalda enhetens\n"
- "anslutningstillstånd (om sådan finns)."
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:207
- msgid ""
- "If enabled, then all memory updates happen at once before the first frame."
- "<br><br>Causes issues with many fifologs, but can be useful for testing."
- "<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Om detta aktiveras kommer alla minnesuppdateringar ske samtidigt innan den "
- "första bildrutan.<br><br>Orsakar problem med många fifo-loggar, men kan "
- "hjälpa vid tester.<br><br><dolphin_emphasis>Om du är osäker kan du lämna "
- "detta omarkerat.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:433
- msgid ""
- "If selected, Dolphin can collect data on its performance, feature usage, "
- "emulated games, and configuration, as well as data on your system's hardware "
- "and operating system.<br><br>No private data is ever collected. This data "
- "helps us understand how people and emulated games use Dolphin and prioritize "
- "our efforts. It also helps us identify rare configurations that are causing "
- "bugs, performance and stability issues."
- msgstr ""
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:211
- msgid ""
- "If unchecked, then playback of the fifolog stops after the final frame."
- "<br><br>This is generally only useful when a frame-dumping option is enabled."
- "<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
- msgstr ""
- "Om detta är avaktiverat kommer uppspelning av fifo-loggen stoppas efter den "
- "sista bildrutan.<br><br>Detta är i allmänhet bara användbart när ett "
- "bildrutedumpningsalternativ har aktiverats.<br><br><dolphin_emphasis>Om du "
- "är osäker kan du lämna detta markerat.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:55
- #: qtbase/src/gui/kernel/qplatformtheme.cpp:728
- msgid "Ignore"
- msgstr "Ignorera"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:522
- msgid "Ignore &Apploader Branch Hits"
- msgstr "Ignorera grenträffar i &apploader"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:50
- msgid "Ignore Format Changes"
- msgstr "Ignorera formatändringar"
- #: Source/Core/DolphinQt/Main.cpp:77
- msgid "Ignore for this session"
- msgstr "Ignorera för den här sessionen"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:228
- msgid ""
- "Ignores any changes to the EFB format.<br><br>Improves performance in many "
- "games without any negative effect. Causes graphical defects in a small "
- "number of other games.<br><br><dolphin_emphasis>If unsure, leave this "
- "checked.</dolphin_emphasis>"
- msgstr ""
- "Ignorerar alla ändringar av EFB-format.<br><br>Förbättrar prestanda i många "
- "spel utan några negativa effekter. Orsakar dock felaktigheter i grafiken i "
- "ett litet antal andra spel.<br><br><dolphin_emphasis>Om du är osäker kan du "
- "lämna detta markerat.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:223
- msgid ""
- "Ignores any requests from the CPU to read from or write to the EFB. "
- "<br><br>Improves performance in some games, but will disable all EFB-based "
- "graphical effects or gameplay-related features.<br><br><dolphin_emphasis>If "
- "unsure, leave this checked.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:93
- msgid "Immediately Present XFB"
- msgstr "Presentera XFB omedelbart"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:423
- msgid ""
- "Implements fullscreen mode with a borderless window spanning the whole "
- "screen instead of using exclusive mode. Allows for faster transitions "
- "between fullscreen and windowed mode, but slightly increases input latency, "
- "makes movement less smooth and slightly decreases performance."
- "<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Implementerar helskärmsläget med ett kantlöst fönster som täcker hela "
- "skärmen istället för att använda exklusivt helskärmsläge. Detta gör det "
- "snabbare att växla mellan helskärm och fönster, men det ökar latensen för "
- "knapptryckningar lite, gör rörelser mindre mjuka och sänker prestandan lite."
- "<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta omarkerat.</"
- "dolphin_emphasis>"
- #: Source/Core/DolphinQt/MenuBar.cpp:309
- msgid "Import BootMii NAND Backup..."
- msgstr "Importera BootMii-NAND-kopia..."
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:551
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:565
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:573
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:615
- msgid "Import Failed"
- msgstr "Importering misslyckades"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:587
- msgid "Import Save File(s)"
- msgstr "Importera sparfil(er)"
- #: Source/Core/DolphinQt/MenuBar.cpp:336
- msgid "Import Wii Save..."
- msgstr "Importera Wii-sparning…"
- #: Source/Core/DolphinQt/MainWindow.cpp:1795
- msgid "Importing NAND backup"
- msgstr "Importerar NAND-kopia"
- #: Source/Core/DolphinQt/MainWindow.cpp:1805
- #, c-format
- msgid ""
- "Importing NAND backup\n"
- " Time elapsed: %1s"
- msgstr ""
- "Importerar NAND-kopia\n"
- " Förfluten tid: %1s"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:348
- msgid ""
- "In the event of an error, Dolphin will halt to inform you of the error and "
- "present choices on how to proceed. With this option disabled, Dolphin will "
- "\"ignore\" all errors. Emulation will not be halted and you will not be "
- "notified.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
- "dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224
- msgid "In-Game?"
- msgstr "Spelar?"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:283
- msgid ""
- "Includes the contents of the embedded frame buffer (EFB) and upscaled EFB "
- "copies in save states. Fixes missing and/or non-upscaled textures/objects "
- "when loading states at the cost of additional save/load time."
- "<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
- msgstr ""
- "Inkluderar innehållet av den inbäddade bildrutebufferten (EFB) och "
- "uppskalade EFB-kopior i snabbsparningar. Detta fixar saknade och/eller icke "
- "uppskalade texturer/objekt vid snabbsparningsinläsning i utbyte mot att det "
- "tar längre tid att ladda/spara.<br><br><dolphin_emphasis>Om du är osäker kan "
- "du lämna detta markerat.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:225
- msgid "Incorrect hero level value!"
- msgstr "Inkorrekt hjältenivåvärde!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:248
- msgid "Incorrect last placed time!"
- msgstr "Inkorrekt senast placerad-tid!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:242
- msgid "Incorrect last reset time!"
- msgstr "Inkorrekt senast nollställd-tid!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:219
- msgid "Incorrect money value!"
- msgstr "Inkorrekt pengavärde!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:231
- msgid "Incorrect nickname!"
- msgstr "Inkorrekt smeknamn!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:237
- msgid "Incorrect playtime value!"
- msgstr "Inkorrekt speltidsvärde!"
- #: Source/Core/Core/FreeLookManager.cpp:101
- msgid "Increase"
- msgstr "Öka"
- #: Source/Core/Core/HotkeyManager.cpp:132
- msgid "Increase Convergence"
- msgstr "Öka konvergens"
- #: Source/Core/Core/HotkeyManager.cpp:130
- msgid "Increase Depth"
- msgstr "Öka djup"
- #: Source/Core/Core/HotkeyManager.cpp:50
- msgid "Increase Emulation Speed"
- msgstr "Öka emuleringshastighet"
- #. i18n: IR stands for internal resolution
- #: Source/Core/Core/HotkeyManager.cpp:120
- msgid "Increase IR"
- msgstr "Öka intern upplösning"
- #: Source/Core/Core/HotkeyManager.cpp:185
- msgid "Increase Selected State Slot"
- msgstr "Höj vald snabbsparningsplats"
- #: Source/Core/Core/FreeLookManager.cpp:110
- msgid "Increase X"
- msgstr "Öka X"
- #: Source/Core/Core/FreeLookManager.cpp:112
- msgid "Increase Y"
- msgstr "Öka Y"
- #: Source/Core/Core/FreeLookManager.cpp:116
- msgid "Incremental Rotation"
- msgstr "Inkrementell rotation"
- #: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:43
- msgid "Incremental Rotation (rad/sec)"
- msgstr "Inkrementell rotation (rad/sek)"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:198
- msgid "Infinity Figure Creator"
- msgstr "Infinityfigurskapare"
- #. i18n: Window for managing Disney Infinity figures
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:41
- msgid "Infinity Manager"
- msgstr "Infinityhanterare"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:295
- msgid "Infinity Object (*.bin);;"
- msgstr "Infinityobjekt (*.bin);;"
- #. i18n: Refers to a setting controling the influence of accelerometer data.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:48
- msgid ""
- "Influence of accelerometer data on pitch and roll. Higher values will reduce "
- "drift at the cost of noise. Consider values between 1% and 3%."
- msgstr ""
- "Hur mycket accelerometern ska påverka stigning och rullning. Högre värden "
- "motverkar drift men ökar brus. Värden mellan 1 % och 3 % kan vara lagom."
- #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:48
- #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:76
- #: Source/Core/DolphinQt/ConvertDialog.cpp:102
- msgid "Info"
- msgstr "Info"
- #: Source/Core/Common/MsgHandler.cpp:59
- #: Source/Core/DolphinQt/GameList/GameList.cpp:717
- #: Source/Core/DolphinQt/GameList/GameList.cpp:779
- #: Source/Core/DolphinQt/MenuBar.cpp:1358
- #: Source/Core/DolphinQt/MenuBar.cpp:1601
- msgid "Information"
- msgstr "Information"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:170
- msgid "Inhibit Screensaver During Emulation"
- msgstr "Blockera skärmsläckare under emulering"
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:370
- msgid "Inject"
- msgstr "Injicera"
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:438
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:276
- #: Source/Core/DolphinQt/MenuBar.cpp:1381
- #: Source/Core/DolphinQt/MenuBar.cpp:1441
- #: Source/Core/DolphinQt/MenuBar.cpp:1708
- #: Source/Core/DolphinQt/MenuBar.cpp:1733
- msgid "Input"
- msgstr "Indata"
- #. i18n: Refers to the "threshold" setting for pressure sensitive gamepad inputs.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:30
- msgid "Input strength required for activation."
- msgstr "Inmatningsstyrka som krävs för att aktiveras."
- #. i18n: Refers to the dead-zone setting of gamepad inputs.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:47
- msgid "Input strength to ignore and remap."
- msgstr "Inmatningsstyrka att ignorera samt skala med."
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:439
- msgid "Insert &BLR"
- msgstr "Infoga &BLR"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:436
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:607
- msgid "Insert &NOP"
- msgstr "Infoga &NOP"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:217
- msgid "Insert SD Card"
- msgstr "Sätt in SD-kort"
- #: Source/Core/DolphinQt/ResourcePackManager.cpp:40
- #: Source/Core/DolphinQt/ResourcePackManager.cpp:321
- msgid "Install"
- msgstr "Installera"
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:154
- msgid "Install Partition (%1)"
- msgstr "Installationspartition (%1)"
- #: Source/Core/DolphinQt/Updater.cpp:87
- msgid "Install Update"
- msgstr "Installera uppdatering"
- #: Source/Core/DolphinQt/MenuBar.cpp:307
- msgid "Install WAD..."
- msgstr "Installera WAD…"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:444
- msgid "Install to the NAND"
- msgstr "Installera till NAND-minnet"
- #. i18n: Short for "Instruction"
- #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:47
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:161
- msgid "Instr."
- msgstr "Instr."
- #: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:46
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:474
- #: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:19
- msgid "Instruction"
- msgstr "Instruktion"
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:101
- msgid "Instruction Breakpoint"
- msgstr "Instruktionsbrytpunkt"
- #: Source/Core/DolphinQt/MenuBar.cpp:1830
- msgid "Instruction:"
- msgstr "Instruktion:"
- #: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:123
- #: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:59
- msgid "Instruction: %1"
- msgstr "Instruktion: %1"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:744
- msgid ""
- "Instructions executed: %1\n"
- "Value contained in:\n"
- "Registers: %2\n"
- "Memory: %3"
- msgstr ""
- "Instruktioner exekverade: %1\n"
- "Värdet finns i:\n"
- "Register: %2\n"
- "Minne: %3"
- #. i18n: Refers to the intensity of shaking an emulated wiimote.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:141
- msgid "Intensity"
- msgstr "Intensitet"
- #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:38
- msgid "Interface"
- msgstr "Gränssnitt"
- #: Source/Core/Core/State.cpp:686
- msgid "Internal LZ4 Error - Tried decompressing {0} bytes"
- msgstr "Internt LZ4-fel - Försökte dekomprimera {0} byte"
- #: Source/Core/Core/State.cpp:339
- msgid "Internal LZ4 Error - compression failed"
- msgstr "Internt LZ4-fel - komprimering misslyckades"
- #: Source/Core/Core/State.cpp:706
- msgid "Internal LZ4 Error - decompression failed ({0}, {1}, {2})"
- msgstr "Internt LZ4-fel - dekomprimering misslyckades ({0}, {1}, {2})"
- #: Source/Core/Core/State.cpp:719
- msgid "Internal LZ4 Error - payload size mismatch ({0} / {1}))"
- msgstr "Internt LZ4-fel - payloadstorleken matchar inte ({0} / {1})"
- #: Source/Core/Core/NetPlayCommon.cpp:67 Source/Core/Core/NetPlayCommon.cpp:151
- msgid "Internal LZO Error - compression failed"
- msgstr "Internt LZO-fel - komprimering misslyckades"
- #: Source/Core/Core/NetPlayCommon.cpp:208
- #: Source/Core/Core/NetPlayCommon.cpp:291
- msgid "Internal LZO Error - decompression failed"
- msgstr "Internt LZO-fel - dekomprimering misslyckades"
- #: Source/Core/Core/State.cpp:550
- msgid ""
- "Internal LZO Error - decompression failed ({0}) ({1}) \n"
- "Unable to retrieve outdated savestate version info."
- msgstr ""
- "Internt LZO-fel - dekomprimering misslyckades ({0}) ({1})\n"
- "Det gick inte att hämta versionsinformation från den här gamla "
- "snabbsparningen."
- #: Source/Core/Core/State.cpp:563
- msgid ""
- "Internal LZO Error - failed to parse decompressed version cookie and version "
- "string length ({0})"
- msgstr ""
- "Internt LZO-fel - misslyckades att läsa dekomprimerad versionskaka och "
- "versionssträngslängd ({0})"
- #: Source/Core/Core/State.cpp:580
- msgid ""
- "Internal LZO Error - failed to parse decompressed version string ({0} / {1})"
- msgstr ""
- "Internt LZO-fel - misslyckades att läsa dekomprimerad versionssträng ({0} / "
- "{1})"
- #: Source/Core/Core/HotkeyManager.cpp:354
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
- msgid "Internal Resolution"
- msgstr "Intern upplösning"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:164
- msgid "Internal Resolution:"
- msgstr "Intern upplösning:"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:578
- msgid "Internal error while generating AR code."
- msgstr "Ett internt fel uppstod när AR-kod skulle genereras."
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:32
- msgid "Interpreter (slowest)"
- msgstr "Interpreterare (långsammast)"
- #: Source/Core/DolphinQt/MenuBar.cpp:875
- msgid "Interpreter Core"
- msgstr "Interpreterarkärna"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:704
- msgid "Invalid Expression."
- msgstr "Ogiltigt uttryck."
- #: Source/Core/UICommon/AutoUpdate.cpp:218
- msgid "Invalid JSON received from auto-update service : {0}"
- msgstr "Tog emot ogiltig JSON från autouppdateringstjänsten: {0}"
- #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:166
- msgid "Invalid Mixed Code"
- msgstr "Ogiltig blandad kod"
- #: Source/Core/DolphinQt/MainWindow.cpp:324
- msgid "Invalid Pack %1 provided: %2"
- msgstr "Ogiltigt paket %1: %2"
- #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:26
- #: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:23
- msgid "Invalid Player ID"
- msgstr "Ogiltigt spelar-ID"
- #: Source/Core/DolphinQt/MenuBar.cpp:1388
- msgid "Invalid RSO module address: %1"
- msgstr "Ogiltig RSO-moduladress: %1"
- #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:352
- msgid "Invalid callstack"
- msgstr "Ogiltig anropsstack"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:841
- msgid "Invalid checksums."
- msgstr "Ogiltiga kontrollsummor."
- #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:158
- msgid "Invalid game."
- msgstr "Ogiltigt spel."
- #: Source/Core/Core/NetPlayClient.cpp:1985
- msgid "Invalid host"
- msgstr "Ogiltig värd"
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:256
- msgid "Invalid input for the field \"%1\""
- msgstr "Ogiltig indata för fältet \"%1\""
- #: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:86
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:433
- msgid "Invalid input provided"
- msgstr "Ogiltig indata"
- #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:457
- msgid "Invalid literal."
- msgstr "Ogiltig literal."
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:375
- msgid "Invalid parameters given to search."
- msgstr "Ogiltiga sökparametrar."
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:316
- msgid "Invalid password provided."
- msgstr "Ogiltigt lösenord angivet."
- #: Source/Core/Core/Movie.cpp:938
- msgid "Invalid recording file"
- msgstr "Ogiltig inspelningsfil"
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:394
- msgid "Invalid search parameters (no object selected)"
- msgstr "Ogiltiga sökparametrar (inget objekt markerat)"
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:421
- msgid "Invalid search string (couldn't convert to number)"
- msgstr "Ogiltig söksträng (kunde inte konvertera till siffror)"
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:404
- msgid "Invalid search string (only even string lengths supported)"
- msgstr "Ogiltig söksträng (endast jämna stränglängder stöds)"
- #: Source/Core/DolphinQt/Main.cpp:212
- msgid "Invalid title ID."
- msgstr "Ogiltigt titel-ID."
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:283
- msgid "Invalid watch address: %1"
- msgstr "Ogiltig bevakningsadress: %1"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:421
- msgid "Invert &Condition"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:425
- msgid "Invert &Decrement Check"
- msgstr ""
- #: Source/Core/DiscIO/Enums.cpp:92
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:88
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:174
- msgid "Italian"
- msgstr "Italienska"
- #: Source/Core/DiscIO/Enums.cpp:42
- msgid "Italy"
- msgstr "Italien"
- #. i18n: One of the figure types in the Skylanders games.
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:413
- msgid "Item"
- msgstr "Föremål"
- #: Source/Core/DolphinQt/MenuBar.cpp:873
- msgid "JIT"
- msgstr "JIT"
- #: Source/Core/DolphinQt/MenuBar.cpp:887
- msgid "JIT Block Linking Off"
- msgstr "JIT-blocklänkning av"
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:515
- msgid "JIT Blocks"
- msgstr "JIT-block"
- #: Source/Core/DolphinQt/MenuBar.cpp:1024
- msgid "JIT Branch Off"
- msgstr "JIT Branch av"
- #: Source/Core/DolphinQt/MenuBar.cpp:996
- msgid "JIT FloatingPoint Off"
- msgstr "JIT FloatingPoint av"
- #: Source/Core/DolphinQt/MenuBar.cpp:1003
- msgid "JIT Integer Off"
- msgstr "JIT Integer av"
- #: Source/Core/DolphinQt/MenuBar.cpp:981
- msgid "JIT LoadStore Floating Off"
- msgstr "JIT LoadStore Floating av"
- #: Source/Core/DolphinQt/MenuBar.cpp:953
- msgid "JIT LoadStore Off"
- msgstr "JIT LoadStore av"
- #: Source/Core/DolphinQt/MenuBar.cpp:989
- msgid "JIT LoadStore Paired Off"
- msgstr "JIT LoadStore Paired av"
- #: Source/Core/DolphinQt/MenuBar.cpp:967
- msgid "JIT LoadStore lXz Off"
- msgstr "JIT LoadStore lXz av"
- #: Source/Core/DolphinQt/MenuBar.cpp:960
- msgid "JIT LoadStore lbzx Off"
- msgstr "JIT LoadStore lbzx av"
- #: Source/Core/DolphinQt/MenuBar.cpp:974
- msgid "JIT LoadStore lwz Off"
- msgstr "JIT LoadStore lwz av"
- #: Source/Core/DolphinQt/MenuBar.cpp:947
- msgid "JIT Off (JIT Core)"
- msgstr "JIT av (JIT-kärna)"
- #: Source/Core/DolphinQt/MenuBar.cpp:1010
- msgid "JIT Paired Off"
- msgstr "JIT Paired av"
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:35
- msgid "JIT Recompiler for ARM64 (recommended)"
- msgstr "JIT-omkompilerare för ARM64 (rekommenderas)"
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:34
- msgid "JIT Recompiler for x86-64 (recommended)"
- msgstr "JIT-omkompilerare för x86-64 (rekommenderas)"
- #: Source/Core/DolphinQt/MenuBar.cpp:1031
- msgid "JIT Register Cache Off"
- msgstr "JIT Register Cache av"
- #: Source/Core/DolphinQt/MenuBar.cpp:1017
- msgid "JIT SystemRegisters Off"
- msgstr "JIT SystemRegisters av"
- #: Source/Core/Core/PowerPC/CachedInterpreter/CachedInterpreter.cpp:323
- #: Source/Core/Core/PowerPC/Jit64/Jit.cpp:854
- #: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1045
- msgid ""
- "JIT failed to find code space after a cache clear. This should never happen. "
- "Please report this incident on the bug tracker. Dolphin will now exit."
- msgstr ""
- "JIT misslyckades att hitta kodutrymme efter en cacherensning. Detta borde "
- "aldrig hända. Rapportera gärna detta till utvecklarna. Dolphin kommer nu "
- "avslutas."
- #: Source/Android/jni/MainAndroid.cpp:432
- #: Source/Android/jni/MainAndroid.cpp:448
- msgid "JIT is not active"
- msgstr "JIT är inte aktivt"
- #: Source/Core/DiscIO/Enums.cpp:27 Source/Core/DolphinQt/MenuBar.cpp:326
- msgid "Japan"
- msgstr "Japan"
- #: Source/Core/DiscIO/Enums.cpp:77
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:169
- msgid "Japanese"
- msgstr "Japanska"
- #. i18n: The translation of this string should be consistent with the translation of the
- #. string "Western (Windows-1252)". Because of this, you may want to parse "Japanese" as
- #. "a character encoding which is from Japan / used in Japan" rather than "the Japanese language".
- #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:38
- msgid "Japanese (Shift-JIS)"
- msgstr "Japansk (Shift-JIS)"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:299
- msgid ""
- "Kaos is the only villain for this trophy and is always unlocked. No need to "
- "edit anything!"
- msgstr ""
- "Kaos är den enda skurken för den här trofén och är alltid upplåst. Det finns "
- "inget att redigera."
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:685
- #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:297
- msgid "Keep Running"
- msgstr "Fortsätt köra"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:186
- msgid "Keep Window on Top"
- msgstr "Visa alltid fönster överst"
- #. i18n: This label is followed by a dropdown where the user can select things like "is equal to"
- #. or "is less than or equal to", followed by another dropdown where the user can select "any
- #. value", "last value", or "this value:". These three UI elements are intended to form a sentence
- #. together. Because the UI elements can't be reordered by a translation, you may have to give
- #. up on the idea of having them form a sentence depending on the grammar of your target language.
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:186
- msgid "Keep addresses where value in memory"
- msgstr "Behåll adresser där värdet i minnet"
- #: Source/Core/Core/HW/GCKeyboard.cpp:20
- msgid "Keyboard"
- msgstr "Tangentbord"
- #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:45
- msgid "Keyboard Controller"
- msgstr "Tangentbordskontroll"
- #: Source/Core/Core/HW/GCKeyboardEmu.cpp:60
- #: Source/Core/Core/HW/GCKeyboardEmu.cpp:64
- #: Source/Core/Core/HW/GCKeyboardEmu.cpp:68
- #: Source/Core/Core/HW/GCKeyboardEmu.cpp:72
- #: Source/Core/Core/HW/GCKeyboardEmu.cpp:76
- #: Source/Core/Core/HW/GCKeyboardEmu.cpp:80
- msgid "Keys"
- msgstr "Tangenter"
- #: Source/Core/UICommon/UICommon.cpp:524
- msgid "KiB"
- msgstr "KiB"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:297
- msgid "Kick Player"
- msgstr "Sparka ut spelare"
- #: Source/Core/DiscIO/Enums.cpp:45 Source/Core/DolphinQt/MenuBar.cpp:328
- msgid "Korea"
- msgstr "Korea"
- #: Source/Core/DiscIO/Enums.cpp:104
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:178
- msgid "Korean"
- msgstr "Koreanska"
- #. i18n: The left trigger button (labeled L on real controllers)
- #: Source/Core/Core/HW/GCPadEmu.h:73
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:236
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:48
- msgid "L"
- msgstr "L"
- #: Source/Core/DolphinQt/GBAWidget.cpp:398
- msgid "L&oad ROM..."
- msgstr "&Ladda in ROM..."
- #. i18n: The left trigger button (labeled L on real controllers) used as an analog input
- #: Source/Core/Core/HW/GCPadEmu.h:77
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:240
- msgid "L-Analog"
- msgstr "L-analog"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:237
- msgid "LR Save"
- msgstr "LR Save"
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91
- msgid "Label"
- msgstr "Etikett"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:388
- msgid "Language"
- msgstr "Språk"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:621
- msgid "Last Value"
- msgstr "Föregående värde"
- #. i18n: A timestamp for when the Skylander was most recently used
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:159
- msgid "Last placed:"
- msgstr "Senast placerad:"
- #. i18n: A timestamp for when the Skylander was most recently reset
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:149
- msgid "Last reset:"
- msgstr "Senast nollställd:"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:87
- msgid "Latency:"
- msgstr "Latens:"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:455
- msgid "Latency: ~10 ms"
- msgstr "Latens: ~10 ms"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:457
- msgid "Latency: ~20 ms"
- msgstr "Latens: ~20 ms"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:461
- msgid "Latency: ~40 ms"
- msgstr "Latens: ~40 ms"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:459
- msgid "Latency: ~80 ms"
- msgstr "Latens: ~80 ms"
- #: Source/Core/DolphinQt/NANDRepairDialog.cpp:81
- msgid "Launching these titles may also fix the issues."
- msgstr "Det är möjligt att problemen också kan fixas av att starta titlarna."
- #: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:64
- msgid "Leaderboards"
- msgstr "Leaderboards"
- #: Source/Core/Core/FreeLookManager.cpp:93
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:36
- #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:35
- #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:41
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:215
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:20
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:21
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22
- #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:26
- msgid "Left"
- msgstr "Vänster"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:220
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:55
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:95
- msgid "Left Stick"
- msgstr "Vänster spak"
- #. i18n: "Table" refers to a turntable
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:68
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:166
- msgid "Left Table"
- msgstr "Vänster skiva"
- #: Source/Core/DolphinQt/TAS/IRWidget.cpp:19
- msgid ""
- "Left click to set the IR value.\n"
- "Right click to re-center it."
- msgstr ""
- "Vänsterklicka för att välja ett IR-värde.\n"
- "Högerklicka för att återcentrera."
- #: Source/Core/DolphinQt/TAS/StickWidget.cpp:20
- msgid ""
- "Left click to set the stick value.\n"
- "Right click to re-center it."
- msgstr ""
- "Vänsterklicka för att välja ett spakvärde.\n"
- "Högerklicka för att återcentrera."
- #: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:82
- msgid ""
- "Left-click to detect input.\n"
- "Middle-click to clear.\n"
- "Right-click for more options."
- msgstr ""
- "Vänsterklicka för att söka efter indata.\n"
- "Mittenklicka för att rensa.\n"
- "Högerklicka för fler alternativ."
- #: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:86
- msgid ""
- "Left/Right-click to configure output.\n"
- "Middle-click to clear."
- msgstr ""
- "Vänster-/högerklicka för att konfigurera utdata.\n"
- "Mittenklicka för att rensa."
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:384
- msgid ""
- "Lets you use languages and other region-related settings that the game may "
- "not be designed for. May cause various crashes and bugs.<br><br>This setting "
- "cannot be changed while emulation is active.<br><br><dolphin_emphasis>If "
- "unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:47
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:235
- msgid "Levers"
- msgstr "Spakar"
- #: Source/Core/DolphinQt/AboutDialog.cpp:77
- msgid "License"
- msgstr "Licens"
- #. i18n: One of the elements in the Skylanders games. Japanese: ライフ. For official translations
- #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:342
- msgid "Life"
- msgstr "Liv"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:35
- #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:53
- msgid "Lift"
- msgstr "Lyft"
- #. i18n: Noun. This is used as a label for a control group that represents lights on controllers.
- #. i18n: One of the elements in the Skylanders games. For official translations
- #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:52
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:239
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:355
- msgid "Light"
- msgstr "Ljus"
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:141
- msgid "Limit Chunked Upload Speed:"
- msgstr "Begränsa segmentuppladdningshastighet:"
- #: Source/Core/DolphinQt/MenuBar.cpp:707
- msgid "List Columns"
- msgstr "Listkolumner"
- #: Source/Core/DolphinQt/MenuBar.cpp:670
- msgid "List View"
- msgstr "Listvy"
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:96
- msgid "Listening"
- msgstr "Lyssnar"
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:23
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:129
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:178
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:104
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:116
- msgid "Load"
- msgstr "Läs in"
- #: Source/Core/DolphinQt/MenuBar.cpp:1056
- msgid "Load &Bad Map File..."
- msgstr "Ladda &felaktig map-fil..."
- #: Source/Core/DolphinQt/MenuBar.cpp:1055
- msgid "Load &Other Map File..."
- msgstr "Ladda &annan map-fil..."
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:512
- msgid "Load Branch Watch &From..."
- msgstr "Ladda grenbevakning &från..."
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:643
- msgid "Load Branch Watch Snapshot"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:106
- msgid "Load Custom Textures"
- msgstr "Läs in anpassade texturer"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:113
- msgid "Load File"
- msgstr "Ladda fil"
- #: Source/Core/DolphinQt/MenuBar.cpp:292
- msgid "Load GameCube Main Menu"
- msgstr "Ladda GameCube-huvudmeny"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:149
- msgid "Load Host's Save Data Only"
- msgstr "Ladda bara värdens spardata"
- #: Source/Core/Core/HotkeyManager.cpp:363
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:22
- msgid "Load Last State"
- msgstr "Läs in senaste snabbsparning"
- #: Source/Core/DolphinQt/MenuBar.cpp:1620
- #: Source/Core/DolphinQt/MenuBar.cpp:1637
- msgid "Load Map File"
- msgstr ""
- #: Source/Core/DolphinQt/Settings/PathPane.cpp:211
- msgid "Load Path:"
- msgstr "Laddningssökväg:"
- #: Source/Core/Core/HotkeyManager.cpp:188
- msgid "Load ROM"
- msgstr "Ladda in ROM"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:115
- msgid "Load Slot"
- msgstr "Ladda plats"
- #: Source/Core/Core/HotkeyManager.cpp:184
- #: Source/Core/Core/HotkeyManager.cpp:360
- msgid "Load State"
- msgstr "Läs in snabbsparning"
- #: Source/Core/Core/HotkeyManager.cpp:169
- msgid "Load State Last 1"
- msgstr "Läs in senaste snabbsparning 1"
- #: Source/Core/Core/HotkeyManager.cpp:178
- msgid "Load State Last 10"
- msgstr "Läs in senaste snabbsparning 10"
- #: Source/Core/Core/HotkeyManager.cpp:170
- msgid "Load State Last 2"
- msgstr "Läs in senaste snabbsparning 2"
- #: Source/Core/Core/HotkeyManager.cpp:171
- msgid "Load State Last 3"
- msgstr "Läs in senaste snabbsparning 3"
- #: Source/Core/Core/HotkeyManager.cpp:172
- msgid "Load State Last 4"
- msgstr "Läs in senaste snabbsparning 4"
- #: Source/Core/Core/HotkeyManager.cpp:173
- msgid "Load State Last 5"
- msgstr "Läs in senaste snabbsparning 5"
- #: Source/Core/Core/HotkeyManager.cpp:174
- msgid "Load State Last 6"
- msgstr "Läs in senaste snabbsparning 6"
- #: Source/Core/Core/HotkeyManager.cpp:175
- msgid "Load State Last 7"
- msgstr "Läs in senaste snabbsparning 7"
- #: Source/Core/Core/HotkeyManager.cpp:176
- msgid "Load State Last 8"
- msgstr "Läs in senaste snabbsparning 8"
- #: Source/Core/Core/HotkeyManager.cpp:177
- msgid "Load State Last 9"
- msgstr "Läs in senaste snabbsparning 9"
- #: Source/Core/Core/HotkeyManager.cpp:134
- msgid "Load State Slot 1"
- msgstr "Läs in snabbsparningsplats 1"
- #: Source/Core/Core/HotkeyManager.cpp:143
- msgid "Load State Slot 10"
- msgstr "Läs in snabbsparningsplats 10"
- #: Source/Core/Core/HotkeyManager.cpp:135
- msgid "Load State Slot 2"
- msgstr "Läs in snabbsparningsplats 2"
- #: Source/Core/Core/HotkeyManager.cpp:136
- msgid "Load State Slot 3"
- msgstr "Läs in snabbsparningsplats 3"
- #: Source/Core/Core/HotkeyManager.cpp:137
- msgid "Load State Slot 4"
- msgstr "Läs in snabbsparningsplats 4"
- #: Source/Core/Core/HotkeyManager.cpp:138
- msgid "Load State Slot 5"
- msgstr "Läs in snabbsparningsplats 5"
- #: Source/Core/Core/HotkeyManager.cpp:139
- msgid "Load State Slot 6"
- msgstr "Läs in snabbsparningsplats 6"
- #: Source/Core/Core/HotkeyManager.cpp:140
- msgid "Load State Slot 7"
- msgstr "Läs in snabbsparningsplats 7"
- #: Source/Core/Core/HotkeyManager.cpp:141
- msgid "Load State Slot 8"
- msgstr "Läs in snabbsparningsplats 8"
- #: Source/Core/Core/HotkeyManager.cpp:142
- msgid "Load State Slot 9"
- msgstr "Läs in snabbsparningsplats 9"
- #: Source/Core/DolphinQt/MenuBar.cpp:385
- msgid "Load State from File"
- msgstr "Läs in snabbsparning från fil"
- #: Source/Core/DolphinQt/MenuBar.cpp:386
- msgid "Load State from Selected Slot"
- msgstr "Läs in snabbsparning från vald plats"
- #: Source/Core/DolphinQt/MenuBar.cpp:387
- msgid "Load State from Slot"
- msgstr "Läs in snabbsparning från plats"
- #: Source/Core/DolphinQt/MenuBar.cpp:1101
- msgid "Load Wii System Menu %1"
- msgstr "Starta Wii-systemmeny %1"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:154
- msgid "Load and Write Host's Save Data"
- msgstr "Ladda och skriv värdens spardata"
- #: Source/Core/Core/HotkeyManager.cpp:144
- msgid "Load from Selected Slot"
- msgstr "Ladda från vald plats"
- #: Source/Core/DolphinQt/MenuBar.cpp:445
- msgid "Load from Slot %1 - %2"
- msgstr "Läs in från plats %1 - %2"
- #: Source/Core/DolphinQt/MenuBar.cpp:1100
- msgid "Load vWii System Menu %1"
- msgstr "Starta vWii-systemmeny %1"
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:155
- msgid "Load..."
