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- /**************************************************************************/
- /* xr_nodes.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "xr_nodes.h"
- #include "core/config/project_settings.h"
- #include "scene/main/viewport.h"
- #include "servers/xr/xr_interface.h"
- ////////////////////////////////////////////////////////////////////////////////////////////////////
- void XRCamera3D::_bind_tracker() {
- XRServer *xr_server = XRServer::get_singleton();
- ERR_FAIL_NULL(xr_server);
- tracker = xr_server->get_tracker(tracker_name);
- if (tracker.is_valid()) {
- tracker->connect("pose_changed", callable_mp(this, &XRCamera3D::_pose_changed));
- Ref<XRPose> pose = tracker->get_pose(pose_name);
- if (pose.is_valid()) {
- set_transform(pose->get_adjusted_transform());
- }
- }
- }
- void XRCamera3D::_unbind_tracker() {
- if (tracker.is_valid()) {
- tracker->disconnect("pose_changed", callable_mp(this, &XRCamera3D::_pose_changed));
- }
- tracker.unref();
- }
- void XRCamera3D::_changed_tracker(const StringName &p_tracker_name, int p_tracker_type) {
- if (p_tracker_name == tracker_name) {
- _bind_tracker();
- }
- }
- void XRCamera3D::_removed_tracker(const StringName &p_tracker_name, int p_tracker_type) {
- if (p_tracker_name == tracker_name) {
- _unbind_tracker();
- }
- }
- void XRCamera3D::_pose_changed(const Ref<XRPose> &p_pose) {
- if (p_pose->get_name() == pose_name) {
- set_transform(p_pose->get_adjusted_transform());
- }
- }
- PackedStringArray XRCamera3D::get_configuration_warnings() const {
- PackedStringArray warnings = Camera3D::get_configuration_warnings();
- if (is_visible() && is_inside_tree()) {
- // Warn if the node has a parent which isn't an XROrigin3D!
- Node *parent = get_parent();
- XROrigin3D *origin = Object::cast_to<XROrigin3D>(parent);
- if (parent && origin == nullptr) {
- warnings.push_back(RTR("XRCamera3D may not function as expected without an XROrigin3D node as its parent."));
- };
- }
- return warnings;
- }
- Vector3 XRCamera3D::project_local_ray_normal(const Point2 &p_pos) const {
- // get our XRServer
- XRServer *xr_server = XRServer::get_singleton();
- ERR_FAIL_NULL_V(xr_server, Vector3());
- Ref<XRInterface> xr_interface = xr_server->get_primary_interface();
- if (xr_interface.is_null()) {
- // we might be in the editor or have VR turned off, just call superclass
- return Camera3D::project_local_ray_normal(p_pos);
- }
- ERR_FAIL_COND_V_MSG(!is_inside_tree(), Vector3(), "Camera is not inside scene.");
- Size2 viewport_size = get_viewport()->get_camera_rect_size();
- Vector2 cpos = get_viewport()->get_camera_coords(p_pos);
- Vector3 ray;
- // Just use the first view, if multiple views are supported this function has no good result
- Projection cm = xr_interface->get_projection_for_view(0, viewport_size.aspect(), get_near(), get_far());
- Vector2 screen_he = cm.get_viewport_half_extents();
- ray = Vector3(((cpos.x / viewport_size.width) * 2.0 - 1.0) * screen_he.x, ((1.0 - (cpos.y / viewport_size.height)) * 2.0 - 1.0) * screen_he.y, -get_near()).normalized();
- return ray;
- }
- Point2 XRCamera3D::unproject_position(const Vector3 &p_pos) const {
- // get our XRServer
- XRServer *xr_server = XRServer::get_singleton();
- ERR_FAIL_NULL_V(xr_server, Vector2());
- Ref<XRInterface> xr_interface = xr_server->get_primary_interface();
- if (xr_interface.is_null()) {
- // we might be in the editor or have VR turned off, just call superclass
- return Camera3D::unproject_position(p_pos);
- }
- ERR_FAIL_COND_V_MSG(!is_inside_tree(), Vector2(), "Camera is not inside scene.");
