iczero pievienoja komentāru problēmai Krock/GI-on-Linux#145
Progress of the 2.0.0 patchPlayed for about 40 minutes so far, no issues yet.
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iczero pievienoja komentāru problēmai Krock/GI-on-Linux#94
Progress of the 1.5.0 patchOh, I was asking about Alex's thing.
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iczero pievienoja komentāru problēmai Krock/GI-on-Linux#94
Progress of the 1.5.0 patchOut of curiosity, did you write a protocol emulator for the game?
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iczero pievienoja komentāru problēmai Krock/GI-on-Linux#95
[6.6 staging] Game running, mouse movements don't workBroken in wine-staging 6.6. See #92
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iczero pievienoja komentāru problēmai Krock/GI-on-Linux#92
[PSA] Wine 6.6 Staging breaks camera movementSame here. Dunno why. I switched back to wine-devel and it worked fine. Proton experimental (wine 6.3) doesn't seem to work, unfortunately.
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iczero pievienoja komentāru problēmai Krock/GI-on-Linux#70
[GNOME] run in a borderless window fashion?I'm not too sure in that case. If you want, you can use `-screen-width` and `-screen-height` to set a custom resolution. I set it to use all of my display but not cover the taskbar.
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iczero pievienoja komentāru problēmai Krock/GI-on-Linux#70
[GNOME] run in a borderless window fashion?Oh, are you trying to do borderless windowed fullscreen? In that case set Genshin Impact to the highest resolution available (should match screen, may be larger for... reasons) and follow instructions here: https://www.pcgamingwiki.com/wiki/Glossary:Borderless_fullscreen_windowed#Linux
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iczero pievienoja komentāru problēmai Krock/GI-on-Linux#70
[GNOME] run in a borderless window fashion?Your window manager can most likely be instructed to simply not draw the title bar and border. On KDE, this can be accomplished by setting Genshin Impact to run in windowed mode, then setting the "no border" window option. This can be persisted using window rules. An example:
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iczero pievienoja komentāru problēmai Krock/GI-on-Linux#54
install patch 1.3 doesn't work with me>tfw people cannot follow basic instructions
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iczero pievienoja komentāru problēmai Krock/GI-on-Linux#23
White screen freeze - virtual_setup_exceptionI've had the same problem before and I think it may be related. If I recall correctly, I fixed it by deleting GenshinImpact_Data/Persistent/AssetBundles or something. Try backing up Persistent and deleting AssetBundles and see if that helps?
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iczero pievienoja komentāru problēmai Krock/GI-on-Linux#22
Chinese Version (YuanShen) Support?RIP.
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iczero pievienoja komentāru problēmai Krock/GI-on-Linux#22
Chinese Version (YuanShen) Support?Does it work if you remove the hash check? It could be some error messages different or something. Make sure to use an account you don't mind getting banned though.
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iczero pievienoja komentāru problēmai Krock/GI-on-Linux#21
Progress of the 1.2.0 patchHow are you so fast?
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iczero pievienoja komentāru problēmai Krock/GI-on-Linux#5
Task: Decode global-metadata.datGhidra uses system java. I believe you can set max memory by setting the `MAXMEM` variable in `ghidraRun`.
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iczero pievienoja komentāru problēmai Krock/GI-on-Linux#11
Alternative approach: Mobile gameI have tried scrcpy as well. All keyboard input is unrecognized and it is impossible to play the game in any serious fashion.
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iczero pievienoja komentāru problēmai Krock/GI-on-Linux#11
Alternative approach: Mobile gameUnfortunately the mobile version of the game does not support keyboard and mouse input.
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iczero pievienoja komentāru problēmai Krock/GI-on-Linux#9
Patch for 1.1.0From same forum: <https://www.unknowncheats.me/forum/2973128-post1182.html> <https://www.unknowncheats.me/forum/2977886-post1276.html>
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iczero slēdza problēmu Krock/GI-on-Linux#3
Possible replacement of original UnityPlayer.dll during game start4 gadi atpakaļ
iczero pievienoja komentāru problēmai Krock/GI-on-Linux#3
Possible replacement of original UnityPlayer.dll during game startDoesn't work. It's probably looking in memory; inotify says it never actually reads the file after initially loading it (besides the crash reporter, which presumably doesn't matter).
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iczero pievienoja komentāru problēmai Krock/GI-on-Linux#3
Possible replacement of original UnityPlayer.dll during game startLinux usually doesn't have that issue. (for example, apt updates systemd by writing the new binary, moving it into place, then telling systemd to reexec)
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