- msgstr "Ladda..."
- #: Source/Core/DolphinQt/MenuBar.cpp:1602
- msgid "Loaded symbols from '%1'"
- msgstr "Laddade symboler från '%1'"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:331
- msgid ""
- "Loads custom textures from User/Load/Textures/<game_id>/ and User/Load/"
- "DynamicInputTextures/<game_id>/.<br><br><dolphin_emphasis>If unsure, "
- "leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Läser in anpassade texturer från User/Load/Textures/<spel-id>/ och "
- "User/Load/DynamicInputTextures/<spel-id>/.<br><br><dolphin_emphasis>Om "
- "du är osäker kan du lämna detta omarkerat.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:349
- msgid ""
- "Loads graphics mods from User/Load/GraphicsMods/."
- "<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Laddar grafikmoddar från User/Load/GraphicsMods/."
- "<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta omarkerat.</"
- "dolphin_emphasis>"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:530
- msgid "Local"
- msgstr "Lokalt"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:213
- msgid "Lock Mouse Cursor"
- msgstr "Lås muspekare"
- #: Source/Core/DolphinQt/Achievements/AchievementBox.cpp:111
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97
- msgid "Locked"
- msgstr "Låst"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:363
- msgid ""
- "Locks the mouse cursor to the Render Widget as long as it has focus. You can "
- "set a hotkey to unlock it.<br><br><dolphin_emphasis>If unsure, leave this "
- "unchecked.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Config/LogWidget.cpp:34
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:274
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:238
- msgid "Log"
- msgstr "Logg"
- #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:22
- msgid "Log Configuration"
- msgstr "Loggkonfiguration"
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:78
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:200
- msgid "Log In"
- msgstr "Logga in"
- #: Source/Core/DolphinQt/MenuBar.cpp:928
- msgid "Log JIT Instruction Coverage"
- msgstr "Logga JIT-instruktionstäckning"
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:79
- msgid "Log Out"
- msgstr "Logga ut"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:68
- msgid "Log Render Time to File"
- msgstr "Logga renderingstid till fil"
- #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:59
- msgid "Log Types"
- msgstr "Loggtyper"
- #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:52
- msgid "Logger Outputs"
- msgstr "Loggningsutdata"
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:80
- msgid "Login Failed"
- msgstr "Inloggning misslyckades"
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:50
- msgid "Login Failed - Invalid Username/Password"
- msgstr ""
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:53
- msgid "Login Failed - No Internet Connection"
- msgstr ""
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:56
- msgid "Login Failed - Server Error"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:295
- msgid ""
- "Logs the render time of every frame to User/Logs/render_time.txt.<br><br>Use "
- "this feature to measure Dolphin's performance.<br><br><dolphin_emphasis>If "
- "unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Loggar renderingstiden för varje bildruta till User/Logs/render_time.txt."
- "<br><br>Använd denna funktion för att mäta Dolphins prestanda."
- "<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta omarkerat.</"
- "dolphin_emphasis>"
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:130
- msgid "Loop"
- msgstr "Slinga"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:981
- msgid "Lost connection to NetPlay server..."
- msgstr "Tappade anslutningen till nätspelsservern..."
- #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:201
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:442
- msgid "Low"
- msgstr "Låg"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:440
- msgid "Lowest"
- msgstr "Lägsta"
- #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:76
- msgid "MD5:"
- msgstr "MD5:"
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:212
- msgid "MMU"
- msgstr "MHE"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:294
- msgid "MORIBUND"
- msgstr "MORIBUND"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:401
- msgid "MadCatz Gameshark files"
- msgstr "MadCatz Gameshark-filer"
- #. i18n: One of the elements in the Skylanders games. Japanese: まほう. For official translations
- #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:327
- msgid "Magic"
- msgstr "Magi"
- #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:29
- msgid "Main Stick"
- msgstr "Huvudspak"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:429
- msgid "Make &Unconditional"
- msgstr ""
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:226
- msgid "Make sure that the hero level value is between 0 and 100!"
- msgstr "Se till att hjältenivåvärdet är mellan 0 och 100!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:249
- msgid "Make sure that the last placed datetime value is valid!"
- msgstr "Se till att datum och tid för \"Senast placerad\" är giltiga!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:243
- msgid "Make sure that the last reset datetime value is valid!"
- msgstr "Se till att datum och tid för \"Senast nollställd\" är giltiga!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:220
- msgid "Make sure that the money value is between 0 and 65000!"
- msgstr "Se till att pengavärdet är mellan 0 och 65000!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:232
- msgid "Make sure that the nickname is between 0 and 15 characters long!"
- msgstr "Se till att smeknamnet är mellan 0 och 15 tecken långt!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:238
- msgid "Make sure that the playtime value is valid!"
- msgstr "Se till att speltiden är giltig!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:652
- msgid "Make sure there is a Skylander in slot %1!"
- msgstr "Se till att det finns en Skylander på plats %1!"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:999
- #: Source/Core/DolphinQt/GameList/GameListModel.cpp:222
- #: Source/Core/DolphinQt/MenuBar.cpp:695
- msgid "Maker"
- msgstr "Skapare"
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:125
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:158
- msgid "Maker:"
- msgstr "Skapare:"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607
- msgid ""
- "Makes distant objects more visible by removing fog, thus increasing the "
- "overall detail.<br><br>Disabling fog will break some games which rely on "
- "proper fog emulation.<br><br><dolphin_emphasis>If unsure, leave this "
- "unchecked.</dolphin_emphasis>"
- msgstr ""
- "Gör avlägsna objekt mer synliga genom att ta bort dimma, vilket leder till "
- "en ökning av detaljnivån.<br><br>Om dimma inaktiveras kan det orsaka problem "
- "i en del spel som förväntar sig korrekt emulering av dimma."
- "<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta omarkerat.</"
- "dolphin_emphasis>"
- #: Source/Core/DolphinQt/MenuBar.cpp:308
- msgid "Manage NAND"
- msgstr "Hantera NAND"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:93
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:195
- msgid "Manual Texture Sampling"
- msgstr "Manuell textursampling"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:638
- msgid "Mapping"
- msgstr "Mappning"
- #: Source/Core/Core/HW/EXI/EXI_Device.h:96
- msgid "Mask ROM"
- msgstr "Mask-ROM"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:844
- msgid "Match Found"
- msgstr "Sökträff hittades"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:963
- msgid "Max Buffer:"
- msgstr "Maxbuffert:"
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:574
- msgid "Max Effective Address"
- msgstr ""
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:931
- msgid "Max buffer size changed to %1"
- msgstr "Buffertstorleken ändrades till %1"
- #. i18n: Refers to tilting an emulated Wii Remote.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:32
- msgid "Maximum tilt angle."
- msgstr "Maximal lutningsvinkel."
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:195
- msgid "May cause slow down in Wii Menu and some games."
- msgstr "Kan leda till prestandaproblem i Wii-menyn och vissa spel."
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:228
- #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:204
- msgid "Medium"
- msgstr "Medium"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:46
- msgid "Memory"
- msgstr "Minne"
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:119
- msgid "Memory Breakpoint"
- msgstr "Minnesbrytpunkt"
- #: Source/Core/Core/HW/EXI/EXI_Device.h:95
- msgid "Memory Card"
- msgstr "Minneskort"
- #: Source/Core/DolphinQt/MenuBar.cpp:301
- msgid "Memory Card Manager"
- msgstr "Minneskorthanterare"
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:109
- msgid "Memory Card Path:"
- msgstr "Minneskortssökväg:"
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:121
- msgid "Memory Override"
- msgstr "Minnesåsidosättning"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:222
- msgid "Memory breakpoint options"
- msgstr "Minnesbrytpunktsalternativ"
- #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:203
- msgid "MemoryCard: ClearBlock called on invalid address ({0:#x})"
- msgstr "MemoryCard: ClearBlock anropades med ogiltig adress ({0:#x})"
- #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:174
- msgid "MemoryCard: Read called with invalid source address ({0:#x})"
- msgstr "MemoryCard: Read anropades med ogiltig källadress ({0:#x})"
- #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:186
- msgid "MemoryCard: Write called with invalid destination address ({0:#x})"
- msgstr "MemoryCard: Write anropades med ogiltig destinationsadress ({0:#x})"
- #: Source/Core/DolphinQt/MainWindow.cpp:1776
- msgid ""
- "Merging a new NAND over your currently selected NAND will overwrite any "
- "channels and savegames that already exist. This process is not reversible, "
- "so it is recommended that you keep backups of both NANDs. Are you sure you "
- "want to continue?"
- msgstr ""
- "Om du importerar ett nytt NAND över ditt nuvarande NAND kommer kanaler och "
- "sparfiler som redan finns att skrivas över. Detta går inte att ångra, så det "
- "rekommenderas att du har säkerhetskopior av båda NAND-minnena. Är du säker "
- "på att du vill fortsätta?"
- #: Source/Core/UICommon/UICommon.cpp:524
- msgid "MiB"
- msgstr "MiB"
- #: Source/Core/Core/HW/EXI/EXI_Device.h:99 Source/Core/Core/HW/GCPadEmu.h:62
- #: Source/Core/DolphinQt/Config/Mapping/GCMicrophone.cpp:26
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:421
- msgid "Microphone"
- msgstr "Mikrofon"
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:571
- msgid "Min Effective Address"
- msgstr ""
- #. i18n: One of the figure types in the Skylanders games.
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:411
- msgid "Mini"
- msgstr "Mini"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:162
- msgid "Misc"
- msgstr "Övrigt"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:153
- msgid "Misc Settings"
- msgstr "Övriga inställningar"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:410
- msgid "Misc. Controls"
- msgstr "Diverse kontroller"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:162
- msgid "Miscellaneous Settings"
- msgstr ""
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:844
- msgid "Mismatch between free block count in header and actually unused blocks."
- msgstr ""
- "Antalet fria block i headern matchar inte det faktiska antalet fria block."
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:847
- msgid "Mismatch between internal data structures."
- msgstr "De interna datastrukturerna matchar inte."
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1112
- msgid ""
- "Mismatched ROMs\n"
- "Selected: {0}\n"
- "- Title: {1}\n"
- "- Hash: {2:02X}\n"
- "Expected:\n"
- "- Title: {3}\n"
- "- Hash: {4:02X}"
- msgstr ""
- "ROM-filerna matchar inte\n"
- "Vald: {0}\n"
- "- Titel: {1}\n"
- "- Hash: {2:02X}\n"
- "Förväntad:\n"
- "- Titel: {3}\n"
- "- Hash: {4:02X}"
- #: Source/Core/Core/HW/EXI/EXI_Device.h:108
- msgid "Modem Adapter (tapserver)"
- msgstr "Modemadapter (tapserver)"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:32
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25
- msgid "Modifier"
- msgstr "Redigerare"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:308
- msgid ""
- "Modifies textures to show the format they're encoded in.<br><br>May require "
- "an emulation reset to apply.<br><br><dolphin_emphasis>If unsure, leave this "
- "unchecked.</dolphin_emphasis>"
- msgstr ""
- "Modifierar texturer för att visa formatet de är kodade i.<br><br>Det kan "
- "krävas att emuleringen startas om för att detta ska börja gälla."
- "<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta omarkerat.</"
- "dolphin_emphasis>"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:116
- msgid "Modify Slot"
- msgstr "Modifiera plats"
- #. i18n: %1 is a name
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:63
- msgid "Modifying Skylander: %1"
- msgstr "Modifierar Skylander: %1"
- #: Source/Core/DolphinQt/MenuBar.cpp:1409
- #: Source/Core/DolphinQt/MenuBar.cpp:1560
- msgid "Modules found: %1"
- msgstr "Moduler hittade: %1"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:127
- msgid "Money:"
- msgstr "Pengar:"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:182
- msgid "Mono"
- msgstr "Mono"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:134
- msgid "Monoscopic Shadows"
- msgstr "Monoskopiska skuggor"
- #: Source/Core/DolphinQt/Config/LogWidget.cpp:138
- msgid "Monospaced Font"
- msgstr "Teckensnitt med fast teckenbredd"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:432
- msgid "Motion Input"
- msgstr "Rörelseinmatning"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:431
- msgid "Motion Simulation"
- msgstr "Rörelsesimulering"
- #: Source/Core/Core/HW/GCPadEmu.cpp:79
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:288
- msgid "Motor"
- msgstr "Motor"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:197
- msgid "Mouse Cursor Visibility"
- msgstr "Muspekarsynlighet"
- #: Source/Core/Core/FreeLookManager.cpp:89
- #: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:22
- msgid "Move"
- msgstr "Flytta"
- #: Source/Core/Core/HotkeyManager.cpp:344
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:23
- msgid "Movie"
- msgstr "Inspelning"
- #: Source/Core/Core/Movie.cpp:977
- msgid ""
- "Movie {0} indicates that it starts from a savestate, but {1} doesn't exist. "
- "The movie will likely not sync!"
- msgstr ""
- "Inspelningen {0} säger att den börjar från en snabbsparning, men {1} finns "
- "inte. Inspelningen kommer antagligen inte synka!"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:584
- msgid "Multiple errors while generating AR codes."
- msgstr "Flera fel uppstod vid generering av AR-koder."
- #. i18n: Controller input values are multiplied by this percentage value.
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:342
- msgid "Multiplier"
- msgstr "Multiplikator"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:166
- msgid "Mute When Disabling Speed Limit"
- msgstr ""
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:168
- msgid ""
- "Mutes the audio when overriding the emulation speed limit (default hotkey: "
- "Tab)."
- msgstr ""
- #: qtbase/src/gui/kernel/qplatformtheme.cpp:722
- msgid "N&o to All"
- msgstr "N&ej till alla"
- #: Source/Core/DolphinQt/MenuBar.cpp:1230
- #: Source/Core/DolphinQt/MenuBar.cpp:1239
- #: Source/Core/DolphinQt/MenuBar.cpp:1257
- #: Source/Core/DolphinQt/MenuBar.cpp:1261
- #: Source/Core/DolphinQt/NANDRepairDialog.cpp:29
- msgid "NAND Check"
- msgstr "NAND-minneskontroll"
- #: Source/Core/DolphinQt/NKitWarningDialog.cpp:32
- msgid "NKit Warning"
- msgstr "NKit-varning"
- #: Source/Core/DiscIO/Enums.cpp:121 Source/Core/DolphinQt/MenuBar.cpp:294
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:223
- msgid "NTSC-J"
- msgstr "NTSC-J"
- #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
- msgid "NTSC-J (ARIB TR-B9)"
- msgstr "NTSC-J (ARIB TR-B9)"
- #: Source/Core/DiscIO/Enums.cpp:130
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:223
- msgid "NTSC-K"
- msgstr "NTSC-K"
- #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
- msgid "NTSC-M (SMPTE 170M)"
- msgstr "NTSC-M (SMPTE 170M)"
- #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:42
- msgid ""
- "NTSC-M and NTSC-J target gamma ~2.2. PAL targets gamma ~2.8.<br>None of the "
- "two were necessarily followed by games or TVs.<br>2.35 is a good generic "
- "value for all regions.<br><br>If a game allows you to chose a gamma value, "
- "match it here.<br><br><dolphin_emphasis>If unsure, leave this at 2.35.</"
- "dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DiscIO/Enums.cpp:124 Source/Core/DolphinQt/MenuBar.cpp:296
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:223
- msgid "NTSC-U"
- msgstr "NTSC-U"
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:61
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:331
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:164
- #: Source/Core/DolphinQt/ResourcePackManager.cpp:92
- msgid "Name"
- msgstr "Namn"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:1118
- msgid "Name for a new tag:"
- msgstr "Namn för ny etikett:"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:1130
- msgid "Name of the tag to remove:"
- msgstr "Namn på etiketten att ta bort:"
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:163
- msgid "Name of your session shown in the server browser"
- msgstr "Namnet på din session som visas i serverlistan"
- #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:87
- #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:118
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:122
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:157
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:164
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:109
- msgid "Name:"
- msgstr "Namn:"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:69
- msgid "Native (640x528)"
- msgstr "Ursprunglig (640x528)"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:399
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:406
- msgid "Native GCI File"
- msgstr "Vanlig GCI-fil"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:102
- msgid "NetPlay"
- msgstr "Nätspel"
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:34
- msgid "NetPlay Session Browser"
- msgstr "Nätspelssessionlista"
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:34
- msgid "NetPlay Setup"
- msgstr "Nätspelsinställningar"
- #: Source/Core/DiscIO/Enums.cpp:48
- msgid "Netherlands"
- msgstr "Nederländerna"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:156
- msgid ""
- "Netplay will start using the Host's save data, and any save data created or "
- "modified during the Netplay session will remain in the Host's local saves."
- msgstr ""
- "Nätspel startar med värdens spardata, och spardata som skapas eller "
- "förändras under nätspelssessionen sparas bland värdens lokala spardata."
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:151
- msgid ""
- "Netplay will start using the Host's save data, but any save data created or "
- "modified during the Netplay session will be discarded at the end of the "
- "session."
- msgstr ""
- "Nätspel startar med värdens spardata, men spardata som skapas eller "
- "förändras under nätspelssessionen slängs när sessionen tar slut."
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:146
- msgid ""
- "Netplay will start without any save data, and any created save data will be "
- "discarded at the end of the Netplay session."
- msgstr ""
- "Nätspel startar utan någon spardata, och all spardata som skapas slängs när "
- "nätspelssessionen tar slut."
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:147
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:185
- msgid "Network"
- msgstr "Nätverk"
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:385
- msgid "Network dump format:"
- msgstr "Format för nätverksdumpning:"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:204
- msgid "Never"
- msgstr "Aldrig"
- #: Source/Core/DolphinQt/Updater.cpp:85
- msgid "Never Auto-Update"
- msgstr "Uppdatera aldrig automatiskt"
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:365
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:175
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:101
- msgid "New"
- msgstr "Ny"
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:28
- msgid "New Breakpoint"
- msgstr "Ny brytpunkt"
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:706
- msgid "New File"
- msgstr "Ny fil"
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:708
- msgid "New File (%1)"
- msgstr "Ny fil (%1)"
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:123
- msgid "New Search"
- msgstr "Ny sökning"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:522
- msgid "New Tag..."
- msgstr "Ny etikett..."
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:364
- msgid "New identity generated."
- msgstr "En ny identitet har genererats."
- #: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:35
- msgid "New instruction:"
- msgstr "Ny instruktion:"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:1118
- msgid "New tag"
- msgstr "Ny etikett"
- #: Source/Core/Core/HotkeyManager.cpp:94 Source/Core/Core/HotkeyManager.cpp:98
- #: Source/Core/Core/HotkeyManager.cpp:102
- #: Source/Core/Core/HotkeyManager.cpp:106
- msgid "Next Game Profile"
- msgstr "Nästa spelprofil"
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:85
- msgid "Next Match"
- msgstr "Nästa matchning"
- #: Source/Core/Core/HotkeyManager.cpp:92 Source/Core/Core/HotkeyManager.cpp:96
- #: Source/Core/Core/HotkeyManager.cpp:100
- #: Source/Core/Core/HotkeyManager.cpp:104
- msgid "Next Profile"
- msgstr "Nästa profil"
- #: Source/Core/Core/NetPlayClient.cpp:294
- msgid "Nickname is too long."
- msgstr "Smeknamnet är för långt."
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:199
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:137
- msgid "Nickname:"
- msgstr "Smeknamn:"
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:105
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:244
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:245
- msgid "No"
- msgstr "Nej"
- #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:79
- msgid "No Adapter Detected"
- msgstr "Ingen adapter upptäcktes"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:206
- msgid "No Alignment"
- msgstr ""
- #: Source/Core/Core/Config/MainSettings.h:17
- msgid "No Audio Output"
- msgstr "Ingen ljuduppspelning"
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:70
- #: Source/Core/DolphinQt/ConvertDialog.cpp:217
- #: Source/Core/DolphinQt/GameList/GameListModel.cpp:187
- msgid "No Compression"
- msgstr "Ingen komprimering"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:856
- msgid "No Match"
- msgstr "Ingen sökträff"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:144
- msgid "No Save Data"
- msgstr "Ingen spardata"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:85
- msgid "No data to modify!"
- msgstr "Ingen data att modifiera!"
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:539
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:556
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:571
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:723
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:726
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:729
- msgid "No description available"
- msgstr "Ingen beskrivning tillgänglig"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:853
- msgid "No errors."
- msgstr "Inga fel."
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:93
- msgid "No extension selected."
- msgstr "Ingen extern kontroll har valts."
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:330
- msgid "No file loaded / recorded."
- msgstr "Ingen fil inläst/inspelad."
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:372
- msgid "No game is running."
- msgstr "Inget spel körs."
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:165
- msgid "No game running."
- msgstr "Inget spel körs."
- #: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:197
- msgid "No graphics mod selected"
- msgstr "Ingen grafikmodd vald"
- #: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:59
- #: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:107
- msgid "No input"
- msgstr "Ingen indata"
- #: Source/Core/DolphinQt/MenuBar.cpp:1241
- msgid "No issues have been detected."
- msgstr "Inga problem upptäcktes."
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:655
- msgid "No matching game was found"
- msgstr "Inget matchande spel hittades"
- #: Source/Core/Core/Boot/Boot.cpp:100
- msgid "No paths found in the M3U file \"{0}\""
- msgstr "Inga sökvägar hittades i M3U-filen \"{0}\""
- #: Source/Core/DiscIO/VolumeVerifier.cpp:1419
- msgid "No problems were found."
- msgstr "Inga problem hittades."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:1413
- msgid ""
- "No problems were found. This does not guarantee that this is a good dump, "
- "but since Wii titles contain a lot of verification data, it does mean that "
- "there most likely are no problems that will affect emulation."
- msgstr ""
- "Inga problem hittades. Detta garanterar inte att detta är en korrekt kopia, "
- "men eftersom Wii-titlar innehåller mycket verifieringsdata betyder det att "
- "det antagligen inte finns några problem som påverkar emuleringen."
- #: Source/Core/InputCommon/InputConfig.cpp:61
- msgid "No profiles found for game setting '{0}'"
- msgstr "Inga profiler hittades för spelinställningen \"{0}\""
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:141
- msgid "No recording loaded."
- msgstr "Ingen inspelning laddad."
- #: Source/Core/DolphinQt/GameList/GameList.cpp:717
- #: Source/Core/DolphinQt/GameList/GameList.cpp:779
- msgid "No save data found."
- msgstr "Ingen spardata hittades."
- #: Source/Core/Core/State.cpp:1040
- msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
- msgstr ""
- "Ingen undo.dtm hittades, avbryter ångring av snabbsparningsinläsning för att "
- "förhindra att inspelningen desynkroniseras"
- #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366
- #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:137
- #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:80
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:862
- msgid "None"
- msgstr "Ingen"
- #: Source/Core/UICommon/NetPlayIndex.cpp:250
- msgid "North America"
- msgstr "Nordamerika"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96
- msgid "Not Set"
- msgstr "Inte angiven"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:475
- msgid "Not all players have the game. Do you really want to start?"
- msgstr "Vissa spelare har inte detta spel. Vill du verkligen starta?"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:529
- #, c-format
- msgctxt ""
- msgid ""
- "Not enough free blocks on the target memory card. At least %n free block(s) "
- "required."
- msgstr ""
- "För få lediga block på destinationsminneskortet. Minst %n lediga block krävs."
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:522
- #, c-format
- msgctxt ""
- msgid ""
- "Not enough free files on the target memory card. At least %n free file(s) "
- "required."
- msgstr ""
- "För få lediga filer på destinationsminneskortet. Minst %n ledig(a) fil(er) "
- "krävs."
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:655
- msgid "Not found"
- msgstr "Hittades inte"
- #: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:28
- msgid ""
- "Note: motion input may require configuring alternate input sources before "
- "use."
- msgstr ""
- "Obs: rörelseinmatning kan kräva konfiguration av alternativa "
- "inmatningskällor innan de kan användas."
- #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:83
- msgid "Notes:"
- msgstr "Anteckningar:"
- #: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:41
- msgid "Nothing to configure"
- msgstr "Ingenting att konfigurera"
- #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:45
- msgid "Notice"
- msgstr "Meddelande"
- #. i18n: Null is referring to the null video backend, which renders nothing
- #: Source/Core/VideoBackends/Null/NullBackend.cpp:87
- msgid "Null"
- msgstr "Null"
- #. i18n: Refering to emulated wii remote movement.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:155
- msgid "Number of shakes per second."
- msgstr "Antal skakningar per sekund."
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:37
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:104
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:31
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:27
- msgid "Nunchuk"
- msgstr "Nunchuk"
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:186
- msgid "Nunchuk Accelerometer"
- msgstr "Nunchuk-accelerometer"
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:279
- msgid "Nunchuk Buttons"
- msgstr "Nunchuk-knappar"
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:91
- msgid "Nunchuk Stick"
- msgstr "Nunchuk-spak"
- #: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:121
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:643
- #: Source/Core/DolphinQt/NKitWarningDialog.cpp:60
- #: qtbase/src/gui/kernel/qplatformtheme.cpp:708
- msgid "OK"
- msgstr "OK"
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:174
- msgid "Object %1"
- msgstr "Objekt %1"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:24
- msgid "Object 1 Size"
- msgstr "Objekt 1 storlek"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:22
- msgid "Object 1 X"
- msgstr "Objekt 1 X"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:23
- msgid "Object 1 Y"
- msgstr "Objekt 1 Y"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:27
- msgid "Object 2 Size"
- msgstr "Objekt 2 storlek"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:25
- msgid "Object 2 X"
- msgstr "Objekt 2 X"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:26
- msgid "Object 2 Y"
- msgstr "Objekt 2 Y"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:30
- msgid "Object 3 Size"
- msgstr "Objekt 3 storlek"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:28
- msgid "Object 3 X"
- msgstr "Objekt 3 X"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:29
- msgid "Object 3 Y"
- msgstr "Objekt 3 Y"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:33
- msgid "Object 4 Size"
- msgstr "Objekt 4 storlek"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:31
- msgid "Object 4 X"
- msgstr "Objekt 4 X"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:32
- msgid "Object 4 Y"
- msgstr "Objekt 4 Y"
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:97
- msgid "Object Range"
- msgstr "Räckvidd för objekt"
- #: Source/Core/UICommon/NetPlayIndex.cpp:250
- msgid "Oceania"
- msgstr "Oceanien"
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:157
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:210
- msgid "Off"
- msgstr "Av"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:111
- msgid "Offset"
- msgstr "Förskjutning"
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:155
- msgid "On"
- msgstr "På"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:202
- msgid "On Movement"
- msgstr "Vid rörelse"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:395
- msgid ""
- "On backends that support both using the geometry shader and the vertex "
- "shader for expanding points and lines, selects the vertex shader for the "
- "job. May affect performance.<br><br>%1"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:749
- msgid ""
- "Once in the reduction phase, it is time to start narrowing down the "
- "candidates shown in the table. Further reduce the candidates by checking "
- "whether a code path was or was not taken since the last time it was checked. "
- "It is also possible to reduce the candidates by determining whether a branch "
- "instruction has or has not been overwritten since it was first hit. Filter "
- "the candidates by branch kind, branch condition, origin or destination "
- "address, and origin or destination symbol name.\n"
- "\n"
- "After enough passes and experimentation, you may be able to find function "
- "calls and conditional code paths that are only taken when an action is "
- "performed in the emulated software."
- msgstr ""
- #: Source/Core/DolphinQt/MenuBar.cpp:640
- msgid "Online &Documentation"
- msgstr "&Dokumentation online "
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:50
- msgid "Only Show Collection"
- msgstr "Visa bara samling"
- #: Source/Core/DolphinQt/MenuBar.cpp:1733
- msgid ""
- "Only append symbols with prefix:\n"
- "(Blank for all symbols)"
- msgstr ""
- "Lägg endast till symboler med prefix:\n"
- "(Lämna tomt för att exportera alla symboler)"
- #: Source/Core/DolphinQt/MenuBar.cpp:1708
- msgid ""
- "Only export symbols with prefix:\n"
- "(Blank for all symbols)"
- msgstr ""
- "Exportera endast symboler med prefix:\n"
- "(Lämna tomt för att exportera alla symboler)"
- #: Source/Core/Core/HotkeyManager.cpp:27
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:364
- #: Source/Core/DolphinQt/ToolBar.cpp:116
- #: qtbase/src/gui/kernel/qplatformtheme.cpp:714
- msgid "Open"
- msgstr "Öppna"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:488
- msgid "Open &Containing Folder"
- msgstr "Öppna &innehållande mapp"
- #: Source/Core/DolphinQt/MenuBar.cpp:255
- msgid "Open &User Folder"
- msgstr "Öppna &användarmapp"
- #: Source/Core/Core/HotkeyManager.cpp:42
- msgid "Open Achievements"
- msgstr ""
- #: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:67
- #: Source/Core/DolphinQt/ResourcePackManager.cpp:39
- msgid "Open Directory..."
- msgstr "Öppna mapp..."
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:221
- msgid "Open FIFO Log"
- msgstr ""
- #: Source/Core/DolphinQt/GameList/GameList.cpp:484
- msgid "Open GameCube &Save Folder"
- msgstr "Öppna &sparningsmappen för GameCube"
- #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:65
- msgid "Open Riivolution XML..."
- msgstr "Öppna Riivolution-XML..."