- Size2 viewport_size = get_viewport()->get_visible_rect().size;
- // Just use the first view, if multiple views are supported this function has no good result
- Projection cm = xr_interface->get_projection_for_view(0, viewport_size.aspect(), get_near(), get_far());
- Plane p(get_camera_transform().xform_inv(p_pos), 1.0);
- p = cm.xform4(p);
- p.normal /= p.d;
- Point2 res;
- res.x = (p.normal.x * 0.5 + 0.5) * viewport_size.x;
- res.y = (-p.normal.y * 0.5 + 0.5) * viewport_size.y;
- return res;
- }
- Vector3 XRCamera3D::project_position(const Point2 &p_point, real_t p_z_depth) const {
- // get our XRServer
- XRServer *xr_server = XRServer::get_singleton();
- ERR_FAIL_NULL_V(xr_server, Vector3());
- Ref<XRInterface> xr_interface = xr_server->get_primary_interface();
- if (xr_interface.is_null()) {
- // we might be in the editor or have VR turned off, just call superclass
- return Camera3D::project_position(p_point, p_z_depth);
- }
- ERR_FAIL_COND_V_MSG(!is_inside_tree(), Vector3(), "Camera is not inside scene.");
- Size2 viewport_size = get_viewport()->get_visible_rect().size;
- // Just use the first view, if multiple views are supported this function has no good result
- Projection cm = xr_interface->get_projection_for_view(0, viewport_size.aspect(), get_near(), get_far());
- Vector2 vp_he = cm.get_viewport_half_extents();
- Vector2 point;
- point.x = (p_point.x / viewport_size.x) * 2.0 - 1.0;
- point.y = (1.0 - (p_point.y / viewport_size.y)) * 2.0 - 1.0;
- point *= vp_he;
- Vector3 p(point.x, point.y, -p_z_depth);
- return get_camera_transform().xform(p);
- }
- Vector<Plane> XRCamera3D::get_frustum() const {
- // get our XRServer
- XRServer *xr_server = XRServer::get_singleton();
- ERR_FAIL_NULL_V(xr_server, Vector<Plane>());
- Ref<XRInterface> xr_interface = xr_server->get_primary_interface();
- if (xr_interface.is_null()) {
- // we might be in the editor or have VR turned off, just call superclass
- return Camera3D::get_frustum();
- }
- ERR_FAIL_COND_V(!is_inside_world(), Vector<Plane>());
- Size2 viewport_size = get_viewport()->get_visible_rect().size;
- // TODO Just use the first view for now, this is mostly for debugging so we may look into using our combined projection here.
- Projection cm = xr_interface->get_projection_for_view(0, viewport_size.aspect(), get_near(), get_far());
- return cm.get_projection_planes(get_camera_transform());
- }
- XRCamera3D::XRCamera3D() {
- XRServer *xr_server = XRServer::get_singleton();
- ERR_FAIL_NULL(xr_server);
- xr_server->connect("tracker_added", callable_mp(this, &XRCamera3D::_changed_tracker));
- xr_server->connect("tracker_updated", callable_mp(this, &XRCamera3D::_changed_tracker));
- xr_server->connect("tracker_removed", callable_mp(this, &XRCamera3D::_removed_tracker));
- // check if our tracker already exists and if so, bind it...
- _bind_tracker();
- }
- XRCamera3D::~XRCamera3D() {
- XRServer *xr_server = XRServer::get_singleton();
- ERR_FAIL_NULL(xr_server);
- xr_server->disconnect("tracker_added", callable_mp(this, &XRCamera3D::_changed_tracker));
- xr_server->disconnect("tracker_updated", callable_mp(this, &XRCamera3D::_changed_tracker));
- xr_server->disconnect("tracker_removed", callable_mp(this, &XRCamera3D::_removed_tracker));
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////
- // XRNode3D is a node that has it's transform updated by an XRPositionalTracker.
- // Note that trackers are only available in runtime and only after an XRInterface registers one.
- // So we bind by name and as long as a tracker isn't available, our node remains inactive.
