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- /**************************************************************************/
- /* java_godot_lib_jni.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "java_godot_lib_jni.h"
- #include "android_input_handler.h"
- #include "api/java_class_wrapper.h"
- #include "dir_access_jandroid.h"
- #include "display_server_android.h"
- #include "file_access_android.h"
- #include "file_access_filesystem_jandroid.h"
- #include "java_godot_io_wrapper.h"
- #include "java_godot_wrapper.h"
- #include "jni_utils.h"
- #include "net_socket_android.h"
- #include "os_android.h"
- #include "plugin/godot_plugin_jni.h"
- #include "string_android.h"
- #include "thread_jandroid.h"
- #include "tts_android.h"
- #include "core/config/engine.h"
- #include "core/config/project_settings.h"
- #include "core/input/input.h"
- #include "main/main.h"
- #ifndef _3D_DISABLED
- #include "servers/xr_server.h"
- #endif // _3D_DISABLED
- #ifdef TOOLS_ENABLED
- #include "editor/editor_settings.h"
- #endif
- #include <android/asset_manager_jni.h>
- #include <android/input.h>
- #include <android/native_window_jni.h>
- #include <unistd.h>
- static JavaClassWrapper *java_class_wrapper = nullptr;
- static OS_Android *os_android = nullptr;
- static AndroidInputHandler *input_handler = nullptr;
- static GodotJavaWrapper *godot_java = nullptr;
- static GodotIOJavaWrapper *godot_io_java = nullptr;
- enum StartupStep {
- STEP_TERMINATED = -1,
- STEP_SETUP,
- STEP_SHOW_LOGO,
- STEP_STARTED
- };
- static SafeNumeric<int> step; // Shared between UI and render threads
- static Size2 new_size;
- static Vector3 accelerometer;
- static Vector3 gravity;
- static Vector3 magnetometer;
- static Vector3 gyroscope;
- static void _terminate(JNIEnv *env, bool p_restart = false) {
- if (step.get() == STEP_TERMINATED) {
- return;
- }
- step.set(STEP_TERMINATED); // Ensure no further steps are attempted and no further events are sent
- // lets cleanup
- // Unregister android plugins
- unregister_plugins_singletons();
- if (java_class_wrapper) {
- memdelete(java_class_wrapper);
- }
- if (input_handler) {
- delete input_handler;
- }
- // Whether restarting is handled by 'Main::cleanup()'
- bool restart_on_cleanup = false;
- if (os_android) {
- restart_on_cleanup = os_android->is_restart_on_exit_set();
- os_android->main_loop_end();
- Main::cleanup();
- delete os_android;
- }
- if (godot_io_java) {
- delete godot_io_java;
- }
- TTS_Android::terminate();
- FileAccessAndroid::terminate();
- DirAccessJAndroid::terminate();
- FileAccessFilesystemJAndroid::terminate();
- NetSocketAndroid::terminate();
- if (godot_java) {
- godot_java->on_godot_terminating(env);
- if (!restart_on_cleanup) {
- if (p_restart) {
- godot_java->restart(env);
- } else {
- godot_java->force_quit(env);
- }
- }
- delete godot_java;
- }
- }
- extern "C" {
- JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setVirtualKeyboardHeight(JNIEnv *env, jclass clazz, jint p_height) {
- if (godot_io_java) {
- godot_io_java->set_vk_height(p_height);
- }
- }
- JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject p_activity, jobject p_godot_instance, jobject p_asset_manager, jobject p_godot_io, jobject p_net_utils, jobject p_directory_access_handler, jobject p_file_access_handler, jboolean p_use_apk_expansion) {
- JavaVM *jvm;
- env->GetJavaVM(&jvm);
- // create our wrapper classes
- godot_java = new GodotJavaWrapper(env, p_activity, p_godot_instance);
- godot_io_java = new GodotIOJavaWrapper(env, p_godot_io);
- init_thread_jandroid(jvm, env);
- FileAccessAndroid::setup(p_asset_manager);
- DirAccessJAndroid::setup(p_directory_access_handler);
- FileAccessFilesystemJAndroid::setup(p_file_access_handler);
- NetSocketAndroid::setup(p_net_utils);