- #: Source/Core/DolphinQt/GameList/GameList.cpp:472
- msgid "Open Wii &Save Folder"
- msgstr "Öppna &sparningsmappen för Wii"
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:382
- msgid "Open dump folder"
- msgstr "Öppna dumpningsmap"
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:203
- msgid "Open in External Editor"
- msgstr "Öppna i extern editor"
- #: Source/Core/AudioCommon/OpenALStream.cpp:117
- msgid "OpenAL: can't create context for device {0}"
- msgstr "OpenAL: kan inte skapa kontext för enhet {0}"
- #: Source/Core/AudioCommon/OpenALStream.cpp:99
- msgid "OpenAL: can't find sound devices"
- msgstr "OpenAL: kan inte hitta någon ljudutrustning"
- #: Source/Core/AudioCommon/OpenALStream.cpp:109
- msgid "OpenAL: can't open device {0}"
- msgstr "OpenAL: kan inte öppna enhet {0}"
- #: Source/Core/VideoBackends/OGL/OGLMain.cpp:74
- msgid "OpenGL"
- msgstr "OpenGL"
- #: Source/Core/VideoBackends/OGL/OGLMain.cpp:72
- msgid "OpenGL ES"
- msgstr "OpenGL ES"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:279
- msgid "Operators"
- msgstr "Operatörer"
- #: Source/Core/Core/HW/GCPadEmu.h:63
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:291
- #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:37
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:70
- #: Source/Core/DolphinQt/ConvertDialog.cpp:84
- #: Source/Core/DolphinQt/GBAWidget.cpp:435
- msgid "Options"
- msgstr "Alternativ"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:37
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:53
- msgid "Orange"
- msgstr "Orange"
- #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:47
- msgid "Orbital"
- msgstr "Omloppsbana"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:474
- #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:48
- msgid "Origin"
- msgstr "Ursprung"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:346
- msgid "Origin Max"
- msgstr "Maxursprung"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:345
- msgid "Origin Min"
- msgstr "Minursprung"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:344
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:476
- #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:50
- msgid "Origin Symbol"
- msgstr "Ursprungssymbol"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:352
- msgid "Origin and Destination"
- msgstr "Ursprung och destination"
- #: Source/Core/Core/FreeLookManager.cpp:104
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:102
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:102
- #: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:29
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:231
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:356
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:431
- msgid "Other"
- msgstr "Övrigt"
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:158
- msgid "Other Partition (%1)"
- msgstr "Annan partition (%1)"
- #: Source/Core/Core/HotkeyManager.cpp:364
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:25
- msgid "Other State Hotkeys"
- msgstr "Andra snabbsparningskortkommandon"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:459
- msgid "Other State Management"
- msgstr "Annan snabbsparningshantering"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:217
- msgid "Other game..."
- msgstr "Annat spel..."
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:446
- msgid "Output"
- msgstr "Utdata"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668
- msgid "Output Resampling"
- msgstr "Resampling"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:176
- msgid "Output Resampling:"
- msgstr "Resampling:"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:704
- msgid "Overwritten"
- msgstr "Överskrivet"
- #: Source/Core/DolphinQt/MenuBar.cpp:798
- msgid "P&lay Input Recording..."
- msgstr "Spe&la upp inspelning..."
- #: Source/Core/DiscIO/Enums.cpp:127 Source/Core/DolphinQt/MenuBar.cpp:299
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:223
- msgid "PAL"
- msgstr "PAL"
- #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:70
- msgid "PAL (EBU)"
- msgstr "PAL (EBU)"
- #. i18n: PCAP is a file format
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:426
- msgid "PCAP"
- msgstr "PCAP"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:158
- msgid "PNG Compression Level"
- msgstr "PNG-komprimeringsnivå"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:157
- msgid "PNG Compression Level:"
- msgstr "PNG-komprimeringsnivå:"
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:198
- msgid "PNG image file (*.png);; All Files (*)"
- msgstr "PNG-bildfil (*.png);; Alla filer (*)"
- #. i18n: PPC Feature Flags
- #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:386
- msgid "PPC Feat. Flags"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:633
- msgid "PPC Feature Flags"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:611
- msgid "PPC Instruction Coverage"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:605
- msgid "PPC vs Host"
- msgstr "PPC mot värd"
- #: Source/Core/Core/HW/GBAPad.cpp:13 Source/Core/Core/HW/GCPad.cpp:17
- msgid "Pad"
- msgstr "Kontroll"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:61
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:80
- msgid "Pads"
- msgstr "Kontroller"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:162
- msgid "Parameters"
- msgstr "Parametrar"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:217
- msgid "Parse as Hex"
- msgstr "Tolka som hexadecimalt"
- #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:149
- #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:236
- msgid "Parsing Error"
- msgstr "Tolkningsfel"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:211
- msgid "Passive"
- msgstr "Passiv"
- #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:106
- msgid "Passthrough a Bluetooth adapter"
- msgstr "Släpp igenom en Bluetoothadapter"
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:75
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:166
- msgid "Password"
- msgstr "Lösenord"
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:165
- msgid "Password for joining your game (leave empty for none)"
- msgstr "Lösenord för att ansluta till ditt spel (lämna tomt för inget)"
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223
- msgid "Password?"
- msgstr "Lösenord?"
- #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:40
- msgid "Patch Editor"
- msgstr "Patchredigerare"
- #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:63
- msgid "Patch name"
- msgstr "Patchnamn"
- #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:70
- msgid "Patches"
- msgstr "Patchar"
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:53
- msgid "Path:"
- msgstr "Sökväg:"
- #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:40
- #: Source/Core/DolphinQt/Settings/PathPane.cpp:27
- msgid "Paths"
- msgstr "Sökvägar"
- #: Source/Core/DolphinQt/ToolBar.cpp:159
- msgid "Pause"
- msgstr "Pausa"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:576
- msgid "Pause Branch Watch"
- msgstr "Pausa grenbevakning"
- #: Source/Core/DolphinQt/MenuBar.cpp:819
- msgid "Pause at End of Movie"
- msgstr "Pausa vid slutet av inspelningar"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:195
- msgid "Pause on Focus Loss"
- msgstr "Pausa när fokus förloras"
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:76
- msgid "Pause on Panic"
- msgstr "Pausa vid panik"
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:78
- msgid ""
- "Pauses the emulation if a Read/Write or Unknown Instruction panic occurs."
- "<br>Enabling will affect performance.<br>The performance impact is the same "
- "as having Enable MMU on.<br><br><dolphin_emphasis>If unsure, leave this "
- "unchecked.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:360
- msgid ""
- "Pauses the game whenever the render window isn't focused."
- "<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Pausar spelet när renderingsfönstret inte är i fokus."
- "<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta omarkerat.</"
- "dolphin_emphasis>"
- #. i18n: Refers to tilting an emulated Wii Remote.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:40
- msgid "Peak angular velocity (measured in turns per second)."
- msgstr "Maximal vinkelhastighet (mätt i varv per sekund)."
- #. i18n: Refering to emulated wii remote swing movement.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:55
- msgid "Peak velocity of movements to neutral position."
- msgstr "Topphastigheten för rörelser mot neutral position."
- #. i18n: Refering to emulated wii remote swing movement.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:46
- msgid "Peak velocity of outward swing movements."
- msgstr "Topphastigheten för svingande utåt."
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:151
- msgid "Per-Pixel Lighting"
- msgstr "Ljus per bildpunkt"
- #: Source/Core/DolphinQt/MenuBar.cpp:320
- msgid "Perform Online System Update"
- msgstr "Uppdatera systemmjukvaran via internet"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:432
- msgid "Perform System Update"
- msgstr "Uppdatera systemmjukvaran"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:66
- msgid "Performance Sample Window (ms)"
- msgstr "Prestandasampelfönster (ms)"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:76
- msgid "Performance Sample Window (ms):"
- msgstr "Prestandasampelfönster (ms):"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:54
- msgid "Performance Statistics"
- msgstr "Prestandastatistik"
- #. i18n: One of the options shown below "Address Space". "Physical" is the address space that
- #. reflects how devices (e.g. RAM) is physically wired up.
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:175
- msgid "Physical"
- msgstr "Fysisk"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:129
- msgid "Physical address space"
- msgstr "Fysiskt adressutrymme"
- #: Source/Core/UICommon/UICommon.cpp:525
- msgid "PiB"
- msgstr "PiB"
- #: Source/Core/DolphinQt/MenuBar.cpp:1311
- msgid "Pick a debug font"
- msgstr "Välj ett teckensnitt för felsökning"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:638
- msgid "Ping"
- msgstr "Ping"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:30
- msgid "Pitch Down"
- msgstr "Luta nedåt"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:29
- msgid "Pitch Up"
- msgstr "Luta uppåt"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:995
- #: Source/Core/DolphinQt/MenuBar.cpp:691
- msgid "Platform"
- msgstr "Plattform"
- #: Source/Core/DolphinQt/ToolBar.cpp:122 Source/Core/DolphinQt/ToolBar.cpp:166
- msgid "Play"
- msgstr "Spela"
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:172
- msgid "Play / Record"
- msgstr "Spela / spela in"
- #: Source/Core/Core/HotkeyManager.cpp:59
- msgid "Play Recording"
- msgstr "Spela upp inspelning"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:82
- msgid "Play Set/Power Disc"
- msgstr "Play Set/Power Disc"
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:127
- msgid "Playback Options"
- msgstr "Uppspelningsalternativ"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:638
- msgid "Player"
- msgstr "Spelare"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:88
- msgid "Player One"
- msgstr "Spelare ett"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:90
- msgid "Player One Ability One"
- msgstr "Spelare ett förmåga ett"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:92
- msgid "Player One Ability Two"
- msgstr "Spelare ett förmåga två"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:94
- msgid "Player Two"
- msgstr "Spelare två"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:96
- msgid "Player Two Ability One"
- msgstr "Spelare två förmåga ett"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:98
- msgid "Player Two Ability Two"
- msgstr "Spelare två förmåga två"
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:292
- msgid "Players"
- msgstr "Spelare"
- #: Source/Core/UICommon/DBusUtils.cpp:56 Source/Core/UICommon/DBusUtils.cpp:77
- #: Source/Core/UICommon/DBusUtils.cpp:97 Source/Core/UICommon/DBusUtils.cpp:120
- msgid "Playing a game"
- msgstr ""
- #. i18n: The total amount of time the Skylander has been used for
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:143
- msgid "Playtime:"
- msgstr "Speltid:"
- #. i18n: Please leave SyncOnSkipIdle and True untranslated.
- #. The user needs to enter these terms as-is in an INI file.
- #: Source/Core/VideoCommon/CommandProcessor.cpp:696
- msgid ""
- "Please change the \"SyncOnSkipIdle\" setting to \"True\"! It's currently "
- "disabled, which makes this problem very likely to happen."
- msgstr ""
- "Ändra inställningen \"SyncOnSkipIdle\" till \"True\"! Den är just nu "
- "avstängd, vilket leder till väldigt stor risk för det här problemet att "
- "inträffa."
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:166
- msgid ""
- "Please start a game before starting a search with standard memory regions."
- msgstr ""
- "Du måste starta ett spel före du kan starta en sökning med "
- "standardminnesregioner."
- #. i18n: "Point" refers to the action of pointing a Wii Remote.
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:229
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:234
- msgid "Point"
- msgstr "Peka"
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:255
- msgid "Point (Passthrough)"
- msgstr "Peka (genomsläpp)"
- #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:84
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:65
- msgid "Port %1"
- msgstr "Uttag %1"
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:218
- msgid "Port %1 ROM:"
- msgstr "ROM i uttag %1:"
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:103
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:137
- msgid "Port:"
- msgstr "Port:"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:161
- msgid "Portal Slots"
- msgstr "Portalplatser"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:974
- msgid "Possible desync detected: %1 might have desynced at frame %2"
- msgstr ""
- "Möjlig desynkronisation upptäcktes: %1 kan ha desynkroniserat under bildruta "
- "%2"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674
- msgid "Post-Processing Effect"
- msgstr "Efterbehandlingseffekt"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:184
- msgid "Post-Processing Effect:"
- msgstr "Efterbehandlingseffekt:"
- #: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:44
- msgid "Post-Processing Shader Configuration"
- msgstr "Efterbehandlingsshaderkonfiguration"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:86
- msgid "Power Disc Three"
- msgstr "Power Disc 3"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:84
- msgid "Power Disc Two"
- msgstr "Power Disc 2"
- #. i18n: VS is short for vertex shaders.
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:172
- msgid "Prefer VS for Point/Line Expansion"
- msgstr "Föredra VS för att expandera punkter/linjer"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:108
- msgid "Prefetch Custom Textures"
- msgstr "Läs in anpassade texturer i förhand"
- #: Source/Core/Core/Movie.cpp:1195
- msgid "Premature movie end in PlayController. {0} + {1} > {2}"
- msgstr "Tidigt inspelningsslut i PlayController. {0} + {1} > {2}"
- #: Source/Core/Core/Movie.cpp:1312
- msgid "Premature movie end in PlayWiimote. {0} + {1} > {2}"
- msgstr "Tidigt inspelningsslut i PlayWiimote. {0} + {1} > {2}"
- #: Source/Core/Core/Movie.cpp:1286
- msgid "Premature movie end in PlayWiimote. {0} > {1}"
- msgstr "Tidigt inspelningsslut i PlayWiimote. {0} > {1}"
- #: Source/Core/DolphinQt/WiiUpdate.cpp:97
- msgid ""
- "Preparing to update...\n"
- "This can take a while."
- msgstr ""
- "Förbereder uppdateringen...\n"
- "Detta kan ta ett tag."
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:89
- msgid "Presets"
- msgstr "Förval"
- #: Source/Core/Core/HotkeyManager.cpp:83
- msgid "Press Sync Button"
- msgstr "Synkknapptryckning"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:34
- #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:52
- msgid "Pressure"
- msgstr "Tryck"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:301
- msgid ""
- "Prevents shader compilation stuttering by not rendering waiting objects. Can "
- "work in scenarios where Ubershaders doesn't, at the cost of introducing "
- "visual glitches and broken effects.<br><br><dolphin_emphasis>Not "
- "recommended, only use if the other options give poor results.</"
- "dolphin_emphasis>"
- msgstr ""
- "Förhindrar korta pauser medan shaders kompileras genom att inte rendera "
- "väntande objekt. Kan fungera i scenarion där übershaders inte fungerar, men "
- "det uppstår grafiska problem och trasiga effekter."
- "<br><br><dolphin_emphasis>Rekommenderas inte. Använd bara detta om de andra "
- "alternativen ger dåliga resultat.</dolphin_emphasis>"
- #: Source/Core/Core/HotkeyManager.cpp:95 Source/Core/Core/HotkeyManager.cpp:99
- #: Source/Core/Core/HotkeyManager.cpp:103
- #: Source/Core/Core/HotkeyManager.cpp:107
- msgid "Previous Game Profile"
- msgstr "Föregående spelprofil"
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:86
- msgid "Previous Match"
- msgstr "Föregående matchning"
- #: Source/Core/Core/HotkeyManager.cpp:93 Source/Core/Core/HotkeyManager.cpp:97
- #: Source/Core/Core/HotkeyManager.cpp:101
- #: Source/Core/Core/HotkeyManager.cpp:105
- msgid "Previous Profile"
- msgstr "Föregående profil"
- #. i18n: In this context, a primitive means a point, line, triangle or rectangle.
- #. Do not translate the word primitive as if it was an adjective.
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:614
- msgid "Primitive %1"
- msgstr "Primitiv %1"
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:98
- msgid "Private"
- msgstr "Privat"
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:97
- msgid "Private and Public"
- msgstr "Privat och offentlig"
- #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:64
- msgid "Problem"
- msgstr "Problem"
- #: Source/Core/DiscIO/VolumeVerifier.cpp:1444
- msgid ""
- "Problems with high severity were found. The game will most likely not work "
- "at all."
- msgstr ""
- "Mycket allvarliga problem har påträffats. Spelet kommer mycket troligt inte "
- "fungera alls."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:1433
- msgid ""
- "Problems with low severity were found. They will most likely not prevent the "
- "game from running."
- msgstr ""
- "Smärre problem har påträffats. De kommer förmodligen inte förhindra spelet "
- "från att köras."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:1439
- msgid ""
- "Problems with medium severity were found. The whole game or certain parts of "
- "the game might not work correctly."
- msgstr ""
- "Någorlunda allvarliga problem har påträffats. Hela spelet eller vissa delar "
- "av spelet kommer kanske inte fungera riktigt."
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:127
- msgid "Profile"
- msgstr "Profil"
- #: Source/Core/Core/HotkeyManager.cpp:346
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:24
- msgid "Program Counter"
- msgstr "Program Counter"
- #: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:62
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:345
- #: Source/Core/DolphinQt/ConvertDialog.cpp:436
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:282
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:307
- msgid "Progress"
- msgstr "Förlopp"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:345
- msgid ""
- "Prompts you to confirm that you want to end emulation when you press Stop."
- "<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
- msgstr ""
- "Ber dig att bekräfta att du vill avsluta emulering när du trycker på Stoppa."
- "<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta markerat.</"
- "dolphin_emphasis>"
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:99
- msgid "Public"
- msgstr "Offentlig"
- #: Source/Core/DolphinQt/MenuBar.cpp:572
- msgid "Purge Game List Cache"
- msgstr "Töm cache för spellista"
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:739
- msgid "Put IPL ROMs in User/GC/<region>."
- msgstr "Lägg IPL-ROM-filer i User/GC/<region>."
- #: qtbase/src/gui/kernel/qguiapplication.cpp:234
- msgctxt ""
- "Translate this string to the string 'LTR' in left-to-right languages or to "
- "'RTL' in right-to-left languages (such as Hebrew and Arabic) to get proper "
- "widget layout."
- msgid "QT_LAYOUT_DIRECTION"
- msgstr "LTR"
- #: Source/Core/Core/NetPlayClient.cpp:1601
- msgid "Quality of Service (QoS) couldn't be enabled."
- msgstr "Det gick inte att sätta på Quality of Service (QoS)."
- #: Source/Core/Core/NetPlayClient.cpp:1597
- msgid "Quality of Service (QoS) was successfully enabled."
- msgstr "Quality of Service (QoS) har satts på."
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:109
- msgid "Quality of the DPLII decoder. Audio latency increases with quality."
- msgstr ""
- "Kvaliteten för DPLII-dekodern. Ljudlatensen ökar ju högre kvaliteten är."
- #: Source/Core/Common/MsgHandler.cpp:60
- #: Source/Core/DolphinQt/ConvertDialog.cpp:454
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:661
- #: Source/Core/DolphinQt/MainWindow.cpp:1775
- msgid "Question"
- msgstr "Fråga"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:137
- msgid "Quit"
- msgstr "Avsluta"
- #. i18n: The right trigger button (labeled R on real controllers)
- #: Source/Core/Core/HW/GCPadEmu.h:75
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:238
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:49
- msgid "R"
- msgstr "R"
- #. i18n: The right trigger button (labeled R on real controllers) used as an analog input
- #: Source/Core/Core/HW/GCPadEmu.h:79
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:242
- msgid "R-Analog"
- msgstr "R-analog"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:285
- msgid "READY"
- msgstr "KLAR"
- #: Source/Core/DolphinQt/MenuBar.cpp:1048
- msgid "RSO Modules"
- msgstr "RSO-moduler"
- #: Source/Core/DolphinQt/MenuBar.cpp:1376
- msgid "RSO auto-detection"
- msgstr "RSO auto-upptäckt"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:288
- msgid "RUNNING"
- msgstr "KÖR"
- #: Source/Core/DolphinQt/ConvertDialog.cpp:357
- msgid "RVZ GC/Wii images (*.rvz)"
- msgstr "RVZ-GC/Wii-skivavbildningar (*.rvz)"
- #. i18n: A range of memory addresses
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:127
- msgid "Range"
- msgstr "Räckvidd"
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:75
- msgid "Range End: "
- msgstr "Intervall slut:"
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:73
- msgid "Range Start: "
- msgstr "Intervall start:"
- #: Source/Core/DolphinQt/Achievements/AchievementLeaderboardWidget.cpp:149
- msgid "Rank %1"
- msgstr "Rank %1"
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:409
- msgid "Raw"
- msgstr "Rå"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:144
- msgid "Raw Internal Resolution"
- msgstr "Rå intern upplösning"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:609
- msgid "Re&place Instruction"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:600
- msgid "Re-initialize software JIT block profiling data."
- msgstr ""
- #. i18n: This is a selectable condition when adding a breakpoint
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:134
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:274
- msgid "Read"
- msgstr "Läs"
- #. i18n: This string is used for a radio button that represents the type of
- #. memory breakpoint that gets triggered when a read operation or write operation occurs.
- #. The string is not a command to read and write something or to allow reading and writing.
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:229
- msgid "Read and write"
- msgstr "Läs och skriv"
- #. i18n: This string is used for a radio button that represents the type of
- #. memory breakpoint that gets triggered when a read operation occurs.
- #. The string does not mean "read-only" in the sense that something cannot be written to.
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:233
- msgid "Read only"
- msgstr "Endast läs"
- #. i18n: This is a selectable condition when adding a breakpoint
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:138
- msgid "Read or Write"
- msgstr "Läs eller skriv"
- #: Source/Core/Core/HotkeyManager.cpp:61
- msgid "Read-Only Mode"
- msgstr "Skrivskyddat läge"
- #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:114
- msgid "Real Balance Board"
- msgstr "Riktig balansbräda"
- #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
- msgid "Real Wii Remote"
- msgstr "Riktig Wii-fjärrkontroll"
- #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:388
- msgid "Received invalid Wii Remote data from Netplay."
- msgstr "Tog emot ogiltig Wii-fjärrkontrollsdata från nätspel."
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:475
- #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:49
- msgid "Recent Hits"
- msgstr ""
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:29
- msgid "Recenter"
- msgstr "Återställ"
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:577
- msgid "Recompiles Physical Address"
- msgstr ""
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:157
- msgid "Record"
- msgstr "Spela in"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:232
- msgid "Record Inputs"
- msgstr "Spela in inmatningar"
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:145
- msgid "Recording"
- msgstr "Inspelning"
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:139
- msgid "Recording Options"
- msgstr "Inspelningsalternativ"
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:326
- msgid "Recording..."
- msgstr "Spelar in..."
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:34
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:50
- msgid "Red"
- msgstr "Röd"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:42
- msgid "Red Left"
- msgstr "Röd vänster"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:45
- msgid "Red Right"
- msgstr "Röd höger"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539
- msgid ""
- "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
- "in smoother edges on objects. Increases GPU load and sometimes causes "
- "graphical issues.<br><br>SSAA is significantly more demanding than MSAA, but "
- "provides top quality geometry anti-aliasing and also applies anti-aliasing "
- "to lighting, shader effects, and textures.<br><br><dolphin_emphasis>If "
- "unsure, select None.</dolphin_emphasis>"
- msgstr ""
- "Minskar ojämnheten som orsakas av rastreringen av 3D-grafik, så att objekt "
- "får mjukare kanter. Höjer grafikprocessoranvändningen och kan ibland orsaka "
- "grafikfel.<br><br>SSAA är mer krävande än MSAA, men ger avsevärt bättre "
- "geometrikantutjämning och utjämnar även ljus, shadereffekter och texturer."
- "<br><br><dolphin_emphasis>Om du är osäker kan du välja Ingen.</"
- "dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:88
- msgid "Redump.org Status:"
- msgstr "Redump.org-status:"
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:202
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:80
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:105
- #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:109
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:89
- #: Source/Core/DolphinQt/ResourcePackManager.cpp:42
- #: Source/Core/DolphinQt/ToolBar.cpp:117
- msgid "Refresh"
- msgstr "Uppdatera"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:228
- msgid "Refresh Current Values"
- msgstr "Uppdatera nuvarande värden"
- #: Source/Core/Core/HotkeyManager.cpp:30
- msgid "Refresh Game List"
- msgstr "Uppdatera spellista"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:401
- msgid "Refresh failed. Please run the game for a bit and try again."
- msgstr "Uppdatering misslyckades. Kör spelet ett kort tag och prova igen."
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:415
- msgid "Refreshed current values."
- msgstr "Uppdaterade nuvarande värden."
- #: Source/Core/DolphinQt/GameList/GameList.cpp:280
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:198
- msgid "Refreshing..."
- msgstr "Uppdaterar..."
- #: Source/Core/DolphinQt/GameList/GameList.cpp:1003
- #: Source/Core/DolphinQt/MenuBar.cpp:699
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223
- msgid "Region"
- msgstr "Region"
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:107
- msgid "Region:"
- msgstr "Region:"
- #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:27
- msgid "Registers"
- msgstr "Register"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:62
- msgid "Relative Input"
- msgstr "Relativ Inmatning"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:33
- msgid "Relative Input Hold"
- msgstr "Relativ Inmatning Håll"
- #. i18n: Releases is a noun.
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:202
- msgid "Releases (every few months)"
- msgstr "Släppta versioner (några månaders mellanrum)"
- #: Source/Core/DolphinQt/Updater.cpp:86
- msgid "Remind Me Later"
- msgstr "Påminn mig senare"
- #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:40
- #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:129
- #: Source/Core/DolphinQt/ResourcePackManager.cpp:41
- #: Source/Core/DolphinQt/Settings/PathPane.cpp:142
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:329
- msgid "Remove"
- msgstr "Ta bort"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:669
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:676
- msgid "Remove Failed"
- msgstr "Borttagning misslyckades"
- #: Source/Core/DolphinQt/ConvertDialog.cpp:76
- msgid "Remove Junk Data (Irreversible):"
- msgstr "Ta bort skräpdata (kan ej återställas):"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:523
- msgid "Remove Tag..."
- msgstr "Ta bort etikett..."
- #: Source/Core/DolphinQt/GameList/GameList.cpp:1130
- msgid "Remove tag"
- msgstr "Ta bort etikett"
- #: Source/Core/DolphinQt/ConvertDialog.cpp:303
- msgid ""
- "Removing junk data does not save any space when converting to ISO (unless "
- "you package the ISO file in a compressed file format such as ZIP "
- "afterwards). Do you want to continue anyway?"
- msgstr ""
- "Att ta bort skräpdata sparar ingen plats vid konvertering till ISO (om du "
- "inte sedan packar in ISO-filen i ett komprimerat filformat såsom ZIP). Vill "
- "du fortsätta ändå?"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:937
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:971
- msgid "Rename Symbol"
- msgstr ""
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:181
- msgid "Render Window"
- msgstr "Renderingsfönster"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:109
- msgid "Render to Main Window"
- msgstr "Rendera till huvudfönstret"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:299
- msgid ""
- "Renders the scene as a wireframe.<br><br><dolphin_emphasis>If unsure, leave "
- "this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Renderar hela scenen i wireframeläge.<br><br><dolphin_emphasis>Om du är "
- "osäker kan du lämna detta omarkerat.</dolphin_emphasis>"
- #. i18n: Repeat Instructions
- #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:392
- msgid "Repeat Instr."
- msgstr ""
- #. i18n: This means to say it is a count of PPC instructions recompiled more than once.
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:638
- msgid "Repeat Instructions"
- msgstr ""
- #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:408
- msgid "Report: GCIFolder Writing to unallocated block {0:#x}"
- msgstr "Rapport: GCIFolder skriver till oallokerat block {0:#x}"
- #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:23
- msgid "Request to Join Your Party"
- msgstr "Förfrågan att vara med i din grupp"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:332
- msgid ""
- "Requires the render window to be focused for hotkeys to take effect."
- "<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/Core/FreeLookManager.cpp:102
- #: Source/Core/Core/HotkeyManager.cpp:33 Source/Core/Core/HotkeyManager.cpp:190
- #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:931
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:151
- #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:108
- #: qtbase/src/gui/kernel/qplatformtheme.cpp:740
- msgid "Reset"
- msgstr "Återställ"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:249
- msgid "Reset All"
- msgstr "Återställ alla"
- #: Source/Core/DolphinQt/MenuBar.cpp:614
- msgid "Reset Ignore Panic Handler"
- msgstr "Nollställ ignorera panikhanterare"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:230
- msgid "Reset Results"
- msgstr "Återställ resultat"
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:391
- msgid "Reset Traversal Server"
- msgstr "Återställ traverseringsserver"
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:392
- msgid "Reset Traversal Server to %1:%2"
- msgstr "Återställ traverseringsserver till %1:%2"
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:91
- msgid "Reset Traversal Settings"
- msgstr "Återställ traverseringsinställningar"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:333
- msgid "Reset Values"
- msgstr "Återställ värden"
- #: Source/Core/Core/FreeLookManager.cpp:106
- msgid "Reset View"
- msgstr "Återställ vy"
- #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:111
- msgid "Reset all saved Wii Remote pairings"
- msgstr "Nollställ alla sparade Wii-fjärrkontrollparningar"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:150
- msgid "Resolution Type:"
- msgstr "Upplösningstyp:"
- #: Source/Core/DolphinQt/ResourcePackManager.cpp:26
- msgid "Resource Pack Manager"
- msgstr "Resurspaketshanterare"
- #: Source/Core/DolphinQt/Settings/PathPane.cpp:222
- msgid "Resource Pack Path:"
- msgstr "Resurspaketssökväg:"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:312
- msgid "Restart Required"
- msgstr "Omstart krävs"
- #: qtbase/src/gui/kernel/qplatformtheme.cpp:742
- msgid "Restore Defaults"
- msgstr "Återställ förval"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:613
- msgid "Restore Instruction"
- msgstr ""
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:744
- #: qtbase/src/gui/kernel/qplatformtheme.cpp:726
- msgid "Retry"
- msgstr "Försök igen"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:51
- msgid "Return Speed"
- msgstr "Returhastighet"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:638
- msgid "Revision"
- msgstr "Revision"
- #: Source/Core/DolphinQt/AboutDialog.cpp:65
- msgid "Revision: %1"
- msgstr "Revision: %1"
- #: Source/Core/Core/FreeLookManager.cpp:94
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:37
- #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:36
- #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:45
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:218
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:21
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:22
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23
- #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:27
- msgid "Right"
- msgstr "Höger"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:221
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:59
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:99
- msgid "Right Stick"
- msgstr "Höger spak"
- #. i18n: "Table" refers to a turntable
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:71
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:171
- msgid "Right Table"
- msgstr "Höger skiva"
- #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:139
- msgid "Riivolution XML files"
- msgstr "Riivolution-XML-filer"
- #. i18n: Refers to the "rim" of a TaTaCon drum.
- #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:50
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:224
- msgid "Rim"
- msgstr "Kant"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:32
- msgid "Rocker Down"
- msgstr "Knapp Ner"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:31
- msgid "Rocker Up"
- msgstr "Knapp Upp"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:31
- msgid "Roll Left"
- msgstr "Rulla vänster"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:32
- msgid "Roll Right"
- msgstr "Rulla höger"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:524
- msgid "Room ID"
- msgstr "Rum-ID"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:468
- msgid "Rotation"
- msgstr "Rotation"
- #. i18n: Refering to emulated wii remote swing movement.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:63
- msgid "Rotation applied at extremities of swing."
- msgstr "Mängden rotation vid svängningens ändpunkter."
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:288
- msgid ""
- "Rounds 2D vertices to whole pixels and rounds the viewport size to a whole "
- "number.<br><br>Fixes graphical problems in some games at higher internal "
- "resolutions. This setting has no effect when native internal resolution is "
- "used.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
- "dolphin_emphasis>"
- msgstr ""
- "Avrundar 2D-hörnpunkter till hela bildpunkter och avrundar vystorleken till "
- "heltal.<br><br>Åtgärdar grafiska problem i vissa spel vid högre interna "
- "upplösningar. Inställningen har ingen effekt när ursprunglig intern "
- "upplösning används.<br><br><dolphin_emphasis>Om du är osäker, lämna detta "
- "avmarkerat.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:761
- msgid ""
- "Rows in the table can be left-clicked on the origin, destination, and symbol "
- "columns to view the associated address in Code View. Right-clicking the "
- "selected row(s) will bring up a context menu.\n"
- "\n"
- "If the origin, destination, or symbol columns are right-clicked, an action "
- "copy the relevant address(es) to the clipboard will be available, and an "
- "action to set a breakpoint at the relevant address(es) will be available. "
- "Note that, for the origin / destination symbol columns, these actions will "
- "only be enabled if every row in the selection has a symbol.\n"
- "\n"
- "If the instruction column of a row selection is right-clicked, an action to "
- "invert the branch instruction's condition and an action to invert the branch "
- "instruction's decrement check will be available, but only if the branch "
- "instruction is a conditional one.\n"
- "\n"
- "If the condition column of a row selection is right-clicked, an action to "
- "make the branch instruction unconditional will be available, but only if the "
- "branch instruction is a conditional one.\n"
- "\n"
- "If the origin column of a row selection is right-clicked, an action to "
- "replace the branch instruction at the origin(s) with a NOP instruction (No "
- "Operation) will be available.\n"
- "\n"
- "If the destination column of a row selection is right-clicked, an action to "
- "replace the instruction at the destination(s) with a BLR instruction (Branch "
- "to Link Register) will be available, but will only be enabled if the branch "
- "instruction at every origin updates the link register.\n"
- "\n"
- "If the origin / destination symbol column of a row selection is right-"
- "clicked, an action to replace the instruction at the start of the symbol(s) "
- "with a BLR instruction will be available, but will only be enabled if every "
- "row in the selection has a symbol.\n"
- "\n"
- "All context menus have the action to delete the selected row(s) from the "
- "candidates."