- void XRNode3D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_tracker", "tracker_name"), &XRNode3D::set_tracker);
- ClassDB::bind_method(D_METHOD("get_tracker"), &XRNode3D::get_tracker);
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "tracker", PROPERTY_HINT_ENUM_SUGGESTION), "set_tracker", "get_tracker");
- ClassDB::bind_method(D_METHOD("set_pose_name", "pose"), &XRNode3D::set_pose_name);
- ClassDB::bind_method(D_METHOD("get_pose_name"), &XRNode3D::get_pose_name);
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "pose", PROPERTY_HINT_ENUM_SUGGESTION), "set_pose_name", "get_pose_name");
- ClassDB::bind_method(D_METHOD("set_show_when_tracked", "show"), &XRNode3D::set_show_when_tracked);
- ClassDB::bind_method(D_METHOD("get_show_when_tracked"), &XRNode3D::get_show_when_tracked);
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_when_tracked"), "set_show_when_tracked", "get_show_when_tracked");
- ClassDB::bind_method(D_METHOD("get_is_active"), &XRNode3D::get_is_active);
- ClassDB::bind_method(D_METHOD("get_has_tracking_data"), &XRNode3D::get_has_tracking_data);
- ClassDB::bind_method(D_METHOD("get_pose"), &XRNode3D::get_pose);
- ClassDB::bind_method(D_METHOD("trigger_haptic_pulse", "action_name", "frequency", "amplitude", "duration_sec", "delay_sec"), &XRNode3D::trigger_haptic_pulse);
- ADD_SIGNAL(MethodInfo("tracking_changed", PropertyInfo(Variant::BOOL, "tracking")));
- }
- void XRNode3D::_validate_property(PropertyInfo &p_property) const {
- XRServer *xr_server = XRServer::get_singleton();
- ERR_FAIL_NULL(xr_server);
- if (p_property.name == "tracker") {
- PackedStringArray names = xr_server->get_suggested_tracker_names();
- String hint_string;
- for (const String &name : names) {
- hint_string += name + ",";
- }
- p_property.hint_string = hint_string;
- } else if (p_property.name == "pose") {
- PackedStringArray names = xr_server->get_suggested_pose_names(tracker_name);
- String hint_string;
- for (const String &name : names) {
- hint_string += name + ",";
- }
- p_property.hint_string = hint_string;
- }
- }
- void XRNode3D::set_tracker(const StringName &p_tracker_name) {
- if (tracker.is_valid() && tracker->get_tracker_name() == p_tracker_name) {
- // didn't change
- return;
- }
- // just in case
- _unbind_tracker();
- // copy the name
- tracker_name = p_tracker_name;
- pose_name = "default";
- // see if it's already available
- _bind_tracker();
- update_configuration_warnings();
- notify_property_list_changed();
- }
- StringName XRNode3D::get_tracker() const {
- return tracker_name;
- }
- void XRNode3D::set_pose_name(const StringName &p_pose_name) {
- pose_name = p_pose_name;
- // Update pose if we are bound to a tracker with a valid pose
- Ref<XRPose> pose = get_pose();
- if (pose.is_valid()) {
- set_transform(pose->get_adjusted_transform());
- }
- }
- StringName XRNode3D::get_pose_name() const {
- return pose_name;
- }
- void XRNode3D::set_show_when_tracked(bool p_show) {
- show_when_tracked = p_show;
- _update_visibility();
- }
- bool XRNode3D::get_show_when_tracked() const {
- return show_when_tracked;
- }
- bool XRNode3D::get_is_active() const {
- if (tracker.is_null()) {
- return false;
- } else if (!tracker->has_pose(pose_name)) {
- return false;
- } else {
- return true;
- }
- }
- bool XRNode3D::get_has_tracking_data() const {
- return has_tracking_data;
- }
- void XRNode3D::trigger_haptic_pulse(const String &p_action_name, double p_frequency, double p_amplitude, double p_duration_sec, double p_delay_sec) {
- // TODO need to link trackers to the interface that registered them so we can call this on the correct interface.
