clayjohn 35100396e4 Validate varying count when compiling shaders 5 dias atrás
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SCsub a44f691fc7 CI: Add MinGW/GCC build to Windows GHA 4 meses atrás
d3d12_godot_nir_bridge.h 2f47c57385 Add Direct3D 12 RenderingDevice implementation 1 ano atrás
d3d12ma.cpp 070aeb5688 SCons: Fix MSVC bypassing disabled warnings 2 meses atrás
dxil_hash.cpp a44f691fc7 CI: Add MinGW/GCC build to Windows GHA 4 meses atrás
dxil_hash.h ee2c1584e4 D3D12: Get rid of DXIL.dll! 7 meses atrás
rendering_context_driver_d3d12.cpp 062d74bb9c Fix ubsan reported errors in rendering 2 meses atrás
rendering_context_driver_d3d12.h a8cd0e9677 Use direct composition for d3d12 backend 2 meses atrás
rendering_device_driver_d3d12.cpp 35100396e4 Validate varying count when compiling shaders 4 dias atrás
rendering_device_driver_d3d12.h 3d92f406b2 Implement Buffer Device Address for Rendering Device Vulkan and DirectX12 1 mês atrás