- msgstr ""
- #: Source/Core/Core/HW/GCPadEmu.h:61
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:287
- #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:35
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:65
- msgid "Rumble"
- msgstr "Vibration"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:602
- msgid "Run &to Here"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:397
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:643
- msgid "Run Count"
- msgstr ""
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:203
- msgid "Run GBA Cores in Dedicated Threads"
- msgstr "Kör GBA-kärnor i dedikerade trådar"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:684
- msgid "Run Until"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:638
- msgid "Run Until (Ignoring Breakpoints)"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:179
- msgid "Run until hit (ignoring breakpoints)"
- msgstr "Kör tills träff (och ignorera brytpunkter)"
- #: Source/Core/DiscIO/Enums.cpp:51
- msgid "Russia"
- msgstr "Ryssland"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:226
- msgid "SD Card"
- msgstr "SD-kort"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:264
- msgid "SD Card File Size:"
- msgstr "Filstorlek för SD-kort:"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:507
- msgid "SD Card Image (*.raw);;All Files (*)"
- msgstr "SD-kortsavbildning (*.raw);;Alla filer (*)"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:231
- msgid "SD Card Path:"
- msgstr "SD-kortssökväg:"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:211
- msgid "SD Card Settings"
- msgstr "SD-kortsinställningar"
- #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:186
- msgid "SD Root:"
- msgstr "SD-rot:"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:253
- msgid "SD Sync Folder:"
- msgstr "SD-synkmapp:"
- #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:97
- msgid "SDR Display Gamma Target"
- msgstr ""
- #: Source/Core/Core/HW/GBAPadEmu.h:45
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:42
- msgid "SELECT"
- msgstr "SELECT"
- #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:77
- msgid "SHA-1:"
- msgstr "SHA-1:"
- #: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:43
- msgid "SHA1 Digest"
- msgstr "SHA1-kontrollsumma"
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:191
- msgid "SP1:"
- msgstr "SP1:"
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:348
- msgid "SSL context"
- msgstr "SSL-kontext"
- #. i18n: The START/PAUSE button on GameCube controllers
- #: Source/Core/Core/HW/GBAPadEmu.h:46 Source/Core/Core/HW/GCPadEmu.cpp:51
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:43
- msgid "START"
- msgstr "START"
- #: Source/Core/DolphinQt/MenuBar.cpp:1060
- msgid "Sa&ve Code"
- msgstr "&Spara kod"
- #: Source/Core/DolphinQt/MenuBar.cpp:400
- msgid "Sa&ve State"
- msgstr "Spa&ra snabbsparning"
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:224
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:75
- msgid "Safe"
- msgstr "Säker"
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:21
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:130
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:371
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:179
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:105
- #: qtbase/src/gui/kernel/qplatformtheme.cpp:710
- msgid "Save"
- msgstr "Spara"
- #: qtbase/src/gui/kernel/qplatformtheme.cpp:712
- msgid "Save All"
- msgstr "Spara alla"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:510
- msgid "Save Branch Watch &As..."
- msgstr "Spara grenbevakning &som..."
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:626
- msgid "Save Branch Watch Snapshot"
- msgstr ""
- #: Source/Core/DolphinQt/MenuBar.cpp:1789
- msgid "Save Combined Output File As"
- msgstr ""
- #: Source/Core/DolphinQt/ConvertDialog.cpp:379
- msgid "Save Converted Image"
- msgstr ""
- #: Source/Core/DolphinQt/ConvertDialog.cpp:370
- msgid "Save Converted Images"
- msgstr ""
- #: Source/Core/DolphinQt/GameList/GameList.cpp:588
- #: Source/Core/DolphinQt/GameList/GameList.cpp:593
- #: Source/Core/DolphinQt/MenuBar.cpp:1199
- msgid "Save Export"
- msgstr "Sparfilsexportering"
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:232
- msgid "Save FIFO Log"
- msgstr ""
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:302
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:773
- msgid "Save File To"
- msgstr ""
- #. i18n: Noun (i.e. the data saved by the game)
- #: Source/Core/DolphinQt/GBAWidget.cpp:415
- msgid "Save Game"
- msgstr "Sparfil"
- #: Source/Core/DolphinQt/GBAWidget.cpp:250
- msgid "Save Game Files (*.sav);;All Files (*)"
- msgstr "Sparfiler (*.sav);;Alla filer (*)"
- #: Source/Core/DolphinQt/MenuBar.cpp:1157
- #: Source/Core/DolphinQt/MenuBar.cpp:1166
- #: Source/Core/DolphinQt/MenuBar.cpp:1169
- #: Source/Core/DolphinQt/MenuBar.cpp:1175
- #: Source/Core/DolphinQt/MenuBar.cpp:1182
- msgid "Save Import"
- msgstr "Sparfilsimportering"
- #: Source/Core/DolphinQt/MenuBar.cpp:1655
- msgid "Save Map File"
- msgstr ""
- #: Source/Core/Core/HotkeyManager.cpp:180
- msgid "Save Oldest State"
- msgstr "Spara äldsta snabbsparning"
- #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:342
- msgid "Save Preset"
- msgstr "Spara förinställningar"
- #: Source/Core/DolphinQt/MainWindow.cpp:1912
- msgid "Save Recording File As"
- msgstr "Spara inspelning som"
- #: Source/Core/DolphinQt/MenuBar.cpp:1711
- msgid "Save Signature File"
- msgstr ""
- #: Source/Core/Core/HotkeyManager.cpp:183
- #: Source/Core/Core/HotkeyManager.cpp:361
- #: Source/Core/DolphinQt/GBAWidget.cpp:423
- msgid "Save State"
- msgstr "Spara snabbsparning"
- #: Source/Core/Core/HotkeyManager.cpp:146
- msgid "Save State Slot 1"
- msgstr "Spara snabbsparningsplats 1"
- #: Source/Core/Core/HotkeyManager.cpp:155
- msgid "Save State Slot 10"
- msgstr "Spara snabbsparningsplats 10"
- #: Source/Core/Core/HotkeyManager.cpp:147
- msgid "Save State Slot 2"
- msgstr "Spara snabbsparningsplats 2"
- #: Source/Core/Core/HotkeyManager.cpp:148
- msgid "Save State Slot 3"
- msgstr "Spara snabbsparningsplats 3"
- #: Source/Core/Core/HotkeyManager.cpp:149
- msgid "Save State Slot 4"
- msgstr "Spara snabbsparningsplats 4"
- #: Source/Core/Core/HotkeyManager.cpp:150
- msgid "Save State Slot 5"
- msgstr "Spara snabbsparningsplats 5"
- #: Source/Core/Core/HotkeyManager.cpp:151
- msgid "Save State Slot 6"
- msgstr "Spara snabbsparningsplats 6"
- #: Source/Core/Core/HotkeyManager.cpp:152
- msgid "Save State Slot 7"
- msgstr "Spara snabbsparningsplats 7"
- #: Source/Core/Core/HotkeyManager.cpp:153
- msgid "Save State Slot 8"
- msgstr "Spara snabbsparningsplats 8"
- #: Source/Core/Core/HotkeyManager.cpp:154
- msgid "Save State Slot 9"
- msgstr "Spara snabbsparningsplats 9"
- #: Source/Core/DolphinQt/MenuBar.cpp:401
- msgid "Save State to File"
- msgstr "Spara snabbsparning till fil"
- #: Source/Core/DolphinQt/MenuBar.cpp:403
- msgid "Save State to Oldest Slot"
- msgstr "Spara snabbsparning på äldsta platsen"
- #: Source/Core/DolphinQt/MenuBar.cpp:402
- msgid "Save State to Selected Slot"
- msgstr "Snabbspara på vald plats"
- #: Source/Core/DolphinQt/MenuBar.cpp:404
- msgid "Save State to Slot"
- msgstr "Spara snabbsparning på plats"
- #: Source/Core/DolphinQt/MenuBar.cpp:1057
- msgid "Save Symbol Map &As..."
- msgstr "Spara symbol-map so&m..."
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:112
- msgid "Save Texture Cache to State"
- msgstr "Spara texturcache i snabbsparningar"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:458
- msgid "Save and Load State"
- msgstr "Spara och läs in snabbsparning"
- #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:68
- msgid "Save as Preset..."
- msgstr "Spara som förinställningar..."
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:186
- msgid "Save as..."
- msgstr "Spara som..."
- #: Source/Core/DolphinQt/MenuBar.cpp:1158
- msgid ""
- "Save data for this title already exists in the NAND. Consider backing up the "
- "current data before overwriting.\n"
- "Overwrite now?"
- msgstr ""
- "Spardata för den här titeln finns redan i NAND-minnet. Du kanske vill göra "
- "en säkerhetskopia på de nuvarande sparfilerna före du skriver över.\n"
- "Vill du skriva över nu?"
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:224
- msgid "Save in Same Directory as the ROM"
- msgstr "Spara i samma katalog som ROM-filen"
- #: Source/Core/Core/HotkeyManager.cpp:156
- msgid "Save to Selected Slot"
- msgstr "Spara på vald plats"
- #: Source/Core/DolphinQt/MenuBar.cpp:446
- msgid "Save to Slot %1 - %2"
- msgstr "Spara på plats %1 - %2"
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:156
- msgid "Save..."
- msgstr "Spara..."
- #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:218
- msgid "Saved Wii Remote pairings can only be reset when a Wii game is running."
- msgstr ""
- "Sparade Wii-fjärrkontrollparningar kan bara nollställas när ett Wii-spel "
- "körs."
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:230
- msgid "Saves:"
- msgstr "Sparfiler:"
- #: Source/Core/Core/Movie.cpp:1023
- msgid "Savestate movie {0} is corrupted, movie recording stopping..."
- msgstr "Snabbsparningsinspelningen {0} är korrupt. Inspelningen stoppas..."
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:149
- msgid "Scaled EFB Copy"
- msgstr "Skalad EFB-kopia"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:315
- msgid "Scan succeeded."
- msgstr "Skanning lyckades."
- #: Source/Core/DolphinQt/ToolBar.cpp:126
- msgid "ScrShot"
- msgstr "Skärmdump"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:149
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:84
- #: Source/Core/DolphinQt/MenuBar.cpp:580 Source/Core/DolphinQt/MenuBar.cpp:582
- msgid "Search"
- msgstr "Sök"
- #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:112
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:110
- msgid "Search Address"
- msgstr "Sök adress"
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:82
- msgid "Search Current Object"
- msgstr "Sök aktuellt objekt"
- #: Source/Core/DolphinQt/Settings/PathPane.cpp:146
- msgid "Search Subfolders"
- msgstr "Sök undermappar"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:226
- msgid "Search and Filter"
- msgstr "Sök och filtrera"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:379
- msgid ""
- "Search currently not possible in virtual address space. Please run the game "
- "for a bit and try again."
- msgstr ""
- "Sökning är inte möjligt i virtuellt adressutrymme just nu. Kör spelet ett "
- "kort tag och prova igen."
- #: Source/Core/DolphinQt/MenuBar.cpp:930
- msgid "Search for an Instruction"
- msgstr "Sök efter en instruktion"
- #: Source/Core/DolphinQt/SearchBar.cpp:29
- msgid "Search games..."
- msgstr "Sök efter spel..."
- #: Source/Core/DolphinQt/MenuBar.cpp:1830
- msgid "Search instruction"
- msgstr "Sök efter en instruktion"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:234
- msgid "Search:"
- msgstr "Sök:"
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:59
- msgid "Section that contains all Action Replay cheat codes."
- msgstr "Avsnitt som innehåller alla Action Repla-koder."
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:56
- msgid "Section that contains all Gecko cheat codes."
- msgstr "Avsnitt som innehåller alla Gecko-koder."
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:62
- msgid "Section that contains all graphics related settings."
- msgstr "Avsnitt som innehåller alla grafikinställningar."
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:34
- msgid "Section that contains most CPU and Hardware related settings."
- msgstr "Avsnitt som innehåller de flesta CPU- och hårdvaruinställningarna."
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:409
- msgid "Security options"
- msgstr "Säkerhetsalternativ"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:261
- msgid "Select"
- msgstr "Välj"
- #. i18n: If the user selects a file, Branch Watch will save to that file.
- #. If the user presses Cancel, Branch Watch will save to a file in the user folder.
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:804
- msgid ""
- "Select Branch Watch Snapshot Auto-Save File (for user folder location, "
- "cancel)"
- msgstr ""
- #: Source/Core/DolphinQt/Settings/PathPane.cpp:71
- msgid "Select Dump Path"
- msgstr "Välj dump-sökväg:"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:568
- #: Source/Core/DolphinQt/MenuBar.cpp:1193
- msgid "Select Export Directory"
- msgstr "Välj exporteringskatalog"
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:145
- msgid "Select Figure File"
- msgstr "Välj figurfil"
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:680
- msgid "Select GBA BIOS"
- msgstr "Välj GBA-BIOS"
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:829
- msgid "Select GBA ROM"
- msgstr "Välj GBA-ROM"
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:709
- msgid "Select GBA Saves Path"
- msgstr "Välj GBA-sparfilssökväg"
- #: Source/Core/DolphinQt/MainWindow.cpp:1811
- msgid "Select Keys File (OTP/SEEPROM Dump)"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:21
- msgid "Select Last State"
- msgstr "Välj senaste snabbsparning"
- #: Source/Core/DolphinQt/Settings/PathPane.cpp:82
- msgid "Select Load Path"
- msgstr "Välj laddningssökväg"
- #: Source/Core/DolphinQt/MainWindow.cpp:1785
- msgid "Select NAND Backup"
- msgstr ""
- #: Source/Core/DolphinQt/Settings/PathPane.cpp:93
- msgid "Select Resource Pack Path"
- msgstr "Välj resurspaketssökväg"
- #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:138
- msgid "Select Riivolution XML file"
- msgstr "Välj Riivolution-XML-fil"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:505
- msgid "Select SD Card Image"
- msgstr ""
- #: Source/Core/DolphinQt/MenuBar.cpp:1148
- msgid "Select Save File"
- msgstr ""
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:484
- msgid "Select Skylander Collection"
- msgstr "Välj Skylandersamling"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:556
- msgid "Select Skylander File"
- msgstr "Välj Skylanderfil"
- #: Source/Core/DolphinQt/MenuBar.cpp:447
- msgid "Select Slot %1 - %2"
- msgstr "Välj plats %1 - %2"
- #: Source/Core/Core/HotkeyManager.cpp:362
- msgid "Select State"
- msgstr "Välj snabbsparning"
- #: Source/Core/DolphinQt/MenuBar.cpp:417
- msgid "Select State Slot"
- msgstr "Välj snabbsparningsplats"
- #: Source/Core/Core/HotkeyManager.cpp:158
- msgid "Select State Slot 1"
- msgstr "Välj snabbsparningsplats 1"
- #: Source/Core/Core/HotkeyManager.cpp:167
- msgid "Select State Slot 10"
- msgstr "Välj snabbsparningsplats 10"
- #: Source/Core/Core/HotkeyManager.cpp:159
- msgid "Select State Slot 2"
- msgstr "Välj snabbsparningsplats 2"
- #: Source/Core/Core/HotkeyManager.cpp:160
- msgid "Select State Slot 3"
- msgstr "Välj snabbsparningsplats 3"
- #: Source/Core/Core/HotkeyManager.cpp:161
- msgid "Select State Slot 4"
- msgstr "Välj snabbsparningsplats 4"
- #: Source/Core/Core/HotkeyManager.cpp:162
- msgid "Select State Slot 5"
- msgstr "Välj snabbsparningsplats 5"
- #: Source/Core/Core/HotkeyManager.cpp:163
- msgid "Select State Slot 6"
- msgstr "Välj snabbsparningsplats 6"
- #: Source/Core/Core/HotkeyManager.cpp:164
- msgid "Select State Slot 7"
- msgstr "Välj snabbsparningsplats 7"
- #: Source/Core/Core/HotkeyManager.cpp:165
- msgid "Select State Slot 8"
- msgstr "Välj snabbsparningsplats 8"
- #: Source/Core/Core/HotkeyManager.cpp:166
- msgid "Select State Slot 9"
- msgstr "Välj snabbsparningsplats 9"
- #: Source/Core/DolphinQt/MenuBar.cpp:1127
- msgid "Select Title to Install to NAND"
- msgstr ""
- #: Source/Core/DolphinQt/Settings/PathPane.cpp:105
- msgid "Select WFS Path"
- msgstr "Välj WFS-sökväg"
- #: Source/Core/DolphinQt/Settings/PathPane.cpp:60
- msgid "Select Wii NAND Root"
- msgstr "Välj Wii-NAND-rot"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:293
- #: Source/Core/DolphinQt/Settings/PathPane.cpp:39
- msgid "Select a Directory"
- msgstr "Välj en mapp"
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:197
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:583
- #: Source/Core/DolphinQt/GBAWidget.cpp:217
- #: Source/Core/DolphinQt/GBAWidget.cpp:249
- #: Source/Core/DolphinQt/MainWindow.cpp:788
- #: Source/Core/DolphinQt/MainWindow.cpp:1422
- #: Source/Core/DolphinQt/MainWindow.cpp:1434
- msgid "Select a File"
- msgstr "Välj en fil"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:522
- msgid "Select a Folder to Sync with the SD Card Image"
- msgstr ""
- #: Source/Core/DolphinQt/Settings/PathPane.cpp:47
- msgid "Select a Game"
- msgstr "Välj ett spel"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:693
- msgid "Select a file"
- msgstr "Välj en fil"
- #: Source/Core/DolphinQt/NetPlay/GameListDialog.cpp:18
- msgid "Select a game"
- msgstr "Välj ett spel"
- #: Source/Core/DolphinQt/GBAWidget.cpp:195
- msgid "Select e-Reader Cards"
- msgstr "Välj e-Readerkort"
- #: Source/Core/DolphinQt/MenuBar.cpp:1441
- msgid "Select the RSO module address:"
- msgstr "Välj RSO-modulens adress:"
- #: Source/Core/DolphinQt/MainWindow.cpp:1834
- msgid "Select the Recording File to Play"
- msgstr "Välj inspelning att spela upp"
- #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:192
- msgid "Select the Virtual SD Card Root"
- msgstr "Välj rot för virtuellt SD-kort"
- #: Source/Core/DolphinQt/Config/LogWidget.cpp:138
- msgid "Selected Font"
- msgstr "Valt teckensnitt"
- #: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:233
- msgid "Selected controller profile does not exist"
- msgstr "Den valda kontrollprofilen finns inte"
- #: Source/Core/Core/NetPlayServer.cpp:1342
- #: Source/Core/Core/NetPlayServer.cpp:1716
- #: Source/Core/Core/NetPlayServer.cpp:2044
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:491
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:895
- msgid "Selected game doesn't exist in game list!"
- msgstr "Det valda spelet finns inte i spellistan!"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:232
- msgid "Selected thread callstack"
- msgstr "Markerad tråds anropsstack"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:210
- msgid "Selected thread context"
- msgstr "Markerad tråds kontext"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:372
- msgid ""
- "Selects a hardware adapter to use.<br><br><dolphin_emphasis>%1 doesn't "
- "support this feature.</dolphin_emphasis>"
- msgstr ""
- "Väljer en hårdvaruadapter att använda.<br><br><dolphin_emphasis>%1 stöder "
- "inte den här funktionen.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:369
- msgid ""
- "Selects a hardware adapter to use.<br><br><dolphin_emphasis>If unsure, "
- "select the first one.</dolphin_emphasis>"
- msgstr ""
- "Väljer en hårdvaruadapter att använda.<br><br><dolphin_emphasis>Om du är "
- "osäker kan du välja den första.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:352
- msgid ""
- "Selects how frame dumps (videos) and screenshots are going to be captured."
- "<br>If the game or window resolution change during a recording, multiple "
- "video files might be created.<br>Note that color correction and cropping are "
- "always ignored by the captures.<br><br><b>Window Resolution</b>: Uses the "
- "output window resolution (without black bars).<br>This is a simple dumping "
- "option that will capture the image more or less as you see it.<br><b>Aspect "
- "Ratio Corrected Internal Resolution</b>: Uses the Internal Resolution (XFB "
- "size), and corrects it by the target aspect ratio.<br>This option will "
- "consistently dump at the specified Internal Resolution regardless of how the "
- "image is displayed during recording.<br><b>Raw Internal Resolution</b>: Uses "
- "the Internal Resolution (XFB size) without correcting it with the target "
- "aspect ratio.<br>This will provide a clean dump without any aspect ratio "
- "correction so users have as raw as possible input for external editing "
- "software.<br><br><dolphin_emphasis>If unsure, leave this at \"Aspect Ratio "
- "Corrected Internal Resolution\".</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
- msgid ""
- "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
- "depth if the necessary hardware is present. Heavily decreases emulation "
- "speed and sometimes causes issues.<br><br>Side-by-Side and Top-and-Bottom "
- "are used by most 3D TVs.<br>Anaglyph is used for Red-Cyan colored glasses."
- "<br>HDMI 3D is used when the monitor supports 3D display resolutions."
- "<br>Passive is another type of 3D used by some TVs."
- "<br><br><dolphin_emphasis>If unsure, select Off.</dolphin_emphasis>"
- msgstr ""
- "Väljer stereoskopiskt 3D-läge. Stereoskopi låter dig få bättre djupkänsla om "
- "du har den nödvändiga hårdvaran. Sänker emuleringshastigheten kraftigt och "
- "kan ibland orsaka fel.<br><br>Sida-vid-sida och Topp-och-botten används av "
- "de flesta 3D-TV-apparater.<br>Anaglyf används för röd- och turkosfärgade "
- "glasögon.<br>HDMI-3D används när skärmen stöder 3D-visningsupplösningar."
- "<br>Passiv är en annan typ av 3D som används av vissa TV-apparater."
- "<br><br><dolphin_emphasis>Om du är osäker kan du välja Av.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:255
- msgid ""
- "Selects which aspect ratio to use for displaying the game.<br><br>The aspect "
- "ratio of the image sent out by the original consoles varied depending on the "
- "game and rarely exactly matched 4:3 or 16:9. Some of the image would be cut "
- "off by the edges of the TV, or the image wouldn't fill the TV entirely. By "
- "default, Dolphin shows the whole image without distorting its proportions, "
- "which means it's normal for the image to not entirely fill your display."
- "<br><br><b>Auto</b>: Mimics a TV with either a 4:3 or 16:9 aspect ratio, "
- "depending on which type of TV the game seems to be targeting."
- "<br><br><b>Force 16:9</b>: Mimics a TV with a 16:9 (widescreen) aspect ratio."
- "<br><br><b>Force 4:3</b>: Mimics a TV with a 4:3 aspect ratio."
- "<br><br><b>Stretch to Window</b>: Stretches the image to the window size. "
- "This will usually distort the image's proportions.<br><br><b>Custom</b>: "
- "Mimics a TV with the specified aspect ratio. This is mostly intended to be "
- "used with aspect ratio cheats/mods.<br><br><b>Custom (Stretch)</b>: Similar "
- "to `Custom`, but stretches the image to the specified aspect ratio. This "
- "will usually distort the image's proportions, and should not be used under "
- "normal circumstances.<br><br><dolphin_emphasis>If unsure, select Auto.</"
- "dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:237
- msgid ""
- "Selects which graphics API to use internally.<br><br>The software renderer "
- "is extremely slow and only useful for debugging, so any of the other "
- "backends are recommended. Different games and different GPUs will behave "
- "differently on each backend, so for the best emulation experience it is "
- "recommended to try each and select the backend that is least problematic."
- "<br><br><dolphin_emphasis>If unsure, select %1.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:410
- msgid ""
- "Selects which update track Dolphin uses when checking for updates at "
- "startup. If a new update is available, Dolphin will show a list of changes "
- "made since your current version and ask you if you want to update."
- "<br><br>The Dev track has the latest version of Dolphin which often updates "
- "multiple times per day. Select this track if you want the newest features "
- "and fixes.<br><br>The Releases track has an update every few months. Some "
- "reasons you might prefer to use this track:<br>- You prefer using versions "
- "that have had additional testing.<br>- NetPlay requires players to have the "
- "same Dolphin version, and the latest Release version will have the most "
- "players to match with.<br>- You frequently use Dolphin's savestate system, "
- "which doesn't guarantee backward compatibility of savestates between Dolphin "
- "versions. If this applies to you, make sure you make an in-game save before "
- "updating (i.e. save your game in the same way you would on a physical "
- "GameCube or Wii), then load the in-game save after updating Dolphin and "
- "before making any new savestates.<br><br>Selecting \"Don't Update\" will "
- "prevent Dolphin from automatically checking for updates."
- "<br><br><dolphin_emphasis>If unsure, select Releases.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:272
- msgid "Send"
- msgstr "Skicka"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:355
- msgid "Sensor Bar Position:"
- msgstr "Position för Sensor Bar:"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:373
- msgid ""
- "Separates CPU and GPU emulation work to separate threads. Reduces single-"
- "thread burden by spreading Dolphin's heaviest load across two cores, which "
- "usually improves performance. However, it can result in glitches and crashes."
- "<br><br>This setting cannot be changed while emulation is active."
- "<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DiscIO/VolumeVerifier.cpp:315
- msgid ""
- "Serial and/or version data is missing from {0}\n"
- "Please append \"{1}\" (without the quotes) to the datfile URL when "
- "downloading\n"
- "Example: {2}"
- msgstr ""
- "Data för serienummer och/eller version saknas i {0}\n"
- "Lägg till \"{1}\" (utan citattecken) på slutet av URL:en när du laddar ner "
- "dat-filen\n"
- "Exempel: {2}"
- #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:50
- msgid "Server IP Address"
- msgstr "Serverns IP-adress"
- #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:52
- msgid "Server Port"
- msgstr "Serverns port"
- #: Source/Core/Core/NetPlayClient.cpp:1982
- msgid "Server rejected traversal attempt"
- msgstr "Servern avvisade traverseringsförsök"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:122
- msgid "Set &Value"
- msgstr "Sätt &värde"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:442
- msgid "Set Brea&kpoint"
- msgstr ""
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:359
- msgid "Set Memory Card File for Slot A"
- msgstr ""
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:360
- msgid "Set Memory Card File for Slot B"
- msgstr ""
- #. i18n: Here, PC is an acronym for program counter, not personal computer.
- #: Source/Core/Core/HotkeyManager.cpp:77 Source/Core/DolphinQt/ToolBar.cpp:114
- msgid "Set PC"
- msgstr "Sätt PC"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:599
- msgid "Set Symbol &End Address"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:597
- msgid "Set Symbol &Size"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:994
- msgid "Set Symbol End Address"
- msgstr ""
- #: Source/Core/DolphinQt/GameList/GameList.cpp:416
- msgid "Set as &Default ISO"
- msgstr "Ange som &standard-ISO"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:187
- msgid ""
- "Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
- "games.\n"
- "May not work for all games."
- msgstr ""
- "Sätter Wii-bildläget till 60Hz (480i) istället för 50Hz (576i) för PAL-spel. "
- "Vissa spel stöder inte detta."
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:194
- msgid "Sets the Wii system language."
- msgstr "Ställer in Wii-systemspråk."
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:328
- msgid ""
- "Sets the language displayed by Dolphin's user interface.<br><br>Changes to "
- "this setting only take effect once Dolphin is restarted."
- "<br><br><dolphin_emphasis>If unsure, select <System Language>.</"
- "dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:92
- msgid ""
- "Sets the latency in milliseconds. Higher values may reduce audio crackling. "
- "Certain backends only."
- msgstr ""
- "Anger latens i millisekunder. Högre värden kan minska ljudknaster. Endast "
- "för vissa backends."
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:429
- msgid ""
- "Sets the region used for titles whose region cannot be determined "
- "automatically.<br><br>This setting cannot be changed while emulation is "
- "active."
- msgstr ""
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:377
- msgid ""
- "Sets the style of Dolphin's user interface. Any custom styles that you have "
- "added will be presented here, allowing you to switch to them."
- "<br><br><dolphin_emphasis>If unsure, select (System).</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:54
- msgid ""
- "Sets up the search using standard MEM1 and (on Wii) MEM2 mappings in virtual "
- "address space. This will work for the vast majority of games."
- msgstr ""
- "Ställer in sökningen på att använda de vanliga MEM1- och (på Wii) MEM2-"
- "mappningarna i virtuellt adressutrymme. Detta fungerar för de allra flesta "
- "spel."
- #: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:61
- #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27
- #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:73
- msgid "Settings"
- msgstr "Inställningar"
- #: Source/Core/Core/Boot/Boot_BS2Emu.cpp:440
- msgid "SetupWiiMemory: Can't create setting.txt file"
- msgstr "SetupWiiMemory: Kan inte skapa filen setting.txt"
- #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:64
- msgid "Severity"
- msgstr "Allvarlighet"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:120
- msgid "Shader Compilation"
- msgstr "Shaderkompilering"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:52
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:230
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:29
- msgid "Shake"
- msgstr "Skaka"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:140
- msgid "Sharp Bilinear"
- msgstr "Skarp bilinjär"
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:232
- msgid "Shinkansen"
- msgstr "Shinkansen"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:23
- msgid "Shinkansen Controller"
- msgstr "Shinkansenkontroll"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:63
- #, c-format
- msgid "Show % Speed"
- msgstr "Visa %-hastighet"
- #: Source/Core/DolphinQt/MenuBar.cpp:454
- msgid "Show &Log"
- msgstr "Visa &logg"
- #: Source/Core/DolphinQt/MenuBar.cpp:467
- msgid "Show &Toolbar"
- msgstr "Visa &verktygsfält"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:193
- msgid "Show Active Title in Window Title"
- msgstr "Visa aktiv titel i fönstertitel"
- #: Source/Core/DolphinQt/MenuBar.cpp:767
- msgid "Show All"
- msgstr "Visa alla"
- #: Source/Core/DolphinQt/MenuBar.cpp:754
- msgid "Show Australia"
- msgstr "Visa Australien"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:159
- msgid "Show Current Game on Discord"
- msgstr "Visa nuvarande spel på Discord"
- #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:130
- #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:304
- msgid "Show Disabled Codes First"
- msgstr "Visa avstängda koder först"
- #: Source/Core/DolphinQt/MenuBar.cpp:729
- msgid "Show ELF/DOL"
- msgstr "Visa ELF/DOL"
- #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:129
- #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:303
- msgid "Show Enabled Codes First"
- msgstr "Visa påslagna koder först"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:58
- msgid "Show FPS"
- msgstr "Visa bildfrekvens"
- #: Source/Core/DolphinQt/MenuBar.cpp:837
- msgid "Show Frame Counter"
- msgstr "Visa bildruteräknare"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:59
- msgid "Show Frame Times"
- msgstr "Visa bildrutetider"
- #: Source/Core/DolphinQt/MenuBar.cpp:755
- msgid "Show France"
- msgstr "Visa Frankrike"
- #: Source/Core/DolphinQt/MenuBar.cpp:727
- msgid "Show GameCube"
- msgstr "Visa GameCube"
- #: Source/Core/DolphinQt/MenuBar.cpp:756
- msgid "Show Germany"
- msgstr "Visa Tyskland"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:234
- msgid "Show Golf Mode Overlay"
- msgstr "Visa överlägg för golfläge"
- #: Source/Core/Core/HotkeyManager.cpp:202
- msgid "Show Infinity Base"
- msgstr "Visa Infinitybas"
- #: Source/Core/DolphinQt/MenuBar.cpp:843
- msgid "Show Input Display"
- msgstr "Visa indata"
- #: Source/Core/DolphinQt/MenuBar.cpp:757
- msgid "Show Italy"
- msgstr "Visa Italien"
- #: Source/Core/DolphinQt/MenuBar.cpp:751
- msgid "Show JPN"
- msgstr "Visa JPN"
- #: Source/Core/DolphinQt/MenuBar.cpp:758
- msgid "Show Korea"
- msgstr "Visa Korea"
- #: Source/Core/DolphinQt/MenuBar.cpp:831
- msgid "Show Lag Counter"
- msgstr "Visa laggräknare"
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:153
- msgid "Show Language:"
- msgstr "Visa språk:"
- #: Source/Core/DolphinQt/MenuBar.cpp:460
- msgid "Show Log &Configuration"
- msgstr "Visa logg&konfiguration"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:108
- msgid "Show NetPlay Messages"
- msgstr "Visa nätspelsmeddelanden"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:105
- msgid "Show NetPlay Ping"
- msgstr "Visa nätspelsping"
- #: Source/Core/DolphinQt/MenuBar.cpp:759
- msgid "Show Netherlands"
- msgstr "Visa Nederländerna"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:191
- msgid "Show On-Screen Display Messages"
- msgstr "Visa meddelanden på skärmen"
- #: Source/Core/DolphinQt/MenuBar.cpp:752
- msgid "Show PAL"
- msgstr "Visa PAL"
- #. i18n: Here, PC is an acronym for program counter, not personal computer.