- // For now this works fine as in 99% of the cases we only have our primary interface active
- XRServer *xr_server = XRServer::get_singleton();
- if (xr_server != nullptr) {
- Ref<XRInterface> xr_interface = xr_server->get_primary_interface();
- if (xr_interface.is_valid()) {
- xr_interface->trigger_haptic_pulse(p_action_name, tracker_name, p_frequency, p_amplitude, p_duration_sec, p_delay_sec);
- }
- }
- }
- Ref<XRPose> XRNode3D::get_pose() {
- if (tracker.is_valid()) {
- return tracker->get_pose(pose_name);
- } else {
- return Ref<XRPose>();
- }
- }
- void XRNode3D::_bind_tracker() {
- ERR_FAIL_COND_MSG(tracker.is_valid(), "Unbind the current tracker first");
- XRServer *xr_server = XRServer::get_singleton();
- if (xr_server != nullptr) {
- tracker = xr_server->get_tracker(tracker_name);
- if (tracker.is_null()) {
- // It is possible and valid if the tracker isn't available (yet), in this case we just exit
- return;
- }
- tracker->connect("pose_changed", callable_mp(this, &XRNode3D::_pose_changed));
- tracker->connect("pose_lost_tracking", callable_mp(this, &XRNode3D::_pose_lost_tracking));
- Ref<XRPose> pose = get_pose();
- if (pose.is_valid()) {
- set_transform(pose->get_adjusted_transform());
- _set_has_tracking_data(pose->get_has_tracking_data());
- } else {
- // Pose has been invalidated or was never set.
- _set_has_tracking_data(false);
- }
- }
- }
- void XRNode3D::_unbind_tracker() {
- if (tracker.is_valid()) {
- tracker->disconnect("pose_changed", callable_mp(this, &XRNode3D::_pose_changed));
- tracker->disconnect("pose_lost_tracking", callable_mp(this, &XRNode3D::_pose_lost_tracking));
- tracker.unref();
- _set_has_tracking_data(false);
- }
- }
- void XRNode3D::_changed_tracker(const StringName &p_tracker_name, int p_tracker_type) {
- if (tracker_name == p_tracker_name) {
- // just in case unref our current tracker
- _unbind_tracker();
- // get our new tracker
- _bind_tracker();
- }
- }
- void XRNode3D::_removed_tracker(const StringName &p_tracker_name, int p_tracker_type) {
- if (tracker_name == p_tracker_name) {
- // unref our tracker, it's no longer available
- _unbind_tracker();
- }
- }
- void XRNode3D::_pose_changed(const Ref<XRPose> &p_pose) {
- if (p_pose.is_valid() && p_pose->get_name() == pose_name) {
- set_transform(p_pose->get_adjusted_transform());
- _set_has_tracking_data(p_pose->get_has_tracking_data());
- }
- }
- void XRNode3D::_pose_lost_tracking(const Ref<XRPose> &p_pose) {
- if (p_pose.is_valid() && p_pose->get_name() == pose_name) {
- _set_has_tracking_data(false);
- }
- }
- void XRNode3D::_set_has_tracking_data(bool p_has_tracking_data) {
- // Always update our visibility, we may have set our tracking data
- // when conditions weren't right.
- _update_visibility();
- // Ignore if the has_tracking_data state isn't changing.
- if (p_has_tracking_data == has_tracking_data) {
- return;
- }
- // Handle change of has_tracking_data.
- has_tracking_data = p_has_tracking_data;
- emit_signal(SNAME("tracking_changed"), has_tracking_data);
- }
- void XRNode3D::_update_visibility() {
- // If configured, show or hide the node based on tracking data.
- if (show_when_tracked) {
- // Only react to this if we have a primary interface.