- os_android = new OS_Android(godot_java, godot_io_java, p_use_apk_expansion);
- return true;
- }
- JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env, jclass clazz) {
- _terminate(env, false);
- }
- JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline, jobject p_godot_tts) {
- setup_android_thread();
- const char **cmdline = nullptr;
- jstring *j_cmdline = nullptr;
- int cmdlen = 0;
- if (p_cmdline) {
- cmdlen = env->GetArrayLength(p_cmdline);
- if (cmdlen) {
- cmdline = (const char **)memalloc((cmdlen + 1) * sizeof(const char *));
- ERR_FAIL_NULL_V_MSG(cmdline, false, "Out of memory.");
- cmdline[cmdlen] = nullptr;
- j_cmdline = (jstring *)memalloc(cmdlen * sizeof(jstring));
- ERR_FAIL_NULL_V_MSG(j_cmdline, false, "Out of memory.");
- for (int i = 0; i < cmdlen; i++) {
- jstring string = (jstring)env->GetObjectArrayElement(p_cmdline, i);
- const char *rawString = env->GetStringUTFChars(string, nullptr);
- cmdline[i] = rawString;
- j_cmdline[i] = string;
- }
- }
- }
- Error err = Main::setup(OS_Android::ANDROID_EXEC_PATH, cmdlen, (char **)cmdline, false);
- if (cmdline) {
- if (j_cmdline) {
- for (int i = 0; i < cmdlen; ++i) {
- env->ReleaseStringUTFChars(j_cmdline[i], cmdline[i]);
- }
- memfree(j_cmdline);
- }
- memfree(cmdline);
- }
- // Note: --help and --version return ERR_HELP, but this should be translated to 0 if exit codes are propagated.
- if (err != OK) {
- return false;
- }
- TTS_Android::setup(p_godot_tts);
- java_class_wrapper = memnew(JavaClassWrapper);
- return true;
- }
- JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, jclass clazz, jobject p_surface, jint p_width, jint p_height) {
- if (os_android) {
- os_android->set_display_size(Size2i(p_width, p_height));
- // No need to reset the surface during startup
- if (step.get() > STEP_SETUP) {
- if (p_surface) {
- ANativeWindow *native_window = ANativeWindow_fromSurface(env, p_surface);
- os_android->set_native_window(native_window);
- }
- DisplayServerAndroid::get_singleton()->reset_window();
- DisplayServerAndroid::get_singleton()->notify_surface_changed(p_width, p_height);
- }
- }
- }
- JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jclass clazz, jobject p_surface) {
- if (os_android) {
- if (step.get() == STEP_SETUP) {
- // During startup
- if (p_surface) {
- ANativeWindow *native_window = ANativeWindow_fromSurface(env, p_surface);
- os_android->set_native_window(native_window);
- }
- } else {
- // Rendering context recreated because it was lost; restart app to let it reload everything
- _terminate(env, true);
- }
- }
- }
- JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_back(JNIEnv *env, jclass clazz) {
- if (step.get() <= STEP_SETUP) {
- return;
- }
- if (DisplayServerAndroid *dsa = Object::cast_to<DisplayServerAndroid>(DisplayServer::get_singleton())) {
- dsa->send_window_event(DisplayServer::WINDOW_EVENT_GO_BACK_REQUEST);
- }
- }
- JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ttsCallback(JNIEnv *env, jclass clazz, jint event, jint id, jint pos) {
- TTS_Android::_java_utterance_callback(event, id, pos);
- }
- JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jclass clazz) {
- if (step.get() == STEP_TERMINATED) {
- return true;
- }
- if (step.get() == STEP_SETUP) {
- // Since Godot is initialized on the UI thread, main_thread_id was set to that thread's id,
- // but for Godot purposes, the main thread is the one running the game loop
- Main::setup2(false); // The logo is shown in the next frame otherwise we run into rendering issues
- input_handler = new AndroidInputHandler();
- step.increment();
- return true;
- }
- if (step.get() == STEP_SHOW_LOGO) {
- bool xr_enabled = false;
- #ifndef _3D_DISABLED
- // Unlike PCVR, there's no additional 2D screen onto which to render the boot logo,
- // so we skip this step if xr is enabled.
