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- /**************************************************************************/
- /* navigation_link_3d.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "navigation_link_3d.h"
- #include "mesh_instance_3d.h"
- #include "servers/navigation_server_3d.h"
- #ifdef DEBUG_ENABLED
- void NavigationLink3D::_update_debug_mesh() {
- if (!is_inside_tree()) {
- return;
- }
- if (Engine::get_singleton()->is_editor_hint()) {
- // don't update inside Editor as node 3d gizmo takes care of this
- // as collisions and selections for Editor Viewport need to be updated
- return;
- }
- if (!NavigationServer3D::get_singleton()->get_debug_navigation_enabled()) {
- if (debug_instance.is_valid()) {
- RS::get_singleton()->instance_set_visible(debug_instance, false);
- }
- return;
- }
- if (!debug_instance.is_valid()) {
- debug_instance = RenderingServer::get_singleton()->instance_create();
- }
- if (debug_mesh.is_null()) {
- debug_mesh.instantiate();
- }
- RID nav_map = get_world_3d()->get_navigation_map();
- real_t search_radius = NavigationServer3D::get_singleton()->map_get_link_connection_radius(nav_map);
- Vector3 up_vector = NavigationServer3D::get_singleton()->map_get_up(nav_map);
- Vector3::Axis up_axis = up_vector.max_axis_index();
- debug_mesh->clear_surfaces();
- Vector<Vector3> lines;
- // Draw line between the points.
- lines.push_back(start_position);
- lines.push_back(end_position);
- // Draw start position search radius
- for (int i = 0; i < 30; i++) {
- // Create a circle
- const float ra = Math::deg_to_rad((float)(i * 12));
- const float rb = Math::deg_to_rad((float)((i + 1) * 12));
- const Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * search_radius;
- const Point2 b = Vector2(Math::sin(rb), Math::cos(rb)) * search_radius;
- // Draw axis-aligned circle
- switch (up_axis) {
- case Vector3::AXIS_X:
- lines.append(start_position + Vector3(0, a.x, a.y));
- lines.append(start_position + Vector3(0, b.x, b.y));
- break;
- case Vector3::AXIS_Y:
- lines.append(start_position + Vector3(a.x, 0, a.y));
- lines.append(start_position + Vector3(b.x, 0, b.y));
- break;
- case Vector3::AXIS_Z:
- lines.append(start_position + Vector3(a.x, a.y, 0));
- lines.append(start_position + Vector3(b.x, b.y, 0));
- break;
- }
- }
- // Draw end position search radius
- for (int i = 0; i < 30; i++) {
- // Create a circle
- const float ra = Math::deg_to_rad((float)(i * 12));
- const float rb = Math::deg_to_rad((float)((i + 1) * 12));
- const Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * search_radius;
- const Point2 b = Vector2(Math::sin(rb), Math::cos(rb)) * search_radius;
- // Draw axis-aligned circle
- switch (up_axis) {
- case Vector3::AXIS_X:
- lines.append(end_position + Vector3(0, a.x, a.y));
- lines.append(end_position + Vector3(0, b.x, b.y));
- break;
- case Vector3::AXIS_Y:
- lines.append(end_position + Vector3(a.x, 0, a.y));
- lines.append(end_position + Vector3(b.x, 0, b.y));
- break;
- case Vector3::AXIS_Z:
- lines.append(end_position + Vector3(a.x, a.y, 0));
- lines.append(end_position + Vector3(b.x, b.y, 0));
- break;
- }
- }
- Array mesh_array;
- mesh_array.resize(Mesh::ARRAY_MAX);
- mesh_array[Mesh::ARRAY_VERTEX] = lines;
- debug_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_LINES, mesh_array);
- RS::get_singleton()->instance_set_base(debug_instance, debug_mesh->get_rid());
- RS::get_singleton()->instance_set_scenario(debug_instance, get_world_3d()->get_scenario());
- RS::get_singleton()->instance_set_visible(debug_instance, is_visible_in_tree());
- Ref<StandardMaterial3D> link_material = NavigationServer3D::get_singleton()->get_debug_navigation_link_connections_material();
- Ref<StandardMaterial3D> disabled_link_material = NavigationServer3D::get_singleton()->get_debug_navigation_link_connections_disabled_material();
- if (enabled) {
- RS::get_singleton()->instance_set_surface_override_material(debug_instance, 0, link_material->get_rid());
- } else {
- RS::get_singleton()->instance_set_surface_override_material(debug_instance, 0, disabled_link_material->get_rid());
- }
- RS::get_singleton()->instance_set_transform(debug_instance, current_global_transform);
- }