- XRServer *xr_server = XRServer::get_singleton();
- if (xr_server != nullptr) {
- Ref<XRInterface> xr_interface = xr_server->get_primary_interface();
- if (xr_interface.is_valid()) {
- set_visible(has_tracking_data);
- }
- }
- }
- }
- XRNode3D::XRNode3D() {
- XRServer *xr_server = XRServer::get_singleton();
- ERR_FAIL_NULL(xr_server);
- xr_server->connect("tracker_added", callable_mp(this, &XRNode3D::_changed_tracker));
- xr_server->connect("tracker_updated", callable_mp(this, &XRNode3D::_changed_tracker));
- xr_server->connect("tracker_removed", callable_mp(this, &XRNode3D::_removed_tracker));
- }
- XRNode3D::~XRNode3D() {
- _unbind_tracker();
- XRServer *xr_server = XRServer::get_singleton();
- ERR_FAIL_NULL(xr_server);
- xr_server->disconnect("tracker_added", callable_mp(this, &XRNode3D::_changed_tracker));
- xr_server->disconnect("tracker_updated", callable_mp(this, &XRNode3D::_changed_tracker));
- xr_server->disconnect("tracker_removed", callable_mp(this, &XRNode3D::_removed_tracker));
- }
- PackedStringArray XRNode3D::get_configuration_warnings() const {
- PackedStringArray warnings = Node3D::get_configuration_warnings();
- if (is_visible() && is_inside_tree()) {
- // Warn if the node has a parent which isn't an XROrigin3D!
- Node *parent = get_parent();
- XROrigin3D *origin = Object::cast_to<XROrigin3D>(parent);
- if (parent && origin == nullptr) {
- warnings.push_back(RTR("XRNode3D may not function as expected without an XROrigin3D node as its parent."));
- };
- if (tracker_name == "") {
- warnings.push_back(RTR("No tracker name is set."));
- }
- if (pose_name == "") {
- warnings.push_back(RTR("No pose is set."));
- }
- }
- return warnings;
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////
- void XRController3D::_bind_methods() {
- // passthroughs to information about our related joystick
- ClassDB::bind_method(D_METHOD("is_button_pressed", "name"), &XRController3D::is_button_pressed);
- ClassDB::bind_method(D_METHOD("get_input", "name"), &XRController3D::get_input);
- ClassDB::bind_method(D_METHOD("get_float", "name"), &XRController3D::get_float);
- ClassDB::bind_method(D_METHOD("get_vector2", "name"), &XRController3D::get_vector2);
- ClassDB::bind_method(D_METHOD("get_tracker_hand"), &XRController3D::get_tracker_hand);
- ADD_SIGNAL(MethodInfo("button_pressed", PropertyInfo(Variant::STRING, "name")));
- ADD_SIGNAL(MethodInfo("button_released", PropertyInfo(Variant::STRING, "name")));
- ADD_SIGNAL(MethodInfo("input_float_changed", PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::FLOAT, "value")));
- ADD_SIGNAL(MethodInfo("input_vector2_changed", PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::VECTOR2, "value")));
- ADD_SIGNAL(MethodInfo("profile_changed", PropertyInfo(Variant::STRING, "role")));
- }
- void XRController3D::_bind_tracker() {
- XRNode3D::_bind_tracker();
- if (tracker.is_valid()) {
- // bind to input signals
- tracker->connect("button_pressed", callable_mp(this, &XRController3D::_button_pressed));
- tracker->connect("button_released", callable_mp(this, &XRController3D::_button_released));
- tracker->connect("input_float_changed", callable_mp(this, &XRController3D::_input_float_changed));
- tracker->connect("input_vector2_changed", callable_mp(this, &XRController3D::_input_vector2_changed));
- tracker->connect("profile_changed", callable_mp(this, &XRController3D::_profile_changed));
- }
- }
- void XRController3D::_unbind_tracker() {
- if (tracker.is_valid()) {
- // unbind input signals
- tracker->disconnect("button_pressed", callable_mp(this, &XRController3D::_button_pressed));
- tracker->disconnect("button_released", callable_mp(this, &XRController3D::_button_released));
- tracker->disconnect("input_float_changed", callable_mp(this, &XRController3D::_input_float_changed));