- if (XRServer::get_xr_mode() == XRServer::XRMODE_DEFAULT) {
- xr_enabled = GLOBAL_GET("xr/shaders/enabled");
- } else {
- xr_enabled = XRServer::get_xr_mode() == XRServer::XRMODE_ON;
- }
- #endif // _3D_DISABLED
- if (!xr_enabled) {
- Main::setup_boot_logo();
- }
- step.increment();
- return true;
- }
- if (step.get() == STEP_STARTED) {
- if (Main::start() != EXIT_SUCCESS) {
- return true; // should exit instead and print the error
- }
- godot_java->on_godot_setup_completed(env);
- os_android->main_loop_begin();
- godot_java->on_godot_main_loop_started(env);
- step.increment();
- }
- DisplayServerAndroid::get_singleton()->process_accelerometer(accelerometer);
- DisplayServerAndroid::get_singleton()->process_gravity(gravity);
- DisplayServerAndroid::get_singleton()->process_magnetometer(magnetometer);
- DisplayServerAndroid::get_singleton()->process_gyroscope(gyroscope);
- bool should_swap_buffers = false;
- if (os_android->main_loop_iterate(&should_swap_buffers)) {
- _terminate(env, false);
- }
- return should_swap_buffers;
- }
- // Called on the UI thread
- JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_dispatchMouseEvent(JNIEnv *env, jclass clazz, jint p_event_type, jint p_button_mask, jfloat p_x, jfloat p_y, jfloat p_delta_x, jfloat p_delta_y, jboolean p_double_click, jboolean p_source_mouse_relative, jfloat p_pressure, jfloat p_tilt_x, jfloat p_tilt_y) {
- if (step.get() <= STEP_SETUP) {
- return;
- }
- input_handler->process_mouse_event(p_event_type, p_button_mask, Point2(p_x, p_y), Vector2(p_delta_x, p_delta_y), p_double_click, p_source_mouse_relative, p_pressure, Vector2(p_tilt_x, p_tilt_y));
- }
- // Called on the UI thread
- JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_dispatchTouchEvent(JNIEnv *env, jclass clazz, jint ev, jint pointer, jint pointer_count, jfloatArray position, jboolean p_double_tap) {
- if (step.get() <= STEP_SETUP) {
- return;
- }
- Vector<AndroidInputHandler::TouchPos> points;
- for (int i = 0; i < pointer_count; i++) {
- jfloat p[6];
- env->GetFloatArrayRegion(position, i * 6, 6, p);
- AndroidInputHandler::TouchPos tp;
- tp.id = (int)p[0];
- tp.pos = Point2(p[1], p[2]);
- tp.pressure = p[3];
- tp.tilt = Vector2(p[4], p[5]);
- points.push_back(tp);
- }
- input_handler->process_touch_event(ev, pointer, points, p_double_tap);
- }
- // Called on the UI thread
- JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_magnify(JNIEnv *env, jclass clazz, jfloat p_x, jfloat p_y, jfloat p_factor) {
- if (step.get() <= STEP_SETUP) {
- return;
- }
- input_handler->process_magnify(Point2(p_x, p_y), p_factor);
- }
- // Called on the UI thread
- JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_pan(JNIEnv *env, jclass clazz, jfloat p_x, jfloat p_y, jfloat p_delta_x, jfloat p_delta_y) {
- if (step.get() <= STEP_SETUP) {
- return;
- }
- input_handler->process_pan(Point2(p_x, p_y), Vector2(p_delta_x, p_delta_y));
- }
- // Called on the UI thread
- JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joybutton(JNIEnv *env, jclass clazz, jint p_device, jint p_button, jboolean p_pressed) {
- if (step.get() <= STEP_SETUP) {
- return;
- }
- AndroidInputHandler::JoypadEvent jevent;
- jevent.device = p_device;
- jevent.type = AndroidInputHandler::JOY_EVENT_BUTTON;
- jevent.index = p_button;
- jevent.pressed = p_pressed;
- input_handler->process_joy_event(jevent);
- }
- // Called on the UI thread
- JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyaxis(JNIEnv *env, jclass clazz, jint p_device, jint p_axis, jfloat p_value) {
- if (step.get() <= STEP_SETUP) {
- return;
- }
- AndroidInputHandler::JoypadEvent jevent;
- jevent.device = p_device;
- jevent.type = AndroidInputHandler::JOY_EVENT_AXIS;
- jevent.index = p_axis;
- jevent.value = p_value;
- input_handler->process_joy_event(jevent);
- }
- // Called on the UI thread
- JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyhat(JNIEnv *env, jclass clazz, jint p_device, jint p_hat_x, jint p_hat_y) {
- if (step.get() <= STEP_SETUP) {
- return;
- }
- AndroidInputHandler::JoypadEvent jevent;
- jevent.device = p_device;
- jevent.type = AndroidInputHandler::JOY_EVENT_HAT;
- BitField<HatMask> hat;
- if (p_hat_x != 0) {
- if (p_hat_x < 0) {
- hat.set_flag(HatMask::LEFT);
- } else {
- hat.set_flag(HatMask::RIGHT);
- }
- }
- if (p_hat_y != 0) {
- if (p_hat_y < 0) {
- hat.set_flag(HatMask::UP);
- } else {
- hat.set_flag(HatMask::DOWN);
- }
- }
- jevent.hat = hat;
- input_handler->process_joy_event(jevent);
- }
- // Called on the UI thread
- JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyconnectionchanged(JNIEnv *env, jclass clazz, jint p_device, jboolean p_connected, jstring p_name) {
- if (os_android) {
- String name = jstring_to_string(p_name, env);
- Input::get_singleton()->joy_connection_changed(p_device, p_connected, name);
- }
- }
- // Called on the UI thread
- JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jclass clazz, jint p_physical_keycode, jint p_unicode, jint p_key_label, jboolean p_pressed, jboolean p_echo) {
- if (step.get() <= STEP_SETUP) {
- return;
- }
- input_handler->process_key_event(p_physical_keycode, p_unicode, p_key_label, p_pressed, p_echo);
- }
- JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_accelerometer(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z) {
- accelerometer = Vector3(x, y, z);
- }
- JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gravity(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z) {
- gravity = Vector3(x, y, z);
- }
- JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_magnetometer(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z) {
- magnetometer = Vector3(x, y, z);
- }
- JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gyroscope(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z) {
- gyroscope = Vector3(x, y, z);
- }
- JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusin(JNIEnv *env, jclass clazz) {
- if (step.get() <= STEP_SETUP) {
- return;
- }
- os_android->main_loop_focusin();
- }
- JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusout(JNIEnv *env, jclass clazz) {
- if (step.get() <= STEP_SETUP) {
- return;
- }
- os_android->main_loop_focusout();
- }
- JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getGlobal(JNIEnv *env, jclass clazz, jstring path) {
- String js = jstring_to_string(path, env);
- Variant setting_with_override = GLOBAL_GET(js);
- String setting_value = (setting_with_override.get_type() == Variant::NIL) ? "" : setting_with_override;
- return env->NewStringUTF(setting_value.utf8().get_data());
- }
- JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getEditorSetting(JNIEnv *env, jclass clazz, jstring p_setting_key) {
- String editor_setting_value = "";
- #ifdef TOOLS_ENABLED
- String godot_setting_key = jstring_to_string(p_setting_key, env);
- Variant editor_setting = EDITOR_GET(godot_setting_key);
- editor_setting_value = (editor_setting.get_type() == Variant::NIL) ? "" : editor_setting;
- #else
- WARN_PRINT("Access to the Editor Settings in only available on Editor builds");
- #endif
- return env->NewStringUTF(editor_setting_value.utf8().get_data());
- }
- JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv *env, jclass clazz, jlong ID, jstring method, jobjectArray params) {
- Object *obj = ObjectDB::get_instance(ObjectID(ID));
- ERR_FAIL_NULL(obj);
- String str_method = jstring_to_string(method, env);
- int count = env->GetArrayLength(params);
- Variant *vlist = (Variant *)alloca(sizeof(Variant) * count);
- const Variant **vptr = (const Variant **)alloca(sizeof(Variant *) * count);
- for (int i = 0; i < count; i++) {
- jobject jobj = env->GetObjectArrayElement(params, i);
- ERR_FAIL_NULL(jobj);
