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AAFilter.cpp
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d8f5ecf3ce
update soundtouch to svn revision 173
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11 gadi atpakaļ |
AAFilter.h
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d8f5ecf3ce
update soundtouch to svn revision 173
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11 gadi atpakaļ |
BPMDetect.cpp
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d8f5ecf3ce
update soundtouch to svn revision 173
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11 gadi atpakaļ |
BPMDetect.h
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d8f5ecf3ce
update soundtouch to svn revision 173
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11 gadi atpakaļ |
CMakeLists.txt
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01f4d9f386
Fix include paths and compiling in Linux. Externals soundtouch is 1.7.1, while Ubuntu 12.10 is 1.6.x. Externals soundtouch is compiled with integer samples, while ubuntu is compiled with float samples. Float samples is probably the more common route. If you're going to use soundtouch, you should probably use SAMPLETYPE instead of explicitly choosing short. This probably breaks the windows build since its includes aren't setup.
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12 gadi atpakaļ |
FIFOSampleBuffer.cpp
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d8f5ecf3ce
update soundtouch to svn revision 173
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11 gadi atpakaļ |
FIFOSampleBuffer.h
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d8f5ecf3ce
update soundtouch to svn revision 173
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11 gadi atpakaļ |
FIFOSamplePipe.h
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d8f5ecf3ce
update soundtouch to svn revision 173
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11 gadi atpakaļ |
FIRFilter.cpp
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0c9c3c9737
forgot to add free() to the previous malloc change
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11 gadi atpakaļ |
FIRFilter.h
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d8f5ecf3ce
update soundtouch to svn revision 173
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11 gadi atpakaļ |
PeakFinder.cpp
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d8f5ecf3ce
update soundtouch to svn revision 173
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11 gadi atpakaļ |
PeakFinder.h
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d8f5ecf3ce
update soundtouch to svn revision 173
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11 gadi atpakaļ |
RateTransposer.cpp
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d8f5ecf3ce
update soundtouch to svn revision 173
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11 gadi atpakaļ |
RateTransposer.h
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d8f5ecf3ce
update soundtouch to svn revision 173
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11 gadi atpakaļ |
STTypes.h
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1bd80d781c
fix deb-x64 and osx-x64 builds after soundtouch update
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11 gadi atpakaļ |
SoundTouch.cpp
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0c9c3c9737
forgot to add free() to the previous malloc change
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11 gadi atpakaļ |
SoundTouch.h
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d8f5ecf3ce
update soundtouch to svn revision 173
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11 gadi atpakaļ |
SoundTouch.vcxproj
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fede38985e
Replace OpenSSL with PolarSSL
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11 gadi atpakaļ |
SoundTouch.vcxproj.filters
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01f4d9f386
Fix include paths and compiling in Linux. Externals soundtouch is 1.7.1, while Ubuntu 12.10 is 1.6.x. Externals soundtouch is compiled with integer samples, while ubuntu is compiled with float samples. Float samples is probably the more common route. If you're going to use soundtouch, you should probably use SAMPLETYPE instead of explicitly choosing short. This probably breaks the windows build since its includes aren't setup.
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12 gadi atpakaļ |
TDStretch.cpp
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d8f5ecf3ce
update soundtouch to svn revision 173
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11 gadi atpakaļ |
TDStretch.h
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d8f5ecf3ce
update soundtouch to svn revision 173
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11 gadi atpakaļ |
cpu_detect.h
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d8f5ecf3ce
update soundtouch to svn revision 173
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11 gadi atpakaļ |
cpu_detect_x86.cpp
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d8f5ecf3ce
update soundtouch to svn revision 173
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11 gadi atpakaļ |
mmx_optimized.cpp
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d8f5ecf3ce
update soundtouch to svn revision 173
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11 gadi atpakaļ |
sse_optimized.cpp
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d8f5ecf3ce
update soundtouch to svn revision 173
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11 gadi atpakaļ |