123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156 |
- /**************************************************************************/
- /* native_menu_windows.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef NATIVE_MENU_WINDOWS_H
- #define NATIVE_MENU_WINDOWS_H
- #include "core/io/image.h"
- #include "core/templates/hash_map.h"
- #include "core/templates/rid_owner.h"
- #include "servers/display/native_menu.h"
- #define WIN32_LEAN_AND_MEAN
- #include <windows.h>
- class NativeMenuWindows : public NativeMenu {
- GDCLASS(NativeMenuWindows, NativeMenu)
- enum GlobalMenuCheckType {
- CHECKABLE_TYPE_NONE,
- CHECKABLE_TYPE_CHECK_BOX,
- CHECKABLE_TYPE_RADIO_BUTTON,
- };
- struct MenuItemData {
- Callable callback;
- Variant meta;
- GlobalMenuCheckType checkable_type;
- bool checked = false;
- int max_states = 0;
- int state = 0;
- Ref<Image> img;
- HBITMAP bmp = 0;
- };
- struct MenuData {
- HMENU menu = 0;
- bool is_rtl = false;
- };
- mutable RID_PtrOwner<MenuData> menus;
- HashMap<HMENU, RID> menu_lookup;
- HBITMAP _make_bitmap(const Ref<Image> &p_img) const;
- public:
- void _menu_activate(HMENU p_menu, int p_index) const;
- virtual bool has_feature(Feature p_feature) const override;
- virtual bool has_system_menu(SystemMenus p_menu_id) const override;
- virtual RID get_system_menu(SystemMenus p_menu_id) const override;
- virtual RID create_menu() override;
- virtual bool has_menu(const RID &p_rid) const override;
- virtual void free_menu(const RID &p_rid) override;
- virtual Size2 get_size(const RID &p_rid) const override;
- virtual void popup(const RID &p_rid, const Vector2i &p_position) override;
- virtual void set_interface_direction(const RID &p_rid, bool p_is_rtl) override;
- virtual void set_popup_open_callback(const RID &p_rid, const Callable &p_callback) override;
- virtual Callable get_popup_open_callback(const RID &p_rid) const override;
- virtual void set_popup_close_callback(const RID &p_rid, const Callable &p_callback) override;
- virtual Callable get_popup_close_callback(const RID &p_rid) const override;
- virtual void set_minimum_width(const RID &p_rid, float p_width) override;
- virtual float get_minimum_width(const RID &p_rid) const override;
- virtual bool is_opened(const RID &p_rid) const override;
- virtual int add_submenu_item(const RID &p_rid, const String &p_label, const RID &p_submenu_rid, const Variant &p_tag = Variant(), int p_index = -1) override;
- virtual int add_item(const RID &p_rid, const String &p_label, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;
- virtual int add_check_item(const RID &p_rid, const String &p_label, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;
- virtual int add_icon_item(const RID &p_rid, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;
- virtual int add_icon_check_item(const RID &p_rid, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;
- virtual int add_radio_check_item(const RID &p_rid, const String &p_label, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;
- virtual int add_icon_radio_check_item(const RID &p_rid, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;
- virtual int add_multistate_item(const RID &p_rid, const String &p_label, int p_max_states, int p_default_state, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;
- virtual int add_separator(const RID &p_rid, int p_index = -1) override;
- virtual int find_item_index_with_text(const RID &p_rid, const String &p_text) const override;
- virtual int find_item_index_with_tag(const RID &p_rid, const Variant &p_tag) const override;
- virtual bool is_item_checked(const RID &p_rid, int p_idx) const override;
- virtual bool is_item_checkable(const RID &p_rid, int p_idx) const override;
- virtual bool is_item_radio_checkable(const RID &p_rid, int p_idx) const override;
- virtual Callable get_item_callback(const RID &p_rid, int p_idx) const override;
- virtual Callable get_item_key_callback(const RID &p_rid, int p_idx) const override;
- virtual Variant get_item_tag(const RID &p_rid, int p_idx) const override;
- virtual String get_item_text(const RID &p_rid, int p_idx) const override;
- virtual RID get_item_submenu(const RID &p_rid, int p_idx) const override;
- virtual Key get_item_accelerator(const RID &p_rid, int p_idx) const override;
- virtual bool is_item_disabled(const RID &p_rid, int p_idx) const override;
- virtual bool is_item_hidden(const RID &p_rid, int p_idx) const override;
- virtual String get_item_tooltip(const RID &p_rid, int p_idx) const override;
- virtual int get_item_state(const RID &p_rid, int p_idx) const override;
- virtual int get_item_max_states(const RID &p_rid, int p_idx) const override;
- virtual Ref<Texture2D> get_item_icon(const RID &p_rid, int p_idx) const override;
- virtual int get_item_indentation_level(const RID &p_rid, int p_idx) const override;
- virtual void set_item_checked(const RID &p_rid, int p_idx, bool p_checked) override;
- virtual void set_item_checkable(const RID &p_rid, int p_idx, bool p_checkable) override;
- virtual void set_item_radio_checkable(const RID &p_rid, int p_idx, bool p_checkable) override;
- virtual void set_item_callback(const RID &p_rid, int p_idx, const Callable &p_callback) override;
- virtual void set_item_key_callback(const RID &p_rid, int p_idx, const Callable &p_key_callback) override;
- virtual void set_item_hover_callbacks(const RID &p_rid, int p_idx, const Callable &p_callback) override;
- virtual void set_item_tag(const RID &p_rid, int p_idx, const Variant &p_tag) override;
- virtual void set_item_text(const RID &p_rid, int p_idx, const String &p_text) override;
- virtual void set_item_submenu(const RID &p_rid, int p_idx, const RID &p_submenu_rid) override;
- virtual void set_item_accelerator(const RID &p_rid, int p_idx, Key p_keycode) override;
- virtual void set_item_disabled(const RID &p_rid, int p_idx, bool p_disabled) override;
- virtual void set_item_hidden(const RID &p_rid, int p_idx, bool p_hidden) override;
- virtual void set_item_tooltip(const RID &p_rid, int p_idx, const String &p_tooltip) override;
- virtual void set_item_state(const RID &p_rid, int p_idx, int p_state) override;
- virtual void set_item_max_states(const RID &p_rid, int p_idx, int p_max_states) override;
- virtual void set_item_icon(const RID &p_rid, int p_idx, const Ref<Texture2D> &p_icon) override;
- virtual void set_item_indentation_level(const RID &p_rid, int p_idx, int p_level) override;
- virtual int get_item_count(const RID &p_rid) const override;
- virtual bool is_system_menu(const RID &p_rid) const override;
- virtual void remove_item(const RID &p_rid, int p_idx) override;
- virtual void clear(const RID &p_rid) override;
- NativeMenuWindows();
- ~NativeMenuWindows();
- };
- #endif // NATIVE_MENU_WINDOWS_H
|