Thaddeus Crews 449d90b64e Merge pull request #99178 from mrsaturnsan/windows_sleep_precision 3 days ago
..
doc_classes ee2c1584e4 D3D12: Get rid of DXIL.dll! 4 months ago
export 0d350e7108 Set clang-format `RemoveSemicolon` rule to `true` 3 weeks ago
README.md 491ded1898 Minor typo and docs URL fixes 1 year ago
SCsub 216488ad9b Delete old unused code for VS project generation 1 week ago
console_wrapper_windows.cpp 2c8ab6e7eb Merge pull request #94839 from alvinhochun/win-set-console-mode 2 months ago
crash_handler_windows.h 0d350e7108 Set clang-format `RemoveSemicolon` rule to `true` 3 weeks ago
crash_handler_windows_seh.cpp 346cbc7f1f Add support for compiling with VS clang-cl toolset 2 months ago
crash_handler_windows_signal.cpp bb5f390fb9 Style: Apply `clang-tidy` fixes (superficial) 2 weeks ago
detect.py 6d326547da Windows: Fix duplicate .exe extension with mingw on Linux/macOS 1 week ago
display_server_windows.cpp f5fad7592f Use processed filter list for native dialogs. 6 days ago
display_server_windows.h 168a2a1466 [Net] Split Unix/Windows IP implementation 1 week ago
drop_target_windows.cpp 2bd759964e fix drag-and-drop in windows 4 weeks ago
drop_target_windows.h 2bd759964e fix drag-and-drop in windows 4 weeks ago
gl_manager_windows_angle.cpp a1a0acff7c Windows: Update ANGLE surface size when window is resized 4 months ago
gl_manager_windows_angle.h b37fc1014a Style: Apply new `clang-format` changes 2 months ago
gl_manager_windows_native.cpp 32c83a228d Style: Add `WARNING:` as new comment admonition 1 month ago
gl_manager_windows_native.h b8edc64379 [Windows] Disable G-SYNC in windowed mode 4 months ago
godot.ico 42c2c02acf [Windows] Optimize editor icon, use different icon for console executable. 2 years ago
godot.natvis 9bf628891a Windows: Expand `godot.natvis` type coverage 1 week ago
godot_console.ico 42c2c02acf [Windows] Optimize editor icon, use different icon for console executable. 2 years ago
godot_res.rc 99500611b2 Windows: Implement `DisplayServer::dialog_show` and `DisplayServer::dialog_input_text` 8 months ago
godot_res_wrap.rc ae334e069c [Windows] Always use absolute UNC paths and long path aware APIs, add "long path aware" flag to the application manifest. 2 months ago
godot_windows.cpp c1b34672f9 [Windows] Enable crash reporter on MinGW builds, use libbacktrace to generate stack trace from DWARF symbols. 7 months ago
joypad_windows.cpp bb5f390fb9 Style: Apply `clang-tidy` fixes (superficial) 2 weeks ago
joypad_windows.h 955d5affa8 Reduce and prevent unnecessary random-access to `List` 6 months ago
key_mapping_windows.cpp 8406e60522 Add InputEventKey.location to tell left from right 10 months ago
key_mapping_windows.h 8406e60522 Add InputEventKey.location to tell left from right 10 months ago
lang_table.h 9e4315bb50 Style: Harmonize header includes in platform ports 1 year ago
msvs.py 7638a6c981 Add new VS proj generation logic that supports any platform that wants to opt in 9 months ago
native_menu_windows.cpp bb5f390fb9 Style: Apply `clang-tidy` fixes (superficial) 2 weeks ago
native_menu_windows.h af6d260c17 Don't include `core/io/image.h` in `core/os/os.h` 1 month ago
os_windows.cpp 449d90b64e Merge pull request #99178 from mrsaturnsan/windows_sleep_precision 3 days ago
os_windows.h 1dcb686325 Merge pull request #99026 from Faless/net/split_ip 3 days ago
platform_config.h 1887a9df19 [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 1 year ago
platform_gl.h 1887a9df19 [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 1 year ago
platform_windows_builders.py d4dddd00cb SCons: Extend `MinGW` support & checks 1 month ago
rendering_context_driver_vulkan_windows.cpp 146ba4106f Move Vulkan includes to a central godot_vulkan.h header 1 month ago
rendering_context_driver_vulkan_windows.h 761ee753bf Avoid compiler error with RenderingContextDriverVulkanWindows. 7 months ago
tts_windows.cpp 3b3e2374c9 clang-tidy: Enforce `modernize-use-nullptr` 8 months ago
tts_windows.h 92b9806dcc Windows TTS: Use HashMap instead of RBMap for ids 1 year ago
wgl_detect_version.cpp 3b3e2374c9 clang-tidy: Enforce `modernize-use-nullptr` 8 months ago
wgl_detect_version.h ac3fc2a8a1 [ANGLE] Add fallback control options and defaults. 1 year ago
windows_terminal_logger.cpp 76164c2aa9 [OS] Add functions to determine standard I/O device type. 2 weeks ago
windows_terminal_logger.h 9e4315bb50 Style: Harmonize header includes in platform ports 1 year ago
windows_utils.cpp bb5f390fb9 Style: Apply `clang-tidy` fixes (superficial) 2 weeks ago
windows_utils.h b73e740786 Add renaming of PDB files to avoid blocking them 7 months ago

README.md

Windows platform port

This folder contains the C++ code for the Windows platform port.

See also misc/dist/windows folder for additional files used by this platform.

Documentation