- #: Source/Core/Core/HotkeyManager.cpp:75 Source/Core/DolphinQt/ToolBar.cpp:112
- msgid "Show PC"
- msgstr "Visa PC"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:62
- msgid "Show Performance Graphs"
- msgstr "Visa prestandagrafer"
- #: Source/Core/DolphinQt/MenuBar.cpp:732
- msgid "Show Platforms"
- msgstr "Visa plattformar"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:89
- msgid "Show Projection Statistics"
- msgstr "Visa projektionsstatistik"
- #: Source/Core/DolphinQt/MenuBar.cpp:766
- msgid "Show Regions"
- msgstr "Visa regioner"
- #: Source/Core/DolphinQt/MenuBar.cpp:825
- msgid "Show Rerecord Counter"
- msgstr "Visa ominspelningsräknare"
- #: Source/Core/DolphinQt/MenuBar.cpp:760
- msgid "Show Russia"
- msgstr "Visa Ryssland"
- #: Source/Core/Core/HotkeyManager.cpp:201
- msgid "Show Skylanders Portal"
- msgstr "Visa Skylandersportal"
- #: Source/Core/DolphinQt/MenuBar.cpp:761
- msgid "Show Spain"
- msgstr "Visa Spanien"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:64
- msgid "Show Speed Colors"
- msgstr "Visa hastighetsfärger"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:87
- msgid "Show Statistics"
- msgstr "Visa statistik"
- #: Source/Core/DolphinQt/MenuBar.cpp:850
- msgid "Show System Clock"
- msgstr "Visa systemklocka"
- #: Source/Core/DolphinQt/MenuBar.cpp:762
- msgid "Show Taiwan"
- msgstr "Visa Taiwan"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:589
- msgid "Show Target in Memor&y"
- msgstr ""
- #: Source/Core/DolphinQt/MenuBar.cpp:753
- msgid "Show USA"
- msgstr "Visa USA"
- #: Source/Core/DolphinQt/MenuBar.cpp:764
- msgid "Show Unknown"
- msgstr "Visa okänd"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:61
- msgid "Show VBlank Times"
- msgstr "Visa vblank-tider"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:60
- msgid "Show VPS"
- msgstr "Visa VPS"
- #: Source/Core/DolphinQt/MenuBar.cpp:728
- msgid "Show WAD"
- msgstr "Visa WAD"
- #: Source/Core/DolphinQt/MenuBar.cpp:726
- msgid "Show Wii"
- msgstr "Visa Wii"
- #: Source/Core/DolphinQt/MenuBar.cpp:763
- msgid "Show World"
- msgstr "Visa världen"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:587
- msgid "Show in &Memory"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:531
- msgid "Show in Code"
- msgstr "Visa i kod"
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:547
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:358
- msgid "Show in Memory"
- msgstr "Visa i minne"
- #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:894
- msgid "Show in code"
- msgstr "Visa i kod"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:502
- msgid "Show in memory"
- msgstr "Visa i minne"
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:143
- msgid "Show in server browser"
- msgstr "Visa i serverlistan"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:264
- msgid ""
- "Shows Dolphin's debugging user interface. This lets you view and modify a "
- "game's code and memory contents, set debugging breakpoints, examine network "
- "requests, and more.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
- "</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:282
- msgid ""
- "Shows chat messages, buffer changes, and desync alerts while playing NetPlay."
- "<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Visar chattmeddelanden, buffertändringar och desynkroniseringsvarningar "
- "under nätspel.<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta "
- "omarkerat.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:277
- msgid ""
- "Shows frametime graph along with statistics as a representation of emulation "
- "performance.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
- "dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:353
- msgid ""
- "Shows on-screen display messages over the render window. These messages "
- "disappear after several seconds.<br><br><dolphin_emphasis>If unsure, leave "
- "this checked.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:281
- #, c-format
- msgid ""
- "Shows the % speed of emulation compared to full speed."
- "<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:357
- msgid ""
- "Shows the active game title in the render window's title bar."
- "<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:265
- msgid ""
- "Shows the average time in ms between each distinct rendered frame alongside "
- "the standard deviation.<br><br><dolphin_emphasis>If unsure, leave this "
- "unchecked.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:273
- msgid ""
- "Shows the average time in ms between each rendered frame alongside the "
- "standard deviation.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
- "</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:374
- msgid ""
- "Shows the mouse cursor at all times.<br><br><dolphin_emphasis>If unsure, "
- "select "On Movement".</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:367
- msgid ""
- "Shows the mouse cursor briefly whenever it has recently moved, then hides it."
- "<br><br><dolphin_emphasis>If unsure, select this mode.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:261
- msgid ""
- "Shows the number of distinct frames rendered per second as a measure of "
- "visual smoothness.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
- "</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:269
- msgid ""
- "Shows the number of frames rendered per second as a measure of emulation "
- "speed.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
- "dolphin_emphasis>"
- msgstr ""
- "Visa antalet renderade bildrutor per sekund som ett mått på "
- "emuleringshastigeten.<br><br><dolphin_emphasis>Om du är osäker kan du lämna "
- "detta omarkerat.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:279
- msgid ""
- "Shows the player's maximum ping while playing on NetPlay."
- "<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Visar spelarens maximala ping under nätspel.<br><br><dolphin_emphasis>Om du "
- "är osäker kan du lämna detta omarkerat.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:305
- msgid ""
- "Shows various projection statistics.<br><br><dolphin_emphasis>If unsure, "
- "leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Visar diverse projektionsstatistik.<br><br><dolphin_emphasis>Om du är osäker "
- "kan du lämna detta omarkerat.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:302
- msgid ""
- "Shows various rendering statistics.<br><br><dolphin_emphasis>If unsure, "
- "leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Visar diverse renderingsstatistik.<br><br><dolphin_emphasis>Om du är osäker "
- "kan du lämna detta omarkerat.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:398
- msgid ""
- "Shows which game is active and the duration of your current play session in "
- "your Discord status.<br><br>This setting cannot be changed while emulation "
- "is active.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
- "dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:210
- msgid "Side-by-Side"
- msgstr "Sida-vid-sida"
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:268
- msgid "Sideways Hold"
- msgstr "Håll inne för liggande läge"
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:265
- msgid "Sideways Toggle"
- msgstr "Tryck för liggande läge"
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:311
- msgid "Sideways Wii Remote"
- msgstr "Liggande Wii-fjärrkontroll"
- #: Source/Core/DolphinQt/MenuBar.cpp:1047
- msgid "Signature Database"
- msgstr "Signaturdatabas"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:145
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:196
- msgid "Signed 16"
- msgstr "Signerat 16"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:146
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:197
- msgid "Signed 32"
- msgstr "Signerat 32"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:144
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:195
- msgid "Signed 8"
- msgstr "Signerat 8"
- #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:151
- msgid "Signed Integer"
- msgstr "Signed int"
- #: Source/Core/DiscIO/Enums.cpp:98
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:176
- msgid "Simplified Chinese"
- msgstr "Förenklad kinesiska"
- #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:40
- msgid "Simulate DK Bongos"
- msgstr "Simulera DK Bongos"
- #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:47
- msgid "Six Axis"
- msgstr "Sex axlar"
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:61
- #: Source/Core/DolphinQt/GameList/GameListModel.cpp:228
- msgid "Size"
- msgstr "Storlek"
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:152
- msgid ""
- "Size of stretch buffer in milliseconds. Values too low may cause audio "
- "crackling."
- msgstr ""
- "Sträckningsbuffertens storlek i millisekunder. Om värdet är för lågt kan "
- "ljudet låta hackigt."
- #: Source/Core/Core/HotkeyManager.cpp:72 Source/Core/DolphinQt/ToolBar.cpp:110
- msgid "Skip"
- msgstr "Hoppa över"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:127
- msgid "Skip Drawing"
- msgstr "Hoppa över att rita"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:49
- msgid "Skip EFB Access from CPU"
- msgstr "Hoppa över tillgång till EFB från processorn"
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:73
- msgid "Skip Main Menu"
- msgstr "Hoppa över huvudmeny"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:95
- msgid "Skip Presenting Duplicate Frames"
- msgstr "Hoppa över dubblettbildrutor"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:293
- msgid ""
- "Skips Vertical Blank Interrupts when lag is detected, allowing for smooth "
- "audio playback when emulation speed is not 100%. "
- "<br><br><dolphin_emphasis>WARNING: Can cause freezes and compatibility "
- "issues.</dolphin_emphasis> <br><br><dolphin_emphasis>If unsure, leave this "
- "unchecked.</dolphin_emphasis>"
- msgstr ""
- "Hoppar över vertikal blankning-avbrott när lagg upptäcks, vilket håller "
- "ljuduppspelningen mjuk när emuleringshastigheten inte är 100%."
- "<br><br><dolphin_emphasis>VARNING: Kan leda till att spel fryser och andra "
- "kompatibilitetsproblem.</dolphin_emphasis><br><br><dolphin_emphasis>Om du är "
- "osäker kan du lämna detta omarkerat.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:262
- msgid ""
- "Skips presentation of duplicate frames (XFB copies) in 25fps/30fps games. "
- "This may improve performance on low-end devices, while making frame pacing "
- "less consistent.<br><br />Disable this option as well as enabling V-Sync for "
- "optimal frame pacing.<br><br><dolphin_emphasis>If unsure, leave this checked."
- "</dolphin_emphasis>"
- msgstr ""
- "Hoppar över att presentera dubblettbildrutor (dublett-XFB-kopior) i spel med "
- "bildfrekvenser på 25 fps/30 fps. Detta kan förbättra prestandan på äldre "
- "enheter, men gör bildhastigheten mindre jämn.<br><br />Inaktivera detta "
- "alternativ och aktivera även V-synk för optimal utjämning av bildfrekvensen."
- "<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta omarkerat.</"
- "dolphin_emphasis>"
- #. i18n: One of the figure types in the Skylanders games.
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:403
- msgid "Skylander"
- msgstr "Skylander"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:175
- msgid "Skylander %1"
- msgstr "Skylander %1"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:557
- msgid "Skylander (*.sky *.bin *.dmp *.dump);;All Files (*)"
- msgstr "Skylander (*.sky *.bin *.dmp *.dump);;Alla filer (*)"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:626
- msgid "Skylander (*.sky);;All Files (*)"
- msgstr "Skylander (*.sky);;Alla filer(*)"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:215
- msgid "Skylander Collection Path:"
- msgstr "Sökväg för Skylandersamling:"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:522
- msgid "Skylander not found in this collection. Create new file?"
- msgstr "Skylandern hittades inte i den här samlingen. Vill du skapa en ny fil?"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:45
- msgid "Skylanders Manager"
- msgstr "Skylandershanterare"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:97
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:140
- msgid "Slider Bar"
- msgstr "Slider Bar"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:134
- msgid "Slot A"
- msgstr "Plats A"
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:163
- msgid "Slot A:"
- msgstr "Plats A:"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:134
- msgid "Slot B"
- msgstr "Plats B"
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:177
- msgid "Slot B:"
- msgstr "Plats B:"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:35
- msgid "Snap the thumbstick position to the nearest octagonal axis."
- msgstr "Avrundar spakens position till den närmsta åttahörningsaxeln."
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:325
- msgid "Socket table"
- msgstr "Sockettabell"
- #: Source/Core/VideoBackends/Software/SWmain.cpp:55
- msgid "Software Renderer"
- msgstr "Programvarurenderare"
- #: Source/Core/DiscIO/VolumeVerifier.cpp:1318
- msgid "Some of the data could not be read."
- msgstr "Viss data kunde inte läsas."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:1045
- msgid ""
- "Some padding data that should be zero is not zero. This can make the game "
- "freeze at certain points."
- msgstr ""
- "Viss ifyllnadsdata som borde vara noll är inte noll. Detta kan göra att "
- "spelet fryser vid vissa punkter."
- #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:257
- msgid ""
- "Some values you provided are invalid.\n"
- "Please check the highlighted values."
- msgstr ""
- "Vissa av de angivna värdena är ogiltiga.\n"
- "Kontrollera de markerade värdena."
- #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:128
- #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:302
- msgid "Sort Alphabetically"
- msgstr "Sortera alfabetiskt"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:180
- msgid "Sound:"
- msgstr "Ljud:"
- #: Source/Core/UICommon/NetPlayIndex.cpp:250
- msgid "South America"
- msgstr "Sydamerika"
- #: Source/Core/DiscIO/Enums.cpp:54
- msgid "Spain"
- msgstr "Spanien"
- #: Source/Core/DiscIO/Enums.cpp:89
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:87
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:173
- msgid "Spanish"
- msgstr "Spanska"
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:294
- msgid "Speaker Pan"
- msgstr "Högtalarpanorering"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:369
- msgid "Speaker Volume:"
- msgstr "Högtalarvolym:"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:124
- msgid "Specialized (Default)"
- msgstr "Specialiserad (standard)"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:192
- msgid "Specific"
- msgstr "Specifik"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:372
- msgid ""
- "Specifies the zlib compression level to use when saving PNG images (both for "
- "screenshots and framedumping).<br><br>Since PNG uses lossless compression, "
- "this does not affect the image quality; instead, it is a trade-off between "
- "file size and compression time.<br><br>A value of 0 uses no compression at "
- "all. A value of 1 uses very little compression, while the maximum value of "
- "9 applies a lot of compression. However, for PNG files, levels between 3 "
- "and 6 are generally about as good as level 9 but finish in significantly "
- "less time.<br><br><dolphin_emphasis>If unsure, leave this at 6.</"
- "dolphin_emphasis>"
- msgstr ""
- "Anger vilken zlib-komprimeringsnivå som ska användas när PNG-bilder sparas "
- "(både för skärmbilder och bildrutedumpar).<br><br>Eftersom PNG använder "
- "förlustfri komprimering kommer detta inte att påverka bildkvaliteten; det är "
- "istället en avvägning mellan filstorlek och komprimeringstid.<br><br>Värdet "
- "0 använder ingen komprimering. 1 använder väldigt lite komprimering, medan "
- "det maximala värdet 9 använder mycket komprimering. För PNG-filer är nivåer "
- "mellan 3 och 6 i regel ungefär lika bra som nivå 9, men slutförs betydligt "
- "snabbare.<br><br><dolphin_emphasis>Om du är osäker kan du använda nivå 6.</"
- "dolphin_emphasis>"
- #: Source/Core/Core/FreeLookManager.cpp:98
- #: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:24
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:42
- msgid "Speed"
- msgstr "Hastighet"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:455
- msgid "Speed Limit"
- msgstr ""
- #. i18n: Figures for the game Skylanders: Spyro's Adventure. The game has the same title in all
- #. countries it was released in, except Japan, where it's named スカイランダーズ スパイロの大冒険.
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:262
- msgid "Spyro's Adventure"
- msgstr "Spyro's Adventure"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:190
- msgid "Stack end"
- msgstr "Stackslut"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:190
- msgid "Stack start"
- msgstr "Stackstart"
- #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:36
- msgid "Standard Controller"
- msgstr "Standardkontroll"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:134
- #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:66
- msgid "Start"
- msgstr "Start"
- #: Source/Core/DolphinQt/MenuBar.cpp:281
- msgid "Start &NetPlay..."
- msgstr "Starta &nätspel..."
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:252
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:582
- msgid "Start Branch Watch"
- msgstr "Starta grenbevakning"
- #: Source/Core/DolphinQt/CheatsManager.cpp:138
- msgid "Start New Cheat Search"
- msgstr "Starta ny fusksökning"
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:153
- msgid "Start Profiling"
- msgstr ""
- #: Source/Core/DolphinQt/MenuBar.cpp:796
- msgid "Start Re&cording Input"
- msgstr "Starta &inspelning"
- #: Source/Core/Core/HotkeyManager.cpp:58
- msgid "Start Recording"
- msgstr "Starta inspelning"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:75
- msgid "Start in Fullscreen"
- msgstr "Starta i helskärm"
- #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:48
- msgid "Start with Riivolution Patches"
- msgstr "Starta med Riivolution-moddar"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:411
- msgid "Start with Riivolution Patches..."
- msgstr "Starta med Riivolution-moddar..."
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:877
- msgid "Started game"
- msgstr "Startade spelet"
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:331
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:74
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:186
- msgid "State"
- msgstr "Tillstånd"
- #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:38
- msgid "Steering Wheel"
- msgstr "Ratt"
- #. i18n: Here, "Step" is a verb. This feature is used for
- #. going through code step by step.
- #: Source/Core/DolphinQt/ToolBar.cpp:103
- msgid "Step"
- msgstr "Stega"
- #. i18n: Here, "Step" is a verb. This feature is used for
- #. going through code step by step.
- #: Source/Core/Core/HotkeyManager.cpp:65
- msgid "Step Into"
- msgstr "Stega in"
- #. i18n: Here, "Step" is a verb. This feature is used for
- #. going through code step by step.
- #: Source/Core/Core/HotkeyManager.cpp:71 Source/Core/DolphinQt/ToolBar.cpp:109
- msgid "Step Out"
- msgstr "Stega ut"
- #. i18n: Here, "Step" is a verb. This feature is used for
- #. going through code step by step.
- #: Source/Core/Core/HotkeyManager.cpp:68 Source/Core/DolphinQt/ToolBar.cpp:106
- msgid "Step Over"
- msgstr "Stega över"
- #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:568
- msgid "Step out successful!"
- msgstr "Urstegningen lyckades!"
- #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:566
- msgid "Step out timed out!"
- msgstr "Urstegningen gjorde timeout!"
- #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:489
- msgid "Step over in progress..."
- msgstr "Överstegning pågår..."
- #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:464
- msgid "Step successful!"
- msgstr "Stegning lyckades!"
- #: Source/Core/Core/HotkeyManager.cpp:345
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:21
- msgid "Stepping"
- msgstr "Stega"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:183
- msgid "Stereo"
- msgstr "Stereo"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693
- msgid "Stereoscopic 3D Mode"
- msgstr "Läge för stereoskopisk 3D"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
- msgid "Stereoscopic 3D Mode:"
- msgstr "Läge för stereoskopisk 3D:"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:122
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:206
- msgid "Stereoscopy"
- msgstr "Stereoskopi"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:81
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:90
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.h:176
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:76
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:76
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:106
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:124
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:151
- msgid "Stick"
- msgstr "Spak"
- #: Source/Core/Core/HotkeyManager.cpp:32
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:158
- #: Source/Core/DolphinQt/ToolBar.cpp:124
- msgid "Stop"
- msgstr "Stoppa"
- #: Source/Core/DolphinQt/MenuBar.cpp:799
- msgid "Stop Playing/Recording Input"
- msgstr "Avbryt uppspelning/inspelning"
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:153
- msgid "Stop Profiling"
- msgstr ""
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:412
- msgid "Stopped game"
- msgstr "Stoppade spelet"
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:216
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:53
- msgid "Store EFB Copies to Texture Only"
- msgstr "Lagra EFB-kopior endast i texturer"
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:219
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:92
- msgid "Store XFB Copies to Texture Only"
- msgstr "Lagra XFB-kopior endast i texturer"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:233
- msgid ""
- "Stores EFB copies exclusively on the GPU, bypassing system memory. Causes "
- "graphical defects in a small number of games.<br><br>Enabled = EFB Copies to "
- "Texture<br>Disabled = EFB Copies to RAM (and "
- "Texture)<br><br><dolphin_emphasis>If unsure, leave this checked.</"
- "dolphin_emphasis>"
- msgstr ""
- "Lagrar EFB-kopior enbart på grafikprocessorn och kringgår systemminnet. "
- "Orsakar grafikfel i ett litet antal spel.<br><br>Aktiverat = EFB-kopior till "
- "texturer<br>Inaktiverat = EFB-kopior till RAM (och "
- "texturer)<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta "
- "markerat.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:252
- msgid ""
- "Stores XFB copies exclusively on the GPU, bypassing system memory. Causes "
- "graphical defects in a small number of games.<br><br>Enabled = XFB Copies to "
- "Texture<br>Disabled = XFB Copies to RAM (and "
- "Texture)<br><br><dolphin_emphasis>If unsure, leave this checked.</"
- "dolphin_emphasis>"
- msgstr ""
- "Lagrar XFB-kopior enbart på grafikprocessorn och kringgår systemminnet. "
- "Orsakar grafikfel i ett litet antal spel.<br><br>Aktiverat = XFB-kopior till "
- "texturer<br>Inaktiverat = XFB-kopior till RAM (och "
- "texturer)<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta "
- "markerat.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:60
- msgid "Stretch to Window"
- msgstr "Sträck ut till fönster"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:178
- msgid "Strict Settings Sync"
- msgstr "Strikt inställningssynkronisering"
- #. i18n: Data type used in computing
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:95
- msgid "String"
- msgstr "Sträng"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:78
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:129
- msgid "Strum"
- msgstr "Slagskena"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:415
- msgid "Style"
- msgstr "Stil"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:141
- msgid "Style:"
- msgstr "Stil:"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:29
- #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:48
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:192
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:206
- msgid "Stylus"
- msgstr "Penna"
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:259
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:384
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:284
- #: Source/Core/DolphinQt/ConvertDialog.cpp:537
- #: Source/Core/DolphinQt/GameList/GameList.cpp:631
- #: Source/Core/DolphinQt/GameList/GameList.cpp:661
- #: Source/Core/DolphinQt/MenuBar.cpp:231 Source/Core/DolphinQt/MenuBar.cpp:1136
- #: Source/Core/DolphinQt/MenuBar.cpp:1270
- msgid "Success"
- msgstr "Klar"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:458
- msgid "Successfully added to the NetPlay index"
- msgstr "Lades till i nätspelindex"
- #: Source/Core/DolphinQt/ConvertDialog.cpp:538
- #, c-format
- msgctxt ""
- msgid "Successfully converted %n image(s)."
- msgstr "%n skivavbildning(ar) har konverterats."
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:285
- msgid "Successfully deleted '%1'."
- msgstr "Borttagningen av '%1' lyckades."
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:497
- msgctxt ""
- msgid "Successfully exported %n out of %1 save file(s)."
- msgstr "Exporterade %n av %1 sparfil(er)."
- #: Source/Core/DolphinQt/GameList/GameList.cpp:593
- msgid "Successfully exported save files"
- msgstr "Exporteringen av sparfiler lyckades"
- #: Source/Core/DolphinQt/MenuBar.cpp:1271
- msgid "Successfully extracted certificates from NAND"
- msgstr "Certifikaten har extraherats från NAND-minnet"
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:384
- msgid "Successfully extracted file."
- msgstr "Extraheringen av filen lyckades."
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:260
- msgid "Successfully extracted system data."
- msgstr "Extraheringen av systemdata lyckades."
- #: Source/Core/DolphinQt/MenuBar.cpp:1166
- msgid "Successfully imported save file."
- msgstr "Importeringen av sparfilen lyckades."
- #: Source/Core/DolphinQt/GameList/GameList.cpp:632
- #: Source/Core/DolphinQt/MenuBar.cpp:1137
- msgid "Successfully installed this title to the NAND."
- msgstr "Titeln har installerats i NAND-minnet."
- #: Source/Core/DolphinQt/GameList/GameList.cpp:662
- msgid "Successfully removed this title from the NAND."
- msgstr "Titeln har tagits bort från NAND-minnet."
- #. i18n: Figures for the games Skylanders: SuperChargers (not available for the Wii) and
- #. Skylanders: SuperChargers Racing (available for the Wii). The games have the same titles in
- #. all countries they were released in. They were not released in Japan.
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:275
- msgid "SuperChargers"
- msgstr "SuperChargers"
- #: Source/Core/DolphinQt/AboutDialog.cpp:79
- msgid "Support"
- msgstr "Support"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:589
- msgid "Supported file formats"
- msgstr "Filformat som stöds"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:218
- msgid "Supports SD and SDHC. Default size is 128 MB."
- msgstr "Stöder SD och SDHC. Standardstorleken är 128 MB."
- #. i18n: Surround audio (Dolby Pro Logic II)
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:185
- msgid "Surround"
- msgstr "Surround"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:188
- msgid "Suspended"
- msgstr "Vilande"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217
- msgid "Swap Eyes"
- msgstr "Byt plats på ögon"
- #. i18n: Figures for the game Skylanders: Swap Force. The game has the same title in all countries
- #. it was released in. It was not released in Japan.
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:268
- msgid "Swap Force"
- msgstr "Swap Force"
- #. i18n: One of the figure types in the Skylanders games.
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:407
- msgid "Swapper"
- msgstr "Swapper"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626
- msgid ""
- "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
- "<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Byter plats på vänster och höger öga. Mest användbart för sida-vid-sida-"
- "stereoskopiläget.<br><br><dolphin_emphasis>Om du är osäker kan du lämna "
- "detta omarkerat.</dolphin_emphasis>"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:58
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:232
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:35
- msgid "Swing"
- msgstr "Svinga"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:243
- msgid "Switch to A"
- msgstr "Byt till A"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:243
- msgid "Switch to B"
- msgstr "Byt till B"
- #. i18n: "Symbol" means debugging symbol (its name in particular).
- #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:408
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:656
- msgid "Symbol"
- msgstr "Symbol"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:995
- msgid "Symbol End Address (%1):"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:581
- msgid "Symbol Name"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:937
- msgid "Symbol Name:"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:971
- msgid "Symbol Size (%1):"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:163
- #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:137
- #: Source/Core/DolphinQt/MenuBar.cpp:1041
- msgid "Symbols"
- msgstr "Symboler"
- #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:107
- msgid "Sync"
- msgstr "Synka"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:176
- msgid "Sync AR/Gecko Codes"
- msgstr "Synka AR/Gecko-koder"
- #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:110
- msgid "Sync real Wii Remotes and pair them"
- msgstr "Synka riktiga Wii-fjärrkontroller och para dem"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:90
- msgid "Synchronize GPU thread"
- msgstr "Synkronisera grafikprocessortråd"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:104
- msgid ""
- "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
- "core mode. (ON = Compatible, OFF = Fast)"
- msgstr ""
- "Synkroniserar grafikprocessorns och processorns trådar för att förhindra "
- "slumpartade frysningar när läget \"Dubbla kärnor\" används. (PÅ = "
- "kompatibel, AV = snabb)"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:241
- msgid ""
- "Synchronizes the SD Card with the SD Sync Folder when starting and ending "
- "emulation."
- msgstr ""
- "Synkroniserar SD-kortet med SD-synkmappen när emulering påbörjas och "
- "avslutas."
- #: Source/Core/Core/NetPlayClient.cpp:1435
- msgid "Synchronizing AR codes..."
- msgstr "Synkroniserar AR-koder..."
- #: Source/Core/Core/NetPlayClient.cpp:1368
- msgid "Synchronizing Gecko codes..."
- msgstr "Synkroniserar Gecko-koder..."
- #: Source/Core/Core/NetPlayClient.cpp:1051
- msgid "Synchronizing save data..."
- msgstr "Synkroniserar spardata..."
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:83
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:167
- msgid "System Language:"
- msgstr "Systemspråk:"
- #: Source/Core/DolphinQt/MenuBar.cpp:815
- msgid "TAS Input"
- msgstr "TAS-inmatning"
- #. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details.
- #. Frame advance is an example of a typical TAS tool.
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:448
- msgid "TAS Tools"
- msgstr "TAS-verktyg"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:502
- #: Source/Core/DolphinQt/GameList/GameList.cpp:1008
- #: Source/Core/DolphinQt/GameList/GameListModel.cpp:236
- #: Source/Core/DolphinQt/MenuBar.cpp:704
- msgid "Tags"
- msgstr "Etiketter"
- #. i18n: The drum controller used in "Taiko no Tatsujin" games. Also known as a "TaTaCon".
- #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:40
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:219
- msgid "Taiko Drum"
- msgstr "Taikotrumma"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:171
- msgid "Tail"
- msgstr "Svans"
- #: Source/Core/DiscIO/Enums.cpp:57
- msgid "Taiwan"
- msgstr "Taiwan"
- #: Source/Core/Core/HotkeyManager.cpp:35 Source/Core/DolphinQt/MenuBar.cpp:369
- msgid "Take Screenshot"
- msgstr "Ta en skärmdump"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:664
- msgid "Target address range is invalid."
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:705
- msgid ""
- "Target value was overwritten by current instruction.\n"
- "Instructions executed: %1"
- msgstr ""
- "Målvärdet skrevs över av den nuvarande instruktionen.\n"
- "Instruktioner exekverade: %1"
- #. i18n: One of the elements in the Skylanders games. Japanese: マシン. For official translations
- #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:333
- msgid "Tech"
- msgstr "Teknologi"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:263
- msgid "Test"
- msgstr "Test"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:628
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:645
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:806
- msgid "Text file (*.txt);;All Files (*)"
- msgstr "Textfil (*.txt);;Alla filer (*)"
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:223
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:63
- msgid "Texture Cache"
- msgstr "Texturcache"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:303
- msgid "Texture Cache Accuracy"
- msgstr "Texturcachenoggrannhet"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:125
- msgid "Texture Dumping"
- msgstr "Texturdumpning"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665
- msgid "Texture Filtering"
- msgstr "Texturfiltrering"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:172
- msgid "Texture Filtering:"
- msgstr "Texturfiltrering:"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:91
- msgid "Texture Format Overlay"
- msgstr "Överlägg för texturformat"
- #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:237
- msgid ""
- "The DFF's minimum loader version ({0}) exceeds the version of this FIFO "
- "Player ({1})"
- msgstr ""
- "DFF-filens minsta tillåtna läsarversion ({0}) är större än den här FIFO-"
- "spelarens version ({1})"
- #: Source/Core/VideoBackends/D3D/D3DMain.cpp:57
- msgid ""
- "The Direct3D 11 renderer requires support for features not supported by your "
- "system configuration. You may still use this backend, but you will encounter "
- "graphical artifacts in certain games.\n"
- "\n"
- "Do you really want to switch to Direct3D 11? If unsure, select 'No'."
- msgstr ""
- "Direct3D 11-renderaren kräver stöd för funktioner som inte stöds av din "
- "systemkonfiguration. Du kan använda Direct3D 11-renderaren ändå, men det "
- "kommer uppstå grafiska problem i vissa spel.\n"
- "\n"
- "Vill du verkligen byta till Direct3D 11? Om du är osäker, välj 'Nej'."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:600
- msgid "The H3 hash table for the {0} partition is not correct."
- msgstr "H3-hashtabellen för {0}-partitionen är inte korrekt."
