Matthew Parlane 9de7611ff9 Merge branch 'master' into wii-network 11 years ago
..
AAFilter.cpp d8f5ecf3ce update soundtouch to svn revision 173 11 years ago
AAFilter.h d8f5ecf3ce update soundtouch to svn revision 173 11 years ago
BPMDetect.cpp d8f5ecf3ce update soundtouch to svn revision 173 11 years ago
BPMDetect.h d8f5ecf3ce update soundtouch to svn revision 173 11 years ago
CMakeLists.txt 01f4d9f386 Fix include paths and compiling in Linux. Externals soundtouch is 1.7.1, while Ubuntu 12.10 is 1.6.x. Externals soundtouch is compiled with integer samples, while ubuntu is compiled with float samples. Float samples is probably the more common route. If you're going to use soundtouch, you should probably use SAMPLETYPE instead of explicitly choosing short. This probably breaks the windows build since its includes aren't setup. 12 years ago
FIFOSampleBuffer.cpp d8f5ecf3ce update soundtouch to svn revision 173 11 years ago
FIFOSampleBuffer.h d8f5ecf3ce update soundtouch to svn revision 173 11 years ago
FIFOSamplePipe.h d8f5ecf3ce update soundtouch to svn revision 173 11 years ago
FIRFilter.cpp 0c9c3c9737 forgot to add free() to the previous malloc change 11 years ago
FIRFilter.h d8f5ecf3ce update soundtouch to svn revision 173 11 years ago
PeakFinder.cpp d8f5ecf3ce update soundtouch to svn revision 173 11 years ago
PeakFinder.h d8f5ecf3ce update soundtouch to svn revision 173 11 years ago
RateTransposer.cpp d8f5ecf3ce update soundtouch to svn revision 173 11 years ago
RateTransposer.h d8f5ecf3ce update soundtouch to svn revision 173 11 years ago
STTypes.h 1bd80d781c fix deb-x64 and osx-x64 builds after soundtouch update 11 years ago
SoundTouch.cpp 0c9c3c9737 forgot to add free() to the previous malloc change 11 years ago
SoundTouch.h d8f5ecf3ce update soundtouch to svn revision 173 11 years ago
SoundTouch.vcxproj fede38985e Replace OpenSSL with PolarSSL 11 years ago
SoundTouch.vcxproj.filters 01f4d9f386 Fix include paths and compiling in Linux. Externals soundtouch is 1.7.1, while Ubuntu 12.10 is 1.6.x. Externals soundtouch is compiled with integer samples, while ubuntu is compiled with float samples. Float samples is probably the more common route. If you're going to use soundtouch, you should probably use SAMPLETYPE instead of explicitly choosing short. This probably breaks the windows build since its includes aren't setup. 12 years ago
TDStretch.cpp d8f5ecf3ce update soundtouch to svn revision 173 11 years ago
TDStretch.h d8f5ecf3ce update soundtouch to svn revision 173 11 years ago
cpu_detect.h d8f5ecf3ce update soundtouch to svn revision 173 11 years ago
cpu_detect_x86.cpp d8f5ecf3ce update soundtouch to svn revision 173 11 years ago
mmx_optimized.cpp d8f5ecf3ce update soundtouch to svn revision 173 11 years ago
sse_optimized.cpp d8f5ecf3ce update soundtouch to svn revision 173 11 years ago