История коммитов

Автор SHA1 Сообщение Дата
  Reid 633ec29b99 Use a default UI preset agnostic of client/server mode, switch FSM and Network services into singletons and refactor the launcher singletons 2 месяцев назад
  Reid e264f72f50 Add a first version of the client dialogue system 5 месяцев назад
  Reid b7f539fdee Implement the context system, an unified way to handle dialogue, tips and interaction 7 месяцев назад
  Reid cad801bfc7 Generalize the use of the Tip preset outside of warp objects 7 месяцев назад
  Reid 2620e7e79f SoM-specific action consuming support 7 месяцев назад
  Reid 0eaaf6bfc8 Add new PortObject type to manage our overworld port warps 8 месяцев назад
  Reid 49e49a4698 Add warp message box on every warp that are not tagged for "auto_warp" within tiled 9 месяцев назад
  Reid 952b749b4b Client side entity refacto to enable the entity outline to be performed on the root CanvasGroup's visual node 10 месяцев назад
  Reid ac8ab32580 Remove all static file/resource load and switch them to preload whenever possible or to pass by Godot's ResourceLoader 1 год назад
  Reid fab52251a0 Clean up the Interfactive script 1 год назад
  Reid ab5fa6fc5c Fix a large bundle of warnings from the Godot upgrade (1/2) 1 год назад
  Reid 27cd02d5e8 Add particle effects on our warps 1 год назад
  Reid 789fbb8251 Prevent warpobject to create some client-info on server side 1 год назад
  Reid 3992a3847a Remove collision layer from warp object 1 год назад
  Reid 37043be163 Re-fine the warp logic as the on body enter callback return the first intersect from the player collision instead of the player position 2 лет назад
  Reid 49b3c2a9af Add warp position directly inside the warp polygon on the server 2 лет назад
  Reid 465e0a6c59 Add an assert if we can't connect to a warp area2d's signal 2 лет назад
  Reid 7385e552c8 Network refacto of the player creation 2 лет назад
  Reid 2b0f326559 Re-import a bunch of scenes/datas 2 лет назад
  Reid 17cd764548 Add new informations on warp and spawn types, fill these objects on the server export 2 лет назад
  Reid 6ff1b271e8 Refacto the map management between client/server 2 лет назад
  Reid 8f14fa7716 Improve the navigation system and fix some issues related to godot 4 beta10 2 лет назад
  Reid 06c89a9cbf Map/Entities refacto into a World class (first part) 2 лет назад
  Reid 0340a1dbc1 Re-import every maps and fix the warp position to work in pixel instead of tile coord 2 лет назад
  Reid e19399e389 Add FileAcces on the tiled importer 2 лет назад
  Reid 8d6d6aa90d Fix map warps and re-import all phatyna maps 2 лет назад
  Reid c079fb687f Initial port of the game to Godot 4.0, disabled vnen's plugin and removed some unused files 2 лет назад
  Reid d1512ba19a Improve warp function to support other entity than the player 2 лет назад
  Reid dc39f2c1cd WIP fix for the spawn object generated through the tmx reader 2 лет назад
  Reid 0ba8df916a Fix audio stream and various code reorganisation 2 лет назад