- #: Source/Core/Core/Boot/Boot.cpp:441
- msgid "The IPL file is not a known good dump. (CRC32: {0:x})"
- msgstr "IPL-filen är inte en känd korrekt version. (CRC32: {0:x})"
- #. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces
- #. where you play demos of NES/SNES/N64 games. Official translations:
- #. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre
- #. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
- #. If your language is not one of the languages above, consider leaving the string untranslated
- #. so that people will recognize it as the name of the game mode.
- #: Source/Core/DiscIO/VolumeVerifier.cpp:483
- msgid "The Masterpiece partitions are missing."
- msgstr "Masterpiecepartitionerna saknas."
- #: Source/Core/DolphinQt/MenuBar.cpp:1262
- msgid ""
- "The NAND could not be repaired. It is recommended to back up your current "
- "data and start over with a fresh NAND."
- msgstr ""
- "NAND-minnet kunde inte repareras. Det rekommenderas att du gör en "
- "säkerhetskopia av ditt nuvarande NAND-minne och sedan börjar om med ett "
- "nyskapat NAND-minne."
- #: Source/Core/DolphinQt/MenuBar.cpp:1257
- msgid "The NAND has been repaired."
- msgstr "NAND-minnet har reparerats."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:1000
- msgid ""
- "The TMD is not correctly signed. If you move or copy this title to the SD "
- "Card, the Wii System Menu will not launch it anymore and will also refuse to "
- "copy or move it back to the NAND."
- msgstr ""
- "TMD-datan är inte korrekt signerad. Om du flyttar eller kopierar den här "
- "titeln till SD-kortet kommer Wii-menyn inte längre kunna starta den eller "
- "kopiera eller flytta tillbaka den till NAND-minnet."
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:177
- msgid "The amount of money this Skylander has. Between 0 and 65000"
- msgstr "Mängden pengar den här Skylandern har. Mellan 0 och 65000"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:289
- msgid ""
- "The amount of time the FPS and VPS counters will sample over.<br><br>The "
- "higher the value, the more stable the FPS/VPS counter will be, but the "
- "slower it will be to update.<br><br><dolphin_emphasis>If unsure, leave this "
- "at 1000ms.</dolphin_emphasis>"
- msgstr ""
- "Mängden tid FPS- och VPS-räknarna ska sampla över.<br><br>Ju högre värde, "
- "desto mer stabila blir FPS- och VPS-räknarna, men desto långsammare reagerar "
- "de på förändringar.<br><br><dolphin_emphasis>Om du är osäker kan du låta "
- "detta vara 1000 ms.</dolphin_emphasis>"
- #: Source/Core/DiscIO/VolumeVerifier.cpp:467
- msgid "The channel partition is missing."
- msgstr "Kanalpartitionen saknas."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:462
- msgid "The data partition is missing."
- msgstr "Datapartitionen saknas."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:500
- msgid ""
- "The data partition is not at its normal position. This will affect the "
- "emulated loading times. You will be unable to share input recordings and use "
- "NetPlay with anyone who is using a good dump."
- msgstr ""
- "Datapartitionen är inte på sin normala position. Detta kommer påverka de "
- "emulerade laddningstiderna. Du kommer inte kunna dela indatainspelningar och "
- "använda nätspel med någon som använder en korrekt skivavbildning."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:613
- msgid ""
- "The data size for the {0} partition is not evenly divisible by the block "
- "size."
- msgstr ""
- "Datastorleken för {0}-partitionen är inte jämnt delbar med blockstorleken."
- #: Source/Android/jni/WiiUtils.cpp:114
- msgid "The decryption keys need to be appended to the NAND backup file."
- msgstr "Avkrypteringsnycklarna måste bifogas till NAND-säkerhetskopian."
- #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:68
- msgid ""
- "The default value \"%1\" will work with a local tapserver and newserv. You "
- "can also enter a network location (address:port) to connect to a remote "
- "tapserver."
- msgstr ""
- "Standardvärdet \"%1\" fungerar med lokal tapserver och newserv. Du kan också "
- "ange en nätverksplats (adress:port) för att ansluta till en tapserver på "
- "internet."
- #: Source/Core/DolphinQt/ConvertDialog.cpp:427
- msgid ""
- "The destination file cannot be the same as the source file\n"
- "\n"
- "Please select another destination path for \"%1\""
- msgstr ""
- "Destinationsfilen kan inte vara samma som källfilen\n"
- "\n"
- "Välj en annan sökväg som destination för \"%1\""
- #: Source/Core/Core/Movie.cpp:363
- msgid ""
- "The disc change to \"{0}\" could not be saved in the .dtm file.\n"
- "The filename of the disc image must not be longer than 40 characters."
- msgstr ""
- "Skivbytet till \"{0}\" kunde inte sparas i .dtm-filen.\n"
- "Filnamnet för den nya skivavbildningen kan inte vara längre än 40 tecken."
- #: Source/Core/Core/HW/DVD/DVDThread.cpp:310
- msgid "The disc could not be read (at {0:#x} - {1:#x})."
- msgstr "Skivan kunde inte läsas (vid {0:#} - {1:#x})."
- #: Source/Core/Core/HW/DVD/DVDInterface.cpp:436
- msgid "The disc that was about to be inserted couldn't be found."
- msgstr "Skivan som skulle sättas in hittades inte."
- #: Source/Core/DolphinQt/NANDRepairDialog.cpp:36
- msgid ""
- "The emulated NAND is damaged. System titles such as the Wii Menu and the Wii "
- "Shop Channel may not work correctly."
- msgstr ""
- "Det emulerade NAND-minnet är skadat. Systemtitlar som Wii-menyn och Wii Shop "
- "Channel kommer kanske inte fungera korrekt."
- #: Source/Core/DolphinQt/WiiUpdate.cpp:34
- msgid "The emulated Wii console has been updated."
- msgstr "Den emulerade Wii-konsolen har uppdaterats."
- #: Source/Core/DolphinQt/WiiUpdate.cpp:39
- msgid "The emulated Wii console is already up-to-date."
- msgstr "Den emulerade Wii-konsolen har redan den nyaste systemmjukvaran."
- #. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network
- #. interface (physical) like a serial number. "MAC" should be kept in translations.
- #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:137
- msgid "The entered MAC address is invalid."
- msgstr "Den angivna MAC-adressen är ogiltig."
- #. i18n: Here, PID means Product ID (for a USB device).
- #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:141
- msgid "The entered PID is invalid."
- msgstr "Det angivna PID:t är ogiltigt."
- #. i18n: Here, VID means Vendor ID (for a USB device).
- #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:134
- msgid "The entered VID is invalid."
- msgstr "Det angivna VID:t är ogiltigt."
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:539
- msgid "The expression contains a syntax error."
- msgstr "Uttrycket innehåller ett syntaxfel."
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:487
- msgid ""
- "The file\n"
- "%1\n"
- "is either corrupted or not a GameCube memory card file.\n"
- "%2"
- msgstr ""
- "Filen\n"
- "%1\n"
- "är antingen korrupt eller inte en GameCube-minneskortsfil.\n"
- "%2"
- #: Source/Core/DolphinQt/ConvertDialog.cpp:408
- msgid ""
- "The file %1 already exists.\n"
- "Do you wish to replace it?"
- msgstr ""
- "Filen %1 finns redan.\n"
- "Vill du byta ut den?"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:281
- msgid ""
- "The file associated to this file was closed! Did you clear the slot before "
- "saving?"
- msgstr ""
- "Filen som är associerad med den här filen stängdes! Rensade du platsen före "
- "du sparade?"
- #: Source/Core/AudioCommon/WaveFile.cpp:60
- msgid ""
- "The file {0} could not be opened for writing. Please check if it's already "
- "opened by another program."
- msgstr ""
- "Filen {0} kunde inte öppnas för skrivning. Kontrollera om den redan är "
- "öppnad i ett annat program."
- #: Source/Core/AudioCommon/WaveFile.cpp:52
- msgid "The file {0} was already open, the file header will not be written."
- msgstr "Filen {0} var redan öppen. Filheadern kommer inte att skrivas."
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:466
- msgid ""
- "The filename %1 does not conform to Dolphin's region code format for memory "
- "cards. Please rename this file to either %2, %3, or %4, matching the region "
- "of the save files that are on it."
- msgstr ""
- "Filnamnet %1 matchar inte Dolphins regionkodsformat för minneskort. Byt namn "
- "på filen till %2, %3 eller %4 beroende på regionen för sparfilerna på "
- "minneskortet."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:431
- msgid "The filesystem is invalid or could not be read."
- msgstr "Filsystemet är ogiltigt eller kunde inte läsas."
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:589
- msgid ""
- "The folder %1 does not conform to Dolphin's region code format for GCI "
- "folders. Please rename this folder to either %2, %3, or %4, matching the "
- "region of the save files that are in it."
- msgstr ""
- "Mappen %1 följer inte Dolphins regionkodsformat för GCI-mappar. Byt namn på "
- "mappen till antingen %2, %3 eller %4 i enlighet med vilken regions sparfiler "
- "som finns i mappen."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:778
- msgid ""
- "The format that the disc image is saved in does not store the size of the "
- "disc image."
- msgstr ""
- "Formatet som skivavbildningen är sparad i lagrar inte skivavbildningens "
- "storlek."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:884
- msgid "The game ID is inconsistent."
- msgstr "Spel-ID:t är inkonsistent."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:895
- msgid "The game ID is unusually short."
- msgstr "Spel-ID:t är ovanligt kort."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:876
- msgid "The game ID is {0} but should be {1}."
- msgstr "Spel-ID:t är {0} men borde vara {1}."
- #: Source/Core/DolphinQt/WiiUpdate.cpp:73
- msgid "The game disc does not contain any usable update information."
- msgstr ""
- "Spelskivan innehåller inte någon uppdateringsinformation som går att använda."
- #: Source/Core/Core/NetPlayClient.cpp:291
- msgid "The game is currently running."
- msgstr "Spelet körs för tillfället."
- #: Source/Core/DolphinQt/WiiUpdate.cpp:66
- msgid ""
- "The game's region does not match your console's. To avoid issues with the "
- "system menu, it is not possible to update the emulated console using this "
- "disc."
- msgstr ""
- "Spelets region matchar inte konsolens region. För att undvika problem med "
- "systemmenyn kommer du inte kunna uppdatera den emulerade konsolen med den "
- "här skivan."
- #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:719
- msgid ""
- "The graphics driver is forcibly enabling anti-aliasing for Dolphin. You need "
- "to turn this off in the graphics driver's settings in order for Dolphin to "
- "work.\n"
- "\n"
- "(MSAA with {0} samples found on default framebuffer)"
- msgstr ""
- "Grafikdrivrutinen tvingar Dolphin att använda anti-aliasing. Du måste stänga "
- "av detta i grafikdrivrutinens inställningar för att Dolphin ska fungera.\n"
- "\n"
- "(MSAA med {0} samples hittades på default framebuffer)"
- #: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:154
- msgid "The hashes do not match!"
- msgstr "Kontrollsummorna stämmer inte!"
- #: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:150
- msgid "The hashes match!"
- msgstr "Kontrollsummorna stämmer!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:178
- msgid ""
- "The hero level of this Skylander. Only seen in Skylanders: Spyro's "
- "Adventures. Between 0 and 100"
- msgstr ""
- "Hjältesnivån för den här Skylandern. Används bara i Skylanders: Spyro's "
- "Adventures. Mellan 0 och 100"
- #: Source/Core/Core/NetPlayClient.cpp:185
- msgid ""
- "The host code is too long.\n"
- "Please recheck that you have the correct code."
- msgstr ""
- "Värdkoden är för lång.\n"
- "Kontrollera att du har rätt kod."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:472
- msgid "The install partition is missing."
- msgstr "Installationspartitionen saknas."
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:185
- msgid "The last time the figure has been placed on a portal"
- msgstr "Senaste gången figuren placerades på en portal"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:183
- msgid ""
- "The last time the figure has been reset. If the figure has never been reset, "
- "the first time the figure was placed on a portal"
- msgstr ""
- "Senaste gången figuren nollställdes. Om figuren aldrig har nollställts, "
- "första gången figuren placerades på en portal"
- #: Source/Core/Core/HW/EXI/EXI.cpp:50
- msgid ""
- "The movie indicates that a memory card should be inserted into {0:n}, but "
- "one is not currently inserted (instead, {1} is inserted). For the movie to "
- "sync properly, please change the selected device to Memory Card or GCI "
- "Folder."
- msgstr ""
- "Filmfilen indikerar att ett minneskort bör vara inmatat i {0:n}, men det "
- "finns inget minneskort där just nu (istället är {1} inmatat). För att "
- "filmen ska synka korrekt, ändra vald enhet till Minneskort eller GCI-mapp."
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:180
- msgid "The nickname for this Skylander. Limited to 15 characters"
- msgstr "Smeknamnet för den här Skylandern. Max 15 tecken"
- #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:159
- msgid "The patches in %1 are not for the selected game or game revision."
- msgstr ""
- "Moddarna i %1 är inte för det valda spelet eller den valda spelrevisionen."
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:256
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:297
- msgid "The profile '%1' does not exist"
- msgstr "Profilen '%1' finns inte"
- #: Source/Core/Core/Movie.cpp:220
- msgid "The recorded game ({0}) is not the same as the selected game ({1})"
- msgstr "Det inspelade spelet ({0}) är inte samma som det valda spelet ({1})"
- #: Source/Core/DiscIO/VolumeVerifier.cpp:913
- msgid ""
- "The region code does not match the game ID. If this is because the region "
- "code has been modified, the game might run at the wrong speed, graphical "
- "elements might be offset, or the game might not run at all."
- msgstr ""
- "Regionskoden stämmer inte överens med spelets ID. Om detta beror på att "
- "regionskoden har ändrats kommer kanske spelet köras i fel hastighet, "
- "grafiska element kanske är förskjutna eller spelet kanske inte körs alls."
- #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:195
- msgid "The resulting decrypted AR code doesn't contain any lines."
- msgstr "Den resulterande dekrypterade AR-koden innehåller inga rader."
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:508
- msgid ""
- "The same file can't be used in multiple slots; it is already used by %1."
- msgstr "Samma fil kan inte användas på flera platser; den används redan av %1."
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:612
- msgid ""
- "The same folder can't be used in multiple slots; it is already used by %1."
- msgstr ""
- "Samma mapp kan inte användas på flera platser; den används redan av %1."
- #: Source/Core/Core/NetPlayClient.cpp:288
- msgid "The server and client's NetPlay versions are incompatible."
- msgstr "Serverns och klientens nätspelsversioner är inkompatibla."
- #: Source/Core/Core/NetPlayClient.cpp:284
- msgid "The server is full."
- msgstr "Servern är full."
- #: Source/Core/Core/NetPlayClient.cpp:297
- msgid "The server sent an unknown error message."
- msgstr "Servern skickade ett okänt felmeddelande."
- #: Source/Core/VideoBackends/Software/SWmain.cpp:60
- msgid ""
- "The software renderer is significantly slower than other backends and is "
- "only recommended for debugging purposes.\n"
- "\n"
- "Do you really want to enable software rendering? If unsure, select 'No'."
- msgstr ""
- "Programvarurendering är betydligt långsammare än andra backends och "
- "rekommenderas endast för felsökningssyften.\n"
- "\n"
- "Vill du verkligen aktivera programvarurendering? Om du är osäker kan du "
- "välja 'Nej'."
- #. i18n: This is "common" as in "shared", not the opposite of "uncommon"
- #: Source/Core/DiscIO/VolumeVerifier.cpp:973
- msgid "The specified common key index is {0} but should be {1}."
- msgstr ""
- "Det specificerade indexet för gemensam nyckel är {0} men borde vara {1}."
- #: Source/Core/Core/Boot/Boot.cpp:203
- msgid "The specified file \"{0}\" does not exist"
- msgstr "Den angivna filen \"{0}\" finns inte"
- #: Source/Core/DolphinQt/MenuBar.cpp:1220
- msgid ""
- "The system-reserved part of your NAND contains %1 blocks (%2 KiB) of data, "
- "out of an allowed maximum of %3 blocks (%4 KiB)."
- msgstr ""
- "Den systemreserverade delen av NAND-minnet innehåller %1 block (%2 KiB) "
- "data. Maxgränsen är %3 block (%4 KiB)."
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:544
- msgid "The target memory card already contains a file \"%1\"."
- msgstr "Destinationsminneskortet innehåller redan en fil med namnet \"%1\"."
- #. i18n: "Ticket" here is a kind of digital authorization to use a certain title (e.g. a game)
- #: Source/Core/DiscIO/VolumeVerifier.cpp:991
- msgid "The ticket is not correctly signed."
- msgstr "Ticket-datan är inte korrekt signerad."
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:182
- msgid "The total time this figure has been used inside a game in seconds"
- msgstr "Hur länge den här figuren har använts i spel totalt, i sekunder"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:176
- msgid "The toy code for this figure. Only available for real figures."
- msgstr ""
- "Leksakskoden för den här figuren. Bara tillgängligt för riktiga figurer."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:522
- msgid "The type of a partition could not be read."
- msgstr "Typen av en partition kunde inte läsas."
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:86
- msgid "The type of this Skylander does not have any data that can be modified!"
- msgstr "Den här Skylandertypen har ingen data att modifiera!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:93
- msgid "The type of this Skylander is unknown!"
- msgstr "Typen för den här Skylandern är okänd!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:100
- msgid ""
- "The type of this Skylander is unknown, or can't be modified at this time!"
- msgstr ""
- "Typen för den här Skylandern är okänd, eller kan inte modifieras för "
- "tillfället!"
- #: Source/Core/DolphinQt/WiiUpdate.cpp:60
- msgid ""
- "The update has been cancelled. It is strongly recommended to finish it in "
- "order to avoid inconsistent system software versions."
- msgstr ""
- "Uppdateringen har avbrutits. Det rekommenderas starkt att du slutför den så "
- "att det inte finns inkonsistenta versioner av systemmjukvara."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:683
- msgid "The update partition does not contain the IOS used by this title."
- msgstr ""
- "Uppdateringspartitionen innehåller inte det IOS som används av den här "
- "titeln."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:457
- msgid "The update partition is missing."
- msgstr "Uppdateringspartitionen saknas."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:491
- msgid "The update partition is not at its normal position."
- msgstr "Uppdateringspartitionen är inte på sin normala position."
- #: Source/Core/DolphinQt/MenuBar.cpp:1212
- msgid ""
- "The user-accessible part of your NAND contains %1 blocks (%2 KiB) of data, "
- "out of an allowed maximum of %3 blocks (%4 KiB)."
- msgstr ""
- "Den användartillgängliga delen av NAND-minnet innehåller %1 block (%2 KiB) "
- "data. Maxgränsen är %3 block (%4 KiB)."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:642
- msgid "The {0} partition does not have a valid file system."
- msgstr "{0}-partitionen har inte ett giltigt filsystem."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:571
- msgid "The {0} partition does not seem to contain valid data."
- msgstr "{0}-partitionen verkar inte innehålla giltig data."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:593
- msgid "The {0} partition is not correctly signed."
- msgstr "{0}-partitionen är inte korrekt signerad."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:538
- msgid "The {0} partition is not properly aligned."
- msgstr "{0}-partitionen ligger inte på en giltig position."
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:383
- msgid "Theme"
- msgstr "Tema"
- #: Source/Core/DiscIO/VolumeVerifier.cpp:445
- msgid "There are too many partitions in the first partition table."
- msgstr "Det finns för många partitioner i den första partitionstabellen."
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:806
- msgid ""
- "There are unsaved changes in \"%1\".\n"
- "\n"
- "Do you want to save before closing?"
- msgstr ""
- "Det finns osparade ändringar i \"%1\".\n"
- "\n"
- "Vill du spara före du stänger den?"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:610
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:621
- msgid "There is nothing to save!"
- msgstr "Det finns inget att spara!"
- #: Source/Core/Core/State.cpp:1050
- msgid "There is nothing to undo!"
- msgstr "Det finns inget att ångra!"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:495
- msgid "There was an issue adding a shortcut to the desktop"
- msgstr "Ett problem uppstod med att skapa en genväg på skrivbordet"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:154
- msgid ""
- "These settings override core Dolphin settings.\n"
- "Undetermined means the game uses Dolphin's setting."
- msgstr ""
- "Dessa inställningar har högre prioritet än Dolphins kärninställningar.\n"
- "Obestämda rutor betyder att spelet använder Dolphins inställningar."
- #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:167
- msgid ""
- "This Action Replay code contains both encrypted and unencrypted lines; you "
- "should check that you have entered it correctly.\n"
- "\n"
- "Do you want to discard all unencrypted lines?"
- msgstr ""
- "Denna Action Replay-kod innehåller både krypterade och okrypterade rader. Du "
- "bör kontrollera att du har skrivit in den rätt.\n"
- "\n"
- "Vill du ta bort alla okrypterade rader?"
- #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:250
- msgid "This Gecko code doesn't contain any lines."
- msgstr "Den här Gecko-koden innehåller inga rader."
- #. i18n: You may want to leave the term "ERROR #002" untranslated,
- #. since the emulated software always displays it in English.
- #: Source/Core/DiscIO/VolumeVerifier.cpp:938
- msgid ""
- "This Korean title is set to use an IOS that typically isn't used on Korean "
- "consoles. This is likely to lead to ERROR #002."
- msgstr ""
- "Denna koreanska speltitel är inställd på att använda en IOS som vanligtvis "
- "inte används i koreanska konsoler. Detta kommer troligtvis orsaka ERROR #002."
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:103
- msgid "This Skylander type can't be modified yet!"
- msgstr "Den här Skylandertypen kan inte modifieras än!"
- #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:153
- msgid "This USB device is already whitelisted."
- msgstr "Den här enheten används redan med USB-genomsläppning."
- #: Source/Core/Core/ConfigManager.cpp:285
- msgid "This WAD is not bootable."
- msgstr "Denna WAD går inte att starta."
- #: Source/Core/Core/ConfigManager.cpp:280
- msgid "This WAD is not valid."
- msgstr "Denna WAD är inte giltig."
- #: Source/Core/Core/ActionReplay.cpp:908
- msgid ""
- "This action replay simulator does not support codes that modify Action "
- "Replay itself."
- msgstr ""
- "Denna Action Replay-simulator stöder inte koder som förändrar själva Action "
- "Replay."
- #: Source/Core/Common/x64CPUDetect.cpp:84
- msgid ""
- "This build of Dolphin is not natively compiled for your CPU.\n"
- "Please run the ARM64 build of Dolphin for a better experience."
- msgstr ""
- "Det här bygget av Dolphin är inte kompilerat för din CPU.\n"
- "Använd ett ARM64-bygge av Dolphin för den bästa upplevelsen."
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:267
- #: Source/Core/DolphinQt/GameList/GameList.cpp:831
- msgid "This cannot be undone!"
- msgstr "Det går inte att ångra detta!"
- #: Source/Core/DiscIO/VolumeVerifier.cpp:825
- msgid "This debug disc image has the size of a retail disc image."
- msgstr ""
- "Denna skivavbildning av en utvecklarskiva har samma storlek som en "
- "skivavbildning av en vanlig skiva."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:848
- msgid "This disc image has an unusual size."
- msgstr "Denna skivavbildning har en ovanlig storlek."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:842
- msgid ""
- "This disc image has an unusual size. This will likely make the emulated "
- "loading times longer. You will likely be unable to share input recordings "
- "and use NetPlay with anyone who is using a good dump."
- msgstr ""
- "Denna skivavbildning har en ovanlig storlek. Detta kommer antagligen göra de "
- "emulerade laddningstiderna längre. Du kommer antagligen inte kunna dela "
- "indatainspelningar och använda nätspel med någon som använder en korrekt "
- "skivavbildning."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:1010
- msgid ""
- "This disc image is in the NKit format. It is not a good dump in its current "
- "form, but it might become a good dump if converted back. The CRC32 of this "
- "file might match the CRC32 of a good dump even though the files are not "
- "identical."
- msgstr ""
- "Den här skivavbildningen är i NKit-formatet. Den är inte en korrekt "
- "skivavbildning i dess nuvarande form, men det är möjligt att den blir en om "
- "den konverteras tillbaka. CRC32-kontrollsumman av den här filen kanske "
- "matchar CRC32-kontrollsumman av en korrekt skivavbildning trots att filerna "
- "inte är identiska."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:798
- msgid ""
- "This disc image is too small and lacks some data. If your dumping program "
- "saved the disc image as several parts, you need to merge them into one file."
- msgstr ""
- "Denna skivavbildning är för liten och saknar viss data. Om ditt "
- "dumpningsprogram sparade skivavbildningen som flera delar måste du "
- "sammanfoga dem till en enda fil."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:795
- msgid ""
- "This disc image is too small and lacks some data. The problem is most likely "
- "that this is a dual-layer disc that has been dumped as a single-layer disc."
- msgstr ""
- "Denna skivavbild är för liten och saknar en del data. Problemet är "
- "troligtvis att detta är en skiva med dubbla lager som har dumpats som en "
- "skiva med ett lager."
- #: Source/Core/VideoCommon/CommandProcessor.cpp:710
- msgid ""
- "This error is usually caused by the emulated GPU desyncing with the emulated "
- "CPU, but your current settings make this unlikely to happen. If this error "
- "is stopping the game from working, please report it to the developers."
- msgstr ""
- "Det här felet orsakas oftast av att den emulerade GPU:n desynkroniseras med "
- "den emulerade CPU:n, men med dina nuvarande inställningar är det osannolikt "
- "att det händer. Om det här felet gör att spelet inte fungerar, rapportera "
- "gärna det till utvecklarna."
- #: Source/Core/VideoCommon/CommandProcessor.cpp:703
- msgid ""
- "This error is usually caused by the emulated GPU desyncing with the emulated "
- "CPU. Turn off the \"Dual Core\" setting to avoid this."
- msgstr ""
- "Det här felet orsakas oftast av att den emulerade GPU:n desynkroniseras med "
- "den emulerade CPU:n. Stäng av inställningen \"dubbla kärnor\" för att "
- "åtgärda detta."
- #: Source/Core/DolphinQt/Config/HardcoreWarningWidget.cpp:38
- msgid "This feature is disabled in hardcore mode."
- msgstr "Den här funktionen är inte tillgänglig i hardcoreläget."
- #: Source/Core/DiscIO/NANDImporter.cpp:116
- msgid "This file does not contain a valid Wii filesystem."
- msgstr "Den här filen innehåller inte ett giltigt Wii-filsystem."
- #: Source/Core/DiscIO/NANDImporter.cpp:55
- msgid "This file does not look like a BootMii NAND backup."
- msgstr "Filen verkar inte vara en BootMii-NAND-kopia."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:770
- msgid ""
- "This game has been hacked to fit on a single-layer DVD. Some content such as "
- "pre-rendered videos, extra languages or entire game modes will be broken. "
- "This problem generally only exists in illegal copies of games."
- msgstr ""
- "Det här spelet har hackats för att få plats på en enkellagrig DVD-skiva. "
- "Visst innehåll såsom förrenderade videor, extra språk eller hela spellägen "
- "kommer vara trasiga. Det här problemet finns generellt sett bara i "
- "piratkopior av spel."
- #: Source/Core/VideoCommon/VideoBackendBase.cpp:196
- msgid ""
- "This game requires bounding box emulation to run properly but your graphics "
- "card or its drivers do not support it. As a result you will experience bugs "
- "or freezes while running this game."
- msgstr ""
- "Detta spel kräver emulering av bounding box för att fungera rätt, men ditt "
- "grafikkort eller dess drivrutiner stöder inte det. På grund av detta kommer "
- "spelet vara buggigt eller frysa."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:1404
- msgid "This is a bad dump."
- msgstr "Detta är en inkorrekt kopia."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:1397
- msgid ""
- "This is a bad dump. This doesn't necessarily mean that the game won't run "
- "correctly."
- msgstr ""
- "Detta är en inkorrekt kopia. Det betyder inte nödvändigtvis att spelet inte "
- "kommer fungera rätt."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:1364
- msgid ""
- "This is a good dump according to Redump.org, but Dolphin has found problems. "
- "This might be a bug in Dolphin."
- msgstr ""
- "Detta är en korrekt kopia enligt Redump.org, men Dolphin har hittat problem. "
- "Detta skulle kunna vara en bugg i Dolphin."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:1359
- msgid "This is a good dump."
- msgstr "Detta är en korrekt kopia."
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:524
- msgid "This only applies to the initial boot of the emulated software."
- msgstr "Detta gäller bara när den emulerade mjukvaran först startar."
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:302
- msgid "This session requires a password:"
- msgstr "Den här sessionen kräver ett lösenord:"
- #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:179
- msgid ""
- "This setting allows you to set a custom real time clock (RTC) separate from "
- "your current system time.\n"
- "\n"
- "If unsure, leave this unchecked."
- msgstr ""
- "Den här inställningen låter dig ställa in en egen tid för realtidsklockan "
- "(RTC) istället för att använda din systemtid.\n"
- "\n"
- "Om du är osäker kan du lämna detta omarkerat."
- #: Source/Core/DolphinQt/AboutDialog.cpp:76
- msgid "This software should not be used to play games you do not legally own."
- msgstr ""
- "Denna mjukvara bör inte användas för att spela spel som du inte äger lagligt."
- #: Source/Core/Core/ConfigManager.cpp:303
- msgid "This title cannot be booted."
- msgstr "Denna titel kan inte startas."
- #: Source/Core/DiscIO/VolumeVerifier.cpp:946
- msgid "This title is set to use an invalid IOS."
- msgstr "Denna titel är inställd på att använda ett ogiltigt IOS."
- #. i18n: This is "common" as in "shared", not the opposite of "uncommon"
- #: Source/Core/DiscIO/VolumeVerifier.cpp:960
- msgid "This title is set to use an invalid common key."
- msgstr "Denna titel är inställd på att använda en ogiltig gemensam nyckel."
- #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:325
- msgid ""
- "This title might be incompatible with DSP HLE emulation. Try using LLE if "
- "this is homebrew.\n"
- "\n"
- "DSPHLE: Unknown ucode (CRC = {0:08x}) - forcing AX."
- msgstr ""
- "Den här mjukvaran kan vara inkompatibel med DSP HLE-emulering. Prova att "
- "använda LLE om det här är homebrew.\n"
- "\n"
- "DSPHLE: Okänd µcode (CRC = {0:08x}) - AX kommer användas."
- #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:316
- msgid ""
- "This title might be incompatible with DSP HLE emulation. Try using LLE if "
- "this is homebrew.\n"
- "\n"
- "Unknown ucode (CRC = {0:08x}) - forcing AXWii."
- msgstr ""
- "Den här mjukvaran kan vara inkompatibel med DSP HLE-emulering. Prova att "
- "använda LLE om det här är homebrew.\n"
- "\n"
- "DSPHLE: Okänd µcode (CRC = {0:08x}) - AXWii kommer användas."
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:139
- msgid ""
- "This value is added to the convergence value set in the graphics "
- "configuration."
- msgstr ""
- "Det här värdet adderas med konvergensvärdet som har ställts in i "
- "grafikkonfigurationen."
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:137
- msgid ""
- "This value is multiplied with the depth set in the graphics configuration."
- msgstr ""
- "Det här värdet multipliceras med djupet som har ställts in i "
- "grafikkonfigurationen."
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:376
- msgid ""
- "This will also filter unconditional branches.\n"
- "To filter for or against unconditional branches,\n"
- "use the Branch Type filter options."
- msgstr ""
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:161
- msgid ""
- "This will limit the speed of chunked uploading per client, which is used for "
- "save sync."
- msgstr ""
- "Detta begränsar hastigheten av uppladdning i segment per klient, vilket "
- "används för sparningssynkronisering."
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:180
- msgid ""
- "This will sync additional graphics settings, and force everyone to the same "
- "internal resolution.\n"
- "May prevent desync in some games that use EFB reads. Please ensure everyone "
- "uses the same video backend."
- msgstr ""
- "Detta kommer att synkronisera ytterligare grafikinställningar och tvinga att "
- "alla använder samma interna upplösning.\n"
- "Detta kan förhindra desynkronisering i vissa spel som läser från EFB. Se "
- "till att alla använder samma videobackend."
