bot_exports.h 484 B

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  1. // Copyright (c) ZeniMax Media Inc.
  2. // Licensed under the GNU General Public License 2.0.
  3. #pragma once
  4. void Bot_SetWeapon( edict_t * bot, const int weaponIndex, const bool instantSwitch );
  5. void Bot_TriggerEdict( edict_t * bot, edict_t * edict );
  6. int32_t Bot_GetItemID( const char * classname );
  7. void Bot_UseItem( edict_t * bot, const int32_t itemID );
  8. void Edict_ForceLookAtPoint( edict_t * edict, gvec3_cref_t point );
  9. bool Bot_PickedUpItem( edict_t * bot, edict_t * item );