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- /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
- /* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
- #include "WebGLExtensions.h"
- #include "GLContext.h"
- #include "mozilla/dom/WebGLRenderingContextBinding.h"
- #include "WebGLBuffer.h"
- #include "WebGLContext.h"
- #include "WebGLVertexArray.h"
- namespace mozilla {
- WebGLExtensionVertexArray::WebGLExtensionVertexArray(WebGLContext* webgl)
- : WebGLExtensionBase(webgl)
- {
- }
- WebGLExtensionVertexArray::~WebGLExtensionVertexArray()
- {
- }
- already_AddRefed<WebGLVertexArray>
- WebGLExtensionVertexArray::CreateVertexArrayOES()
- {
- if (mIsLost || !mContext)
- return nullptr;
- return mContext->CreateVertexArray();
- }
- void
- WebGLExtensionVertexArray::DeleteVertexArrayOES(WebGLVertexArray* array)
- {
- if (mIsLost || !mContext)
- return;
- mContext->DeleteVertexArray(array);
- }
- bool
- WebGLExtensionVertexArray::IsVertexArrayOES(const WebGLVertexArray* array)
- {
- if (mIsLost || !mContext)
- return false;
- return mContext->IsVertexArray(array);
- }
- void
- WebGLExtensionVertexArray::BindVertexArrayOES(WebGLVertexArray* array)
- {
- if (mIsLost || !mContext)
- return;
- mContext->BindVertexArray(array);
- }
- IMPL_WEBGL_EXTENSION_GOOP(WebGLExtensionVertexArray, OES_vertex_array_object)
- } // namespace mozilla
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