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- // Copyright (c) ZeniMax Media Inc.
- // Licensed under the GNU General Public License 2.0.
- #pragma once
- void Bot_SetWeapon( edict_t * bot, const int weaponIndex, const bool instantSwitch );
- void Bot_TriggerEdict( edict_t * bot, edict_t * edict );
- int32_t Bot_GetItemID( const char * classname );
- void Bot_UseItem( edict_t * bot, const int32_t itemID );
- void Edict_ForceLookAtPoint( edict_t * edict, gvec3_cref_t point );
- bool Bot_PickedUpItem( edict_t * bot, edict_t * item );
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