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- /**************************************************************************/
- /* navigation_polygon.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef NAVIGATION_POLYGON_H
- #define NAVIGATION_POLYGON_H
- #include "scene/2d/node_2d.h"
- #include "scene/resources/navigation_mesh.h"
- #include "servers/navigation/navigation_globals.h"
- class NavigationPolygon : public Resource {
- GDCLASS(NavigationPolygon, Resource);
- RWLock rwlock;
- Vector<Vector2> vertices;
- Vector<Vector<int>> polygons;
- Vector<Vector<Vector2>> outlines;
- Vector<Vector<Vector2>> baked_outlines;
- mutable Rect2 item_rect;
- mutable bool rect_cache_dirty = true;
- Mutex navigation_mesh_generation;
- // Navigation mesh
- Ref<NavigationMesh> navigation_mesh;
- real_t cell_size = NavigationDefaults2D::navmesh_cell_size;
- real_t border_size = 0.0f;
- Rect2 baking_rect;
- Vector2 baking_rect_offset;
- protected:
- static void _bind_methods();
- void _validate_property(PropertyInfo &p_property) const;
- void _set_polygons(const TypedArray<Vector<int32_t>> &p_array);
- TypedArray<Vector<int32_t>> _get_polygons() const;
- void _set_outlines(const TypedArray<Vector<Vector2>> &p_array);
- TypedArray<Vector<Vector2>> _get_outlines() const;
- public:
- #ifdef DEBUG_ENABLED
- Rect2 _edit_get_rect() const;
- bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const;
- #endif // DEBUG_ENABLED
- enum SamplePartitionType {
- SAMPLE_PARTITION_CONVEX_PARTITION = 0,
- SAMPLE_PARTITION_TRIANGULATE,
- SAMPLE_PARTITION_MAX
- };
- enum ParsedGeometryType {
- PARSED_GEOMETRY_MESH_INSTANCES = 0,
- PARSED_GEOMETRY_STATIC_COLLIDERS,
- PARSED_GEOMETRY_BOTH,
- PARSED_GEOMETRY_MAX
- };
- enum SourceGeometryMode {
- SOURCE_GEOMETRY_ROOT_NODE_CHILDREN = 0,
- SOURCE_GEOMETRY_GROUPS_WITH_CHILDREN,
- SOURCE_GEOMETRY_GROUPS_EXPLICIT,
- SOURCE_GEOMETRY_MAX
- };
- real_t agent_radius = 10.0f;
- SamplePartitionType partition_type = SAMPLE_PARTITION_CONVEX_PARTITION;
- ParsedGeometryType parsed_geometry_type = PARSED_GEOMETRY_BOTH;
- uint32_t parsed_collision_mask = 0xFFFFFFFF;
- SourceGeometryMode source_geometry_mode = SOURCE_GEOMETRY_ROOT_NODE_CHILDREN;
- StringName source_geometry_group_name = "navigation_polygon_source_geometry_group";
- void set_vertices(const Vector<Vector2> &p_vertices);
- Vector<Vector2> get_vertices() const;
- void add_polygon(const Vector<int> &p_polygon);
- int get_polygon_count() const;
- void add_outline(const Vector<Vector2> &p_outline);
- void add_outline_at_index(const Vector<Vector2> &p_outline, int p_index);
- void set_outline(int p_idx, const Vector<Vector2> &p_outline);
- Vector<Vector2> get_outline(int p_idx) const;
- void remove_outline(int p_idx);
- int get_outline_count() const;
- void set_outlines(const Vector<Vector<Vector2>> &p_outlines);
- Vector<Vector<Vector2>> get_outlines() const;
- void clear_outlines();
- #ifndef DISABLE_DEPRECATED
- void make_polygons_from_outlines();
- #endif // DISABLE_DEPRECATED
- void set_polygons(const Vector<Vector<int>> &p_polygons);
- Vector<Vector<int>> get_polygons() const;
- Vector<int> get_polygon(int p_idx);
- void clear_polygons();
- void set_sample_partition_type(SamplePartitionType p_value);
- SamplePartitionType get_sample_partition_type() const;
- void set_parsed_geometry_type(ParsedGeometryType p_geometry_type);
- ParsedGeometryType get_parsed_geometry_type() const;
- void set_parsed_collision_mask(uint32_t p_mask);
- uint32_t get_parsed_collision_mask() const;
- void set_parsed_collision_mask_value(int p_layer_number, bool p_value);
- bool get_parsed_collision_mask_value(int p_layer_number) const;
- void set_source_geometry_mode(SourceGeometryMode p_geometry_mode);
- SourceGeometryMode get_source_geometry_mode() const;
- void set_source_geometry_group_name(const StringName &p_group_name);
- StringName get_source_geometry_group_name() const;
- void set_agent_radius(real_t p_value);
- real_t get_agent_radius() const;
- Ref<NavigationMesh> get_navigation_mesh();
- void set_cell_size(real_t p_cell_size);
- real_t get_cell_size() const;
- void set_border_size(real_t p_value);
- real_t get_border_size() const;
- void set_baking_rect(const Rect2 &p_rect);
- Rect2 get_baking_rect() const;
- void set_baking_rect_offset(const Vector2 &p_rect_offset);
- Vector2 get_baking_rect_offset() const;
- void clear();
- void set_data(const Vector<Vector2> &p_vertices, const Vector<Vector<int>> &p_polygons);
- void set_data(const Vector<Vector2> &p_vertices, const Vector<Vector<int>> &p_polygons, const Vector<Vector<Vector2>> &p_outlines);
- void get_data(Vector<Vector2> &r_vertices, Vector<Vector<int>> &r_polygons);
- void get_data(Vector<Vector2> &r_vertices, Vector<Vector<int>> &r_polygons, Vector<Vector<Vector2>> &r_outlines);
- NavigationPolygon() {}
- ~NavigationPolygon() {}
- };
- VARIANT_ENUM_CAST(NavigationPolygon::SamplePartitionType);
- VARIANT_ENUM_CAST(NavigationPolygon::ParsedGeometryType);
- VARIANT_ENUM_CAST(NavigationPolygon::SourceGeometryMode);
- #endif // NAVIGATION_POLYGON_H
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