- memnew_placement(&vlist[i], Variant(_jobject_to_variant(env, jobj)));
- vptr[i] = &vlist[i];
- env->DeleteLocalRef(jobj);
- }
- Callable::CallError err;
- obj->callp(str_method, vptr, count, err);
- }
- JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv *env, jclass clazz, jlong ID, jstring method, jobjectArray params) {
- Object *obj = ObjectDB::get_instance(ObjectID(ID));
- ERR_FAIL_NULL(obj);
- String str_method = jstring_to_string(method, env);
- int count = env->GetArrayLength(params);
- Variant *args = (Variant *)alloca(sizeof(Variant) * count);
- const Variant **argptrs = (const Variant **)alloca(sizeof(Variant *) * count);
- for (int i = 0; i < count; i++) {
- jobject jobj = env->GetObjectArrayElement(params, i);
- ERR_FAIL_NULL(jobj);
- memnew_placement(&args[i], Variant(_jobject_to_variant(env, jobj)));
- argptrs[i] = &args[i];
- env->DeleteLocalRef(jobj);
- }
- Callable(obj, str_method).call_deferredp(argptrs, count);
- }
- JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onNightModeChanged(JNIEnv *env, jclass clazz) {
- DisplayServerAndroid *ds = (DisplayServerAndroid *)DisplayServer::get_singleton();
- if (ds) {
- ds->emit_system_theme_changed();
- }
- }
- JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_inputDialogCallback(JNIEnv *env, jclass clazz, jstring p_text) {
- DisplayServerAndroid *ds = (DisplayServerAndroid *)DisplayServer::get_singleton();
- if (ds) {
- String text = jstring_to_string(p_text, env);
- ds->emit_input_dialog_callback(text);
- }
- }
- JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_filePickerCallback(JNIEnv *env, jclass clazz, jboolean p_ok, jobjectArray p_selected_paths) {
- DisplayServerAndroid *ds = (DisplayServerAndroid *)DisplayServer::get_singleton();
- if (ds) {
- Vector<String> selected_paths;
- jint length = env->GetArrayLength(p_selected_paths);
- for (jint i = 0; i < length; ++i) {
- jstring java_string = (jstring)env->GetObjectArrayElement(p_selected_paths, i);
- String path = jstring_to_string(java_string, env);
- selected_paths.push_back(path);
- env->DeleteLocalRef(java_string);
- }
- ds->emit_file_picker_callback(p_ok, selected_paths);
- }
- }
- JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_requestPermissionResult(JNIEnv *env, jclass clazz, jstring p_permission, jboolean p_result) {
- String permission = jstring_to_string(p_permission, env);
- if (permission == "android.permission.RECORD_AUDIO" && p_result) {
- AudioDriver::get_singleton()->input_start();
- }
- if (os_android->get_main_loop()) {
- os_android->get_main_loop()->emit_signal(SNAME("on_request_permissions_result"), permission, p_result == JNI_TRUE);
- }
- }
- JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererResumed(JNIEnv *env, jclass clazz) {
- if (step.get() <= STEP_SETUP) {
- return;
- }
- // We force redraw to ensure we render at least once when resuming the app.
- Main::force_redraw();
- if (os_android->get_main_loop()) {
- os_android->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_RESUMED);
- }
- }
- JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererPaused(JNIEnv *env, jclass clazz) {
- if (step.get() <= STEP_SETUP) {
- return;
- }
- if (os_android->get_main_loop()) {
- os_android->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_PAUSED);
- }
- }
- JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_shouldDispatchInputToRenderThread(JNIEnv *env, jclass clazz) {
- Input *input = Input::get_singleton();
- if (input) {
- return !input->is_agile_input_event_flushing();
- }
- return false;
- }
- JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getProjectResourceDir(JNIEnv *env, jclass clazz) {
- const String resource_dir = OS::get_singleton()->get_resource_dir();
- return env->NewStringUTF(resource_dir.utf8().get_data());
- }
- }
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