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:147
- msgid "Thread context"
- msgstr "Trådens kontext"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:26
- msgid "Threads"
- msgstr "Trådar"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:26
- msgid "Threshold"
- msgstr "Tröskel"
- #: Source/Core/UICommon/UICommon.cpp:525
- msgid "TiB"
- msgstr "TiB"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:55
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:231
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:32
- msgid "Tilt"
- msgstr "Luta"
- #. i18n: Time Percent
- #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:407
- msgid "Time %"
- msgstr ""
- #. i18n: "ns" is an abbreviation of nanoseconds.
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:653
- msgid "Time Average (ns)"
- msgstr ""
- #. i18n: Time Average (ns)
- #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:405
- msgid "Time Avg. (ns)"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:654
- msgid "Time Percent"
- msgstr ""
- #. i18n: "ns" is an abbreviation of nanoseconds.
- #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:403
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:651
- msgid "Time Spent (ns)"
- msgstr ""
- #. i18n: Refers to the "Calibration" setting of gyroscope input.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:49
- msgid "Time period of stable input to trigger calibration. (zero to disable)"
- msgstr ""
- "Hur lång tid indatan ska vara stabil för att kalibrering ska ske. (noll för "
- "att stänga av)"
- #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:294
- msgid "Timed Out"
- msgstr "Timeout"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:997
- #: Source/Core/DolphinQt/GameList/GameListModel.cpp:214
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:154
- #: Source/Core/DolphinQt/MenuBar.cpp:693
- msgid "Title"
- msgstr "Titel"
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:309
- msgid "To"
- msgstr "till"
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:202
- msgid "To log in, stop the current emulation."
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:132
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:103
- #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:118
- msgid "To:"
- msgstr "Till:"
- #: Source/Core/DolphinQt/MenuBar.cpp:366
- msgid "Toggle &Fullscreen"
- msgstr "&Helskärm"
- #: Source/Core/Core/HotkeyManager.cpp:128
- msgid "Toggle 3D Anaglyph"
- msgstr "Slå på/av 3D-anaglyf"
- #: Source/Core/Core/HotkeyManager.cpp:126
- msgid "Toggle 3D Side-by-Side"
- msgstr "Slå på/av 3D sida-vid-sida"
- #: Source/Core/Core/HotkeyManager.cpp:127
- msgid "Toggle 3D Top-Bottom"
- msgstr "Slå på/av 3D topp-och-botten"
- #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:62
- msgid "Toggle All Log Types"
- msgstr "Slå på/av alla loggtyper"
- #: Source/Core/Core/HotkeyManager.cpp:110
- msgid "Toggle Aspect Ratio"
- msgstr "Växla bildförhållande"
- #: Source/Core/Core/HotkeyManager.cpp:79
- #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:903
- msgid "Toggle Breakpoint"
- msgstr "Slå på/av brytpunkt"
- #: Source/Core/Core/HotkeyManager.cpp:109
- msgid "Toggle Crop"
- msgstr "Slå på/av beskärning"
- #: Source/Core/Core/HotkeyManager.cpp:117
- msgid "Toggle Custom Textures"
- msgstr "Slå på/av anpassade texturer"
- #: Source/Core/Core/HotkeyManager.cpp:112
- msgid "Toggle EFB Copies"
- msgstr "Slå på/av EFB-kopior"
- #: Source/Core/Core/HotkeyManager.cpp:115
- msgid "Toggle Fog"
- msgstr "Slå på/av dimma"
- #: Source/Core/Core/HotkeyManager.cpp:34
- msgid "Toggle Fullscreen"
- msgstr "Slå på/av helskärm"
- #: Source/Core/Core/HotkeyManager.cpp:31
- msgid "Toggle Pause"
- msgstr "Slå på/av paus"
- #: Source/Core/Core/HotkeyManager.cpp:89
- msgid "Toggle SD Card"
- msgstr "Mata in/ut SD-kort"
- #: Source/Core/Core/HotkeyManager.cpp:111
- msgid "Toggle Skip EFB Access"
- msgstr "Växla Hoppa över EFB-åtkomst"
- #: Source/Core/Core/HotkeyManager.cpp:116
- msgid "Toggle Texture Dumping"
- msgstr "Slå på/av texturdumpning"
- #: Source/Core/Core/HotkeyManager.cpp:90
- msgid "Toggle USB Keyboard"
- msgstr "Slå på/av USB-tangentbord"
- #: Source/Core/Core/HotkeyManager.cpp:113
- msgid "Toggle XFB Copies"
- msgstr "Slå på/av XFB-kopior"
- #: Source/Core/Core/HotkeyManager.cpp:114
- msgid "Toggle XFB Immediate Mode"
- msgstr "Slå på/av omedelbar XFB-presentation"
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:590
- msgid "Toggle software JIT block profiling (will clear the JIT cache)."
- msgstr ""
- #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:966
- msgid "Tokenizing failed."
- msgstr "Tokenisering misslyckades."
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:277
- msgid "Tool Controls"
- msgstr ""
- #: Source/Core/DolphinQt/ToolBar.cpp:29
- msgid "Toolbar"
- msgstr "Verktygsfält"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:357
- msgid "Top"
- msgstr "Ovan"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:210
- msgid "Top-and-Bottom"
- msgstr "Topp-och-botten"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:475
- #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:49
- msgid "Total Hits"
- msgstr "Totalt antal träffar"
- #. i18n: Refers to an amount of rotational movement about the "pitch" axis.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:55
- msgid "Total Pitch"
- msgstr "Total vertikal rotation"
- #. i18n: Refers to an amount of rotational movement about the "yaw" axis.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:46
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:35
- msgid "Total Yaw"
- msgstr "Total horisontal rotation"
- #. i18n: Refers to emulated wii remote movements.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:59
- msgid "Total rotation about the pitch axis."
- msgstr "Total rotation längst den vertikala planen."
- #. i18n: Refers to emulated wii remote movements.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:50
- msgid "Total rotation about the yaw axis."
- msgstr "Total rotation längst den horisontala planen."
- #. i18n: Refering to emulated wii remote movement.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:145
- msgid "Total travel distance."
- msgstr "Totalt förflyttningsavstånd"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:32
- #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:51
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:195
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:210
- msgid "Touch"
- msgstr "Beröring"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:122
- msgid "Toy code:"
- msgstr "Leksakskod:"
- #: Source/Core/DiscIO/Enums.cpp:101
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:177
- msgid "Traditional Chinese"
- msgstr "Traditionell kinesiska"
- #. i18n: One of the figure types in the Skylanders games.
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:420
- msgid "Trap"
- msgstr ""
- #. i18n: One of the figure types in the Skylanders games.
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:409
- msgid "Trap Master"
- msgstr ""
- #. i18n: Figures for the game Skylanders: Trap Team. The game has the same title in all countries
- #. it was released in. It was not released in Japan.
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:271
- msgid "Trap Team"
- msgstr "Trap Team"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:998
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1002
- msgid "Traversal Error"
- msgstr "Traverseringsfel"
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:194
- msgid "Traversal Server"
- msgstr "Traverseringsserver"
- #: Source/Core/Core/NetPlayClient.cpp:1979
- msgid "Traversal server timed out connecting to the host"
- msgstr "Traverseringsserver gjorde en timeout vid anslutning till värden"
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:53
- msgid ""
- "Tries to translate branches ahead of time, improving performance in most "
- "cases. Defaults to <b>True</b>"
- msgstr ""
- "Försöker översätta grenar i förtid, vilket förbättrar prestanda i de flesta "
- "fall. Förvalet är <b>True</b>"
- #: Source/Core/Core/HW/EXI/EXI_Device.h:101
- msgid "Triforce AM Baseboard"
- msgstr "Triforce AM Baseboard"
- #: Source/Core/Core/HW/GCPadEmu.h:60
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:222
- #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:33
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:63
- #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:38
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:213
- msgid "Triggers"
- msgstr "Avtryckare"
- #. i18n: One of the figure types in the Skylanders games.
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:415
- msgid "Trophy"
- msgstr "Trofé"
- #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:127
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:273
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:331
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353
- msgid "Type"
- msgstr "Typ"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:205
- msgid "Type-based Alignment"
- msgstr ""
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:49
- msgid "Typical GameCube/Wii Address Space"
- msgstr "Typiskt GameCube/Wii-adressutrymme"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:297
- msgid "UNKNOWN"
- msgstr "OKÄND"
- #: Source/Core/DiscIO/Enums.cpp:30
- msgid "USA"
- msgstr "USA"
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyUSBEmu.cpp:21
- msgid "USB Device Emulation"
- msgstr "USB-enhetsemulering"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:455
- msgid "USB Emulation"
- msgstr "USB-emulering"
- #: Source/Core/Core/HotkeyManager.cpp:368
- msgid "USB Emulation Devices"
- msgstr "Emulerade USB-enheter"
- #: Source/Core/Core/HW/EXI/EXI_Device.h:102
- msgid "USB Gecko"
- msgstr "USB Gecko"
- #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:132
- #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:139
- #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:152
- msgid "USB Whitelist Error"
- msgstr "Ogiltig USB-enhet"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:286
- msgid ""
- "Ubershaders are never used. Stuttering will occur during shader compilation, "
- "but GPU demands are low.<br><br>Recommended for low-end hardware. "
- "<br><br><dolphin_emphasis>If unsure, select this mode.</dolphin_emphasis>"
- msgstr ""
- "Übershaders används aldrig. Korta pauser kommer uppstå under "
- "shaderkompilering, men GPU-kraven är låga.<br><br>Rekommenderas för mindre "
- "kraftfull hårdvara.<br><br><dolphin_emphasis>Om du är osäker, välj det här "
- "läget.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:291
- msgid ""
- "Ubershaders will always be used. Provides a near stutter-free experience at "
- "the cost of very high GPU performance requirements."
- "<br><br><dolphin_emphasis>Don't use this unless you encountered stuttering "
- "with Hybrid Ubershaders and have a very powerful GPU.</dolphin_emphasis>"
- msgstr ""
- "Übershaders används alltid. Det uppstår nästan inga pauser när spel körs, "
- "men GPU-prestandakraven är höga.<br><br><dolphin_emphasis>Använd bara detta "
- "om du upplever pauser med hybridübershaders och du har en väldigt kraftfull "
- "grafikprocessor.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:296
- msgid ""
- "Ubershaders will be used to prevent stuttering during shader compilation, "
- "but specialized shaders will be used when they will not cause stuttering."
- "<br><br>In the best case it eliminates shader compilation stuttering while "
- "having minimal performance impact, but results depend on video driver "
- "behavior."
- msgstr ""
- "Übershaders används för att förhindra korta pauser medan shaders kompileras, "
- "men specialiserade shaders används när de inte orsakar pauser.<br><br>I "
- "bästa fall eliminerar detta korta pauser utan att ha någon märkbar "
- "prestandapåverkan, men resultaten varierar beroende på grafikdrivrutinernas "
- "beteende."
- #: Source/Core/DolphinQt/MenuBar.cpp:1435
- msgid "Unable to auto-detect RSO module"
- msgstr "Kunde inte upptäcka RSO-modul automatiskt"
- #: Source/Core/UICommon/AutoUpdate.cpp:208
- msgid "Unable to contact update server."
- msgstr "Kunde inte kontakta uppdateringsservern."
- #: Source/Core/UICommon/AutoUpdate.cpp:280
- msgid "Unable to create updater copy."
- msgstr "Kunde inte skapa en kopia av uppdateraren."
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:99
- msgid "Unable to modify Skylander!"
- msgstr "Det gick inte att modifiera Skylandern!"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:704
- msgid "Unable to open file."
- msgstr "Misslyckades att öppna fil."
- #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:150
- msgid ""
- "Unable to parse line %1 of the entered AR code as a valid encrypted or "
- "decrypted code. Make sure you typed it correctly.\n"
- "\n"
- "Would you like to ignore this line and continue parsing?"
- msgstr ""
- "Det gick inte att tolka rad %1 i den angivna AR-koden som en giltig "
- "krypterad eller dekrypterad kod. Se till att du har skrivit in den rätt.\n"
- "\n"
- "Vill du ignorera denna rad och fortsätta tolka resten?"
- #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:237
- msgid ""
- "Unable to parse line %1 of the entered Gecko code as a valid code. Make sure "
- "you typed it correctly.\n"
- "\n"
- "Would you like to ignore this line and continue parsing?"
- msgstr ""
- "Det gick inte att tolka rad %1 i den angivna Gecko-koden som en giltig kod. "
- "Se till att du har skrivit in den rätt.\n"
- "\n"
- "Vill du ignorera denna rad och fortsätta tolka resten?"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:712
- msgid "Unable to read file."
- msgstr "Misslyckades att läsa fil."
- #: Source/Core/UICommon/AutoUpdate.cpp:285
- msgid "Unable to set permissions on updater copy."
- msgstr "Kunde inte ställa in rättigheter för kopia av uppdateraren."
- #: Source/Core/DiscIO/NANDImporter.cpp:297
- msgid "Unable to write to file {0}"
- msgstr "Kunde inte skriva till filen {0}"
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:97
- msgid "Unbound"
- msgstr "Obunden"
- #: Source/Core/DolphinQt/ConvertDialog.cpp:345
- msgid "Uncompressed GC/Wii images (*.iso *.gcm)"
- msgstr "Okomprimerade GC/Wii-skivavbildningar (*.iso *.gcm)"
- #. i18n: One of the elements in the Skylanders games. Japanese: アンデッド. For official
- #. translations in other languages, check the SuperChargers manual at
- #. https://support.activision.com/manuals
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:349
- msgid "Undead"
- msgstr "Odöd"
- #: Source/Core/Core/HotkeyManager.cpp:181 Source/Core/DolphinQt/MenuBar.cpp:388
- msgid "Undo Load State"
- msgstr "Ångra inläsning av snabbsparning"
- #: Source/Core/Core/HotkeyManager.cpp:182 Source/Core/DolphinQt/MenuBar.cpp:405
- msgid "Undo Save State"
- msgstr "Ångra snabbsparning"
- #: Source/Core/DolphinQt/ResourcePackManager.cpp:320
- msgid "Uninstall"
- msgstr "Avinstallera"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:445
- msgid "Uninstall from the NAND"
- msgstr "Avinstallera från NAND-minnet"
- #: Source/Core/DolphinQt/GameList/GameList.cpp:648
- msgid ""
- "Uninstalling the WAD will remove the currently installed version of this "
- "title from the NAND without deleting its save data. Continue?"
- msgstr ""
- "Att avinstallera WAD-filen gör att den för tillfället installerade versionen "
- "av denna titel tas bort från NAND-minnet utan att dess spardata tas bort. "
- "Vill du fortsätta?"
- #: Source/Core/DolphinQt/MenuBar.cpp:330
- msgid "United States"
- msgstr "USA"
- #: Source/Core/Core/State.cpp:654 Source/Core/DiscIO/Enums.cpp:63
- #: Source/Core/DiscIO/Enums.cpp:107 Source/Core/DiscIO/Enums.cpp:133
- #: Source/Core/DolphinQt/Config/InfoWidget.cpp:86
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:45
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:68
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:126
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:130
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:762
- msgid "Unknown"
- msgstr "Okänd"
- #. i18n: "Var" is short for "variant"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:58
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:857
- msgid "Unknown (Id:%1 Var:%2)"
- msgstr "Okänd (Id:%1 Var:%2)"
- #: Source/Core/Core/HW/DVD/DVDInterface.cpp:1174
- msgid "Unknown DVD command {0:08x} - fatal error"
- msgstr "Okänt DVD-kommando {0:08x} - katastrofalt fel"
- #: Source/Core/Core/NetPlayClient.cpp:1335
- msgid "Unknown SYNC_CODES message received with id: {0}"
- msgstr "Tog emot ett okänt SYNC_CODES-meddelande med id: {0}"
- #: Source/Core/Core/NetPlayServer.cpp:1240
- msgid ""
- "Unknown SYNC_GECKO_CODES message with id:{0} received from player:{1} "
- "Kicking player!"
- msgstr ""
- "Tog emot ett okänt SYNC_GECKO_CODES-meddelande med id:{0} från spelare:{1} "
- "Spelaren sparkas ut!"
- #: Source/Core/Core/NetPlayClient.cpp:1036
- msgid "Unknown SYNC_SAVE_DATA message received with id: {0}"
- msgstr "Tog emot ett okänt SYNC_SAVE_DATA-meddelande med id: {0}"
- #: Source/Core/Core/NetPlayServer.cpp:1183
- msgid ""
- "Unknown SYNC_SAVE_DATA message with id:{0} received from player:{1} Kicking "
- "player!"
- msgstr ""
- "Tog emot ett okänt SYNC_SAVE_DATA-meddelande med id:{0} från spelare:{1} "
- "Spelaren sparkas ut!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:92
- msgid "Unknown Skylander type!"
- msgstr "Okänd Skylandertyp!"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:135
- msgid "Unknown address space"
- msgstr "Okänt adressutrymme"
- #: Source/Core/DolphinQt/ResourcePackManager.cpp:120
- msgid "Unknown author"
- msgstr "Okänd författare"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:173
- msgid "Unknown data type"
- msgstr "Okänd datatyp"
- #: Source/Core/DiscIO/VolumeVerifier.cpp:357
- msgid "Unknown disc"
- msgstr "Okänd skiva"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:383
- msgid "Unknown error occurred."
- msgstr "Okänt fel inträffade."
- #: Source/Core/Core/NetPlayClient.cpp:1988
- msgid "Unknown error {0:x}"
- msgstr "Okänt fel {0:x}"
- #: Source/Core/DolphinQt/GCMemcardManager.cpp:869
- msgid "Unknown error."
- msgstr "Okänt fel."
- #: Source/Core/Core/NetPlayClient.cpp:481
- msgid "Unknown message received with id : {0}"
- msgstr "Tog emot ett okänt meddelande med id: {0}"
- #: Source/Core/Core/NetPlayServer.cpp:1248
- msgid "Unknown message with id:{0} received from player:{1} Kicking player!"
- msgstr ""
- "Tog emot ett okänt meddelande med id:{0} från spelare:{1} Spelaren sparkas "
- "ut!"
- #. i18n: This is used to create a file name. The string must end in ".sky".
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:537
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:621
- msgid "Unknown(%1 %2).sky"
- msgstr "Okänd(%1 %2).sky"
- #. i18n: This is used to create a file name. The string must end in ".bin".
- #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:290
- msgid "Unknown(%1).bin"
- msgstr "Okänd(%1).bin"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:170
- msgid "Unlimited"
- msgstr "Obegränsad"
- #: Source/Core/Core/HotkeyManager.cpp:189
- msgid "Unload ROM"
- msgstr "Ladda ur ROM"
- #: Source/Core/Core/HotkeyManager.cpp:37
- msgid "Unlock Cursor"
- msgstr "Lås upp muspekare"
- #: Source/Core/DolphinQt/Achievements/AchievementBox.cpp:106
- msgid "Unlocked"
- msgstr "Upplåst"
- #. i18n: %1 is a date/time.
- #: Source/Core/DolphinQt/Achievements/AchievementBox.cpp:101
- msgid "Unlocked at %1"
- msgstr "Låstes upp %1"
- #: Source/Core/DiscIO/FileBlob.cpp:87
- msgid "Unpacking"
- msgstr "Packar upp"
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:309
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:805
- msgid "Unsaved Changes"
- msgstr "Osparade ändringar"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:142
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:193
- msgid "Unsigned 16"
- msgstr "Osignerat 16"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:143
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:194
- msgid "Unsigned 32"
- msgstr "Osignerat 32"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:141
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:192
- msgid "Unsigned 8"
- msgstr "Osignerat 8"
- #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:152
- msgid "Unsigned Integer"
- msgstr "Unsigned int"
- #: Source/Core/Core/FreeLookManager.cpp:91
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:79
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:34
- #: Source/Core/DolphinQt/ResourcePackManager.cpp:43
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:20
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:18
- #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:24
- msgid "Up"
- msgstr "Upp"
- #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:283
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:371
- msgid "Update"
- msgstr "Uppdatera"
- #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:148
- msgid "Update Partition (%1)"
- msgstr "Uppdateringspartition (%1)"
- #: Source/Core/DolphinQt/Updater.cpp:78
- msgid "Update after closing Dolphin"
- msgstr "Uppdatera efter Dolphin stängs"
- #: Source/Core/DolphinQt/Updater.cpp:61
- msgid "Update available"
- msgstr "Uppdatering tillgänglig"
- #: Source/Core/DolphinQt/WiiUpdate.cpp:59
- msgid "Update cancelled"
- msgstr "Uppdateringen avbröts"
- #: Source/Core/DolphinQt/WiiUpdate.cpp:33
- #: Source/Core/DolphinQt/WiiUpdate.cpp:38
- msgid "Update completed"
- msgstr "Uppdateringen är klar"
- #: Source/Core/DolphinQt/WiiUpdate.cpp:43
- #: Source/Core/DolphinQt/WiiUpdate.cpp:48
- #: Source/Core/DolphinQt/WiiUpdate.cpp:53
- #: Source/Core/DolphinQt/WiiUpdate.cpp:65
- #: Source/Core/DolphinQt/WiiUpdate.cpp:72
- msgid "Update failed"
- msgstr "Uppdateringen misslyckades"
- #: Source/Core/DolphinQt/WiiUpdate.cpp:98
- msgid "Updating"
- msgstr "Uppdaterar"
- #: Source/Core/DolphinQt/WiiUpdate.cpp:124
- msgid ""
- "Updating title %1...\n"
- "This can take a while."
- msgstr ""
- "Uppdaterar titel %1...\n"
- "Detta kan ta ett tag."
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:269
- msgid "Upright Hold"
- msgstr "Håll inne för stående läge"
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:266
- msgid "Upright Toggle"
- msgstr "Tryck för stående läge"
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:308
- msgid "Upright Wii Remote"
- msgstr "Stående Wii-fjärrkontroll"
- #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:230
- msgid "Usage Statistics Reporting Settings"
- msgstr "Statistikrapporteringsinställningar"
- #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:81
- msgid "Use 8.8.8.8 for normal DNS, else enter your custom one"
- msgstr "Ange 8.8.8.8 för vanlig DNS, eller ange en egen"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:168
- msgid "Use All Wii Save Data"
- msgstr "Använd all Wii-spardata"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:161
- msgid "Use Built-In Database of Game Names"
- msgstr "Använd inbyggd databas för spelnamn"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
- msgid "Use Full Resolution Per Eye"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:146
- msgid "Use Lossless Codec (FFV1)"
- msgstr "Använd förlustfritt kodek (FFV1)"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:173
- msgid "Use Mouse Controlled Pointing"
- msgstr "Använd muskontrollerad pekning"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:157
- msgid "Use PAL60 Mode (EuRGB60)"
- msgstr "Använd PAL60-läge (EuRGB60)"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:189
- msgid "Use Panic Handlers"
- msgstr "Använd panikhanterare"
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:118
- msgid ""
- "Use RetroAchievements rich presence in your Discord status.<br><br>Show "
- "Current Game on Discord must be enabled."
- msgstr ""
- "Använder RetroAchivements rika närvaro i din Discordstatus.<br><br>\"Visa "
- "nuvarande spel på Discord\" måste vara aktiverat."
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:410
- msgid ""
- "Use a manual implementation of texture sampling instead of the graphics "
- "backend's built-in functionality.<br><br>This setting can fix graphical "
- "issues in some games on certain GPUs, most commonly vertical lines on FMVs. "
- "In addition to this, enabling Manual Texture Sampling will allow for correct "
- "emulation of texture wrapping special cases (at 1x IR or when scaled EFB is "
- "disabled, and with custom textures disabled) and better emulates Level of "
- "Detail calculation.<br><br>This comes at the cost of potentially worse "
- "performance, especially at higher internal resolutions.<br><br>If this "
- "setting is enabled, the Texture Filtering setting will be disabled."
- "<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:141
- msgid "Use a single depth buffer for both eyes. Needed for a few games."
- msgstr ""
- "Gör så att båda ögon använder samma djupbuffert. Vissa spel kräver detta."
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:65
- msgid "Use memory mapper configuration at time of scan"
- msgstr ""
- "Använd den minnesmappningskonfiguration som är inställd vid skanntillfället"
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:63
- msgid "Use physical addresses"
- msgstr "Använd fysiska adresser"
- #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:61
- msgid "Use virtual addresses when possible"
- msgstr "Använd virtuella adresser när det är möjligt"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:183
- msgid "User Config"
- msgstr "Användarinställningar"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:114
- msgid "User Interface"
- msgstr "Användargränssnitt"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:328
- msgid "User Variables"
- msgstr "Användarvariabler"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:330
- msgid ""
- "User defined variables usable in the control expression.\n"
- "You can use them to save or retrieve values between\n"
- "inputs and outputs of the same parent controller."
- msgstr ""
- "Användardefinierade variabler som kan användas i kontrolluttryck.\n"
- "Du kan använda dem för att spara eller hämta värden mellan\n"
- "inmatningar och utmatningar på samma föräldrakontroller."
- #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:73
- msgid "Username"
- msgstr "Användarnamn"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:319
- msgid ""
- "Uses Dolphin's database of properly formatted names in the game list's Title "
- "column.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
- "dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:275
- msgid ""
- "Uses a less accurate algorithm to calculate depth values.<br><br>Causes "
- "issues in a few games, but can result in a decent speed increase depending "
- "on the game and/or GPU.<br><br><dolphin_emphasis>If unsure, leave this "
- "checked.</dolphin_emphasis>"
- msgstr ""
- "Använder en mindre exakt algoritm för att beräkna djupvärden.<br><br>Orsakar "
- "fel i några spel, men kan ge en hyfsad prestandaökning beroende på spel och "
- "grafikprocessor.<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta "
- "markerat.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:244
- msgid ""
- "Uses the entire screen for rendering.<br><br>If disabled, a render window "
- "will be created instead.<br><br><dolphin_emphasis>If unsure, leave this "
- "unchecked.</dolphin_emphasis>"
- msgstr ""
- "Använder hela skärmen för rendering.<br><br>Om detta är inaktiverat kommer "
- "ett renderingsfönster att skapas istället.<br><br><dolphin_emphasis>Om du är "
- "osäker kan du lämna detta omarkerat.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:251
- msgid ""
- "Uses the main Dolphin window for rendering rather than a separate render "
- "window.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
- "dolphin_emphasis>"
- msgstr ""
- "Använder Dolphins huvudfönster för rendering istället för ett separat "
- "fönster.<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta "
- "omarkerat.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/AboutDialog.cpp:67
- msgid "Using Qt %1"
- msgstr "Använder Qt %1"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1049
- msgid "Using TTL %1 for probe packet"
- msgstr "Använder TTL %1 för prövopaket"
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:598
- msgid "Usually used for light objects"
- msgstr "Används i vanliga fall för ljusobjekt"
- #. i18n: A normal matrix is a matrix used for transforming normal vectors. The word "normal"
- #. does not have its usual meaning here, but rather the meaning of "perpendicular to a
- #. surface".
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:591
- msgid "Usually used for normal matrices"
- msgstr "Används i vanliga fall för normalmatriser"
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:585
- msgid "Usually used for position matrices"
- msgstr "Används i vanliga fall för positionsmatriser"
- #. i18n: Tex coord is short for texture coordinate
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:595
- msgid "Usually used for tex coord matrices"
- msgstr "Används i vanliga fall för texturkoordinatmatriser"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:102
- msgid "Utility"
- msgstr "Hjälpprogram"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:74
- msgid "V-Sync"
- msgstr "V-synk"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:113
- msgid "VBI Skip"
- msgstr "Hoppa över VBI"
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:126
- msgid "Value"
- msgstr "Värde"
- #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:718
- msgid "Value tracked to current instruction."
- msgstr "Värde spårat till nuvarande instruktion."
- #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:157
- msgid "Value:"
- msgstr "Värde:"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:607
- msgid "Variant entered is invalid!"
- msgstr "Den angivna varianten är ogiltig!"
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:577
- msgid "Variant:"
- msgstr "Variant:"
- #. i18n: One of the figure types in the Skylanders games. For official translations
- #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:418
- msgid "Vehicle"
- msgstr "Farkost"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:36
- msgid "Velocity"
- msgstr "Hastighet"
- #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:42
- msgid "Verbosity"
- msgstr "Felsökningsnivå"
- #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:85
- msgid "Verify"
- msgstr "Verifiera"
- #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:102
- msgid "Verify Integrity"
- msgstr "Verifiera integritet"
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:413
- msgid "Verify certificates"
- msgstr "Verifiera certifikat"
- #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:159
- #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:161
- msgid "Verifying"
- msgstr "Verifierar"
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:225
- #: Source/Core/DolphinQt/ResourcePackManager.cpp:92
- msgid "Version"
- msgstr "Version"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:110
- msgid "Vertex Rounding"
- msgstr "Hörnpunktsavrundning"
- #. i18n: FOV stands for "Field of view".
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:247
- msgid "Vertical FOV"
- msgstr "Vertikalt synfält"
- #. i18n: Refers to a positional offset applied to an emulated wiimote.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:39
- msgid "Vertical Offset"
- msgstr "Vertikal förskjutning"
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:214
- msgid "Video"
- msgstr "Video"
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:625
- msgid "View &Code"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:142
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:132
- msgid "View &code"
- msgstr "Visa &kod"
- #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:140
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:131
- msgid "View &memory"
- msgstr "Visa &minne"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:33
- msgid "Virtual Notches"
- msgstr "Virtuella jack"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:132
- msgid "Virtual address space"
- msgstr "Virtuellt adressutrymme"
- #: Source/Core/Core/HotkeyManager.cpp:341
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:23
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:24
- #: Source/Core/DolphinQt/Settings/AudioPane.cpp:62
- msgid "Volume"
- msgstr "Volym"
- #: Source/Core/Core/HotkeyManager.cpp:45 Source/Core/Core/HotkeyManager.cpp:192
- msgid "Volume Down"
- msgstr "Volym ner"
- #: Source/Core/Core/HotkeyManager.cpp:47 Source/Core/Core/HotkeyManager.cpp:194
- msgid "Volume Toggle Mute"
- msgstr "Slå på/av ljudvolym"
- #: Source/Core/Core/HotkeyManager.cpp:46 Source/Core/Core/HotkeyManager.cpp:193
- msgid "Volume Up"
- msgstr "Volym upp"
- #: Source/Core/VideoBackends/Vulkan/VideoBackend.h:18
- msgid "Vulkan"
- msgstr "Vulkan"
- #: Source/Core/DolphinQt/MenuBar.cpp:1128
- msgid "WAD files (*.wad)"
- msgstr "WAD-filer (*.wad)"
- #: Source/Core/Core/WiiUtils.cpp:138
- msgid "WAD installation failed: Could not create Wii Shop log files."
- msgstr "WAD-installation misslyckades: Kunde inte skapa Wii Shop-loggfiler."
- #: Source/Core/Core/WiiUtils.cpp:106
- msgid "WAD installation failed: Could not finalise title import."
- msgstr "WAD-installation misslyckades: Kunde inte finalisera titelimport."
- #: Source/Core/Core/WiiUtils.cpp:96
- msgid "WAD installation failed: Could not import content {0:08x}."
- msgstr "WAD-installation misslyckades: Kunde inte importera innehåll {0:08x}."
- #: Source/Core/Core/WiiUtils.cpp:80
- msgid "WAD installation failed: Could not initialise title import (error {0})."
- msgstr ""
- "WAD-installation misslyckades: Kunde inte initialisera titelimport (fel {0})."
- #: Source/Core/Core/WiiUtils.cpp:58
- msgid "WAD installation failed: The selected file is not a valid WAD."
- msgstr "WAD-installation misslyckades: Den valda filen är inte en giltig WAD."
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:291
- msgid "WAITING"
- msgstr "VÄNTAR"
- #: Source/Core/DolphinQt/NANDRepairDialog.cpp:44
- msgid ""
- "WARNING: Fixing this NAND requires the deletion of titles that have "
- "incomplete data on the NAND, including all associated save data. By "
- "continuing, the following title(s) will be removed:"
- msgstr ""
- "VARNING: För att fixa det här NAND-minnet måste titlar som har ofullständig "
- "data på NAND-minnet tas bort, inklusive tillhörande spardata. Om du "
- "fortsätter kommer följande titlar tas bort:"
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:32
- msgid ""
- "WARNING: The controls under Accelerometer and Gyroscope are designed to "
- "interface directly with motion sensor hardware. They are not intended for "
- "mapping traditional buttons, triggers or axes. You might need to configure "
- "alternate input sources before using these controls."