- #endif // DEBUG_ENABLED
- void NavigationLink3D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("get_rid"), &NavigationLink3D::get_rid);
- ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &NavigationLink3D::set_enabled);
- ClassDB::bind_method(D_METHOD("is_enabled"), &NavigationLink3D::is_enabled);
- ClassDB::bind_method(D_METHOD("set_navigation_map", "navigation_map"), &NavigationLink3D::set_navigation_map);
- ClassDB::bind_method(D_METHOD("get_navigation_map"), &NavigationLink3D::get_navigation_map);
- ClassDB::bind_method(D_METHOD("set_bidirectional", "bidirectional"), &NavigationLink3D::set_bidirectional);
- ClassDB::bind_method(D_METHOD("is_bidirectional"), &NavigationLink3D::is_bidirectional);
- ClassDB::bind_method(D_METHOD("set_navigation_layers", "navigation_layers"), &NavigationLink3D::set_navigation_layers);
- ClassDB::bind_method(D_METHOD("get_navigation_layers"), &NavigationLink3D::get_navigation_layers);
- ClassDB::bind_method(D_METHOD("set_navigation_layer_value", "layer_number", "value"), &NavigationLink3D::set_navigation_layer_value);
- ClassDB::bind_method(D_METHOD("get_navigation_layer_value", "layer_number"), &NavigationLink3D::get_navigation_layer_value);
- ClassDB::bind_method(D_METHOD("set_start_position", "position"), &NavigationLink3D::set_start_position);
- ClassDB::bind_method(D_METHOD("get_start_position"), &NavigationLink3D::get_start_position);
- ClassDB::bind_method(D_METHOD("set_end_position", "position"), &NavigationLink3D::set_end_position);
- ClassDB::bind_method(D_METHOD("get_end_position"), &NavigationLink3D::get_end_position);
- ClassDB::bind_method(D_METHOD("set_global_start_position", "position"), &NavigationLink3D::set_global_start_position);
- ClassDB::bind_method(D_METHOD("get_global_start_position"), &NavigationLink3D::get_global_start_position);
- ClassDB::bind_method(D_METHOD("set_global_end_position", "position"), &NavigationLink3D::set_global_end_position);
- ClassDB::bind_method(D_METHOD("get_global_end_position"), &NavigationLink3D::get_global_end_position);
- ClassDB::bind_method(D_METHOD("set_enter_cost", "enter_cost"), &NavigationLink3D::set_enter_cost);
- ClassDB::bind_method(D_METHOD("get_enter_cost"), &NavigationLink3D::get_enter_cost);
- ClassDB::bind_method(D_METHOD("set_travel_cost", "travel_cost"), &NavigationLink3D::set_travel_cost);
- ClassDB::bind_method(D_METHOD("get_travel_cost"), &NavigationLink3D::get_travel_cost);
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enabled"), "set_enabled", "is_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "bidirectional"), "set_bidirectional", "is_bidirectional");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "navigation_layers", PROPERTY_HINT_LAYERS_3D_NAVIGATION), "set_navigation_layers", "get_navigation_layers");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "start_position"), "set_start_position", "get_start_position");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "end_position"), "set_end_position", "get_end_position");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "enter_cost"), "set_enter_cost", "get_enter_cost");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "travel_cost"), "set_travel_cost", "get_travel_cost");
- }
- #ifndef DISABLE_DEPRECATED
- bool NavigationLink3D::_set(const StringName &p_name, const Variant &p_value) {
- if (p_name == "start_location") {
- set_start_position(p_value);
- return true;
- }
- if (p_name == "end_location") {
- set_end_position(p_value);
- return true;
- }
- return false;
- }
- bool NavigationLink3D::_get(const StringName &p_name, Variant &r_ret) const {
- if (p_name == "start_location") {
- r_ret = get_start_position();
- return true;
- }
- if (p_name == "end_location") {
- r_ret = get_end_position();
- return true;
- }
- return false;
- }
- #endif // DISABLE_DEPRECATED
- void NavigationLink3D::_notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_ENTER_TREE: {
- _link_enter_navigation_map();
- } break;
- case NOTIFICATION_TRANSFORM_CHANGED: {
- set_physics_process_internal(true);
- } break;
- case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
- set_physics_process_internal(false);
- _link_update_transform();
- } break;
