123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687 |
- /**************************************************************************/
- /* style_box.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef STYLE_BOX_H
- #define STYLE_BOX_H
- #include "core/io/resource.h"
- #include "core/object/class_db.h"
- #include "core/object/gdvirtual.gen.inc"
- class CanvasItem;
- class StyleBox : public Resource {
- GDCLASS(StyleBox, Resource);
- RES_BASE_EXTENSION("stylebox");
- OBJ_SAVE_TYPE(StyleBox);
- float content_margin[4];
- protected:
- static void _bind_methods();
- virtual float get_style_margin(Side p_side) const { return 0; }
- GDVIRTUAL2C_REQUIRED(_draw, RID, Rect2)
- GDVIRTUAL1RC(Rect2, _get_draw_rect, Rect2)
- GDVIRTUAL0RC(Size2, _get_minimum_size)
- GDVIRTUAL2RC(bool, _test_mask, Point2, Rect2)
- public:
- virtual Size2 get_minimum_size() const;
- void set_content_margin(Side p_side, float p_value);
- void set_content_margin_all(float p_value);
- void set_content_margin_individual(float p_left, float p_top, float p_right, float p_bottom);
- float get_content_margin(Side p_side) const;
- float get_margin(Side p_side) const;
- Point2 get_offset() const;
- virtual void draw(RID p_canvas_item, const Rect2 &p_rect) const;
- virtual Rect2 get_draw_rect(const Rect2 &p_rect) const;
- CanvasItem *get_current_item_drawn() const;
- virtual bool test_mask(const Point2 &p_point, const Rect2 &p_rect) const;
- StyleBox();
- };
- class StyleBoxEmpty : public StyleBox {
- GDCLASS(StyleBoxEmpty, StyleBox);
- virtual float get_style_margin(Side p_side) const override { return 0; }
- public:
- virtual void draw(RID p_canvas_item, const Rect2 &p_rect) const override {}
- StyleBoxEmpty() {}
- };
- #endif // STYLE_BOX_H
|