- tracker->disconnect("input_vector2_changed", callable_mp(this, &XRController3D::_input_vector2_changed));
- tracker->disconnect("profile_changed", callable_mp(this, &XRController3D::_profile_changed));
- }
- XRNode3D::_unbind_tracker();
- }
- void XRController3D::_button_pressed(const String &p_name) {
- emit_signal(SNAME("button_pressed"), p_name);
- }
- void XRController3D::_button_released(const String &p_name) {
- emit_signal(SNAME("button_released"), p_name);
- }
- void XRController3D::_input_float_changed(const String &p_name, float p_value) {
- emit_signal(SNAME("input_float_changed"), p_name, p_value);
- }
- void XRController3D::_input_vector2_changed(const String &p_name, Vector2 p_value) {
- emit_signal(SNAME("input_vector2_changed"), p_name, p_value);
- }
- void XRController3D::_profile_changed(const String &p_role) {
- emit_signal(SNAME("profile_changed"), p_role);
- }
- bool XRController3D::is_button_pressed(const StringName &p_name) const {
- if (tracker.is_valid()) {
- // Inputs should already be of the correct type, our XR runtime handles conversions between raw input and the desired type
- bool pressed = tracker->get_input(p_name);
- return pressed;
- } else {
- return false;
- }
- }
- Variant XRController3D::get_input(const StringName &p_name) const {
- if (tracker.is_valid()) {
- return tracker->get_input(p_name);
- } else {
- return Variant();
- }
- }
- float XRController3D::get_float(const StringName &p_name) const {
- if (tracker.is_valid()) {
- // Inputs should already be of the correct type, our XR runtime handles conversions between raw input and the desired type, but just in case we convert
- Variant input = tracker->get_input(p_name);
- switch (input.get_type()) {
- case Variant::BOOL: {
- bool value = input;
- return value ? 1.0 : 0.0;
- } break;
- case Variant::FLOAT: {
- float value = input;
- return value;
- } break;
- default:
- return 0.0;
- };
- } else {
- return 0.0;
- }
- }
- Vector2 XRController3D::get_vector2(const StringName &p_name) const {
- if (tracker.is_valid()) {
- // Inputs should already be of the correct type, our XR runtime handles conversions between raw input and the desired type, but just in case we convert
- Variant input = tracker->get_input(p_name);
- switch (input.get_type()) {
- case Variant::BOOL: {
- bool value = input;
- return Vector2(value ? 1.0 : 0.0, 0.0);
- } break;
- case Variant::FLOAT: {
- float value = input;
- return Vector2(value, 0.0);
- } break;
- case Variant::VECTOR2: {
- Vector2 axis = input;
- return axis;
- }
- default:
- return Vector2();
- }
- } else {
- return Vector2();
- }
- }
- XRPositionalTracker::TrackerHand XRController3D::get_tracker_hand() const {
- // get our XRServer
- if (!tracker.is_valid()) {
- return XRPositionalTracker::TRACKER_HAND_UNKNOWN;
- }
- return tracker->get_tracker_hand();
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////
- void XRAnchor3D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("get_size"), &XRAnchor3D::get_size);
- ClassDB::bind_method(D_METHOD("get_plane"), &XRAnchor3D::get_plane);
- }
- Vector3 XRAnchor3D::get_size() const {
- return size;
- }
- Plane XRAnchor3D::get_plane() const {
- Vector3 location = get_position();
- Basis orientation = get_transform().basis;
- Plane plane(orientation.get_column(1).normalized(), location);
- return plane;
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////
- Vector<XROrigin3D *> XROrigin3D::origin_nodes;
- PackedStringArray XROrigin3D::get_configuration_warnings() const {
- PackedStringArray warnings = Node3D::get_configuration_warnings();
- if (is_visible() && is_inside_tree()) {
- bool has_camera = false;
- for (int i = 0; !has_camera && i < get_child_count(); i++) {
- XRCamera3D *camera = Object::cast_to<XRCamera3D>(get_child(i));
- if (camera) {
- // found it!