- msgstr ""
- "VARNING: Kontrollerna under accelerometer och gyroskop är designade för att "
- "kopplas direkt till rörelsesensorhårdvara. De är inte tänkta att användas "
- "för att mappa vanliga knappar eller spakar. Du kan behöva konfigurera "
- "alternativa inmatningskällor före du använder de här kontrollerna."
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:35
- msgid ""
- "WARNING: These controls are designed to interface directly with motion "
- "sensor hardware. They are not intended for mapping traditional buttons, "
- "triggers or axes. You might need to configure alternate input sources before "
- "using these controls."
- msgstr ""
- "VARNING: Dessa kontroller är designade för att kopplas direkt till "
- "rörelsesensorhårdvara. De är inte tänkta att användas för att mappa vanliga "
- "knappar eller spakar. Du kan behöva konfigurera alternativa inmatningskällor "
- "före du använder de här kontrollerna."
- #: Source/Core/Core/Config/MainSettings.h:23
- msgid "WASAPI (Exclusive Mode)"
- msgstr "WASAPI (exklusivt läge)"
- #: Source/Core/DolphinQt/Settings/PathPane.cpp:231
- msgid "WFS Path:"
- msgstr "WFS-sökväg:"
- #: Source/Core/DolphinQt/ConvertDialog.cpp:353
- msgid "WIA GC/Wii images (*.wia)"
- msgstr "WIA-GC/Wii-skivavbildningar (*.wia)"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:236
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:458
- msgid "Waiting for first scan..."
- msgstr "Väntar på första skanning..."
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:306
- msgid ""
- "Waits for all shaders to finish compiling before starting a game. Enabling "
- "this option may reduce stuttering or hitching for a short time after the "
- "game is started, at the cost of a longer delay before the game starts. For "
- "systems with two or fewer cores, it is recommended to enable this option, as "
- "a large shader queue may reduce frame rates."
- "<br><br><dolphin_emphasis>Otherwise, if unsure, leave this unchecked.</"
- "dolphin_emphasis>"
- msgstr ""
- "Väntar på att alla shaders kompileras färdigt före ett spel startas. Att slå "
- "på det här alternativet kan få bort korta pauser som uppstår under en kort "
- "tid efter att ett spel har startats, men i utbyte är det längre att vänta "
- "före spelet startas. För system med två eller färre kärnor rekommenderas det "
- "att ha det här alternativet påslaget eftersom en stor shaderkö kan försämra "
- "prestandan.<br><br><dolphin_emphasis>I övriga fall kan du lämna detta "
- "omarkerat om du är osäker.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:274
- msgid ""
- "Waits for vertical blanks in order to prevent tearing.<br><br>Decreases "
- "performance if emulation speed is below 100%.<br><br><dolphin_emphasis>If "
- "unsure, leave this unchecked.</dolphin_emphasis>"
- msgstr ""
- "Väntar på vertikal blankning för att reducera screen tearing.<br><br>Sänker "
- "prestandan om emuleringshastigheten är under 100 %."
- "<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta omarkerat.</"
- "dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:239
- msgid ""
- "Waits until the game synchronizes with the emulated GPU before writing the "
- "contents of EFB copies to RAM.<br><br>Reduces the overhead of EFB RAM "
- "copies, providing a performance boost in many games, at the risk of breaking "
- "those which do not safely synchronize with the emulated GPU."
- "<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
- msgstr ""
- "Väntar tills spelet synkroniserar med den emulerade grafikprocessorn före "
- "EFB-kopior skrivs till RAM.<br><br>Sänker prestandakostnaden för EFB-till-"
- "RAM-kopior, men riskerar att ha sönder spel som inte synkroniserar med den "
- "emulerade grafikprocessorn på ett säkert sätt.<br><br><dolphin_emphasis>Om "
- "du är osäker kan du lämna detta markerat.</dolphin_emphasis>"
- #: Source/Core/Common/MsgHandler.cpp:61
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124
- #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131
- #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:47
- #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:217
- #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:233
- #: Source/Core/DolphinQt/MenuBar.cpp:1590
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:474
- msgid "Warning"
- msgstr "Varning"
- #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:123
- msgid ""
- "Warning: A GCI folder override path is currently configured for this slot. "
- "Adjusting the GCI path here will have no effect."
- msgstr ""
- "Varning: En åsidosättning för GCI-mappssökvägen är konfigurerad för den här "
- "minneskortsplatsen. Att ändra GCI-sökvägen här kommer inte ha någon effekt."
- #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:57
- msgid ""
- "Warning: Analog inputs may reset to controller values at random. In some "
- "cases this can be fixed by adding a deadzone."
- msgstr ""
- "Varning: Analoga inmatningar kan slumpmässigt återställas till kontrollens "
- "värden. I vissa fall kan detta åtgärdas genom att lägga till en dödzon."
- #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:612
- msgid ""
- "Warning: Number of blocks indicated by the BAT ({0}) does not match that of "
- "the loaded file header ({1})"
- msgstr ""
- "Varning: Antalet block indikerade i BAT ({0}) matchar inte den laddade "
- "filheadern ({1})"
- #: Source/Core/Core/Movie.cpp:1072
- msgid ""
- "Warning: You loaded a save that's after the end of the current movie. (byte "
- "{0} > {1}) (input {2} > {3}). You should load another save before "
- "continuing, or load this state with read-only mode off."
- msgstr ""
- "Varning: Du läste in en sparning som är efter den aktuella inspelningens "
- "slut. (byte {0} > {1}) (inmatning {2} > {3}). Du bör läsa in en annan "
- "sparning innan du fortsätter, eller läsa in denna snabbsparning med "
- "skrivskyddat läge inaktiverat."
- #: Source/Core/Core/Movie.cpp:1047
- msgid ""
- "Warning: You loaded a save whose movie ends before the current frame in the "
- "save (byte {0} < {1}) (frame {2} < {3}). You should load another save before "
- "continuing."
- msgstr ""
- "Varning: Du läste in en sparning vars inspelning slutar före den nuvarande "
- "bildrutan i sparningensom är efter den aktuella inspelningen (byte {0} < "
- "{1}) (bildruta {2} < {3}). Du bör läsa in en annan sparning innan du "
- "fortsätter."
- #: Source/Core/Core/Movie.cpp:1098
- msgid ""
- "Warning: You loaded a save whose movie mismatches on byte {0} ({1:#x}). You "
- "should load another save before continuing, or load this state with read-"
- "only mode off. Otherwise you'll probably get a desync."
- msgstr ""
- "Varning: Du läste in en sparning vars inspelning inte matchar på byte {0} "
- "({1:#x}). Du bör läsa in en annan sparning innan du fortsätter, eller läsa "
- "in denna snabbsparning med skrivskyddat läge inaktiverat. Annars kan du få "
- "en desynkronisering."
- #: Source/Core/Core/Movie.cpp:1114
- msgid ""
- "Warning: You loaded a save whose movie mismatches on frame {0}. You should "
- "load another save before continuing, or load this state with read-only mode "
- "off. Otherwise you'll probably get a desync.\n"
- "\n"
- "More information: The current movie is {1} frames long and the savestate's "
- "movie is {2} frames long.\n"
- "\n"
- "On frame {3}, the current movie presses:\n"
- "Start={4}, A={5}, B={6}, X={7}, Y={8}, Z={9}, DUp={10}, DDown={11}, "
- "DLeft={12}, DRight={13}, L={14}, R={15}, LT={16}, RT={17}, AnalogX={18}, "
- "AnalogY={19}, CX={20}, CY={21}, Connected={22}\n"
- "\n"
- "On frame {23}, the savestate's movie presses:\n"
- "Start={24}, A={25}, B={26}, X={27}, Y={28}, Z={29}, DUp={30}, DDown={31}, "
- "DLeft={32}, DRight={33}, L={34}, R={35}, LT={36}, RT={37}, AnalogX={38}, "
- "AnalogY={39}, CX={40}, CY={41}, Connected={42}"
- msgstr ""
- "Varning: Du läste in en sparning vars inspelning inte matchar på bildruta "
- "{0}. Du bör läsa in en annan sparning innan du fortsätter, eller läsa in "
- "denna snabbsparning med skrivskyddat läge inaktiverat. Annars kan du få en "
- "desynkronisering.\n"
- "\n"
- "Mer information: Den aktuella inspelningen är {1} bildrutor lång och "
- "snabbsparningens inspelning är {2} bildrutor lång.\n"
- "\n"
- "På bildruta {3} trycker den aktuella inspelningen på:\n"
- "Start={4}, A={5}, B={6}, X={7}, Y={8}, Z={9}, DUp={10}, DDown={11}, "
- "DLeft={12}, DRight={13}, L={14}, R={15}, LT={16}, RT={17}, AnalogX={18}, "
- "AnalogY={19}, CX={20}, CY={21}, Connected={22}\n"
- "\n"
- "På bildruta {23} trycker snabbsparningens inspelning på:\n"
- "Start={24}, A={25}, B={26}, X={27}, Y={28}, Z={29}, DUp={30}, DDown={31}, "
- "DLeft={32}, DRight={33}, L={34}, R={35}, LT={36}, RT={37}, AnalogX={38}, "
- "AnalogY={39}, CX={40}, CY={41}, Connected={42}"
- #. i18n: This kind of "watch" is used for watching emulated memory.
- #. It's not related to timekeeping devices.
- #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:31
- msgid "Watch"
- msgstr "Bevakning"
- #. i18n: One of the elements in the Skylanders games. Japanese: 水. For official translations
- #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
- #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:330
- msgid "Water"
- msgstr "Vatten"
- #: Source/Core/DolphinQt/ResourcePackManager.cpp:92
- msgid "Website"
- msgstr "Webbplats"
- #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:34
- msgid "Western (Windows-1252)"
- msgstr "Västerländsk (Windows-1252)"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:93
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:138
- msgid "Whammy"
- msgstr "Svajarm"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629
- msgid ""
- "Whether each eye gets full or half image resolution when using side-by-side "
- "or above-and-below 3D.<br><br><dolphin_emphasis>If unsure, leave this "
- "unchecked.</dolphin_emphasis>"
- msgstr ""
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:326
- msgid ""
- "Whether to dump base game textures to User/Dump/Textures/<game_id>/. "
- "This includes arbitrary base textures if 'Arbitrary Mipmap Detection' is "
- "enabled in Enhancements.<br><br><dolphin_emphasis>If unsure, leave this "
- "checked.</dolphin_emphasis>"
- msgstr ""
- "Avgör om spelets bastexturer ska dumpas till User/Dump/Textures/<spel-"
- "id>/. Detta inkluderar godtyckliga bastexturer om 'Upptäck godtyckliga "
- "mipmaps' är aktiverat i Förbättringar.<br><br><dolphin_emphasis>Om du är "
- "osäker kan du lämna detta markerat.</dolphin_emphasis>"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:321
- msgid ""
- "Whether to dump mipmapped game textures to User/Dump/Textures/<"
- "game_id>/. This includes arbitrary mipmapped textures if 'Arbitrary "
- "Mipmap Detection' is enabled in Enhancements.<br><br><dolphin_emphasis>If "
- "unsure, leave this checked.</dolphin_emphasis>"
- msgstr ""
- "Avgör om mipmappade speltexturer ska dumpas till User/Dump/Textures/<spel-"
- "id>/. Detta inkluderar godtyckliga mipmappade texturer om 'Upptäck "
- "godtyckliga mipmaps' är aktiverat i Förbättringar."
- "<br><br><dolphin_emphasis>Om du är osäker kan du lämna detta markerat.</"
- "dolphin_emphasis>"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:341
- msgid "Whitelisted USB Passthrough Devices"
- msgstr "Enheter godkända för USB-genomsläpp"
- #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:153
- msgid "Widescreen Hack"
- msgstr "Bredbildshack"
- #: Source/Core/Core/HotkeyManager.cpp:348
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyWii.cpp:20
- #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:42
- msgid "Wii"
- msgstr "Wii"
- #. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu,
- #. which is (usually) the first thing users see when a Wii console starts.
- #: Source/Core/Core/TitleDatabase.cpp:86
- msgid "Wii Menu"
- msgstr "Wii Menu"
- #: Source/Core/DolphinQt/Settings/PathPane.cpp:193
- msgid "Wii NAND Root:"
- msgstr "Wii-NAND-rot:"
- #: Source/Core/Core/HW/Wiimote.cpp:101
- msgid "Wii Remote"
- msgstr "Wii-fjärrkontroll"
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:21
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:26
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:31
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:36
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:429
- #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:139
- #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:43
- msgid "Wii Remote %1"
- msgstr "Wii-fjärrkontroll %1"
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:113
- msgid "Wii Remote Accelerometer"
- msgstr "Wii-fjärrkontrollaccelerometer"
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:271
- msgid "Wii Remote Buttons"
- msgstr "Wii-fjärrkontrollknappar"
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:146
- msgid "Wii Remote Gyroscope"
- msgstr "Wii-fjärrkontrollgyroskop"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:349
- msgid "Wii Remote Settings"
- msgstr "Wii-fjärrkontrollinställningar"
- #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:103
- msgid "Wii Remotes"
- msgstr "Wii-fjärrkontroller"
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:420
- msgid "Wii TAS Input %1 - Classic Controller"
- msgstr "Wii-TAS-inmatning %1 - Classic Controller"
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:439
- msgid "Wii TAS Input %1 - Wii Remote"
- msgstr "Wii-TAS-inmatning %1 - Wii-fjärrkontroll"
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:399
- msgid "Wii TAS Input %1 - Wii Remote + Nunchuk"
- msgstr "Wii-TAS-inmatning %1 - Wii-fjärrkontroll + Nunchuk"
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:452
- msgid "Wii and Wii Remote"
- msgstr "Wii och Wii-fjärrkontroller"
- #: Source/Core/DiscIO/VolumeVerifier.cpp:103
- msgid "Wii data is not public yet"
- msgstr "Wii-data är inte offentlig än"
- #: Source/Core/DolphinQt/MenuBar.cpp:1149
- msgid "Wii save files (*.bin);;All Files (*)"
- msgstr "Wii-sparfiler (*.bin);;Alla filer (*)"
- #: Source/Core/DolphinQt/MenuBar.cpp:80
- msgid "WiiTools Signature MEGA File"
- msgstr "WiiTools-signaturmegafil"
- #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:143
- msgid "Window Resolution"
- msgstr "Fönsterupplösning"
- #: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:25
- #: Source/Core/DolphinQt/GBAWidget.cpp:437
- msgid "Window Size"
- msgstr "Fönsterstorlek"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:531
- msgid "Wipe &Inspection Data"
- msgstr ""
- #: Source/Core/DolphinQt/MenuBar.cpp:940
- msgid "Wipe JIT Block Profiling Data"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:599
- msgid "Wipe Profiling"
- msgstr ""
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:399
- msgid "Wipe Recent Hits"
- msgstr ""
- #: Source/Core/DolphinQt/Config/LogWidget.cpp:134
- msgid "Word Wrap"
- msgstr "Radbrytning"
- #: Source/Core/DiscIO/Enums.cpp:60
- msgid "World"
- msgstr "Världen"
- #. i18n: This is a selectable condition when adding a breakpoint
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:136
- #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:275
- msgid "Write"
- msgstr "Skriv"
- #: Source/Core/DolphinQt/MenuBar.cpp:943
- msgid "Write JIT Block Log Dump"
- msgstr "Skriv JIT-blockloggdump"
- #. i18n: This string is used for a radio button that represents the type of
- #. memory breakpoint that gets triggered when a write operation occurs.
- #. The string does not mean "write-only" in the sense that something cannot be read from.
- #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:237
- msgid "Write only"
- msgstr "Endast skriv"
- #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:56
- msgid "Write to Console"
- msgstr "Skriv till konsol"
- #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:55
- msgid "Write to File"
- msgstr "Skriv till fil"
- #. i18n: This is a selectable action when adding a breakpoint
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:141
- msgid "Write to Log"
- msgstr "Skriv till logg"
- #. i18n: This is a selectable action when adding a breakpoint
- #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:145
- msgid "Write to Log and Break"
- msgstr "Skriv till logg och bryt"
- #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:57
- msgid "Write to Window"
- msgstr "Skriv till fönster"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:649
- msgid "Wrong disc number"
- msgstr "Fel skivnummer"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:645
- msgid "Wrong hash"
- msgstr "Fel hash"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:653
- msgid "Wrong region"
- msgstr "Fel region"
- #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:651
- msgid "Wrong revision"
- msgstr "Fel revision"
- #: Source/Core/DolphinQt/MenuBar.cpp:231
- msgid "Wrote to \"%1\"."
- msgstr "Skrev till \"%1\"."
- #: Source/Android/jni/MainAndroid.cpp:464
- msgid "Wrote to \"{0}\"."
- msgstr "Skrev till \"{0}\"."
- #. i18n: Refers to a 3D axis (used when mapping motion controls)
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:123
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:163
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:190
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:129
- msgid "X"
- msgstr "X"
- #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:566
- msgid "XF register "
- msgstr "XF-register "
- #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:93
- msgid "XLink Kai BBA Destination Address"
- msgstr "XLink Kai BBA-destinationsadress"
- #. i18n: Refers to a 3D axis (used when mapping motion controls)
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:129
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:169
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:196
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:131
- msgid "Y"
- msgstr "Y"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:33
- msgid "Yaw Left"
- msgstr "Gira vänster"
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:34
- msgid "Yaw Right"
- msgstr "Gira höger"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:35
- #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:51
- msgid "Yellow"
- msgstr "Gul"
- #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:105
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:244
- #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:245
- msgid "Yes"
- msgstr "Ja"
- #: qtbase/src/gui/kernel/qplatformtheme.cpp:718
- msgid "Yes to &All"
- msgstr "Ja till &alla"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:298
- msgid ""
- "You are about to convert the content of the file at %2 into the folder at "
- "%1. All current content of the folder will be deleted. Are you sure you want "
- "to continue?"
- msgstr ""
- "Du håller på att konvertera innehållet av filen %2 till mappen %1. Allt som "
- "finns i mappen just nu kommer raderas. Är du säker på att du vill fortsätta?"
- #: Source/Core/DolphinQt/Settings/WiiPane.cpp:273
- msgid ""
- "You are about to convert the content of the folder at %1 into the file at "
- "%2. All current content of the file will be deleted. Are you sure you want "
- "to continue?"
- msgstr ""
- "Du håller på att konvertera innehållet av mappen %1 till filen %2. Allt som "
- "finns i filen just nu kommer raderas. Är du säker på att du vill fortsätta?"
- #: Source/Core/DolphinQt/NKitWarningDialog.cpp:39
- msgid ""
- "You are about to run an NKit disc image. NKit disc images cause problems "
- "that don't happen with normal disc images. These problems include:\n"
- "\n"
- "• The emulated loading times are longer\n"
- "• You can't use NetPlay with people who have normal disc images\n"
- "• Input recordings are not compatible between NKit disc images and normal "
- "disc images\n"
- "• Savestates are not compatible between NKit disc images and normal disc "
- "images\n"
- "• Some games can crash, such as Super Paper Mario and Metal Gear Solid: The "
- "Twin Snakes\n"
- "• Wii games don't work at all in older versions of Dolphin and in many other "
- "programs\n"
- "\n"
- "Are you sure you want to continue anyway?"
- msgstr ""
- "Du håller på att starta en NKit-skivavbildning. NKit-skivavbildningar "
- "orsakar problem som inte uppstår med vanliga skivavbildningar. Problemen "
- "inkluderar:\n"
- "\n"
- "• De emulerade laddningstiderna är längre\n"
- "• Du kan inte använda nätspel tillsammans med folk som har vanliga "
- "skivavbildningar\n"
- "• Indatainspelningar är inte kompatibla mellan NKit-skivavbildningar och "
- "vanliga skivavbildningar\n"
- "• Snabbsparningar är inte kompatibla mellan NKit-skivavbildningar och "
- "vanliga skivavbildningar\n"
- "• Vissa spel kan krascha, som Super Paper Mario och Metal Gear Solid: The "
- "Twin Snakes\n"
- "• Wii-spel fungerar inte alls i äldre versioner av Dolphin och i många andra "
- "program\n"
- "\n"
- "Är du säker på att du vill fortsätta ändå?"
- #: Source/Core/DolphinQt/Config/Mapping/GCKeyboardEmu.cpp:36
- msgid ""
- "You are configuring a \"Keyboard Controller\". This device is exclusively "
- "for \"Phantasy Star Online Episode I & II\". If you are unsure, turn back "
- "now and configure a \"Standard Controller\"."
- msgstr ""
- "Du håller på att konfigurera en \"tangentbordskontroll\", som bara är till "
- "för \"Phantasy Star Online Episode I & II\". Om du är osäker, vänd tillbaka "
- "och byt till \"standardkontroll\"."
- #: Source/Core/UICommon/AutoUpdate.cpp:226
- msgid "You are running the latest version available on this update track."
- msgstr ""
- "Du använder den senaste versionen som är tillgänglig på det här "
- "uppdateringsspåret."
- #: Source/Core/Core/DSP/DSPCore.cpp:89
- msgid ""
- "You are using an old free DSP ROM made by the Dolphin Team.\n"
- "Due to emulation accuracy improvements, this ROM no longer works correctly.\n"
- "\n"
- "Delete the dsp_rom.bin and dsp_coef.bin files in the GC folder in the User "
- "folder to use the most recent free DSP ROM, or replace them with good dumps "
- "from a real GameCube/Wii.\n"
- "\n"
- "Would you like to stop now to fix the problem?\n"
- "If you select \"No\", audio might be garbled."
- msgstr ""
- "Du använder en gammal fri DSP-ROM som skapats av Dolphins utvecklare.\n"
- "På grund av förbättrad emulering fungerar denna ROM inte längre korrekt.\n"
- "\n"
- "Radera filerna dsp_rom.bin och dsp_coef.bin i GC-mappen i User-mappen för "
- "att använda den senaste fria DSP-ROM:en, eller byt ut dem mot omodifierade "
- "kopior från en riktig GameCube/Wii.\n"
- "\n"
- "Vill du avbryta nu för att åtgärda problemet?\n"
- "Om du väljer \"Nej\" kan det uppstå problem med ljudet."
- #: Source/Core/Core/IOS/ES/ES.cpp:337
- msgid ""
- "You cannot use the Wii Shop Channel without using your own device "
- "credentials.\n"
- "Please refer to the NAND usage guide for setup instructions: https://dolphin-"
- "emu.org/docs/guides/nand-usage-guide/"
- msgstr ""
- "Du kan inte använda Wii Shop Channel utan identitetsdata från din egen "
- "konsol. Läs NAND-användningsguiden för instruktioner: https://dolphin-emu."
- "org/docs/guides/nand-usage-guide/"
- #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:310
- msgid ""
- "You have %1 unsaved assembly tabs open\n"
- "\n"
- "Do you want to save all and exit?"
- msgstr ""
- "Du har %1 osparade assemblerflikar öppna\n"
- "\n"
- "Vill du spara alla och avsluta?"
- #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:229
- msgid "You have to enter a name."
- msgstr "Du måste ange ett namn."
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:342
- msgid "You must provide a name for your session!"
- msgstr "Du måste ange ett namn för din session!"
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:350
- msgid "You must provide a region for your session!"
- msgstr "Du måste ange en region för din session!"
- #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:313
- msgid "You must restart Dolphin in order for the change to take effect."
- msgstr "Du måste starta om Dolphin för att ändringarna ska börja gälla."
- #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:336
- msgid "You must select a game to host!"
- msgstr "Du måste välja ett spel!"
- #: Source/Core/Core/DSP/DSPCore.cpp:75
- msgid ""
- "Your DSP ROMs have incorrect hashes.\n"
- "\n"
- "Delete the dsp_rom.bin and dsp_coef.bin files in the GC folder in the User "
- "folder to use the free DSP ROM, or replace them with good dumps from a real "
- "GameCube/Wii.\n"
- "\n"
- "Would you like to stop now to fix the problem?\n"
- "If you select \"No\", audio might be garbled."
- msgstr ""
- "Dina DSP-ROM-filer har felaktiga kontrollsummor.\n"
- "\n"
- "Radera filerna dsp_rom.bin och dsp_coef.bin i GC-mappen i User-mappen för "
- "att använda en fri DSP-ROM, eller byt ut dem mot omodifierade kopior från en "
- "riktig GameCube/Wii.\n"
- "\n"
- "Vill du avbryta nu för att åtgärda problemet?\n"
- "Om du väljer \"Nej\" kan det uppstå problem med ljudet."
- #: Source/Core/DolphinQt/MenuBar.cpp:1232
- msgid ""
- "Your NAND contains more data than allowed. Wii software may behave "
- "incorrectly or not allow saving."
- msgstr ""
- "NAND-minnet innehåller mer data än vad som är tillåtet. Wii-mjukvara kanske "
- "beter sig inkorrekt eller inte låter dig spara."
- #. i18n: Refers to a 3D axis (used when mapping motion controls)
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:135
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:175
- #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:202
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:133
- msgid "Z"
- msgstr "Z"
- #: Source/Core/Core/ActionReplay.cpp:941
- msgid "Zero 3 code not supported"
- msgstr "Zero 3-kod stöds inte"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1061
- msgid "Zero candidates remaining."
- msgstr "Noll kandidater kvar."
- #: Source/Core/Core/ActionReplay.cpp:961
- msgid "Zero code unknown to Dolphin: {0:08x}"
- msgstr "Nollkod som är okänd för Dolphin: {0:08x}"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:100
- msgid "[%1, %2]"
- msgstr "[%1, %2]"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:110
- msgid "[%1, %2] and [%3, %4]"
- msgstr "[%1, %2] och [%3, %4]"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:292
- msgid "^ Xor"
- msgstr "^ Exklusiv eller"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:176
- msgid "aligned"
- msgstr "justerat"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:209
- msgid "any value"
- msgstr "valfritt värde"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96
- msgid "auto"
- msgstr "auto"
- #. i18n: The symbol/abbreviation for centimeters.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:41
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:30
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:143
- msgid "cm"
- msgstr "cm"
- #: Source/Core/VideoBackends/D3D12/DX12Context.cpp:108
- msgid "d3d12.dll could not be loaded."
- msgstr "d3d12.dll kunde inte läsas in."
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:632
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:652
- msgid "default"
- msgstr "förval"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:654
- #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:386
- msgid "disconnected"
- msgstr "frånkopplad"
- #: Source/Core/DolphinQt/GBAWidget.cpp:195
- msgid "e-Reader Cards (*.raw);;All Files (*)"
- msgstr "e-Readerkort (*.raw);;Alla filer (*)"
- #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:191
- msgid "errno"
- msgstr "errno"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96
- msgid "fake-completion"
- msgstr "fake-completion"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:379
- #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:321
- msgid "false"
- msgstr "false"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:190
- msgid "is equal to"
- msgstr "är lika med"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:198
- msgid "is greater than"
- msgstr "är större än"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:200
- msgid "is greater than or equal to"
- msgstr "är större än eller lika med"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:194
- msgid "is less than"
- msgstr "är mindre än"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:196
- msgid "is less than or equal to"
- msgstr "är mindre än eller lika med"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:192
- msgid "is not equal to"
- msgstr "inte är lika med"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:208
- msgid "last value"
- msgstr "föregående värde"
- #. i18n: The symbol/abbreviation for meters per second.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:44
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:53
- msgid "m/s"
- msgstr "m/s"
- #: Source/Core/DolphinQt/GBAWidget.cpp:218
- msgid ""
- "mGBA Save States (*.ss0 *.ss1 *.ss2 *.ss3 *.ss4 *.ss5 *.ss6 *.ss7 *.ss8 *."
- "ss9);;All Files (*)"
- msgstr ""
- "mGBA-snabbsparningar (*.ss0 *.ss1 *.ss2 *.ss3 *.ss4 *.ss5 *.ss6 *.ss7 *.ss8 "
- "*.ss9);;Alla filer (*)"
- #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96
- msgid "none"
- msgstr "ingen"
- #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:81
- msgid "or select a device"
- msgstr "eller välj en enhet"
- #. i18n: "s" is the symbol for seconds.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:47
- msgid "s"
- msgstr "s"
- #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:101
- msgid "sRGB"
- msgstr "sRGB"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:206
- msgid "this value:"
- msgstr "följande värde:"
- #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:375
- #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:323
- msgid "true"
- msgstr "true"
- #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:35
- #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:185
- msgid "uDraw GameTablet"
- msgstr "uDraw GameTablet"
- #: Source/Core/DolphinQt/CheatSearchWidget.cpp:176
- msgid "unaligned"
- msgstr "ej justerat"
- #. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces
- #. where you play demos of NES/SNES/N64 games. This string is referring to a specific such demo
- #. rather than the game mode as a whole, so please use the singular form. Official translations:
- #. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre
- #. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
- #. If your language is not one of the languages above, consider leaving the string untranslated
- #. so that people will recognize it as the name of the game mode.
- #: Source/Core/DiscIO/VolumeVerifier.cpp:705
- msgid "{0} (Masterpiece)"
- msgstr "{0} (Masterpiece)"
- #: Source/Core/UICommon/GameFile.cpp:840
- msgid "{0} (NKit)"
- msgstr "{0} (NKit)"
- #: Source/Core/Core/Boot/Boot.cpp:448
- msgid "{0} IPL found in {1} directory. The disc might not be recognized"
- msgstr ""
- "{0}-IPL hittades i {1}-mappen. Det kan hända att skivan inte kommer kunna "
- "kännas igen"
- #: Source/Core/Core/NetPlayServer.cpp:1232
- msgid "{0} failed to synchronize codes."
- msgstr "{0} misslyckades att synkronisera koder."
- #: Source/Core/Core/NetPlayServer.cpp:1174
- msgid "{0} failed to synchronize."
- msgstr "{0} misslyckades att synkronisera."
- #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:209
- msgid ""
- "{0} is not a directory, failed to move to *.original.\n"
- " Verify your write permissions or move the file outside of Dolphin"
- msgstr ""
- "{0} är inte en mapp och kunde inte flyttas till *.original.\n"
- "Kontrollera skrivrättigheterna eller flytta filen utanför Dolphin."
- #: Source/Core/DiscIO/CompressedBlob.cpp:265
- #: Source/Core/DiscIO/WIABlob.cpp:1710
- msgid "{0} of {1} blocks. Compression ratio {2}%"
- msgstr "{0} av {1} block. Komprimeringsgrad {2}%"
- #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:200
- msgid "{0} was not a directory, moved to *.original"
- msgstr "{0} var inte en mapp. Den har flyttats till *.original"
- #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:294
- msgid "| Or"
- msgstr "| Eller"
- #. i18n: This message uses curly quotes in English. If you want to use curly quotes
- #. in your translation, please use the type of curly quotes that's appropriate for
- #. your language. If you aren't sure which type is appropriate, see
- #. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features
- #: Source/Core/DolphinQt/AboutDialog.cpp:92
- msgid ""
- "© 2003-2024+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. "
- "Dolphin is not affiliated with Nintendo in any way."
- msgstr ""
- "© 2003-2024 Dolphin-teamet. ”GameCube” och ”Wii” är varumärken som tillhör "
- "Nintendo. Dolphin är inte associerat med Nintendo på något sätt."
- #. i18n: The symbol/abbreviation for degrees (unit of angular measure).
- #. i18n: The degrees symbol.
- #. i18n: The symbol/abbreviation for degrees (unit of angular measure).
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:241
- #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:249
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:35
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:48
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:57
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:61
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:37
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30
- msgid "°"
- msgstr "°"
- #. i18n: "°/s" is the symbol for degrees (angular measurement) divided by seconds.
- #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:39
- msgid "°/s"
- msgstr "°/s"
- #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:53
- msgid "✔ Invite"
- msgstr "✔ Bjud in"
- #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:54
- msgid "✖ Decline"
- msgstr "✖ Neka"
|