- case NOTIFICATION_EXIT_TREE: {
- _link_exit_navigation_map();
- } break;
- }
- }
- NavigationLink3D::NavigationLink3D() {
- link = NavigationServer3D::get_singleton()->link_create();
- NavigationServer3D::get_singleton()->link_set_owner_id(link, get_instance_id());
- NavigationServer3D::get_singleton()->link_set_enter_cost(link, enter_cost);
- NavigationServer3D::get_singleton()->link_set_travel_cost(link, travel_cost);
- NavigationServer3D::get_singleton()->link_set_navigation_layers(link, navigation_layers);
- NavigationServer3D::get_singleton()->link_set_bidirectional(link, bidirectional);
- NavigationServer3D::get_singleton()->link_set_enabled(link, enabled);
- set_notify_transform(true);
- }
- NavigationLink3D::~NavigationLink3D() {
- ERR_FAIL_NULL(NavigationServer3D::get_singleton());
- NavigationServer3D::get_singleton()->free(link);
- link = RID();
- #ifdef DEBUG_ENABLED
- ERR_FAIL_NULL(RenderingServer::get_singleton());
- if (debug_instance.is_valid()) {
- RenderingServer::get_singleton()->free(debug_instance);
- }
- if (debug_mesh.is_valid()) {
- RenderingServer::get_singleton()->free(debug_mesh->get_rid());
- }
- #endif // DEBUG_ENABLED
- }
- RID NavigationLink3D::get_rid() const {
- return link;
- }
- void NavigationLink3D::set_enabled(bool p_enabled) {
- if (enabled == p_enabled) {
- return;
- }
- enabled = p_enabled;
- NavigationServer3D::get_singleton()->link_set_enabled(link, enabled);
- #ifdef DEBUG_ENABLED
- if (debug_instance.is_valid() && debug_mesh.is_valid()) {
- if (enabled) {
- Ref<StandardMaterial3D> link_material = NavigationServer3D::get_singleton()->get_debug_navigation_link_connections_material();
- RS::get_singleton()->instance_set_surface_override_material(debug_instance, 0, link_material->get_rid());
- } else {
- Ref<StandardMaterial3D> disabled_link_material = NavigationServer3D::get_singleton()->get_debug_navigation_link_connections_disabled_material();
- RS::get_singleton()->instance_set_surface_override_material(debug_instance, 0, disabled_link_material->get_rid());
- }
- }
- #endif // DEBUG_ENABLED
- update_gizmos();
- }
- void NavigationLink3D::set_navigation_map(RID p_navigation_map) {
- if (map_override == p_navigation_map) {
- return;
- }
- map_override = p_navigation_map;
- NavigationServer3D::get_singleton()->link_set_map(link, map_override);
- }
- RID NavigationLink3D::get_navigation_map() const {
- if (map_override.is_valid()) {
- return map_override;
- } else if (is_inside_tree()) {
- return get_world_3d()->get_navigation_map();
- }
- return RID();
- }
- void NavigationLink3D::set_bidirectional(bool p_bidirectional) {
- if (bidirectional == p_bidirectional) {
- return;
- }
- bidirectional = p_bidirectional;
- NavigationServer3D::get_singleton()->link_set_bidirectional(link, bidirectional);
- }
- void NavigationLink3D::set_navigation_layers(uint32_t p_navigation_layers) {
- if (navigation_layers == p_navigation_layers) {
- return;
- }
- navigation_layers = p_navigation_layers;
- NavigationServer3D::get_singleton()->link_set_navigation_layers(link, navigation_layers);
- }
- void NavigationLink3D::set_navigation_layer_value(int p_layer_number, bool p_value) {
- ERR_FAIL_COND_MSG(p_layer_number < 1, "Navigation layer number must be between 1 and 32 inclusive.");
- ERR_FAIL_COND_MSG(p_layer_number > 32, "Navigation layer number must be between 1 and 32 inclusive.");
- uint32_t _navigation_layers = get_navigation_layers();
- if (p_value) {
- _navigation_layers |= 1 << (p_layer_number - 1);
- } else {
- _navigation_layers &= ~(1 << (p_layer_number - 1));
- }
- set_navigation_layers(_navigation_layers);
- }
- bool NavigationLink3D::get_navigation_layer_value(int p_layer_number) const {
- ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Navigation layer number must be between 1 and 32 inclusive.");
- ERR_FAIL_COND_V_MSG(p_layer_number > 32, false, "Navigation layer number must be between 1 and 32 inclusive.");
- return get_navigation_layers() & (1 << (p_layer_number - 1));
- }
- void NavigationLink3D::set_start_position(Vector3 p_position) {
- if (start_position.is_equal_approx(p_position)) {
- return;
- }
- start_position = p_position;
- if (!is_inside_tree()) {
- return;
- }