- has_camera = true;
- }
- }
- if (!has_camera) {
- warnings.push_back(RTR("XROrigin3D requires an XRCamera3D child node."));
- }
- }
- bool xr_enabled = GLOBAL_GET("xr/shaders/enabled");
- if (!xr_enabled) {
- warnings.push_back(RTR("XR shaders are not enabled in project settings. Stereoscopic output is not supported unless they are enabled. Please enable `xr/shaders/enabled` to use stereoscopic output."));
- }
- return warnings;
- }
- void XROrigin3D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_world_scale", "world_scale"), &XROrigin3D::set_world_scale);
- ClassDB::bind_method(D_METHOD("get_world_scale"), &XROrigin3D::get_world_scale);
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "world_scale"), "set_world_scale", "get_world_scale");
- ClassDB::bind_method(D_METHOD("set_current", "enabled"), &XROrigin3D::set_current);
- ClassDB::bind_method(D_METHOD("is_current"), &XROrigin3D::is_current);
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "current"), "set_current", "is_current");
- }
- real_t XROrigin3D::get_world_scale() const {
- // get our XRServer
- XRServer *xr_server = XRServer::get_singleton();
- ERR_FAIL_NULL_V(xr_server, 1.0);
- return xr_server->get_world_scale();
- }
- void XROrigin3D::set_world_scale(real_t p_world_scale) {
- // get our XRServer
- XRServer *xr_server = XRServer::get_singleton();
- ERR_FAIL_NULL(xr_server);
- xr_server->set_world_scale(p_world_scale);
- }
- void XROrigin3D::_set_current(bool p_enabled, bool p_update_others) {
- // We run this logic even if current already equals p_enabled as we may have set this previously before we entered our tree.
- // This is then called a second time on NOTIFICATION_ENTER_TREE where we actually process activating this origin node.
- current = p_enabled;
- if (!is_inside_tree() || Engine::get_singleton()->is_editor_hint()) {
- return;
- }
- // Notify us of any transform changes
- set_notify_local_transform(current);
- set_notify_transform(current);
- // update XRServer with our current position
- if (current) {
- XRServer *xr_server = XRServer::get_singleton();
- ERR_FAIL_NULL(xr_server);
- xr_server->set_world_origin(get_global_transform());
- }
- // Check if we need to update our other origin nodes accordingly
- if (p_update_others) {
- if (current) {
- for (int i = 0; i < origin_nodes.size(); i++) {
- if (origin_nodes[i] != this && origin_nodes[i]->current) {
- origin_nodes[i]->_set_current(false, false);
- }
- }
- } else {
- // We no longer have a current origin so find the first one we can make current
- for (int i = 0; i < origin_nodes.size(); i++) {
- if (origin_nodes[i] != this) {
- origin_nodes[i]->_set_current(true, false);
- return; // we are done.
- }
- }
- }
- }
- }
- void XROrigin3D::set_current(bool p_enabled) {
- _set_current(p_enabled, true);
- }
- bool XROrigin3D::is_current() const {
- if (Engine::get_singleton()->is_editor_hint()) {
- // return as is
- return current;
- } else {
- return current && is_inside_tree();
- }
- }
- void XROrigin3D::_notification(int p_what) {
- // get our XRServer
- XRServer *xr_server = XRServer::get_singleton();
- ERR_FAIL_NULL(xr_server);
- switch (p_what) {
- case NOTIFICATION_ENTER_TREE: {
- if (!Engine::get_singleton()->is_editor_hint()) {
- if (origin_nodes.is_empty()) {
- // first entry always becomes current
- current = true;
- }
- origin_nodes.push_back(this);
- if (current) {
- // set this again so we do whatever setup is needed.
- set_current(true);
- }
- }
- } break;
- case NOTIFICATION_EXIT_TREE: {
- if (!Engine::get_singleton()->is_editor_hint()) {
- origin_nodes.erase(this);
- if (current) {
- // We are no longer current
- set_current(false);
- }
- }
- } break;
- case NOTIFICATION_LOCAL_TRANSFORM_CHANGED:
- case NOTIFICATION_TRANSFORM_CHANGED: {
- if (current && !Engine::get_singleton()->is_editor_hint()) {
- xr_server->set_world_origin(get_global_transform());
- }
- } break;
- }
- if (current) {
- // send our notification to all active XE interfaces, they may need to react to it also
- for (int i = 0; i < xr_server->get_interface_count(); i++) {
- Ref<XRInterface> interface = xr_server->get_interface(i);
- if (interface.is_valid() && interface->is_initialized()) {
- interface->notification(p_what);
- }
- }
- }
- }
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