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SCsub
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a44f691fc7
CI: Add MinGW/GCC build to Windows GHA
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il y a 1 mois |
d3d12_godot_nir_bridge.h
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2f47c57385
Add Direct3D 12 RenderingDevice implementation
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il y a 11 mois |
d3d12ma.cpp
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10d81a238e
[LLVM/MinGW] Fix/suppress DX12 related warnings.
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il y a 5 mois |
dxil_hash.cpp
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a44f691fc7
CI: Add MinGW/GCC build to Windows GHA
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il y a 1 mois |
dxil_hash.h
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ee2c1584e4
D3D12: Get rid of DXIL.dll!
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il y a 4 mois |
rendering_context_driver_d3d12.cpp
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a8cd0e9677
Use direct composition for d3d12 backend
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il y a 2 jours |
rendering_context_driver_d3d12.h
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a8cd0e9677
Use direct composition for d3d12 backend
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il y a 2 jours |
rendering_device_driver_d3d12.cpp
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a8cd0e9677
Use direct composition for d3d12 backend
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il y a 2 jours |
rendering_device_driver_d3d12.h
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e2c6daf7ef
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
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il y a 1 mois |