- NavigationServer3D::get_singleton()->link_set_start_position(link, current_global_transform.xform(start_position));
- #ifdef DEBUG_ENABLED
- _update_debug_mesh();
- #endif // DEBUG_ENABLED
- update_gizmos();
- update_configuration_warnings();
- }
- void NavigationLink3D::set_end_position(Vector3 p_position) {
- if (end_position.is_equal_approx(p_position)) {
- return;
- }
- end_position = p_position;
- if (!is_inside_tree()) {
- return;
- }
- NavigationServer3D::get_singleton()->link_set_end_position(link, current_global_transform.xform(end_position));
- #ifdef DEBUG_ENABLED
- _update_debug_mesh();
- #endif // DEBUG_ENABLED
- update_gizmos();
- update_configuration_warnings();
- }
- void NavigationLink3D::set_global_start_position(Vector3 p_position) {
- if (is_inside_tree()) {
- set_start_position(to_local(p_position));
- } else {
- set_start_position(p_position);
- }
- }
- Vector3 NavigationLink3D::get_global_start_position() const {
- if (is_inside_tree()) {
- return to_global(start_position);
- } else {
- return start_position;
- }
- }
- void NavigationLink3D::set_global_end_position(Vector3 p_position) {
- if (is_inside_tree()) {
- set_end_position(to_local(p_position));
- } else {
- set_end_position(p_position);
- }
- }
- Vector3 NavigationLink3D::get_global_end_position() const {
- if (is_inside_tree()) {
- return to_global(end_position);
- } else {
- return end_position;
- }
- }
- void NavigationLink3D::set_enter_cost(real_t p_enter_cost) {
- ERR_FAIL_COND_MSG(p_enter_cost < 0.0, "The enter_cost must be positive.");
- if (Math::is_equal_approx(enter_cost, p_enter_cost)) {
- return;
- }
- enter_cost = p_enter_cost;
- NavigationServer3D::get_singleton()->link_set_enter_cost(link, enter_cost);
- }
- void NavigationLink3D::set_travel_cost(real_t p_travel_cost) {
- ERR_FAIL_COND_MSG(p_travel_cost < 0.0, "The travel_cost must be positive.");
- if (Math::is_equal_approx(travel_cost, p_travel_cost)) {
- return;
- }
- travel_cost = p_travel_cost;
- NavigationServer3D::get_singleton()->link_set_travel_cost(link, travel_cost);
- }
- PackedStringArray NavigationLink3D::get_configuration_warnings() const {
- PackedStringArray warnings = Node3D::get_configuration_warnings();
- if (start_position.is_equal_approx(end_position)) {
- warnings.push_back(RTR("NavigationLink3D start position should be different than the end position to be useful."));
- }
- return warnings;
- }
- void NavigationLink3D::_link_enter_navigation_map() {
- if (!is_inside_tree()) {
- return;
- }
- if (map_override.is_valid()) {
- NavigationServer3D::get_singleton()->link_set_map(link, map_override);
- } else {
- NavigationServer3D::get_singleton()->link_set_map(link, get_world_3d()->get_navigation_map());
- }
- current_global_transform = get_global_transform();
- NavigationServer3D::get_singleton()->link_set_start_position(link, current_global_transform.xform(start_position));
- NavigationServer3D::get_singleton()->link_set_end_position(link, current_global_transform.xform(end_position));
- NavigationServer3D::get_singleton()->link_set_enabled(link, enabled);
- #ifdef DEBUG_ENABLED
- if (NavigationServer3D::get_singleton()->get_debug_navigation_enabled()) {
- _update_debug_mesh();
- }
- #endif // DEBUG_ENABLED
- }
- void NavigationLink3D::_link_exit_navigation_map() {
- NavigationServer3D::get_singleton()->link_set_map(link, RID());
- #ifdef DEBUG_ENABLED
- if (debug_instance.is_valid()) {
- RS::get_singleton()->instance_set_visible(debug_instance, false);
- }
- #endif // DEBUG_ENABLED
- }
- void NavigationLink3D::_link_update_transform() {
- if (!is_inside_tree()) {
- return;
- }
- Transform3D new_global_transform = get_global_transform();
- if (current_global_transform != new_global_transform) {
- current_global_transform = new_global_transform;
- NavigationServer3D::get_singleton()->link_set_start_position(link, current_global_transform.xform(start_position));
- NavigationServer3D::get_singleton()->link_set_end_position(link, current_global_transform.xform(end_position));
- #ifdef DEBUG_ENABLED
- if (NavigationServer3D::get_singleton()->get_debug_navigation_enabled()) {
- _update_debug_mesh();
- }
- #endif // DEBUG_ENABLED
- }
- }
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